I'm like that with any Fire Emblem game. If I lose a character, I restart the chapter.BleedingUranium wrote...
RavenEyry wrote...
Same. I take some renegade interrupts and occasionally play a hardass, but I can't go down the complete dick route. In any game for that matter. I get sad whenever I lose a soldier in Mount and Blade.MWMike2011 wrote...
Yeah, so trying to keep the topic AWAY from arguments that are sure to get this thing shut down quicker...
I'm finding it incredibly hard to do a Renegade runthrough. Like, I don't mind trying not to be a goody-goody...but being pure Renegade just makes my Shepard seem like a dick.
I always reload the last checkpoint if I lose a Marine in Halo
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#59826
Posté 05 décembre 2012 - 07:24
#59827
Posté 05 décembre 2012 - 07:24
My only problem with the imperial side is she replaces the jarl of Riften who was actually working to fight the corruption.Rifneno wrote...
Ditto. Thieves guild was at least neutral in Morrowind and Oblivion. In Skyrim they're complete bastards. I want to go all Vlad the Impaler on Maven Black-Briar. I can't believe a character like that is plot armored in a TES game. I've tried doing a run or two supporting Stormcloaks, but I just couldn't go through with it. I'd get to Ulfric and I'd just stare at the joining option and eventually go, "Nope, can't do it. Gonna have to cut him open instead." Shame that more Thalmor can't get that treatment too.
#59828
Posté 05 décembre 2012 - 07:24
RavenEyry wrote...
James is my prime suspect. He comes out of nowhere, hears hums and does a few odd things.tangythang wrote...
the speculayshun:
I suspect EDI, Traynor, and Cortez if there ever was one.
Am I the only one who likes James?
Glyph is my vote if there's a mole.
#59829
Guest_laecraft_*
Posté 05 décembre 2012 - 07:25
Guest_laecraft_*
Maybe TIM being indoctrinated is all just in Shepard's head and is a part of Shepard's indoctrination influence. And TIM is in fact trying to save the galaxy, while Shepard is single-handedly prevents his army from doing so...
#59830
Posté 05 décembre 2012 - 07:25
RavenEyry wrote...
James is my prime suspect. He comes out of nowhere, hears hums and does a few odd things.tangythang wrote...
the speculayshun:
I suspect EDI, Traynor, and Cortez if there ever was one.
I hate James, he called me loco. I'm no loco.
#59831
Posté 05 décembre 2012 - 07:25
He told KL to go to Thessia and wait before Shep was even contacted.tangythang wrote...
- EDI or Traynor (comm specialist) is a suspect for feeding TIM intel all the time. TIM know Shepard will be on Thessia even before he arrive, he told kaileng "go to thessia, shepard will be there". The weird thing was that when liara asked him "how do you find this place", he said "the archive (ilos? but only saren was there)".
At that time Udina was already dead, the mission was acquired inside his office though.
The archives on Mars.
The others are even more wild grasping.
#59832
Posté 05 décembre 2012 - 07:26
really? doesnt that defeat the point of the game having killable characters?LDS Darth Revan wrote...
I'm like that with any Fire Emblem game. If I lose a character, I restart the chapter.BleedingUranium wrote...
RavenEyry wrote...
Same. I take some renegade interrupts and occasionally play a hardass, but I can't go down the complete dick route. In any game for that matter. I get sad whenever I lose a soldier in Mount and Blade.MWMike2011 wrote...
Yeah, so trying to keep the topic AWAY from arguments that are sure to get this thing shut down quicker...
I'm finding it incredibly hard to do a Renegade runthrough. Like, I don't mind trying not to be a goody-goody...but being pure Renegade just makes my Shepard seem like a dick.
I always reload the last checkpoint if I lose a Marine in Halo
should deal with it imo, all part of the fun
#59833
Posté 05 décembre 2012 - 07:26
MegumiAzusa wrote...
Not a fact but a believe. Deal with it.demersel wrote...
MegumiAzusa wrote...
No. I know what I am saying. And all people who try to say something against it either use "if" and "i believe". Assumptions and believe required is not required for what I am saying because there are usually facts for it.spotlessvoid wrote...
Otter....yeah. If this thread could just ignore all of them. Megumi's antagonism aside, she at least believes what she says, but the rest? Pure trolls. Best to just not respond but can't seem to get many on board with it.
Like what blows up where on the Citadel, and that the epilog is different only in that specific case regardless of EMS. All you do is say it could be x, while there isn't just anything to back x up but your believe.
Shepard takes a breath in rubble in London in High EMS destroy. Fact. Deal with it.
Fact is, Shepard takes a breath SOMEWHERE. And that alone suggests that there's something else going on given the combination of the explosion, and the actual Destroy blast. Plus, the ability to get the Breath Scene is affected by whether you "save" Anderson or not, which means that Shepard's willpower has SOMETHING to do with it, since there is NO reason Anderson's temporary survival should have ANY effect on the power of the Crucible.
#59834
Posté 05 décembre 2012 - 07:26
That would be quite interesting to see in the game itself.laecraft wrote...
You know, if Shepard is indoctrinated or in the process of being indoctrinated, does that make TIM a good guy for trying to kill Shepard?
Maybe TIM being indoctrinated is all just in Shepard's head and is a part of Shepard's indoctrination influence. And TIM is in fact trying to save the galaxy, while Shepard is single-handedly prevents his army from doing so...
#59835
Posté 05 décembre 2012 - 07:26
I don't dislike him, he's just in the same pile as Kaiden and Jacob for me.Rifneno wrote...
Am I the only one who likes James?
#59836
Posté 05 décembre 2012 - 07:26
laecraft wrote...
You know, if Shepard is indoctrinated or in the process of being indoctrinated, does that make TIM a good guy for trying to kill Shepard?
Maybe TIM being indoctrinated is all just in Shepard's head and is a part of Shepard's indoctrination influence. And TIM is in fact trying to save the galaxy, while Shepard is single-handedly prevents his army from doing so...
Shepard's not indoctrinated yet, that doesn't make sense.
#59837
Posté 05 décembre 2012 - 07:27
Dwailing wrote...
Rifneno wrote...
CoolioThane wrote...
demersel wrote...
While we are at it, what do you guys thing they will include in the next MP DLC? It seems that they have already done everything and more than what was initially leaked, but thera still lots of time ahead for MP support via DLC.
Reckon they might put Protheans in? I don't think thy could find a way
Did that stop them from adding volus and guns that spit shell casings?
The guns that spit "shell casings" are actually spitting spent heat sinks (If I remember the lore). And the Volus aren't THAT ridiculous. I mean, they're just as vulnerable as you'd expect a Volus to be, and they ARE wearing custom battle suits. Also, remember that dreadnought they have? The Kwunu (I believe that's what it's called)? That thing is a BEAST. It seems the Volus are more capable militarily than we thought at first.
Goddamnit. Are we honestly going through this again? You can build a dreadnought so you can fight in an elite strike ops mission? What kind of "logic" is that? Go talk to the volus ambassador in ME1 sometime. He flat out tells you THEY. CANNOT. DO. THIS. And no, they're shell casings. Get yourself a good close up. They are definitely shell casings.
#59838
Posté 05 décembre 2012 - 07:27
BleedingUranium wrote...
Heretic_Hanar wrote...
Dark Brotherhood for the win. HAIL SITHIS!
Renegade Shepard for the win too. Too bad Cerberus became cartoon villains in ME3. It would have been great if Cerberus would be an alternative path in ME3 for Renegade Shepards like mine. Similar as The Witcher 2 having the Scoia'tael as an alternative path to the Blue Stripes path.
Cerberus was always evil. If you didn't see that in ME2 then you bought their propaganda. No wonder you don't get the themes.
It's because of naive and ignorant people like you who see the world black-and-white with no shades of grey that BioWare turned Cerberus into Saturday-morning cartoon villains and actually get away with that crap too. Seriously, I can't f*cking believe it. I sometimes really wonder what the average age and average IQ of the average Mass Effect player is.
#59839
Posté 05 décembre 2012 - 07:27
Evil? Yes. Dumb like in ME3? No.BleedingUranium wrote...
Heretic_Hanar wrote...
Dark Brotherhood for the win. HAIL SITHIS!
Renegade Shepard for the win too. Too bad Cerberus became cartoon villains in ME3. It would have been great if Cerberus would be an alternative path in ME3 for Renegade Shepards like mine. Similar as The Witcher 2 having the Scoia'tael as an alternative path to the Blue Stripes path.
Cerberus was always evil. If you didn't see that in ME2 then you bought their propaganda. No wonder you don't get the themes.
#59840
Posté 05 décembre 2012 - 07:27
Rifneno wrote...
RavenEyry wrote...
James is my prime suspect. He comes out of nowhere, hears hums and does a few odd things.tangythang wrote...
the speculayshun:
I suspect EDI, Traynor, and Cortez if there ever was one.
Am I the only one who likes James?
Glyph is my vote if there's a mole.
I liked James and I agree
#59841
Posté 05 décembre 2012 - 07:28
Rifneno wrote...
RavenEyry wrote...
James is my prime suspect. He comes out of nowhere, hears hums and does a few odd things.tangythang wrote...
the speculayshun:
I suspect EDI, Traynor, and Cortez if there ever was one.
Am I the only one who likes James?
Glyph is my vote if there's a mole.
No, you're not the only one who likes James. I think he's AWESOME. However, as you well know, "I like everyone, Dr. Reed (DX: HR FTW!
#59842
Posté 05 décembre 2012 - 07:28
You use the insane logic of a troll.laecraft wrote...
You know, if Shepard is indoctrinated or in the process of being indoctrinated, does that make TIM a good guy for trying to kill Shepard?
#59843
Posté 05 décembre 2012 - 07:28
Samtheman63 wrote...
really? doesnt that defeat the point of the game having killable characters?LDS Darth Revan wrote...
I'm like that with any Fire Emblem game. If I lose a character, I restart the chapter.BleedingUranium wrote...
RavenEyry wrote...
Same. I take some renegade interrupts and occasionally play a hardass, but I can't go down the complete dick route. In any game for that matter. I get sad whenever I lose a soldier in Mount and Blade.MWMike2011 wrote...
Yeah, so trying to keep the topic AWAY from arguments that are sure to get this thing shut down quicker...
I'm finding it incredibly hard to do a Renegade runthrough. Like, I don't mind trying not to be a goody-goody...but being pure Renegade just makes my Shepard seem like a dick.
I always reload the last checkpoint if I lose a Marine in Halo
should deal with it imo, all part of the fun
I refuse to let anyone die unless the plot demands it! My whole squad and crew always makes it back from the Collector Base
#59844
Posté 05 décembre 2012 - 07:29
Heretic_Hanar wrote...
I sometimes really wonder what the average age and average IQ of the average Mass Effect player is.
You only have to measure yours + 10 points to figure that one out.
#59845
Posté 05 décembre 2012 - 07:30
It would be nice to have these hazard maps replacing the maps in SP (at least on insanaty). They're really fun to play.Fiery Phoenix wrote...
Retaliation may have been the final MP DLC, which I hope is the case. They've already put more support into MP than is needed, IMO. Probably best to shift the focus to SP right now.
Would add something fresh into this mook-shoot in SP.
#59846
Posté 05 décembre 2012 - 07:30
And it is perfectly valid even if literal. It is evidenced that health, and the ability to heal, is influenced by the state of mind.Dwailing wrote...
MegumiAzusa wrote...
Not a fact but a believe. Deal with it.demersel wrote...
MegumiAzusa wrote...
No. I know what I am saying. And all people who try to say something against it either use "if" and "i believe". Assumptions and believe required is not required for what I am saying because there are usually facts for it.spotlessvoid wrote...
Otter....yeah. If this thread could just ignore all of them. Megumi's antagonism aside, she at least believes what she says, but the rest? Pure trolls. Best to just not respond but can't seem to get many on board with it.
Like what blows up where on the Citadel, and that the epilog is different only in that specific case regardless of EMS. All you do is say it could be x, while there isn't just anything to back x up but your believe.
Shepard takes a breath in rubble in London in High EMS destroy. Fact. Deal with it.
Fact is, Shepard takes a breath SOMEWHERE. And that alone suggests that there's something else going on given the combination of the explosion, and the actual Destroy blast. Plus, the ability to get the Breath Scene is affected by whether you "save" Anderson or not, which means that Shepard's willpower has SOMETHING to do with it, since there is NO reason Anderson's temporary survival should have ANY effect on the power of the Crucible.
#59847
Posté 05 décembre 2012 - 07:30
@rifneno
lets find oddities in the normandy to find the mole!
first, in ME3, shepard went all friendly with his cabin.
supect could be:
- allers
- james
- traynor
- did he invite cortez?
Tali or Liara doesn't count, they're imposibility (i hope)
Allers and traynor have the ability to transmit intel, visual and auditory feeds.
James and cortez, they both have access to storage, a place to smuggle something.
If all four was indoctrinated, Shepard be damned.
#59848
Posté 05 décembre 2012 - 07:31
Just because they can die doesn't mean you should let them. Especially when they each have an individual personality instead of being faceless cannon fodder. Do you let people in ME2 die on the suicide Mission because they can?Samtheman63 wrote...
really? doesnt that defeat the point of the game having killable characters?LDS Darth Revan wrote...
I'm like that with any Fire Emblem game. If I lose a character, I restart the chapter.
should deal with it imo, all part of the fun
#59849
Posté 05 décembre 2012 - 07:31
Rifneno wrote...
Dwailing wrote...
Rifneno wrote...
CoolioThane wrote...
demersel wrote...
While we are at it, what do you guys thing they will include in the next MP DLC? It seems that they have already done everything and more than what was initially leaked, but thera still lots of time ahead for MP support via DLC.
Reckon they might put Protheans in? I don't think thy could find a way
Did that stop them from adding volus and guns that spit shell casings?
The guns that spit "shell casings" are actually spitting spent heat sinks (If I remember the lore). And the Volus aren't THAT ridiculous. I mean, they're just as vulnerable as you'd expect a Volus to be, and they ARE wearing custom battle suits. Also, remember that dreadnought they have? The Kwunu (I believe that's what it's called)? That thing is a BEAST. It seems the Volus are more capable militarily than we thought at first.
Goddamnit. Are we honestly going through this again? You can build a dreadnought so you can fight in an elite strike ops mission? What kind of "logic" is that? Go talk to the volus ambassador in ME1 sometime. He flat out tells you THEY. CANNOT. DO. THIS. And no, they're shell casings. Get yourself a good close up. They are definitely shell casings.
They may LOOK like shell casings, but I don't think that's what they're supposed to be. And I'll agree that the Volus in MP are a bit of an *** pull, but at this point, I don't care. They're in there, and they're actually quite effective. Plus, this war means EVERYONE has to fight.
Modifié par Dwailing, 05 décembre 2012 - 07:31 .
#59850
Posté 05 décembre 2012 - 07:32
I refuse to let anyone die unless the plot demands it! My whole squad and crew always makes it back from the Collector Base
I always leave zaeed to die.
he said, "shepuhd!"




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