demersel wrote...
Exactly what you said. But there is a difference here! They made a concious choice to incorporate this thing into their narrative - and make it the most important plot point.
And it isn't him just sleeping - he is trapped inside his mind - it is a very real and ongoing battle for his own self - The ending is still the hallucination induced by the indoctrination attemt, just as we here consider it to be - but this thing accounts for everything else thorughout the game. And the best part it does not invalidate the events!
Why i think they did it - is they wanted to incorporate such a thing to give the game an extra layer - and account for it being a game, which you can replay multiple times. They also didn't want to do the mistake of, say, Fallout 3 -where the hero dies at the end, every player says it is bull****, and then they release the DLC that says Hey, he doesn't really die!
The best part - it is a very simple thing - just a matter of perspective - and it doesn't force you to make any changes in the story or gameplay to account for it. Just a neat thing to wrap everything up - like a narrative envelope - writers really love such stuff. Especially if it HELPS the immersion to the sotry rather that detaches you from it. And in this case - it helps.
Yes, by sleeping I meant in a scenario where Shepard is not under the threat of indoctrination and possibly trapped in his mind during the ending as you wrote but maybe chilling on some beach.
What I meant by trivial is that one should keep in mind that dream theories are in general always a possibility but they are, what mathematicians would call, the trivial interpretations.
But yes, I agree, in this particular scenario, where our Shep made one playthrough, 'finishes' ME1-ME3 once and then did secondary playthroughs, where the latter end up being hallucinatory scenarios it's fine.
However, the more I think about it, it's not really good either, because the way I see it, you need at least one playthrough to get your Shep to London to become trapped in his mind. And even in this first playthrough there remain oddities that would require a the whole trilogy being a hallucination. You see where I'm going with this? You always nees an initia, non-odd, bug free playthrough, which isn't possible (e.g. default M8 Avenger equipped bug in ME3).
So you come to the conclusion that in order to have a good interpretation that makes sense of ALL the inconcistencies, you need to claim that Shepard is always hallucinating a bit (random Predator pistol in some choices like how to deal with the Rachni queen in ME3). And if you claim that, then you don't really have that much of a need for a "Shepard is caught in his mind during the trilogy" interpretation anymore. Some things simply being an effect from ongoing indoc. attempts is enough then.
My god, why am I writing so much...
tl;dr: it's a possible interpretation but one only for the lulz.
Modifié par MaximizedAction, 06 décembre 2012 - 12:02 .