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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#61176
DoomsdayDevice

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Was this ever brought up?

Just noticed the child becomes real, exactly when Shep touches the controls.

Posted Image

Posted Image

Posted Image

And disappears exactly when the tube explodes... (Which I am aware we knew already, just for reference)

Posted Image

Modifié par DoomsdayDevice, 07 décembre 2012 - 12:36 .


#61177
MegumiAzusa

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byne wrote...

GethPrimeMKII wrote...

Finally playing ME1 on the PS3 and the absolutely craptastic combat system makes me appreciate ME2 and ME3's combat system.


I kind of miss the 'just aim in the general direction of the enemies and it'll work out' way the guns worked in ME1.

Plus, nothing will ever beat the HMWA X with Frictionless materials. Use a kinetic coil and kinetic exoskeletons and you've got a strong assault rifle with pinpoint accuracy that never needs to stop firing.

I kinda wanna play ME1 now...

Yay for auto aim on console :D

#61178
archangel1996

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DoomsdayDevice wrote...

Was this ever brought up?

Just noticed the child becomes real as soon as Shep touches the controls.


i knew about the destroy thing, not about the Control
Realising Direct Control?<<<Control? :o

#61179
ElSuperGecko

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I remember the child disappearing when the tube explodes being brougnht up.

I also seem to remember it being brought up that the child seems to smile or smirk when you choose Control... not sure if that was removed for the EC, though...

edit:  I'm going to post this here as well, because everyone deserves to see Hanar getting shut down.

Heretic_Hanar wrote...

What do you want me to say? Seriously, what you're asking is similar to asking someone to back up the statement that the sky is blue.


The majority opinion would say the sky is blue (unless of course you live in Manchester, where it's perpetually grey). What's the majority opinion on the Mass Effect series? And does it match your own?



I already gave you examples of bad writing in in Mass Effect 3. What more do you want?

"Ah yes, Reapers" - false sense of security. Geth driven off. No hard evidence that the Reaper invasion was anything other than a Geth assault. Also: standard plot device - Shepard needs to continue their campaign.

"Derperus Sith Empire" - we encounter Cerberus in ME1, and are told by a deliberately evasive Anderson that they are a black ops group gone rogue - however, even then this does not tie in with the connections and resources they have (they have multiple bases in multiple systems, are researching into alien intelligences and mind control, and are able to abduct an Alliance Admiral). In ME2, we learn they are a much larger, more powerful and extremely well-funded organisation. The progressively large role they take isn't surprising, and they also serve as a plot device - being the traitors from within. Could it have been done better? Yes, of course, removing Leng would have been a great start, but it's hardly bad writing.

"Prothean Demise" nothing was retconned. We were given exposition and context by Javik. The Reapers still took the Citadel and wiped out the Prothean Empire's seat of government in one fell swoop. The Protheans were a united empire, however - united by force - and the resistance was still heavy (we fought them system by system, world by world). You may not personally like the way the Prothean Empire's fall was elaborated upon, but that's opinion, not bad writing.

"The Reapers not shutting down the Citadel Relays" the Citadel was originally used as a trap to wipe out the central government - and the heaviest resistance - in one fell swoop. The Reapers know the galaxy is uniting against them. They also know the Citadel is the key to using the Crucible. They are simply using it as a trap once more, but in a different manner. They use it to luring our fleets to Earth, where their forces are gathered. We cannot win this conventionally, remember? Look at the "refuse" scenario - the trap has worked. The Reapers have won. Shutting down the Relays is not bad writing - simply proof of the Reapers arrogance and confidence in their own ability.

See? All opinion. Your nitpicking doesn't prove "bad writing" any more than my own opinions prove Bioware are genius writers. But, as stated earlier, I'm not claiming any such thing, so the burden of proof isn't on me. You have no irrefutable proof of bad writing, and no general consensus to that effect. What do ya got, other than personal opinion?

Modifié par ElSuperGecko, 07 décembre 2012 - 12:30 .


#61180
MegumiAzusa

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paxxton wrote...

GethPrimeMKII wrote...

Finally playing ME1 on the PS3 and the absolutely craptastic combat system makes me appreciate ME2 and ME3's combat system.

Honestly, ME2 has an awful (and even more annoying) combat system. Exhaustion makes it almost impossible to evade enemy fire while moving from cover to cover. Plus, the minianimation that are triggered during combat virtually ruin everything.

For me ME2 was boring because it's basically "get to cover and fire at stuff until all said stuff is dead, then move on for the next group and repeat".

#61181
IronSabbath88

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401 Kill wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.

Remember, you can't even get synthesis! Presumably because the Reapers are dissapointed in Shepard not living up to their standards, so it isn't even worth it.


Edit: Top! I also read your post from 2 pages ago when you made it. It is one of the greatest posts I have seen in a while.


Thanks.

Regardless of what people may think, I still very much believe there's more to come of the ending. Indoctrination may not be the complete case (I still think it's the case for control) but the general idea that synthesis and control are just plain stupid is still there.

#61182
archangel1996

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ElSuperGecko wrote...

I remember the child disappearing when the tube explodes being brougnht up.

I also seem to remember it being brought up that the child seems to smile or smirk when you choose Control... not sure if that was removed for the EC, though...


Well there is the rage mode too
SO BE IT

#61183
DoomsdayDevice

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Megumi, what do you think of this:

DoomsdayDevice wrote...


- The refuse stargazer scene is different because Shepard knows (s)he didn't save this cycle.
- The three regular stargazer scenes are identical because in every ending, Shepard believes (or is made to believe) (s)he saved this cycle/ended the Reaper threat.



#61184
Hanako Ikezawa

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How about the child in Synthesis? He does something quite similar to the Destroy fizzle out. What would that mean?

#61185
401 Kill

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DoomsdayDevice wrote...

Was this ever brought up?

Just noticed the child becomes real, exactly when Shep touches the controls.

And disappears exactly when the tube explodes...

I believe that the control one was brought up and dismissed as some sort of glitch (my details on this are hazy, I think it is pretty convenient). As for the destroy one, you have made your choice so the child (Harbinger) dissapeers in order to finish off Shepard in the rubble (At least that is what I think).

Modifié par 401 Kill, 07 décembre 2012 - 12:34 .


#61186
MegumiAzusa

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IronSabbath88 wrote...

archangel1996 wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.


It's like Shep's death in ME2.....i tried and i didn't succeed :o


Exactly, nobody is going to be that dumb on happenstance. The only way Shepard can die in ME2 is if you TRY to do that. Same deal with ME3.

Which is what I did after 10+ normal runs of ME3. It's still in the game, not counting it because it's dumb is a dumb reason.

#61187
MegumiAzusa

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401 Kill wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.

Remember, you can't even get synthesis! Presumably because the Reapers are dissapointed in Shepard not living up to their standards, so it isn't even worth it.


Edit: Top! I also read your post from 2 pages ago when you made it. It is one of the greatest posts I have seen in a while.

You can't even get Control or Destroy based on the Collector Base.

#61188
IronSabbath88

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MegumiAzusa wrote...

IronSabbath88 wrote...

archangel1996 wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.


It's like Shep's death in ME2.....i tried and i didn't succeed :o


Exactly, nobody is going to be that dumb on happenstance. The only way Shepard can die in ME2 is if you TRY to do that. Same deal with ME3.

Which is what I did after 10+ normal runs of ME3. It's still in the game, not counting it because it's dumb is a dumb reason.


I'm not counting it because most players don't strive for that. It's nothing more than a bonus BioWare put into ME2. To think otherwise is ridiculous. You can't import your game from ME2 to ME3 if Shepard died. It's an easter egg of sorts.

It's not meant to be anything.

#61189
ElSuperGecko

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archangel1996 wrote...
Well there is the rage mode too
SO BE IT


Catalyst smiling in Control?

Can't really tell on youtube, I guess.  Need HD & big screen. :)

Modifié par ElSuperGecko, 07 décembre 2012 - 12:35 .


#61190
DoomsdayDevice

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401 Kill wrote...

DoomsdayDevice wrote...

Was this ever brought up?

Just noticed the child becomes real, exactly when Shep touches the controls.

And disappears exactly when the tube explodes...

I believe that the control one was brought up and dismissed as some sort of glitch (my details on this are hazy, I think it is pretty convenient). As for the destroy one, you have made your choice so the child (Harbinger) dissapeers in order to finish off Shepard in the rubble (At least that is what I think).


I am aware we noticed the destroy disappearance, I wasn't sure if we noticed the kid becoming real in control.

Modifié par DoomsdayDevice, 07 décembre 2012 - 12:34 .


#61191
archangel1996

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ElSuperGecko wrote...

archangel1996 wrote...
Well there is the rage mode too
SO BE IT


Catalyst smiling in Control?


In refusal i mean, maybe angry beacuse Shep is broken

#61192
401 Kill

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MegumiAzusa wrote...

401 Kill wrote...

IronSabbath88 wrote...
Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.

Remember, you can't even get synthesis! Presumably because the Reapers are dissapointed in Shepard not living up to their standards, so it isn't even worth it.


Edit: Top! I also read your post from 2 pages ago when you made it. It is one of the greatest posts I have seen in a while.

You can't even get Control or Destroy based on the Collector Base.

Exactly, you were so bad in getting the galaxy to rally for the cause, that the Reapers no longer find you usefull (other than as a husk possibly) it would not help them in their plans to sabatoge the Galaxy using Shepard.

#61193
IronSabbath88

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DoomsdayDevice wrote...

401 Kill wrote...

DoomsdayDevice wrote...

Was this ever brought up?

Just noticed the child becomes real, exactly when Shep touches the controls.

And disappears exactly when the tube explodes...

I believe that the control one was brought up and dismissed as some sort of glitch (my details on this are hazy, I think it is pretty convenient). As for the destroy one, you have made your choice so the child (Harbinger) dissapeers in order to finish off Shepard in the rubble (At least that is what I think).


I am aware we noticed the destroy disappearance, I wasn't sure if we noticed the kid becoming real in control.


But what does it mean? 

FYI, he still looks like he smirks in Control, even in the Extended Cut. That's the one ending I feel IS indoctrination. Synthesis is Shepard being processed.

#61194
ElSuperGecko

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archangel1996 wrote...
In refusal i mean, maybe angry beacuse Shep is broken


I know what you mean, the Harbinger-like angry voice is basically the Catalyst showing it's true colours :)

#61195
MegumiAzusa

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DoomsdayDevice wrote...

Was this ever brought up?

Just noticed the child becomes real, exactly when Shep touches the controls.

http://img.photobuck...comesReal01.png

http://img.photobuck...comesReal02.png

http://img.photobuck...comesReal03.png

And disappears exactly when the tube explodes...

Posted Image

It was brought up and it is not the case. You can see the child is still transparent but the effect on it causes it sometimes to look like its original texture (because of the surface normals), and the transparency in this case causes the electrical effects not to draw because of using alphatest instead of alphablend and a wrong draw order.
As a reference take higher res screenshots:
http://thundermods.n...n/Lilith/B0.png
http://thundermods.n...n/Lilith/B1.png
http://thundermods.n...n/Lilith/B2.png
http://thundermods.n...n/Lilith/B3.png
http://thundermods.n...n/Lilith/B4.png
http://thundermods.n...n/Lilith/B5.png
http://thundermods.n...n/Lilith/B6.png
http://thundermods.n...n/Lilith/B7.png
http://thundermods.n...n/Lilith/B8.png
http://thundermods.n...n/Lilith/B9.png

#61196
hukbum

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MegumiAzusa wrote...

IronSabbath88 wrote...

archangel1996 wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.


It's like Shep's death in ME2.....i tried and i didn't succeed :o


Exactly, nobody is going to be that dumb on happenstance. The only way Shepard can die in ME2 is if you TRY to do that. Same deal with ME3.

Which is what I did after 10+ normal runs of ME3. It's still in the game, not counting it because it's dumb is a dumb reason.

Can you load a dead Shep into ME3?.

#61197
Gwyphon

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DoomsdayDevice wrote...

Was this ever brought up?

I guess you could interprate it as, after you select control, the child remains part of your mind (Indoctrinated). In destroy you break free and the indoctrination fails (child removed).

Modifié par Gwyphon, 07 décembre 2012 - 12:42 .


#61198
MegumiAzusa

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DoomsdayDevice wrote...

Megumi, what do you think of this:

DoomsdayDevice wrote...


- The refuse stargazer scene is different because Shepard knows (s)he didn't save this cycle.
- The three regular stargazer scenes are identical because in every ending, Shepard believes (or is made to believe) (s)he saved this cycle/ended the Reaper threat.

Shep can die before this scene plays (low EMS) thus this scene is unrelated to Sheps state of mind.

#61199
Hanako Ikezawa

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hukbum wrote...

MegumiAzusa wrote...

IronSabbath88 wrote...

archangel1996 wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.


It's like Shep's death in ME2.....i tried and i didn't succeed :o


Exactly, nobody is going to be that dumb on happenstance. The only way Shepard can die in ME2 is if you TRY to do that. Same deal with ME3.

Which is what I did after 10+ normal runs of ME3. It's still in the game, not counting it because it's dumb is a dumb reason.

Can you load a dead Shep into ME3?.

no, it doesn't recognize that campaign as complete.

Edit: Selim on top. This page is under his supervision.Posted Image

Modifié par LDS Darth Revan, 07 décembre 2012 - 12:44 .


#61200
MegumiAzusa

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IronSabbath88 wrote...

MegumiAzusa wrote...

IronSabbath88 wrote...

archangel1996 wrote...

IronSabbath88 wrote...

Low EMS Shepard sucks and shouldn't even be used as evidence. If THAT was the best someone could honestly do in this game (not on purpose) then why did they even bother?

There I said it.


It's like Shep's death in ME2.....i tried and i didn't succeed :o


Exactly, nobody is going to be that dumb on happenstance. The only way Shepard can die in ME2 is if you TRY to do that. Same deal with ME3.

Which is what I did after 10+ normal runs of ME3. It's still in the game, not counting it because it's dumb is a dumb reason.


I'm not counting it because most players don't strive for that. It's nothing more than a bonus BioWare put into ME2. To think otherwise is ridiculous. You can't import your game from ME2 to ME3 if Shepard died. It's an easter egg of sorts.

It's not meant to be anything.

Still ME3s ending is the same when your Shep dies or not. This is not the case with ME2.