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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#61826
BatmanTurian

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AresKeith wrote...

Everyone needs to lighten up a bit in her ok?

hence, my diplomacy.

#61827
BatmanTurian

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MegumiAzusa wrote...

AresKeith wrote...

Everyone needs to lighten up a bit in her ok?

I would disagree and wont take anyone in my :C
No bad thought >.>
Dammit and this post goes top...

I'm not actually sure what you meant to say... :huh:

#61828
AresKeith

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@Megumi you know were friends, hugs? :-)

#61829
MegumiAzusa

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Dwailing wrote...

RavenEyry wrote...

Dwailing wrote...
The line must be drawn HERE!  This far, no farther!

...you broke your little ships.


That reminds me, Shepard never got to have a breakdown and destroy the model ships in his room!  Why BioWare?  Whhhhhhyyyyyyy?!

That would actually been quite awesome. At least as an easteregg scene that only plays if you got all the ships.

#61830
MegumiAzusa

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BatmanTurian wrote...

MegumiAzusa wrote...

AresKeith wrote...

Everyone needs to lighten up a bit in her ok?

I would disagree and wont take anyone in me :C
No... bad thought >.>
Dammit and this post goes top...

I'm not actually sure what you meant to say... :huh:

Fixed, maybe now. A hint: the pun was on the mistake with "her" instead of "here".
Bad joke is still bad :D

Modifié par MegumiAzusa, 07 décembre 2012 - 03:54 .


#61831
ElSuperGecko

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MegumiAzusa wrote...
Game mechanics are not the same as story telling mechanics.


Are you suggesting that a game mechanic can't act as a storytelling mechanic?

Then you are en exception. All the threads complaining about MS and Eva are evidence that the majority couldn't get past them.


I've seen a lot of complaints about EVA - mostly from people using a (download pack) gun that simply couldn't stop her in time.  Not so many about Shields.

I notice you ignored the third point, that the unlimited ammo mechanic persists onto the Citadel.

#61832
Dwailing

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MegumiAzusa wrote...

Dwailing wrote...

RavenEyry wrote...

Dwailing wrote...
The line must be drawn HERE!  This far, no farther!

...you broke your little ships.


That reminds me, Shepard never got to have a breakdown and destroy the model ships in his room!  Why BioWare?  Whhhhhhyyyyyyy?!

That would actually been quite awesome. At least as an easteregg scene that only plays if you got all the ships.


Well, it's not too late.  BioWare could still do that if they make post-ending DLC.  I don't know how, but they could. :happy:

#61833
BatmanTurian

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anyway, I'm out. Never meant to offend, but I can be... blunt sometimes without realizing that my words can be cutting for sensitive people. I mean well.

#61834
BatmanTurian

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MegumiAzusa wrote...

BatmanTurian wrote...

MegumiAzusa wrote...

AresKeith wrote...

Everyone needs to lighten up a bit in her ok?

I would disagree and wont take anyone in me :C
No... bad thought >.>
Dammit and this post goes top...

I'm not actually sure what you meant to say... :huh:

Fixed, maybe now. A hint: the pun was on the mistake with "her" instead of "here".
Bad joke is still bad :D

Ah, I get it.. clever. My brain just read over the her as here.

#61835
Dwailing

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Well, apparently, my install of Battlefield 3 is corrupt, so now I have to wait while Origin repairs the install before I can go online and get my head blown off repeatedly. What can I say? When you're a level nine in a game that came out last year, you tend to die a lot.

#61836
BatmanTurian

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Dwailing wrote...

Well, apparently, my install of Battlefield 3 is corrupt, so now I have to wait while Origin repairs the install before I can go online and get my head blown off repeatedly. What can I say? When you're a level nine in a game that came out last year, you tend to die a lot.

Just treat each death as a lesson rather than a frustration.

#61837
Dwailing

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BatmanTurian wrote...

Dwailing wrote...

Well, apparently, my install of Battlefield 3 is corrupt, so now I have to wait while Origin repairs the install before I can go online and get my head blown off repeatedly. What can I say? When you're a level nine in a game that came out last year, you tend to die a lot.

Just treat each death as a lesson rather than a frustration.


True, very true.  Death is a learning experience in games, not a fail.  You know, unless that death is from something really stupid, in which case it's definitely a fail. :lol:

#61838
BatmanTurian

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Dwailing wrote...

BatmanTurian wrote...

Dwailing wrote...

Well, apparently, my install of Battlefield 3 is corrupt, so now I have to wait while Origin repairs the install before I can go online and get my head blown off repeatedly. What can I say? When you're a level nine in a game that came out last year, you tend to die a lot.

Just treat each death as a lesson rather than a frustration.


True, very true.  Death is a learning experience in games, not a fail.  You know, unless that death is from something really stupid, in which case it's definitely a fail. :lol:

Even the fails are funny lessons. ^_^

#61839
Dwailing

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BatmanTurian wrote...

Dwailing wrote...

BatmanTurian wrote...

Dwailing wrote...

Well, apparently, my install of Battlefield 3 is corrupt, so now I have to wait while Origin repairs the install before I can go online and get my head blown off repeatedly. What can I say? When you're a level nine in a game that came out last year, you tend to die a lot.

Just treat each death as a lesson rather than a frustration.


True, very true.  Death is a learning experience in games, not a fail.  You know, unless that death is from something really stupid, in which case it's definitely a fail. :lol:

Even the fails are funny lessons. ^_^


Yeah, you're right.  One thing that Fails of the Weak taught me is that you should never sit around staring at a vending machine in Halo: Reach during a multiplayer match. :lol:  That was priceless.

#61840
MegumiAzusa

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ElSuperGecko wrote...

MegumiAzusa wrote...
Game mechanics are not the same as story telling mechanics.


Are you suggesting that a game mechanic can't act as a storytelling mechanic?

Then you are en exception. All the threads complaining about MS and Eva are evidence that the majority couldn't get past them.


I've seen a lot of complaints about EVA - mostly from people using a (download pack) gun that simply couldn't stop her in time.  Not so many about Shields.

I notice you ignored the third point, that the unlimited ammo mechanic persists onto the Citadel.

No, but there don't have to be a message for the player everywhere.

Uhm there were quite a few complaints about MS being the hardest enemy in the game because of it. Also in the first playthrough Eva (it's Eva not EVA, this is not Command and Conquer) is shot by a Predator, which has the least amount of dps. Also I never read something about DLC weapons.

Because to not carry over they had to make a third version.

#61841
AresKeith

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Didn't ME2 show the weapons we had during cutscenes?

#61842
RavenEyry

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AresKeith wrote...

Didn't ME2 show the weapons we had during cutscenes?

If you had a weapon of that kind yes. It does in 3 mostly as well, apart from the carnifex appearing at certain moments (unless I missed some).

#61843
Norlond

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DA:O and DA2 promotional items unlockable here
Want this for ME2! Singularity Gun!

#61844
paxxton

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Will there be a webcast from Spike Awards?

#61845
Ithurael

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AresKeith wrote...

@Megumi you know were friends, hugs? :-)


*we're


:wizard::wizard:

Modifié par Ithurael, 07 décembre 2012 - 04:14 .


#61846
Norlond

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paxxton wrote...

Will there be a webcast from Spike Awards?


There should be a livestream available here
It starts at 3am over here <_<

#61847
paxxton

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Norlond wrote...

paxxton wrote...

Will there be a webcast from Spike Awards?


There should be a livestream available here
It starts at 3am over here <_<

Thanks! I might tune in. Posted Image

#61848
ElSuperGecko

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MegumiAzusa wrote...
No, but there don't have to be a message for the player everywhere.


Indeed.  But when an established game mechanic suddenly and abruptly changes, it's worth looking into.

Uhm there were quite a few complaints about MS being the hardest enemy in the game because of it. Also in the first playthrough Eva (it's Eva not EVA, this is not Command and Conquer) is shot by a Predator, which has the least amount of dps. Also I never read something about DLC weapons.


DPS is irrelevant - it's the number of times you hit Eva which determines the end of the cutscene.  Apparently some of the pistols in the weapon packs simply do not fire or reload fast enough to reach the target, which means it's actually impossible to stop her if you've switched out to one of these weapons.

#61849
MegumiAzusa

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AresKeith wrote...

Didn't ME2 show the weapons we had during cutscenes?

Yes, so did ME1. It was removed because weapons were used differently when they should have been, or if the weapon class wasn't usable they got the standard weapon anyway. ME3 just uses the standard weapon more often.

#61850
hukbum

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Norlond wrote...

paxxton wrote...

Will there be a webcast from Spike Awards?


There should be a livestream available here
It starts at 3am over here <_<

Yes, but it's friday :) (and I can't sleep anyway)
And thanks for the link.