Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#64126
Posté 09 décembre 2012 - 05:18
"What the -BLEEP- does that mean?"
#64127
Posté 09 décembre 2012 - 05:18
#64128
Posté 09 décembre 2012 - 05:19
Even more stretching it would be to say that ME3 starts at dusk and ends at dawn.401 Kill wrote...
Nah, really stretching it would be saying that since you rescue the Admiral at night, Shepard would be rescued at night, and live to fight at dawn.paxxton wrote...
LOL. That's really stretching it.demersel wrote...
Ok, so - Rannoch - Taking it back (and you do take it back) - the are some similarities with the endgame - the mission to get out admiral happens at night - and then you fight the rannoch reaper at dawn.
The dawn will come to earth.
Modifié par paxxton, 09 décembre 2012 - 05:19 .
#64129
Posté 09 décembre 2012 - 05:24
ah the days when LK could barely voice act lolRavenEyry wrote...
"In a few hours the sun will come up"
"What the -BLEEP- does that mean?"
#64130
Posté 09 décembre 2012 - 05:26
dorktainian wrote...
nice. rip sir patrick moore. now confirm IT bioware.
#64131
Posté 09 décembre 2012 - 05:30
@masseffect: "The sun, it shines. Trololo."RavenEyry wrote...
"In a few hours the sun will come up"
"What the -BLEEP- does that mean?"
#64132
Posté 09 décembre 2012 - 05:36
#64133
Posté 09 décembre 2012 - 05:37
Space. Space is always involved.dorktainian wrote...
trying to think of one common denominator between all the missions to see if there is something of an IT trigger.
#64134
Posté 09 décembre 2012 - 05:42
#64135
Posté 09 décembre 2012 - 05:42
dorktainian wrote...
trying to think of one common denominator between all the missions to see if there is something of an IT trigger.
i think the only thing every mission has in common is that you always return to the normandy
#64136
Posté 09 décembre 2012 - 05:42
#64137
Posté 09 décembre 2012 - 05:43
#64138
Posté 09 décembre 2012 - 05:43
#64139
Posté 09 décembre 2012 - 05:45
#64140
Posté 09 décembre 2012 - 05:47
umadcommander wrote...
dorktainian wrote...
trying to think of one common denominator between all the missions to see if there is something of an IT trigger.
i think the only thing every mission has in common is that you always return to the normandy
And report to Hackett after every mission. Something that we didn't have to do in the previous games, only sometimes. In other words: Shepard didn't have the freedom he used to have, and you could say someone was always watching over his shoulder, which also means pressure and stress.
Modifié par MaximizedAction, 09 décembre 2012 - 05:47 .
#64141
Posté 09 décembre 2012 - 05:48
demersel wrote...
there is one - each mission, Shepard says that you we have to do everything we can to destroy the reapers no matter what the cost is. And that we should be ready to make sacrifices and that this time there will be no clear and easy solutions.
good point, no matter how you play your shepard you cant endorse control or synthesis
#64142
Posté 09 décembre 2012 - 05:50
And the guy you're talking too both agrees and doesn't feel the need to pretend to be a child.umadcommander wrote...
demersel wrote...
there is one - each mission, Shepard says that you we have to do everything we can to destroy the reapers no matter what the cost is. And that we should be ready to make sacrifices and that this time there will be no clear and easy solutions.
good point, no matter how you play your shepard you cant endorse control or synthesis
#64143
Posté 09 décembre 2012 - 05:51
Cerberus was more flexible in this regard. They preferred secret reports from Miranda.MaximizedAction wrote...
umadcommander wrote...
dorktainian wrote...
trying to think of one common denominator between all the missions to see if there is something of an IT trigger.
i think the only thing every mission has in common is that you always return to the normandy
And report to Hackett after every mission. Something that we didn't have to do in the previous games, only sometimes. In other words: Shepard didn't have the freedom he used to have, and you could say someone was always watching over his shoulder, which also means pressure and stress.
#64144
Posté 09 décembre 2012 - 05:53
#64145
Posté 09 décembre 2012 - 05:54
MaximizedAction wrote...
EpyonX3 wrote...
"It's not a plan, but it's a perfect plan..."
Epyon!
Haven't seen you here in a while! How are ya? And most importantly, how's the opinion on IT?
Hey nice to see most of you guys are still here. I'm doing alright, been busy with the family. I haven't had a chance to see what's new so my opinion hasn't changed much. Is there anything in particular that I should know?
#64146
Posté 09 décembre 2012 - 05:56
EpyonX3 wrote...
MaximizedAction wrote...
EpyonX3 wrote...
"It's not a plan, but it's a perfect plan..."
Epyon!
Haven't seen you here in a while! How are ya? And most importantly, how's the opinion on IT?
Hey nice to see most of you guys are still here. I'm doing alright, been busy with the family. I haven't had a chance to see what's new so my opinion hasn't changed much. Is there anything in particular that I should know?
Hey! That's nice
#64147
Posté 09 décembre 2012 - 05:57
EpyonX3 wrote...
Hey nice to see most of you guys are still here. I'm doing alright, been busy with the family. I haven't had a chance to see what's new so my opinion hasn't changed much. Is there anything in particular that I should know?
For example, Bioware is working on a DLC that involves all writers and as soundtrack composer Sam Hulick himself. No other ME DLC (except for the EC) enjoyed so much looking-after.
Modifié par MaximizedAction, 09 décembre 2012 - 05:57 .
#64148
Posté 09 décembre 2012 - 06:03
Im pretty sure that there is a DLC in QA, and they are currently working on another DLC.MaximizedAction wrote...
EpyonX3 wrote...
Hey nice to see most of you guys are still here. I'm doing alright, been busy with the family. I haven't had a chance to see what's new so my opinion hasn't changed much. Is there anything in particular that I should know?
For example, Bioware is working on a DLC that involves all writers and as soundtrack composer Sam Hulick himself. No other ME DLC (except for the EC) enjoyed so much looking-after.
#64149
Posté 09 décembre 2012 - 06:03
dorktainian wrote...
trying to think of one common denominator between all the missions to see if there is something of an IT trigger.
EDI's cameltoe, and I'm being serious.
edit: I miss a lot right? I saw someone posting a beer bottle in the previous page.
Modifié par tangythang, 09 décembre 2012 - 06:09 .
#64150
Posté 09 décembre 2012 - 06:04
401 Kill wrote...
Im pretty sure that there is a DLC in QA, and they are currently working on another DLC.
Exactly.




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