SwobyJ wrote...
Hey guys, I posted this elsewhere, but here's my take.
Literal:
Synthesis - He dies,
but his 'essence' is spread in order to change all of the galaxy. In a
way, think 'good husks' (with Shepard as the..um..heh.. 'Catalyst', the
failures of the Reapers is brought to success) So he lives on in others.
Low EMS Control - He dies, but his 'essence' is put into a Reaper (a leader one?). Galaxy is kinda poop. So he lives on as as new Guardian of the galaxy.
High EMS Control - He dies, but his 'essence' is put into a Reaper (a leader one?). Galaxy is pretty alright. So he lives on as a new Guardian of the galaxy.
Low EMS Destroy - He dies, and Reapers are destroyed. Galaxy is kinda poop.
High EMS Destroy - He dies, and Reapers are destroyed. Galaxy is pretty alright.
Max EMS Destroy - He lives, and Reapers are destroyed. Galaxy is pretty alright.
Refuse - He dies, and the cycle is continued. Next cycle galaxy is at least hinted to have defeated the Reapers.
So
he dies in all but one ending. He's copied into a framework for a
Reaper AI in Control, and used as the framework for spacemagic in all
synthetics and organics in Synthesis, but his ....well, as Harbinger
(you know, the one who was supposed to be the 'big bad'?) put it: Pain
is an illusion. The flesh is a machine.
Shepard, as we know him
for 99% of the series, has died in all but one ending. Shepard, as we
may wonder him to be (Dominator), lives in Control, to some players.
Shepard, as we may wish him to be (Savior), lives in Synthesis, to some
players. But again, that's up to perception. His mortal form is
absolutely killed in all but one ending though.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
And
now my personal Indoctrination take. Yay more interesting! First, will
be what I think the ending slides, scenes, and wording by the
Catalyst/Shep-AI/EDI/Hackett really mean, and then I will say what I
think is actually happening outside of the dream. Again, personal take.
Don't go flailing around calling me an idiot.
Messages:
Synthesis
- EDI is in a dream world, and she can't even tell (as she 'lacks
salient information'). She can't tell that she's in his matrix, and
everyone else is trapped. Now, the Reapers truly understand organics,
because they took what Shepard learned about organic-synthetic relations
and utilized it into what is the new form of the cycle, one where
Javik... doesn't question the Reapers. One where EDI doesn't reprogram
herself ('learning'), but instead is grateful for being provided the
means to emotions. One where all organic live is covered with green
techno-squigglies.
Anyway, is Shepard dead here? Yes. He's at least part of a Reaper now, grats.
NOTE:
I picked Synthesis on my first playthrough. I love the ideals of it,
but disagree strongly with allowing the Reaper Controller to provide the
means to it, in such a short timeframe. Spells out disaster to me, and
the ending doesn't give me nearly enough answers on how it really plays
out. EDI being happy can be hugely subjective information.
Low/High
EMS Control - You're now just as bad as the Reapers. They, even in
their arrogantassery, continued in the series to regard themselves as
the saviors of the galaxy, even as they *kill off trilions* of its
inhabitants. You embraced the methods and means that just 10 minutes
ago, you were shouting down the Illusive Man over. In the end, you're
shown to be on the inside of a Reaper, which regardless of your internal
RPing, *every* Shepard would have been against until the end. If you
chose Control to ensure peace, how will you enforce this peace? If you
chose it to rule the galaxy, how will you exercise this rule? Your
troops are husks of organics, and Reapers still have the blood of
trillions on them. What's wrong with this picture? Is Shepard dead here?
Yes. And in more ways than one...
All you do in Control is give the Reapers another chief personality to make into their new Shepard Reaper.
Low
EMS Destroy - You stuck to the plan, to stop the Reapers at any cost.
But it can be debated that the cost this time, was too great. The galaxy
is hobbling along, and probably won't get on its feet for at least
decades, if some other huge war doesn't break out. You've left the
galaxy in huge uncertainty, and you know this is a 'Future Many Will
Never See'. Dead? Yes.
High
EMS Destroy - You were simply much more prepared, and had a much better
fate after the Reapers' destruction. However, for some reason, it
wasn't enough, and are you dead? Yes.
Max
EMS Destroy - Hope. The embodiment of Shepard, by the time the end of
ME3 rolls around. He climbed out of the rubble of the Council Chambers
in ME1. He helped his allies out of it in ME2. And now, in ME3, he's
stuck, weakened by the conflict both internally and externally, waiting
for someone to pull him out of the rubble instead, this time around.
Alive? No - they all but explicitly state it.
Refuse
- You gave up. Amazing Shepard speech, yes, but it missed one thing...
you saw an opportunity to stop the Reapers, and you didn't take it.
While its a moral victory in some ways, it also means that Shepard,
again, lost what makes him SHEPARD. In the view that the Crucible choice
is more symbolic and metaphorical, it means that Shepard has lost any
potential to stay as himself, and that the Reapers finally brought him
down, no delusion required. You beat the Reapers, but they beat the
galaxy. This is where you take the good parts of Javik's lessons into
context, but when you pick Refuse, you didn't, and you failed. You
retain some hope in the beacons, that maybe, next time, the next cycle's
species will clue in earlier... that the Crucible 'doesn't work'.
To end, my Indoctrination take:
I think that Shepard actually lives in all the high-EMS endings but Refuse.
Synthesis - Shepard may survive, but he'll be Saren 2.0.
The Paragon Shep hasn't used his ties to others as a strength, and
instead it blinded him to what is happening to him. The Renegade Shep
sees this as the way to get the job done, and to neutralize the threat.
Both are capitulations to the Reapers, and when Shepard wakes up, he'll
be fully converted to the Reapers, barring any standoff with his LI,
close friends, etc. EDI and the geth themselves, would have rejected
Synthesis at this point - why make this choice for them? You 'fell for
it'.
Low/High EMS Control - Not sure how EMS will play into it, but I think that Control leads to Shepard being TIM 2.0.
You'll not be fully indoctrinated, but quite enough to have your
actions play directly and indirectly into the Reapers' intentions. You
'dug the wrong way', and in thinking you avoided the Reapers'
'solution', you grasped the same 'energy' that Synthesis was even made
of. Yet, people will pick this because they think the Geth and EDI will
die and Synthesis is just too far out for them. It's a trap, but still a
more sneaky one. But come on! You've been warned against Control for at
least 2 games now! If you played ME2, you should know about Control. If
you played ME1 (and more), you should know about Synthesis!
Whether
Shepard survives is up to Bioware, if there's any post-ending Mass
Effect content (DLC, expansion, new game) that references the choice as
an indoctrination attempt. If I'm wrong, ok, but this is my take so far.
Low
EMS Destroy - You rejected the Reapers (sure I'll take your tech... and
destroy it and destroy you) and Destroy was only given as an option
because if it wasn't, then the whole damn illusion breaks down. Yet
break it, you did... with a gun. Like the rest of the series. Illusion
shatters. But, if EMS is really 'Shepard's Meter of Hope', then low EMS
means you're still a goner. You fought indoctrination and won, but you
didn't win in the battle for your life.
High EMS Destroy - Same as above, except you at least have hope enough for the galaxy to pull through.
Max EMS Destroy - I think that Shepard breathing in rubble is more of an easter egg,
than a legit scene. It's a lead in to future content, but it doesn't
mean that High EMS Destroy NEEDS to be the only one that Shepard's
physical form survives in. Anyway, aside from that, Max EMS Destroy
means that Shepard also has *hope in himself* to survive this war. You
both fought Indoctrination, but also it's effect on your psyche.
Refuse
- You're bleeding out in rubble, dead. Harbinger don't give a damn
about you at this point, and you sorely disappointed him. He needs you
alive and as you always were, not a 'coward' that won't even take the
chance to destroy the Reapers. You aren't the anomaly they thought you
were, and you succumbed to the pressure in the end.