Which would basically have "bad writing" all over it.BleedingUranium wrote...
...that's not a counter to what I said.MegumiAzusa wrote...
Way to go to end a trilogy.BleedingUranium wrote...
The game does, the series does not.MegumiAzusa wrote...
Shep wakes up only in high EMS destroy and doesn't look like she could do anything but hope for rescue.BleedingUranium wrote...
Everything from the transport crash/Harby laser (take your pick) until the breath scene happens inside Shepard's head, where Harbinger attempts to convince him the Reapers' goals are good and should be his. Shepard decides what his goals are, and then wakes up.
I've just explaned the entire otherwise nonsensical ending pefectly; there is nothing even close to a mess here.
If that is the case the game does not have an end.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#65726
Posté 12 décembre 2012 - 08:53
#65727
Posté 12 décembre 2012 - 08:54
#65728
Guest_magnetite_*
Posté 12 décembre 2012 - 08:55
Guest_magnetite_*
You assume she is falling like in ME2.
Shepard didn't fall back to Earth. Since space doesn't have gravity (unlike my example), there's no way to ground her to anything. You'd be like a balloon that floats up, up, and away.
According to some research, re-entry temps are 5000 F and the outside temp is -273 C (0 K) or so. When you are exposed to the vacuum of space, all the air and fluids in you basically go out your mouth or otherwise. You'd suffocate and die pretty fast.
Modifié par magnetite, 12 décembre 2012 - 08:56 .
#65731
Posté 12 décembre 2012 - 08:59
MegumiAzusa wrote...
Which would basically have "bad writing" all over it.BleedingUranium wrote...
...that's not a counter to what I said.MegumiAzusa wrote...
Way to go to end a trilogy.BleedingUranium wrote...
The game does, the series does not.MegumiAzusa wrote...
Shep wakes up only in high EMS destroy and doesn't look like she could do anything but hope for rescue.BleedingUranium wrote...
Everything from the transport crash/Harby laser (take your pick) until the breath scene happens inside Shepard's head, where Harbinger attempts to convince him the Reapers' goals are good and should be his. Shepard decides what his goals are, and then wakes up.
I've just explaned the entire otherwise nonsensical ending pefectly; there is nothing even close to a mess here.
If that is the case the game does not have an end.
I guess ME1 and 2 are bad writing too because they didn't end the Reaper story.
#65732
Posté 12 décembre 2012 - 09:01
magnetite wrote...
Let's do a physics lesson. Let's pretend Earth doesn't have an atmosphere and there is gravity in space. So Shepard falls 100 kilometers and wakes up.
Force= Mass x Acceleration.
If that was real, the fall would have killed him.
Cannot see much of a physics lesson here
#65733
Posté 12 décembre 2012 - 09:02
MegumiAzusa wrote...
More without BW charging for it over a year after the release? I doubt it. If they release it and charge for it I shall quote Udina.spotlessvoid wrote...
Unless there is more to come
Maybe that's why Omega is over priced?
And an the ending controversy + IT reveal would be a massive boost to their visibility
#65734
Posté 12 décembre 2012 - 09:02
They were not the end of Shepards story. Which would if you say is correct either end in Shep's dead and the cycle will as well follow or in Shep takes a breath to get scooped up by Harby.BleedingUranium wrote...
MegumiAzusa wrote...
Which would basically have "bad writing" all over it.BleedingUranium wrote...
...that's not a counter to what I said.MegumiAzusa wrote...
Way to go to end a trilogy.BleedingUranium wrote...
The game does, the series does not.MegumiAzusa wrote...
Shep wakes up only in high EMS destroy and doesn't look like she could do anything but hope for rescue.BleedingUranium wrote...
Everything from the transport crash/Harby laser (take your pick) until the breath scene happens inside Shepard's head, where Harbinger attempts to convince him the Reapers' goals are good and should be his. Shepard decides what his goals are, and then wakes up.
I've just explaned the entire otherwise nonsensical ending pefectly; there is nothing even close to a mess here.
If that is the case the game does not have an end.
I guess ME1 and 2 are bad writing too because they didn't end the Reaper story.
#65735
Posté 12 décembre 2012 - 09:06
#65736
Posté 12 décembre 2012 - 09:07
MegumiAzusa wrote...
They were not the end of Shepards story. Which would if you say is correct either end in Shep's dead and the cycle will as well follow or in Shep takes a breath to get scooped up by Harby.BleedingUranium wrote...
MegumiAzusa wrote...
Which would basically have "bad writing" all over it.BleedingUranium wrote...
...that's not a counter to what I said.MegumiAzusa wrote...
Way to go to end a trilogy.BleedingUranium wrote...
The game does, the series does not.MegumiAzusa wrote...
Shep wakes up only in high EMS destroy and doesn't look like she could do anything but hope for rescue.BleedingUranium wrote...
Everything from the transport crash/Harby laser (take your pick) until the breath scene happens inside Shepard's head, where Harbinger attempts to convince him the Reapers' goals are good and should be his. Shepard decides what his goals are, and then wakes up.
I've just explaned the entire otherwise nonsensical ending pefectly; there is nothing even close to a mess here.
If that is the case the game does not have an end.
I guess ME1 and 2 are bad writing too because they didn't end the Reaper story.
You can't know that.
And the breath scene is the end of Shepard's story, regardless of future content.
Modifié par BleedingUranium, 12 décembre 2012 - 09:09 .
#65737
Posté 12 décembre 2012 - 09:12
As I'm allergic to the stuff I'll have to decline.
#65738
Posté 12 décembre 2012 - 09:20
Some people here are reading way to much into them. It can be prove, but the chance is higher that they're just reused, created by another company and so on.
The name of a texture doesn't tell you anything. They're created for a purpose at some point and given a name.
After that, they're added to a libary, and everyone else in the company can use them. Most of the time the name stays the same.
Add a diffrent light, a diffrent shader/filter or bump-map, and a concrete texture and be used on a rock or a plastic stool. That doesn't tell you it's a concrete rock or that the stool is made out of concrete.
Found a dreamlight texture in the ending? Sorry, but this proves nothing. You don't know where the original name came from. A diffrent game? A package from a diffrent company where some thought this looks dreamy let's call it dreamlight? You don't know.
Textures may give you a clue, but if you refer to them as "proof" you can easly make an idiot of yourself, because 3D programs and tools have huge libaries where you can pick from. Sometimes they're renamed during programming to find them easier in that script, but once this is done, they keep the name, because otherwise you have to add the same texture with a diffrent name.
Please keep that in mind, if you refer to textures.
#65739
Posté 12 décembre 2012 - 09:22
#65740
Posté 12 décembre 2012 - 09:26
#65741
Posté 12 décembre 2012 - 09:28
Nah, I used an example of something I did myself. Playing arround with filters can be funny.spotlessvoid wrote...
Breath scene is pre rendered if that's the concrete you're referring to. Other than that yeah, textures/file names can sometimes be unintentional hints or be absolutely meaningless
#65742
Posté 12 décembre 2012 - 09:31
I don't see how.spotlessvoid wrote...
Literal destroyed by facts and logic again, while IT gets evasive answers and insults. The cycle continues
#65743
Posté 12 décembre 2012 - 09:32
MegumiAzusa wrote...
I don't see how.spotlessvoid wrote...
Literal destroyed by facts and logic again, while IT gets evasive answers and insults. The cycle continues
Of course you don't
#65744
Posté 12 décembre 2012 - 09:32
spotlessvoid wrote...
Literal destroyed by facts and logic again, while IT gets evasive answers and insults. The cycle continues
That is so incorrect.
The fact is the literal version is complete.
How is it being destroyed by logic and facts? When the literal version is indeed a fact.
But anyway I stll never got this question answered.
How/where did shepard become indoctrinated?
#65745
Posté 12 décembre 2012 - 09:34
TheProtheans wrote...
How/where did shepard become indoctrinated?
Only if you side with the Reapers (by choosing Control or Synthesis).
#65746
Posté 12 décembre 2012 - 09:35
Sure as there was nothing to prove literal wrong. All you guys did was to say "it is unlikely" which I never disagreed on.BleedingUranium wrote...
MegumiAzusa wrote...
I don't see how.spotlessvoid wrote...
Literal destroyed by facts and logic again, while IT gets evasive answers and insults. The cycle continues
Of course you don't
#65747
Posté 12 décembre 2012 - 09:38
MegumiAzusa wrote...
Sure as there was nothing to prove literal wrong. All you guys did was to say "it is unlikely" which I never disagreed on.BleedingUranium wrote...
MegumiAzusa wrote...
I don't see how.spotlessvoid wrote...
Literal destroyed by facts and logic again, while IT gets evasive answers and insults. The cycle continues
Of course you don't
You throw around the word "prove" like it means something.
#65748
Posté 12 décembre 2012 - 09:40
BleedingUranium wrote...
TheProtheans wrote...
How/where did shepard become indoctrinated?
Only if you side with the Reapers (by choosing Control or Synthesis).
I'm going wait for another ITer to answer this because clearly have no idea what you're talking about.
Most of the evidence for IT is based off Shepard being indoctrinated and having hallucinations and dreams throughout the game.
#65749
Posté 12 décembre 2012 - 09:41
Edit: Selim has the top
Modifié par LDS Darth Revan, 12 décembre 2012 - 09:42 .
#65750
Posté 12 décembre 2012 - 09:44
EC sucks, and is ****ing insulting.
Even if literal - would take the original endings 100 times over the EC.
Basicly EC 100% makes IT true and only possiblity, while doing everything to make you forget about it.
It is Bioware saying.... "oh, so you got our big twist? ....ehm... that is awkward, cause we haven't really completed the content to reveal it with...here, talk about synthesis some more!"
Next - refuse ending is REALLY hard to AVOID. Seriously - EC makes picking destroy almost impossible, unless you really, REALLY want to.
Modifié par demersel, 12 décembre 2012 - 09:44 .




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