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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#66076
TheProtheans

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spotlessvoid wrote...

TheProtheans wrote...

spotlessvoid wrote...

TheProtheans wrote...

spotlessvoid wrote...
frequency of exposure, and proximity to indoctrination source are contributing factors to the effectiveness of indoctrination.


Amount of exposure is irrelevant after a certain stage(specificially the amount needed to begin the process)
Once the seeds are planted they're planted and indoctrination begins.


This depends on many factors. A subject who is strong of will and morally upright is not easily corrupted. The length and frequency of exposure definitely effect it. This is why the Cerberus scientists, Benezia, etc weren't immediately indoctrinated. Continuous prolonged exposure is not the same as repeated brief exposure.
When a valuable subject is targeted, manipulation of their emotions, instinct, and ambitions can be accomplished with less exposure if the subject is easier to manipulate. The more the Reapers force their way in to a subject psyche, the higher the risk of ending up with a babbling idiot. High value targets are not pushed to the point of mental breakdown. The Reapers are often insidious and cunning in their use of indoctrination


Many factors that you just made up in respect to Mass effect.
The Cerberus scientists had little to no use and so the Reapers made their indoctrination process more rapid so that they would become mindless husks on purpose.
Benezia had her uses and her indoctrination process was slower than most ones we know but more rapid than Shepard and Saren.
Without her being able to save a piece of her mind with her strong ability she would have been a 100% reaper agent when we met her.
Instead she was able to keep part of herself there long enough to say something and break from her changed self.
Exposure is exposure, how badly it affects you is up to the Reapers and how useful they rate you.
Take Saren and Benezia for example.
They're on Sovereign for ages, why would Saren's process be less advanced than Benezia's if he was with Sovereign longer and Benezia joined later to try and divert his path.

There is no risk of them making you a babbling idiot if they don't want, you becoming a babbling idiot depends on your usefulness.
More useful beings are not huskified or indoctrinated more to be a Reaper drone because they work better when the Reapers allow them to keep parts of themselves. 


Rate of exposure is initially important. And thanks for admitting that the Reapers only push indoctrination as far as necessary based on the value of their target



Why would I admit something that is common knowledge.
In your post you say exposure determines how far indoctrintion progresses, it does not.
Rate of exposure is irrelevant, the seeds of your indoctrination once planted are all that is needed.

#66077
dorktainian

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#66078
dorktainian

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#66079
RavenEyry

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MaximizedAction wrote...

The question remains: if not corrected in the EC, then was it an design oversight (like the one on Normandy's Main Battery room) or intentionally left there to cast doubt? If latter, the EC did correct stuff like this, like for example the Keeper that you could walk through.
So what about this one? Bug or not bug?


EC also fixed a door that went into open Mars. No invisible forcefield excuses used there, yet the choice-o-matic remains in open space.

#66080
Ageless Face

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ThisOneIsPunny wrote...
Interesting you bring that up, considering the husks get destroyed and dusted by the red beam, but apparently nothing else with reaper tech/synthetics that we see does.


Hmm, interesting point. And in low EMS destroy same thing happens to the soldiers, if I'm not mistaking.

Maybe it's connected to the organic part getting overloaded from the wave? Or maybe cause' they're smaller.

Modifié par HagarIshay, 12 décembre 2012 - 09:02 .


#66081
dorktainian

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sorry peeps i'm knackered...i'll pop back laters....

#66082
RavenEyry

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Harbinger's twitter is always full of hilarity.

Edit: And now I've rediscovered me3rejects  "The Normandy faces its greatest challenge yet: 163 lawsuits from a furious mining industry." classic.

Modifié par RavenEyry, 12 décembre 2012 - 09:09 .


#66083
Restrider

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Off-Topic:
Lol, just found out that you can shower in Dr. Bryson's lab.

#66084
Humakt83

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http://www.youtube.c...rH2ZhvMA#t=369s

Falere: "Rila... there wasn't even time to say goodbye!"
Samara: "Few can break the Reapers' hold. Rila's will was extraordinary, as was her love for you."
Falere: "We left her to die!"

Modifié par Humakt83, 12 décembre 2012 - 09:06 .


#66085
RavenEyry

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Restrider wrote...

Off-Topic:
Lol, just found out that you can shower in Dr. Bryson's lab.

It was about five playthroughs of 2 before I realised Shep's cabin had a private bathroom.

#66086
ThisOneIsPunny

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HagarIshay wrote...

ThisOneIsPunny wrote...
Interesting you bring that up, considering the husks get destroyed and dusted by the red beam, but apparently nothing else with reaper tech/synthetics that we see does.


Hmm, interesting point. And in low EMS destroy same thing happens to the soldiers, if I'm not mistaking.

Maybe it's connected to the organic part getting overloaded from the wave? Or maybe cause' they're smaller.

Yeah, low ems is too destructive to take out just synthetics. And that could be... I don't know, it's hard to figure out how the crucible just does what it does in literal ending.

I had a thought that it happens to husks, and potentially only husks, in the high/mid ems destroy because they have no shields/armor/barrier like the rest of the reaper forces(not including collectors). Which also means bad times for any surviving cerberus assault troopers.

#66087
Raistlin Majare 1992

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Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

#66088
dorktainian

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ThisOneIsPunny wrote...

HagarIshay wrote...

ThisOneIsPunny wrote...
Interesting you bring that up, considering the husks get destroyed and dusted by the red beam, but apparently nothing else with reaper tech/synthetics that we see does.


Hmm, interesting point. And in low EMS destroy same thing happens to the soldiers, if I'm not mistaking.

Maybe it's connected to the organic part getting overloaded from the wave? Or maybe cause' they're smaller.

Yeah, low ems is too destructive to take out just synthetics. And that could be... I don't know, it's hard to figure out how the crucible just does what it does in literal ending.

I had a thought that it happens to husks, and potentially only husks, in the high/mid ems destroy because they have no shields/armor/barrier like the rest of the reaper forces(not including collectors). Which also means bad times for any surviving cerberus assault troopers.



think of it as being like 'return of the king' when sauron is defeated.  all his minions lose their minds after their enslavement is released / fall down a gigantic hole in the ground and are consumed / are destroyed by the very volcano that forged the ring of their master.

#66089
dorktainian

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Raistlin Majare 1992 wrote...

Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

remember FFiX well.  great game.  I would have thought maybe a section like the section with Cloud losing his mind in FF VII.  where the love of his life has to talk him back - going through his life in the process (or what he thought was his life).

Modifié par dorktainian, 12 décembre 2012 - 09:29 .


#66090
ThisOneIsPunny

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dorktainian wrote...
think of it as being like 'return of the king' when sauron is defeated.  all his minions lose their minds after their enslavement is released / fall down a gigantic hole in the ground and are consumed / are destroyed by the very volcano that forged the ring of their master.

I never watched long enough to get to that part so that was... fun to imagine..

#66091
Raistlin Majare 1992

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dorktainian wrote...

Raistlin Majare 1992 wrote...

Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

remember FFiX well.  great game.  I would have thought maybe a section like the section with Cloud losing his mind in FF VII.  where the love of his life has to talk him back - going through his life in the process (or what he thought was his life).


I think the entire squad would be better in that situation. As important as ones LI can be to a person, the squad has always been the core of the Mass Effect series (quite litterally in ME2). It would just be more fitting for all of them to help Shepard together if you ask me.

Though obviusly your chosen LI would have a few special lines for such a scene.

#66092
MegumiAzusa

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BleedingUranium wrote...

MaximizedAction wrote...

MegumiAzusa wrote...
It actually reminded me more of the Cerberus HQ, also there is nothing to draw upon if Shep never helped Aria to retake Omega.


Of course it's Cerberus HQ. But the Omega scene adds a scene to the pool for the memory to draw from.
(This argument isn't weakened by allowing e.g. the Cerberus HQ be a dream only because our Shep saw it on Omega already)


Exactly, by Megumi's logic we can't use the Geth Consensus mission as an ending comparison because it's an optional mission. Anything said by squadmates than can be dead shouldn't be counted either. Posted Image

Nope, I said you cannot look at a mission that you don't have to do if you look for something the Reapers can draw on. I never said what you just did. Lying to make your point, way to go.

Modifié par MegumiAzusa, 12 décembre 2012 - 09:35 .


#66093
Hanako Ikezawa

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Raistlin Majare 1992 wrote...

dorktainian wrote...

Raistlin Majare 1992 wrote...

Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

remember FFiX well.  great game.  I would have thought maybe a section like the section with Cloud losing his mind in FF VII.  where the love of his life has to talk him back - going through his life in the process (or what he thought was his life).


I think the entire squad would be better in that situation. As important as ones LI can be to a person, the squad has always been the core of the Mass Effect series (quite litterally in ME2). It would just be more fitting for all of them to help Shepard together if you ask me.

Though obviusly your chosen LI would have a few special lines for such a scene.

I think the entire squad would be involved in such a scene simply because not everyone has an LI and then those players wouldn't have someone to talk them back.

#66094
dorktainian

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Raistlin Majare 1992 wrote...

dorktainian wrote...

Raistlin Majare 1992 wrote...

Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

remember FFiX well.  great game.  I would have thought maybe a section like the section with Cloud losing his mind in FF VII.  where the love of his life has to talk him back - going through his life in the process (or what he thought was his life).


I think the entire squad would be better in that situation. As important as ones LI can be to a person, the squad has always been the core of the Mass Effect series (quite litterally in ME2). It would just be more fitting for all of them to help Shepard together if you ask me.

Though obviusly your chosen LI would have a few special lines for such a scene.

agreed.  that would be great.

#66095
demersel

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Dorktainian - that corridor on the citadel is similiar to one other place - the pathway to the bridge of the normandy - same hanging loose wires, same mindles drones at the consoles (keepers/normandy's crew)

#66096
RavenEyry

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demersel wrote...

Dorktainian - that corridor on the citadel is similiar to one other place - the pathway to the bridge of the normandy - same hanging loose wires, same mindles drones at the consoles (keepers/normandy's crew)

The Silent NPC's union representative has asked me to inform you that they are NOT mindless drones.

#66097
FifthBeatle

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LDS Darth Revan wrote...

Raistlin Majare 1992 wrote...

dorktainian wrote...

Raistlin Majare 1992 wrote...

Ah I just sat down and listened to some Final Fantasy music. A track which came up was "You're not Alone" from FFIX.

FFIX beeing my favorite Final Fantasy game I remember quite clearly where that track is from and I would love to see a similar scene for Mass Effect.

Without spoiling too much (even though the game is old) the track plays during a scene where the main character has been broken mentally, staggering along and rejecting the friends he had made up until that point. But his friends, who all to some degree have had their lives altered by the main character refuse to give up on him, staying by his side, hleping him through the monsters he encounter on his aimless path even as they speak to him, try to make him snap out of it and eventually succeed.

A similar scene of Shepard facing his squadmates after the Indoctrination attempt (possibly in events where it succeeded / semi succeeded) and each of them reminding him of who he is, making him snap out of it like Saren did.

Could be heartbreaking if played right, especially if you had a love interest.

remember FFiX well.  great game.  I would have thought maybe a section like the section with Cloud losing his mind in FF VII.  where the love of his life has to talk him back - going through his life in the process (or what he thought was his life).


I think the entire squad would be better in that situation. As important as ones LI can be to a person, the squad has always been the core of the Mass Effect series (quite litterally in ME2). It would just be more fitting for all of them to help Shepard together if you ask me.

Though obviusly your chosen LI would have a few special lines for such a scene.

I think the entire squad would be involved in such a scene simply because not everyone has an LI and then those players wouldn't have someone to talk them back.

Well, we still don't know what Liara's "gift" really is or what Eve's crystal does (assuming either are more than what they are). Either of those might fit in nicely as well. 

#66098
demersel

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RavenEyry wrote...

demersel wrote...

Dorktainian - that corridor on the citadel is similiar to one other place - the pathway to the bridge of the normandy - same hanging loose wires, same mindles drones at the consoles (keepers/normandy's crew)

The Silent NPC's union representative has asked me to inform you that they are NOT mindless drones.


They related this to you by the clever use of blinking and nodding? 

#66099
RavenEyry

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demersel wrote...

RavenEyry wrote...

demersel wrote...

Dorktainian - that corridor on the citadel is similiar to one other place - the pathway to the bridge of the normandy - same hanging loose wires, same mindles drones at the consoles (keepers/normandy's crew)

The Silent NPC's union representative has asked me to inform you that they are NOT mindless drones.


They related this to you by the clever use of blinking and nodding? 

Nah, they carry whiteboards everywhere.

#66100
MegumiAzusa

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Humakt83 wrote...

http://www.youtube.c...rH2ZhvMA#t=369s

Falere: "Rila... there wasn't even time to say goodbye!"
Samara: "Few can break the Reapers' hold. Rila's will was extraordinary, as was her love for you."
Falere: "We left her to die!"

Breaking is not the same as overcoming. Saren breaks it to just enough to shoot himself.
Benezia begged to be shot because she knew she can't keep it up.