ThisOneIsPunny wrote...
pseudonymic wrote...
KneeTheCap wrote...
I think that majority of gamers do not actually -think- that much. They do not either see or want to see behind the surface of games, their stories or their themes. They just take what they see. Now if one is to tell them that their vision is wrong or not entirely correct, they will get defensive.
And bear in mind video game industry is still quite young. Some gamers may still look at games and think that their stories are not on par with movies or books.
But that's just my opinion, and I did not intend to offend anyone. Please take no offense.
i second that. i watched a friend going through ME3, and he basically turned on auto-dialog and auto-level up, which basically makes the game a shooter. he didn't care to do any side missions and was just content with getting through the game to say he played it. people who aren't passionate about the game aren't going to really care that much.
I'm balking in horror as I read this I just..
Why... ? Wh...
Get a grip of reality!

What do you think happened to pop music over time? Sell more stuff to more people is the ultimate goal of every business guy, some do it the smart way, some don't.
And if they decided to market ME3 the way the did, that's also the type of customer they are going to reach. I don't care if a CoD or GoW fanboy wants to play ME3, I only care about the pressure The powers that be might've put on the produces of ME3 to produce an egg-laying jackrabbit mule to appeal to all kinds of audiences.
But who knows what Bioware's target audiences was with ME3, because that ending didn't satisfy any of them.

Edit: well, it did satisfy some players...but according to my observations that requires putting not the attention to the ending it needs to be fully comprehended.
Modifié par MaximizedAction, 07 août 2012 - 04:02 .