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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#66701
BleedingUranium

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magnetite wrote...

GethPrimeMKII wrote...
The reapers are far too powerful to be completely defeated in one battle.At best we'll deliver a black eye to the reapers and cause the bulk of their force to retreat from the sol system.


Isn't that why we built the Crucible? To defeat the Reapers. It was said several times throughout the game that conventional victory is suicide more or less. Not to mention, we went though all that trouble to hire those scientists and such to build it, but we don't use it by the end of the game (non-literal point of view). Don't want to bring up conventional victory in an IT thread, but just saying.


While the Crucible doesn't have to be a trap... there's not much else it could be. Maybe it does nothing, maybe it blows up our fleet, maybe it's a mass-indoctrination device, we don't know, and we don't know if we could reverse it's effects/use it against the Reapers either.

Modifié par BleedingUranium, 14 décembre 2012 - 02:21 .


#66702
Andromidius

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magnetite wrote...

GethPrimeMKII wrote...
The reapers are far too powerful to be completely defeated in one battle.At best we'll deliver a black eye to the reapers and cause the bulk of their force to retreat from the sol system.


Isn't that why we built the Crucible? To defeat the Reapers. It was said several times throughout the game that conventional victory is suicide more or less. Not to mention, we went though all that trouble to hire those scientists and such to build it, but we don't use it by the end of the game (non-literal point of view). Don't want to bring up conventional victory in an IT thread, but just saying.


Only way we can use the Crucible is if we work out what it actually does, or work out how to make it do what we want it to do.  Otherwise its just a giant battery that plugs into the Citadel.  Which is Reaper designed and controlled.

Handing the Reapers a loaded magazine, then helping them load the weapon with it, aim and then fire it just doesn't seem very smart to me.

#66703
BleedingUranium

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There are ways we could defeat all Reapers in the expansion, I've come up with two ideas (Crucible as an anti-indoctrination device/take Citadel relay to EvilCitadel in dark space), but I think it's more likely we won't.

#66704
GethPrimeMKII

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magnetite wrote...

GethPrimeMKII wrote...
The reapers are far too powerful to be completely defeated in one battle.At best we'll deliver a black eye to the reapers and cause the bulk of their force to retreat from the sol system.


Isn't that why we built the Crucible? To defeat the Reapers. It was said several times throughout the game that conventional victory is suicide more or less.


There is IMO a 1000% guarantee that the crucible is a reaper trap. There is zero chance the reapers would slip up and miss something that is capable of murdering them in one stroke. This trap can take on many forms. It could end up being a dud. It could infact help the reapers for all we know. What I can guarantee is that it will not work the way we intend it to.

Remember what weve discovered 100% of the time about devices we believed were built by protheans. Without fail weve discover these artifacts are of reaper origin and are instrumental in guiding the cycles along the path the reapers desire.

#66705
Andromidius

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BleedingUranium wrote...

There are ways we could defeat all Reapers in the expansion, I've come up with two ideas (Crucible as an anti-indoctrination device/take Citadel relay to EvilCitadel in dark space), but I think it's more likely we won't.


Or my idea, if the Crucible is a battery to power the Citadel's Mass Relay: throw all the Reapers into the galactic core.

All you'd need to do is retarget the Relay to interact with the Omega-4 Relay.  Though that's the trick, isn't it?  Reapers don't like organics truely understanding how their tech works.

#66706
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BleedingUranium wrote...
While the Crucible doesn't have to be a trap... there's not much else it could be. Maybe it does nothing, maybe it blows up our fleet, maybe it's a mass-indoctrination device, we don't know, and we don't know if we could reverse it's effects/use it against the Reapers either.


Actually the Citadel is the trap, according to what Vigil said in Mass Effect 1. Said it was an enormous mass relay.

#66707
BleedingUranium

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I'm not against a conventional victory; something being called impossible is just something added to Shepard's to-do list.

#66708
401 Kill

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magnetite wrote...

BleedingUranium wrote...
While the Crucible doesn't have to be a trap... there's not much else it could be. Maybe it does nothing, maybe it blows up our fleet, maybe it's a mass-indoctrination device, we don't know, and we don't know if we could reverse it's effects/use it against the Reapers either.


Actually the Citadel is the trap, according to what Vigil said in Mass Effect 1. Said it was an enormous mass relay.

In hindsight, since the Crucible stores/releases enormous amounts of energy, when hooked up with the Citadel, could possibly be the power source needed to use the Citadel to transport people to the relay in dark space that the Reapers use. (The reason the Reapers could travel into the galaxy through the Citadel is because(it's stated) the receiving relay requires a lot less energy).

#66709
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BleedingUranium wrote...

I'm not against a conventional victory; something being called impossible is just something added to Shepard's to-do list.


The odds of success are pretty slim. They said before the game launched that you would be able to defeat the Reapers but it won't be easy.

From Arrival: Yes, people will die. Maybe we'll lose half the galaxy, maybe more. I will do whatever it takes to put an end to the Reaper threat.

From the Prologue: This isn't about strategy or tactics (conventional victory), this is about survival. The Reapers are more powerful than us, more intelligent. They don't fear us, and they'll never take pity on us.

Modifié par magnetite, 14 décembre 2012 - 02:48 .


#66710
BleedingUranium

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401 Kill wrote...

magnetite wrote...

BleedingUranium wrote...
While the Crucible doesn't have to be a trap... there's not much else it could be. Maybe it does nothing, maybe it blows up our fleet, maybe it's a mass-indoctrination device, we don't know, and we don't know if we could reverse it's effects/use it against the Reapers either.


Actually the Citadel is the trap, according to what Vigil said in Mass Effect 1. Said it was an enormous mass relay.

In hindsight, since the Crucible stores/releases enormous amounts of energy, when hooked up with the Citadel, could possibly be the power source needed to use the Citadel to transport people to the relay in dark space that the Reapers use. (The reason the Reapers could travel into the galaxy through the Citadel is because(it's stated) the receiving relay requires a lot less energy).


So far I think that's the most likely. It is a battery, and the Reapers get each cycle to build it for them, then they use it to return to dark space. The fact that it's such a troll is what seals the deal to me.

#66711
demersel

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Eryri wrote...

 On a lighter note, Raphael Sparge posted this on his Twitter, re working on the new DLC:

http://twitter.com/R...6757889/photo/1

http://pbs.twimg.com...A91nV.jpg:large

I could be wrong, but I think he might have had the ending in mind when he posted this. If so, I like his sense of humour. Is there a yellow ending on the way perhaps? =]


OMFM. It's real! 

#66712
masster blaster

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Hey guys. Sorry I haven't been on here. I have the flu, so I have been sleeping it off. So what are we speculating on.

#66713
401 Kill

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masster blaster wrote...

Hey guys. Sorry I haven't been on here. I have the flu, so I have been sleeping it off. So what are we speculating on.

The flu sucks. We hope you'll get well soon!

Just talking about the Crucible and it's possible uses.

Edit: Well, I've gotta go.

Modifié par 401 Kill, 14 décembre 2012 - 03:13 .


#66714
masster blaster

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Thanks 401. Cool, well I am going to bed so see ya.

#66715
dorktainian

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technicolor - i posted a link to that earlier in the thread - the logo is for a colour setting in shooting film on modern cameras - lightwaves/quality/curve

#66716
BleedingUranium

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dorktainian wrote...

technicolor - i posted a link to that earlier in the thread - the logo is for a colour setting in shooting film on modern cameras - lightwaves/quality/curve


Any ideas on what it could mean? Other than an ending joke?

#66717
demersel

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By the way - what stroke me as very odd and annoying at that - when i completed ME3 with the EC, ocuple of days ago - I didn't have the final colored response in the Illusiva man confrontation for some reason - It never happened in the original endings and i really don't understand how it could have here - neither red, nor blue option was availible - both were grayed out. I had to take the normal bottom response i still got to shoot the Illusive man but it was in a different spot than before - is it normal for the EC?

#66718
dreamgazer

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Eryri wrote...

 On a lighter note, Raphael Sparge posted this on his Twitter, re working on the new DLC:

http://twitter.com/R...6757889/photo/1

http://pbs.twimg.com...A91nV.jpg:large

I could be wrong, but I think he might have had the ending in mind when he posted this. If so, I like his sense of humour. Is there a yellow ending on the way perhaps? =]


I think I remember seeing previous messages of Sbarge's pertaining to working on ME that included snapshots of the technicolor logo. Nothing new.

Modifié par dreamgazer, 14 décembre 2012 - 03:43 .


#66719
demersel

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dorktainian wrote...

technicolor - i posted a link to that earlier in the thread - the logo is for a colour setting in shooting film on modern cameras - lightwaves/quality/curve


Not only that. Technicolor is the standard for introducing true color to film. In particular - the light  BLUE (exaclty the color of paragon blue by the way). 

But yeah - the think it is a swing at the ending. 
You see, there is RGB - the digital standard

And there is techincolour - which is immensly superior. 

#66720
BleedingUranium

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demersel wrote...

By the way - what stroke me as very odd and annoying at that - when i completed ME3 with the EC, ocuple of days ago - I didn't have the final colored response in the Illusiva man confrontation for some reason - It never happened in the original endings and i really don't understand how it could have here - neither red, nor blue option was availible - both were grayed out. I had to take the normal bottom response i still got to shoot the Illusive man but it was in a different spot than before - is it normal for the EC?


You have to take every single charm/intimidate option with TIM throughout the whole game to get it. Doesn't matter if you pick Paragon or Renegade, just as long as you pick one of them, so, you missed at least one.

#66721
dorktainian

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i like the theory that the crudible is of reaper design. they have manipulated the cycle up to this point so they are not going to allow the use of something they cannot control. they would have just wiped out the citadel making the crudible useless or blown the hell out of it before it got to its target.

they want it activating.

#66722
DoomsdayDevice

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Continuing my playthrough, I just keep running into these amazing references in the dialogue.

This is after the Rachni mission, the Missing Scouts, Anderson on vidcom.

Check it out:

Anderson: Shepard. So I imagine you've wiped the galaxy clean of Reapers, and we can all come up for air?
Shepard: Not quite. There are a few complications.
Anderson: Aren't there always? Hackett filled me in on the Crucible. Sounds like you've got some knots to untangle.
(...)
Shepard: It's what you hired me to do.
Anderson: Mostly you were hired to kill Reapers. I hope you haven't been sidetracked by all the politics.
Shepard: Nothing I can't handle.


:wizard:

Modifié par DoomsdayDevice, 14 décembre 2012 - 03:32 .


#66723
dorktainian

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demersel wrote...

dorktainian wrote...

technicolor - i posted a link to that earlier in the thread - the logo is for a colour setting in shooting film on modern cameras - lightwaves/quality/curve


Not only that. Technicolor is the standard for introducing true color to film. In particular - the light  BLUE (exaclty the color of paragon blue by the way). 

But yeah - the think it is a swing at the ending. 
You see, there is RGB - the digital standard

And there is techincolour - which is immensly superior. 

also........choice?  since rgb is inferior is that a suggestion that none of the choices are correct?

#66724
demersel

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BleedingUranium wrote...

demersel wrote...

By the way - what stroke me as very odd and annoying at that - when i completed ME3 with the EC, ocuple of days ago - I didn't have the final colored response in the Illusiva man confrontation for some reason - It never happened in the original endings and i really don't understand how it could have here - neither red, nor blue option was availible - both were grayed out. I had to take the normal bottom response i still got to shoot the Illusive man but it was in a different spot than before - is it normal for the EC?


You have to take every single charm/intimidate option with TIM throughout the whole game to get it. Doesn't matter if you pick Paragon or Renegade, just as long as you pick one of them, so, you missed at least one.


No i did all of them.  Still did'nt get the last charm/intimidate option. 

#66725
BleedingUranium

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DoomsdayDevice wrote...

Continuing my playthrough, I just keep running into these amazing references in the dialogue.

This is after the Rachni mission, the Missing Scouts, Anderson on vidcom.

Check it out:

Anderson: Shepard. So I imagine you've wiped the galaxy clean of Reapers, and we can all come up for air?
Shepard: Not quite. There are a few complications.
Anderson: Aren't there always? Hackett filled me in on the Crucible. Sounds like you've got some knots to untangle.
(...)
Shepard: It's what you hired me to do.
Anderson: Mostly you were hired to kill Reapers. I hope you haven't been sidetracked by all the politics.
Shepard: Nothing I can't handle.


:wizard:


Nice! Posted Image

So, I'm watching RotK again, and I while Gondor is humans, and the Rohan is the rest of the galaxy (mainly Turians) helping us, I was wondering, who in Mass Effect could be the army of the dead, the outcasts that return to save everyone in the final battle? The Rachni. The Rachni will return and save everyone, I'm calling that.

Also: "Let us be rid of it, once and for all! I can't carry it for you, but I can carry you!" Posted Image