BansheeOwnage wrote...
Xd2delo wrote...
CoolioThane wrote...
Fair play delo!
I honestly think the biggest physical evidence of IT is Shepard breathing on Earth. IT is the only explanation!
No argument from me, and, incidentally, yet another point that was NOT addressed by the EC. Which may or may not be of consequence, but I think was interesting. I mean, it was one of the major points raised in the aftermath of the original ending, and unless my memory fails me (a possibility at all times), there wasn't so much as a throwaway line acknowledging it ("Gee Shepard, good thing all N7 armor comes issued with standard reentry pack, which can survive even significant damage to that armor!" or even Hackett saying something like "The Citadel is breaking apart, but life support still seems to be functioning on the __ /wherever the hell Shepard is". I mean, obviously, it'd have to be better than that, but something, jeez.)
Agree! They even added its own music track when before it didn't have any. Unfortunately, we can't absolutely prove it's on Earth. I think whoever thinks it's on the citadel should go back to school, but that's beside the point.
I think what Bioware didn't change in the EC is probably more interesting than what they did change. They left many things that didn't make sense/IT hints alone. Just off the top of my head:
1. Anderson going up the beam after you. They could have simply rearranged existing lines to have that make more sense. Or they could have had Keith David do more since he apparently came into studio to do a couple lines for the Earth MP DLC...
2. The breath scene is no different.
3. No explanation for how/why all of your other squadmates showed up on the Normandy.
4. Why do the reapers destroy the crucible while you are deciding?
What can you think of?
I think you've covered the essentials, and I definitely feel that this was the most important part of the EC; how it responded to some issues (i.e. the extended, although to me still vague and insubstantial Catalyst dialogue) but completely glossed over others, which could have been fixed just as easily.
More to the point, if you are the Reapers, why not, as soon as the combined fleet arrives, just destroy the Sol mass relay? You clearly know how to build them. You clearly can with this fight, theoretically, and you'll cripple the might of the Citadel races by preventing their retreat more thoroughly than you'll damage your own chances of winning the wider war. The Harvest can take decades, so what's to lose from taking a bit longer?
There are clear reasons not to (they use the MRs too). But it just seemed like a smart play on their part. Oh, and btw, the Citadel itself is, as far as we know, still a mass relay, right? So why not use it (assuming it doesn't get all explodey)?