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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#69351
BleedingUranium

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Xd2delo wrote...

BleedingUranium wrote...

In the body of the first Reaper, that's where I'd be. And he was indeed introduced in Act 2.


He's the biggest and least vulnerable one too.  :)


And the only Reaper that seems like an individual, very different from the others.

#69352
Xd2delo

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GethPrimeMKII wrote...

RavenEyry wrote...

Xd2delo wrote...

I think it's Occam's Razor, mainly, or Chekov's Gun (if you introduce an AI in act 2, it had better go off by act 3...), whichever heuristic you prefer. 

Checkov's gun definately. You cannot apply Occam's Razor to fiction.

I agree it isn't reaching to say the thing we meet is the AI mentioned by leviathan, but that doesn't mean it definately is. However, if there is IT DLC at some point and it doesn't mention the AI it'll be a cop out.


If one actually understood Occams Razor and decided to try to apply it to fiction regardless, IT would still come out being a far more simplistic explanation than the literal view. 


Occam's Razor can be applied in any kind of logical analysis as a heuristic tool; you can argue that it's inappropriate to do so, because of the fact that you are discussing a fictional world, but to the extent that realism and simplicity are considered desirable facets of a work of  fiction in the critical analysis thereof, you can certainly apply it. 
And Prime, for what it's worth, I agree.

#69353
masster blaster

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So what have I missed?

#69354
MassEffecter132

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Mark Meer may know something we don't regarding the original ME3 endings... IT? But to me it basically confirms that the endings were rushed. He says that he knew details that weren't layed out properly. 
Check out this interview
The ending part starts at 3:07

And sub to 3KB if you like em

Modifié par MassEffecter132, 18 décembre 2012 - 07:00 .


#69355
Xd2delo

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ElSuperGecko wrote...

RavenEyry wrote...
I agree it isn't reaching to say the thing we meet is the AI mentioned by leviathan, but that doesn't mean it definately is. However, if there is IT DLC at some point and it doesn't mention the AI it'll be a cop out.


I for one find it odd that the Ghostchild (if it is indeed the AI) would essentially imprision itself in the Citadel.

Surely, after wiping out it's creators and building an all but indestructable and unstoppable space faing vessel from their processed remains, it would take the helm and upload itself?

I WILL DIRECT THIS PERSONALLY...

Harbinger is conspicious by his absence for much of ME3.  He appears to protect the beam, but then departs... for where?  The Citadel?

If we assume the final scenes on the Citadel are an indoctrination attempt, then what is making the indoctrination attempt?  An answer:  Harbinger, who must still be close by.

If we assume that the final scenes actually do take place, and we enter the Citadel, open the arms and finally encounter the Catalyst... well, maybe the Citadel is where Harbinger was headed after leaving the beam.  The Ghostchild could be a projection of Harbinger's will.

I still believe Harby has a major role to play in the ME3 story yet.  I don't doubt for a second that we'll be encountering Big Evil in DLC form...


It would explain why the Catalyst was unable to help Sovereign out when the Keepers failed to perform their role. 

#69356
Guest_Flog the 63rd_*

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Anyone wonder why this thread hasn't been closed yet...?

#69357
masster blaster

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Flog Chris is on vaction. When he get's back he will close it, and we will start a new thread when it happence.

#69358
BleedingUranium

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Flog the 63rd wrote...

Anyone wonder why this thread hasn't been closed yet...?


Exactly. Posted Image

#69359
RavenEyry

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Because it doesn't need to be closed.

#69360
paxxton

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The Doomsday will be when Chris closes the thread.

*phone rings* 3 days... //creepy voice

EDIT: Or should I say *smartphone rings*? Yeah, that sounds modern. Posted Image

Modifié par paxxton, 18 décembre 2012 - 07:22 .


#69361
Hanako Ikezawa

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ElSuperGecko wrote...

RavenEyry wrote...
I agree it isn't reaching to say the thing we meet is the AI mentioned by leviathan, but that doesn't mean it definately is. However, if there is IT DLC at some point and it doesn't mention the AI it'll be a cop out.


I for one find it odd that the Ghostchild (if it is indeed the AI) would essentially imprision itself in the Citadel.

Surely, after wiping out it's creators and building an all but indestructable and unstoppable space faing vessel from their processed remains, it would take the helm and upload itself?

I WILL DIRECT THIS PERSONALLY...

Harbinger is conspicious by his absence for much of ME3.  He appears to protect the beam, but then departs... for where?  The Citadel?

If we assume the final scenes on the Citadel are an indoctrination attempt, then what is making the indoctrination attempt?  An answer:  Harbinger, who must still be close by.

If we assume that the final scenes actually do take place, and we enter the Citadel, open the arms and finally encounter the Catalyst... well, maybe the Citadel is where Harbinger was headed after leaving the beam.  The Ghostchild could be a projection of Harbinger's will.

I still believe Harby has a major role to play in the ME3 story yet.  I don't doubt for a second that we'll be encountering Big Evil in DLC form...

While it would be cool to give Harbinger a bigger role, I believe that the Catalyst is the Catalyst and not Harbinger. While Harbinger is nearly indestructible, the Citadel is closer to that due to it having Quantom Shields while Harbinger doesn't. Also, Catalyst states that the Citadel is only part of him and he also exists as a collective of the Reapers' intelligence, meaning that part of him exists in every Reaper. I know you guys think everything Catalyst says is a lie,but what point does that one serve. To use FMA:B (Spoiler Alert), Father, the creator of the Homunculi, lived under Central to simply oversee things rather than be on the front lines and instead uses his Homunculi children to do so, just like Catalyst does.

#69362
BansheeOwnage

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WE HAVE RETURNED.

#69363
BansheeOwnage

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GethPrimeMKII wrote...
If one actually understood Occams Razor and decided to try to apply it to fiction regardless, IT would still come out being a far more simplistic explanation than the literal view. 

It's funny because it's true.   Posted Image
Posted Image

#69364
BleedingUranium

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All three remaining characters released today! Posted Image

Also, all objectives are presents Posted Image

Modifié par BleedingUranium, 18 décembre 2012 - 07:42 .


#69365
paxxton

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Occam's Razor - because everything must be simple to be true. To that I say BS.

#69366
BansheeOwnage

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BleedingUranium wrote...

All three remaining characters released today! Posted Image

And new packs! Super awesome. Blur, how much are the new packs? Do they replace existing packs?

#69367
BatmanTurian

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Destroy can never be a trap because it's the one thing Starbinger doesn't want you to pick. He's like a used car salesman trying to steer you away from the cheapest car so you can buy the expensive car because the commission would benefit him.

Unless you really think he's using reverse-psychology, and all indications seem to be he's not since he's actively steering you towards Synthesis, then Destroy is the one decision that makes sense and is truest to canon shep's character (not YOUR character, the Shepard BIOWARE created to STOP the Reapers without sacrificing the soul of the human species, which Control and Synthesis do).

Whether the Crucible is a trap or not doesn't matter because in IT we're not actually at the Crucible controls. This is only about Shepard's mind. The Reapers have to guide Shepard into making a choice in their favor, otherwise, if they were to force it down Shepard's throat, they would lose him or melt his mind, which works against their plan to create a perfect agent to sabotage the cycle, someone better than Saren, better than TIM, someone everyone in the Galaxy looks up to who lead them straight into Hell, almost literally, and right into the maws of the Reapers. Who wouldn't want the best warrior your enemy has if you could just convince them to turn on their own? It's a morale buster, a trojan horse, and a strategic victory worthy of the Art of War all in one go.

That's far more cunning than " Oh hey, here's Destroy. Don't pick it though because we don't like it and we have better stuff wink wink, say-no-more, how's-your-father."

Modifié par BatmanTurian, 18 décembre 2012 - 07:46 .


#69368
BleedingUranium

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BansheeOwnage wrote...

BleedingUranium wrote...

All three remaining characters released today! Posted Image

And new packs! Super awesome. Blur, how much are the new packs? Do they replace existing packs?


99,000. They're just PSPs, but with an increased chance for charaters or weapons depending on which. Doesn't really make a difference for us Posted Image

Arsenal background is FB Giant with a desert camo box with red lights, and Reserves background is FB Condor (I think) with a Geth box.

Modifié par BleedingUranium, 18 décembre 2012 - 07:46 .


#69369
BansheeOwnage

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paxxton wrote...

Occam's Razor - because everything must be simple to be true. To that I say BS.

It's a guideline not a rule - otherwise I'd agree with you. Though, I totally think Schrodinger's Cat is BS. Posted Image

#69370
BatmanTurian

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BansheeOwnage wrote...

paxxton wrote...

Occam's Razor - because everything must be simple to be true. To that I say BS.

It's a guideline not a rule - otherwise I'd agree with you. Though, I totally think Schrodinger's Cat is BS. Posted Image

In Quantum Physics, it's not.

#69371
paxxton

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BansheeOwnage wrote...

paxxton wrote...

Occam's Razor - because everything must be simple to be true. To that I say BS.

It's a guideline not a rule - otherwise I'd agree with you. Though, I totally think Schrodinger's Cat is BS. Posted Image

Schroedinger's Cat is just a thought experiment. For the sake of fun and simplicity. Posted Image But Quantum Mechanics is not BS.

#69372
BansheeOwnage

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BleedingUranium wrote...

99,000. They're just PSPs, but with an increased chance for charaters or weapons depending on which. Doesn't really make a difference for us Posted Image

Arsenal background is FB Giant with a desert camo box with red lights, and Reserves background is FB Condor (I think) with a Geth box.

Geth? Strange. Do they make any noticable difference?

Maybe it's because the Geth have millions of reserve platforms? Posted Image

Modifié par BansheeOwnage, 18 décembre 2012 - 07:49 .


#69373
paxxton

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Yay! All hazard maps available as a Holiday Gift for us, loyal loving and ever-trusting fans.

#69374
smokingotter1

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BatmanTurian wrote...

Destroy can never be a trap because it's the one thing Starbinger doesn't want you to pick. He's like a used car salesman trying to steer you away from the cheapest car so you can buy the expensive car because the commission would benefit him.

Unless you really think he's using reverse-psychology, and all indications seem to be he's not since he's actively steering you towards Synthesis, then Destroy is the one decision that makes sense and is truest to canon shep's character (not YOUR character, the Shepard BIOWARE created to STOP the Reapers without sacrificing the soul of the human species, which Control and Synthesis do).

Whether the Crucible is a trap or not doesn't matter because in IT we're not actually at the Crucible controls. This is only about Shepard's mind. The Reapers have to guide Shepard into making a choice in their favor, otherwise, if they were to force it down Shepard's throat, they would lose him or melt his mind, which works against their plan to create a perfect agent to sabotage the cycle, someone better than Saren, better than TIM, someone everyone in the Galaxy looks up to who lead them straight into Hell, almost literally, and right into the maws of the Reapers. Who wouldn't want the best warrior your enemy has if you could just convince them to turn on their own? It's a morale buster, a trojan horse, and a strategic victory worthy of the Art of War all in one go.


What did Saren say? There is a trade off between the amount of control the reapers have and the usefulnes of the thrall.

If Shepard believes that the geth and EDI have to be saved at all costs than Shepard is going along with their logic and he/she remains optimally useful. The reapers don't force direct control on Shepard for the same reason TIM never put a control chip in Shepard- Shepard would be far far far less useful.

Shepard choosing destroy is demonstrating he will resist them at every level and the reapers deem he/she will be very useless under direct control.

That is why Shepard dies in destroy also.... unless your EMS is high. Also top*

Edit: Alternative POV

A high EMS with destroy proves Shepard is still useful to the reapers even as a dummy thrall and assume direct control: breathe scene
:devil:

Modifié par smokingotter1, 18 décembre 2012 - 07:54 .


#69375
BansheeOwnage

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BatmanTurian wrote...

Destroy can never be a trap because it's the one thing Starbinger doesn't want you to pick. He's like a used car salesman trying to steer you away from the cheapest car so you can buy the expensive car because the commission would benefit him.

Unless you really think he's using reverse-psychology, and all indications seem to be he's not since he's actively steering you towards Synthesis, then Destroy is the one decision that makes sense and is truest to canon shep's character (not YOUR character, the Shepard BIOWARE created to STOP the Reapers without sacrificing the soul of the human species, which Control and Synthesis do).

Whether the Crucible is a trap or not doesn't matter because in IT we're not actually at the Crucible controls. This is only about Shepard's mind. The Reapers have to guide Shepard into making a choice in their favor, otherwise, if they were to force it down Shepard's throat, they would lose him or melt his mind, which works against their plan to create a perfect agent to sabotage the cycle, someone better than Saren, better than TIM, someone everyone in the Galaxy looks up to who lead them straight into Hell, almost literally, and right into the maws of the Reapers. Who wouldn't want the best warrior your enemy has if you could just convince them to turn on their own? It's a morale buster, a trojan horse, and a strategic victory worthy of the Art of War all in one go.

That's far more cunning than " Oh hey, here's Destroy. Don't pick it though because we don't like it and we have better stuff wink wink, say-no-more, how's-your-father."

Well said. About the bolded part: The reapers have always been all about moral degradation and deception. Which is why IT is the only ending where they retain their awesomeness as an enemy. It also proves the reapers are anything but benevolent. Benevolent reapers wouldn't troll by showing the turians Taetrus being destroyed again. They wouldn't poke holes in batarian dome-cities and leave everyone to die without even harvesting them. They wouldn't boast about how organic life was an accident. I could go on...