masster blaster wrote...
"I don't own the game buy I have played all 3 mass effect games with my friend, we chip in the money and he payed the higher portion so he keeps the origin ID. Hence why I cant post in your threads.
Been following your posts though.
While there are various theories put forward by many, I think we can all agree the last part is a hallucination of sorts, whether its a waking nightmare or plain "in his mind" indoctrination attempt. When it starts and when it ends it still debatable. It will continue to be so until Bioware shows us the missing episodes in that battle.
But the focus has to be that even the best theories out there have big flaws when it comes to explaining away how reject/refuse gets added in the EC. Yeah, yeah I have read the Shepard "is being indecisive" argument, plus several others. They all still don't explain why he is unable to break free if he has the strong will power to at-least refuse. you'd think he would try to look for a way out anyway. He said it himself 'I will know I died fighting'. Well then where is that fight? We don't see it. If he dies or not is besides the point, we just didn't see the great speech followed through with actions, correct?
It came to my mind, after reading YOUR posts the answer is very simple and will confirm many other's suspicions about the conduit beam device's true purpose.
Remember how Anderson kept saying "Shepard something big is going to happen here at London" The reaper forces have been mobilizing in strength, they are preparing for something, I can feel it." Or something to that effect well before you even start your mission to take back earth. Somewhere midway in the game when Anderson files his personal reports of the war front situations thats when he says those details. And when you finally reach earth, lo and behold you see the conduit being set up by the reapers. That right there is the 'big thing'.
Now why should it be such a big thing for the reapers? What do reapers exist to do? Reapers reap and indoctrinate, hence that huge contraption has to be an indoctrination device.
So with that premise lets move forward.
Control Synthesis and Destroy options in pre-EC
Control and synthesis you/Shepard are essentially standing in-front of the beam and getting indoctrinated plain and simple when your character buys into that nonsense. Destroy, you are actually firing your weapon right into that conduit beam. And you destroy it, letting you break 'free'.
Now anyone's going to ask how can such a big thing be destroyed, how is that possible?. We are ofcourse playing a game and the story is of commander shepard as the savior of the galaxy, he can be afforded some plot convenience to achieve this. There could be some area of the device that's sensitive to gun fire no matter how large a device it is. Exactly why the reaper leader habinger himself comes in to ensure no one got through. And on the way to the conduit run, things were never smooth anyway, hordes of attacks wave after wave to stop you from getting close, plus that destroyer you had to deal with thanix missiles. Some may say thats too cheesy, well think about it what Shepard has achieved is not really practical in real life. Its fiction, its a game. It has to have some impractical cliches to get through, thats what makes the game experience memorable. Nobody plays games to taste realities of daily life, we play games to escape reality.
Now lets think of refuse, at first it really does look like Bioware is giving the fans who complained the proverbial middle finger. But objectively thinking they don't have the balls to do that. Just think for a second, they survive because we buy their games, we have the wallet power no matter how mighty and heighty they may think of themselves. So we must set it in our head this is not a FU from them to us. So coming back to our problem, we why can't Shepard break free?
Exactly! he hasn't done anything to destroy that device right in-front of him that is making him see unreal visions of his surroundings. To end his hallucination he needs to destroy that conduit beam. Starbinger gets pissed and says 'So be it' because Shepard shows his resolve to not choose their preferred options, this means their indoctrination attempt failed totally. Hardly being indecisive. Thats an illogical and unsubstantiated theory. It also doesn't mean Shepard is weak, it just means their final attempts simply failed. And what happens to Shepard after that is immaterial to the reapers.
Now another argument that comes almost always is why will this starbinger entity even propose the 'destroy' option? It pretty obvious. Shepard 'made it all the way' so to speak to this delusional environment, he can might as well start firing and destroying things to try anything desperately. Shepard a while back heard hackket come on the radio saying the crucible isn't firing. Shepard did what he thought was enough, dock the damn contraption and it should do whatever the heck it was supposed to do. That didn't work. The destroy tube also looks very much like the tubes he shot at the collector base. Hiding this option is now pointless because of that. Starbinger in a last ditch attempt tries his luck (but not his best) to down play that option.
Recall how starbinger kept saying how 'There is "little" time but I will try to explain things'? Them reapers sure were in a hurry. Now we can speculate what the reasons maybe but Bioware has to reveal more for that. We don't have enough material to really speculate even to a worthwhile degree what all the hurry was for.
We still don't know what crucible really does anyway. Whether its a threat to the reapers or if its even supposed to be weapon of sorts. What is apparent is that until Shepard got close to the indoctrination beam they were protective of that conduit device, now that he has the chance to 'destroy' it, the repears don't have a priority on saving that device anymore. Another reason why the focus was more on betting Shepard to take control or synth instead of destroy, but if he didn't fall for it and took destroy, then that's fine too because by that point reapers had other plans in mind. The loss of the conduit was no more that big a concern to them. Also explains why they just leave Shepard to rot in refuse. Priorities have changed by then. We just don't know why. You speculators mid find something in time am pretty sure.
This whole plot also tells us Bioware hasn't shown the rest of the war. What really happened etc. We saw "some" forward looking endings, they can might as well be in shepard's head, or infact be real but what happened between shepard's choices and the depicted endings are not revealed to us by bioware.
Assuming that the whole conduit device is an indoctrination device is the only way refuse can make any sense. Again keep in mind that 'Time was also short'. Whatever starbinger was in a hurry for also affected shepard and the entire galaxy, as we know when shepard fails and the cycle continues, be it in his head or for real.
The rest of the aspects are fully open to debate, cant say who is right at the moment, especially post EC. But without a doubt there was a dream/hallucination sequence of some kind for whatever duration that might have been.
If this was already discussed then you can ignore my suggestions and I apologize for wasting your time, but i think so far no one has really seen Refuse in this fashion considering what the conduit can truly be.
Take care."
This was from windsurfing an IT supporter that wishes us for the best of luck.
not sure if anyone read this so reposting it.