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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#70901
CoolioThane

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masster blaster wrote...

Yes we survived doomsday. Time to party, nah let's just sleep. So what's up? Ah Deadpool, ya he will save us from the Catalyst.


By breaking the fourth wall and telling us how full of **** the catalyst really is

#70902
masster blaster

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Hard to believe that people still don't see past the Catalyst lies, and bs. Sure maybe he is .0001% right/ telling the truth about Shepard has changed everything, and they control TIM. Yet I can't help the Brat.

He wanted Synthesis all along, and now we can just give it to him, and he will stop. I couldn't pick Synthesis because so many have died just so the brat could Synthesis everyone. How can I not honor the dead if I force everyone into befriending the Reapers? I couldn't.

It would want Shepard to Control the Reapers why? Why would the brat want Shepard to Control the Reapers? I really don't see no gain at all. Shepard stops the harvest yes, but now the Reapers are used as galactic police force, and any that try to fight Shepard, and his/her Reapers will die.

So much more, yet bothof these endings are slaps to the face.

Synthesis.
Cureing the Geno and mordin dies to cure it. His death point less.
Not cureing the Geno and killing Wrex. His death pointless.
Legion dying to upgrade his people. His death pointless.
Telling EDI that it's our chocies that make us human, and telling her that she is a part of the war/ Normandy crew. Her building up he personality pointless.
Thane dying was pointless.
Hell everyones death is pointless.
Killing Saren pointless

Control.
Killing TIM pointless
Destroying Cerberus pointless.
Fighting Cerberus pointless.
Thane's death pointless.
Saving Jack, and her students pointless.
Hell stoping the coup on the Citadle pointless.
Stopping them on Mars pointless.
Stopping them on Thessia pointless
Everyone that died fighting Cerberus pointless.
Horizon pointless.


Destroy.
Geth die saving them pointless.
EDI's personality building up pointless.

That's really about all you can say about Destroy because everything after that is not pointless.

Refuse. Everything you did is pointless.

#70903
masster blaster

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Man all I know is that Destroying the Reapers gains us everything.

The galaxy has a future to look foward to.
Everyone that died in this cycle, and the past cycles can now be put to rest.
The galaxy makes their own future, and they don't have to have the Reapers telling them how to live their lives/ force them on their path that they want us to follow.
Shepard can finally rest, and maybe raise a family.
Shepard's squad can live out their lives as heros.
The galaxy again is free, and from that point on what the future organics do to the Synthetics will be on them. Sure the cycle may start over, but that's if the galaxy's future children won't learn from their past, and treat the Synthetics with care/ welcome them as friends.
The galaxy is now untied, and maybe now they can put their hate for eachother aside they can do great things without the Reapers telling others what to do.

#70904
masster blaster

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Also why is Jacob and his wife in Synthesis, and Control trying to cheer up that woman that you can punch in ME1, and ME2. Is she crying because Shepard is dead, or because Earth is banged up. Honest she/ Jacob and his wife are only seen in Control, and Synthesis.

Also notice Destroy ending Hackett never talks, or mentions anything about Shepard like he/she is not died. In Synthesis, and control they mention Shepard, yet Destroy not even, and that even goes for Refuse. I thought Liara was going to have Shepard's profile added to her time capsal.

She talks about galaxy fought together, but failed. The crucible didn't work, yet no mention of Shepard?

#70905
hukbum

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Lol ... did anybody know what happened to the Krogans on the citadel?
I'm playing ME1 atm and there are Krogans on the citadel, I'm pretty sure that in ME2 I've seen some too, but in ME3 they're gone.
What happened to them? All out on duty?

#70906
CoolioThane

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It's just you and me masster! I agree, Destroy is the only way to go.

Edit: HUKBUM

Modifié par CoolioThane, 21 décembre 2012 - 02:18 .


#70907
masster blaster

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Speaking about refuse by telling the next galaxy that Crucible didn't work, then doesn't that mean that the next cycle should not build the crucible? I mean by telling the nexy cycle " ya we bult a device to Destroy the Reapers, yet it didn't work, and we fought as a united galaxy, but we failed." Your really not helping the next galaxy out at all. More like your giving them horrible news/ hope.

#70908
hukbum

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CoolioThane wrote...

HUKBUM

The sneaky one :D

#70909
masster blaster

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Operation save X mas.

Santa has been taken by the Reapers. Your job is to save Santa/ X mas. This is going to be the final fate of the galaxy. If we lose Santa I- I mean we would not get that new dreadnought that I wished Santa to bring me. Anyways Hackett out.

Squad goal save Santa on Platinum on any map.


All players will recive a present from Santa once they complete the operation challenge.

#70910
masster blaster

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Okay guys I have to go.

Don't forget the operation this weekend, and even though we are far apart I am going to post gifts to give you all when X mas comes to my country.

#70911
masster blaster

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Well the gifts will be already opened gifts because they are pictures from online.

#70912
nightcobra

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masster blaster wrote...

Operation save X mas.

Santa has been taken by the Reapers. Your job is to save Santa/ X mas. This is going to be the final fate of the galaxy. If we lose Santa I- I mean we would not get that new dreadnought that I wished Santa to bring me. Anyways Hackett out.

Squad goal save Santa on Platinum on any map.


All players will recive a present from Santa once they complete the operation challenge.


Reward:

*sees santa load a gun*

Santa: this one is for a very naughty boy

Modifié par nightcobra8928, 21 décembre 2012 - 02:37 .


#70913
Vibez

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masster blaster wrote...

Operation save X mas.

Santa has been taken by the Reapers. Your job is to save Santa/ X mas. This is going to be the final fate of the galaxy. If we lose Santa I- I mean we would not get that new dreadnought that I wished Santa to bring me. Anyways Hackett out.

Squad goal save Santa on Platinum on any map.


All players will recive a present from Santa once they complete the operation challenge.


This actually sounds preety neat:D. Would be nice reason to farm for some good consumables and finally try platinium.B)

#70914
ElSuperGecko

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masster blaster wrote...
Destroy.
Geth die saving them pointless.
EDI's personality building up pointless.


I'd argue that this can be removed, because saving the Geth means they help work on the Crucible, and their fleets assist yours in the final battle.

so yeah, saving the Geth isn't pointless in Destroy, you just take serious advantage of them!  :devil:

#70915
MegumiAzusa

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masster blaster wrote...

Control.
Killing TIM pointless
Destroying Cerberus pointless.
Fighting Cerberus pointless.
Thane's death pointless.
Saving Jack, and her students pointless.
Hell stoping the coup on the Citadle pointless.
Stopping them on Mars pointless.
Stopping them on Thessia pointless
Everyone that died fighting Cerberus pointless.
Horizon pointless.

Choose the renegade answers in the last conversation with TIM.
You taunt him to activate the Crucible, Shep wouldn't have stopped him. The point is TIM couldn't do it at all. At one point or another TIM was indoctrinated, but that didn't make him use the Crucible to activate. It made him preventing Shepard from activating it. He believes he has to get everything in place and then use it at the right time.
I think you missed that entire point, which is ironically the entire point of TIM in ME3. It's not so much as control is bad in itself, but to deprive the others of the means to destroy.

#70916
Fur28

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CoolioThane wrote...

masster blaster wrote...

Yes we survived doomsday. Time to party, nah let's just sleep. So what's up? Ah Deadpool, ya he will save us from the Catalyst.


By breaking the fourth wall and telling us how full of **** the catalyst really is


i imagine him cuting his arm and throwing it in to the synthesis beam to see what happens... a universe full of deadpool people:lol:

#70917
CoolioThane

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Fur28 wrote...

CoolioThane wrote...

masster blaster wrote...

Yes we survived doomsday. Time to party, nah let's just sleep. So what's up? Ah Deadpool, ya he will save us from the Catalyst.


By breaking the fourth wall and telling us how full of **** the catalyst really is


i imagine him cuting his arm and throwing it in to the synthesis beam to see what happens... a universe full of deadpool people:lol:


So much win

#70918
CmdrShep80

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How sad a reviewer was reviewing ME1 and knocking it for it's overly RPG elements tha made it great. Sure a couple of other things needed to be knocked but apparently the reviewer didn't realize ME1 is a RPG

http://www.psu.com/a...t-Review?page=1

Modifié par CmdrShep80, 21 décembre 2012 - 03:54 .


#70919
CmdrShep80

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Wow it's quite today. We only advanced one page overnight. Guess in some areas the world really did get destroyed. Else...oh no...the illusive man was right after all!

Listen to yourself...You're...indoctrinated!

#70920
Fur28

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CmdrShep80 wrote...

How sad a reviewer was reviewing ME1 and knocking it for it's overly RPG elements tha made it great. Sure a couple of other things needed to be knocked but apparently the reviewer didn't realize ME1 is a RPG

http://www.psu.com/a...t-Review?page=1


ahhhh 2007 the year of hope and improvement when combinig shooter with rpg elements was such a revolusionary thing.... 2012 is by RPG you dont mean a rocket launcher then wtf are you doing

#70921
CmdrShep80

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hukbum wrote...

Lol ... did anybody know what happened to the Krogans on the citadel?
I'm playing ME1 atm and there are Krogans on the citadel, I'm pretty sure that in ME2 I've seen some too, but in ME3 they're gone.
What happened to them? All out on duty?


i don't know actually. Odd that they are conspicuously abscent. Good find though. It could be because we're so limited in the view of the citadel that there's no reason to have Krogans. 

1-we only see the human embassy. Especially after the genophage cure, Krogans don't have any disputes with humans
2-krogans are not going to go to the citadel to be refugees. They're going to take the fight to the reapers and destroy them
3-krogans don't need medical care that they can't already get on Tunchaka
4-krogans don't know where to find purgatory since no one left them the address and secret code. Besides do you want to deal with a drunk Krogan?
5-Krogans are not docked in D-24 so have no reason to be there
6-as for the presidium commons, well they must be on the other side of the presidium. If anyone has played ME1, the presidium is freakig huge!

#70922
CmdrShep80

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Fur28 wrote...

CmdrShep80 wrote...

How sad a reviewer was reviewing ME1 and knocking it for it's overly RPG elements tha made it great. Sure a couple of other things needed to be knocked but apparently the reviewer didn't realize ME1 is a RPG

http://www.psu.com/a...t-Review?page=1


ahhhh 2007 the year of hope and improvement when combinig shooter with rpg elements was such a revolusionary thing.... 2012 is by RPG you dont mean a rocket launcher then wtf are you doing


lol sadly, still misunderstood even today. Other RPG hybrids don't get the same flack. It's like Nintendo when it tries to offer a mature title it gets yelled at by people up and down the globe. Yet x-box and pS3 are allowed without fanfare. 

I guess people just want RPGs in one flavor, the one where they don't have to think. I say give them an arcade game...oh wait, that requires thinking and strategy. And some like Donkey Kong actually have a plot. 

*posts sign* warning to play this game you require a brain. 

#70923
Fur28

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CmdrShep80 wrote...

Fur28 wrote...

CmdrShep80 wrote...

How sad a reviewer was reviewing ME1 and knocking it for it's overly RPG elements tha made it great. Sure a couple of other things needed to be knocked but apparently the reviewer didn't realize ME1 is a RPG

http://www.psu.com/a...t-Review?page=1


ahhhh 2007 the year of hope and improvement when combinig shooter with rpg elements was such a revolusionary thing.... 2012 is by RPG you dont mean a rocket launcher then wtf are you doing


lol sadly, still misunderstood even today. Other RPG hybrids don't get the same flack. It's like Nintendo when it tries to offer a mature title it gets yelled at by people up and down the globe. Yet x-box and pS3 are allowed without fanfare. 

I guess people just want RPGs in one flavor, the one where they don't have to think. I say give them an arcade game...oh wait, that requires thinking and strategy. And some like Donkey Kong actually have a plot. 

*posts sign* warning to play this game you require a brain. 

Sadly Nintendo depends in 3rd party to offer mature games instead of them, well atleast the Wii received my 3rd favotite game of all time(No More Heroes)
Nintendo has some asesome(Godlike) RPGs wich combine with puzzle and platform. Paper Mario(my favorite rpg series) and Mario & Luigi series
Will ask my neighbor if he can lend me DK for the Wii

Modifié par Fur28, 21 décembre 2012 - 04:17 .


#70924
CmdrShep80

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@fur28- No more heroes and no more heroes 2 were great games. I loved the plot and all the little weird quirks. Suda51 does some weird fun games like those two and Killer 7.

If you mean donkey kong country returns - then enjoy. It's tough. I practically lost 99 lives for each temple just doing the temple runs cause there's no saves and you have to get it right and get the coins too

Edit- they had a mirror mode and that was as far as I was going to get because the first run was so hard to get through I was like this is my 100% I finally did all the temples I'm done. 792 lives just for the temples, and probably totaled 1000+ lives lost for the whole game. 

Modifié par CmdrShep80, 21 décembre 2012 - 04:34 .


#70925
masster blaster

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I guess after school I am free to come on here on the weekdays. Cool.