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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#7101
Simon_Says

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byne wrote...

masster blaster wrote...

Why does it close then TJ. There is no reason for it to close again if they weren't.

According to IT it doesnt close again at all. It was never even opened. You're mixing the literal and IT interpretations, masster.

According to classic IT. There is still the variants where the space scenes are real, and the Crucible was allowed to dock either because it was a reaper trap or because the reapers seek to appropriate it for thier own ends.

#7102
Chriz Tah Fah

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If there is anything weird about that video it's at 1:16 and 1:31. The alliance soldier is on his phone, "hold up, godda take this call. Priorities man!"

Javik would not care about his well being but he would know that he would slow Shepard down. He also knows that it would not be good for Shepard to see more friends dying.

#7103
Simon_Says

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I doubt Javik would quit until he's crawled a few yards past the limits of the physically possible. Primitves and friends be damned, he will have his vengeance!

I now have a morbid desire to see Javik getting burned and torn apart, yet still slaughtering reaper forces, culminating in a biotic kamikaze attack when he literally has nothing left but his teeth to fight with.

I know that if I was a reaper I'd be ****ting my shell if I saw that.

Anyway, I'm out for the night.

Modifié par Simon_Says, 08 août 2012 - 06:05 .


#7104
Lyria

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byne wrote...

protognosis wrote...

byne wrote...



Bull****.

I know so because my old laptop played Harbinger's sound file saying "I WILL SHOW YOU TRUE POWER" whenever I plugged it in.


How did you make your computer do that? That is awesome.


Just dowloaded all of Harby's sound files and messed with the sound preferences.

Anyhow, I'm going to bed. Super tired.


oh I can do that...I thought it was going to be a program that would assume control of my soundcard or something.

#7105
BlazingZephyr

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Um... don't know if this has been mentioed before, but has anyone noticed that there is no beam when the mako next to Shep blows up?

Edit: Actually, none of the explosions in that scene have a beam with them except Shepard geting knocked out.

Modifié par BlazingZephyr, 08 août 2012 - 06:14 .


#7106
jasonh10

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BlazingZephyr wrote...

Um... don't know if this has been mentioed before, but has anyone noticed that there is no beam when the mako next to Shep blows up?

Edit: Actually, none of the explosions in that scene have a beam with them except Shepard geting knocked out.


That's pretty crazy. There's a lot of little unexplained explosions going on. I don't get what everybody is shooting at, either. I don't see any marauders, cannibals or anything. Are they all just taking potshots at Harbinger?

#7107
Chriz Tah Fah

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As I was saying...

Posted Image

Posted Image
Edit: I will get this to work, give me a bit.
Edit again: figuring out the picture thing was stupider than trying to figure out the ending of this game.

Modifié par Chriz Tah Fah, 08 août 2012 - 06:34 .


#7108
DaniSaur

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BlazingZephyr wrote...

Um... don't know if this has been mentioed before, but has anyone noticed that there is no beam when the mako next to Shep blows up?

Edit: Actually, none of the explosions in that scene have a beam with them...


It's very odd. If you watch from around 1:34 to the end you can clearly hear the sound of the beam and see some of the resulting explosions, but the actual beam itself is nonexistent. I'm not sure of exactly what that entails, but it is weird nonetheless.

I believe someone brought this up once, but no one said much about it. To me it is very strange and deserves some recognition, so I'm glad you brought it up :) Any ideas on what it may mean?

Edit: Here's the link to the video I'm referring to, in case there is any confusion. Sorry =]
www.youtube.com/watch (Hopefully it works)

Modifié par Dani_saur, 08 août 2012 - 06:28 .


#7109
jasonh10

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I also found it a little odd that Javik was covered in red blood. Not sure what color prothean blood is, but I'm guessing not human red. From what I saw, though, all the other squad mates in the different variations were covered in red blood, so maybe it isn't their own. Couldn't tell what color it was on Garrus, though.

Modifié par jasonh10, 08 août 2012 - 06:34 .


#7110
BlazingZephyr

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More SPECULATION:

So, I'm playing the beginning of ME3, to finish a FemShep Trilogy runthrough and to test the Firefight pack, and I noticed something: The little warning next to the vent the Kid is in has a picture of a lightning bolt... hitting someone's head. Duh duh duuuuh!!!

#7111
Chriz Tah Fah

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BlazingZephyr wrote...

More SPECULATION:

So, I'm playing the beginning of ME3, to finish a FemShep Trilogy runthrough and to test the Firefight pack, and I noticed something: The little warning next to the vent the Kid is in has a picture of a lightning bolt... hitting someone's head. Duh duh duuuuh!!!

This appears everywhere you see the boy. Or most odd things in the game really.

#7112
BlazingZephyr

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Chriz Tah Fah wrote...

BlazingZephyr wrote...

More SPECULATION:

So, I'm playing the beginning of ME3, to finish a FemShep Trilogy runthrough and to test the Firefight pack, and I noticed something: The little warning next to the vent the Kid is in has a picture of a lightning bolt... hitting someone's head. Duh duh duuuuh!!!

This appears everywhere you see the boy. Or most odd things in the game really.


I'm aware there are several warning signs, but this one seems very specific.

#7113
Chriz Tah Fah

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BlazingZephyr wrote...

Chriz Tah Fah wrote...

BlazingZephyr wrote...

More SPECULATION:

So, I'm playing the beginning of ME3, to finish a FemShep Trilogy runthrough and to test the Firefight pack, and I noticed something: The little warning next to the vent the Kid is in has a picture of a lightning bolt... hitting someone's head. Duh duh duuuuh!!!

This appears everywhere you see the boy. Or most odd things in the game really.


I'm aware there are several warning signs, but this one seems very specific.

It is the first time you actually talk to him. First impressions are everything and this first impression was bad. Maybe it's something extra that the bolt is going into the head in that picture. AKA this kid will get into your head? I don't know, what I do know though is that there are a few of these specific caution symbols throughout the game and the boy is accompanied by most of them. The first one is very specific though.

#7114
Bill Casey

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Just an interesting e-mail from Ashley Williams...

From: Ashley Williams (ashley.m.williams@edenprime.mil.sa)
Sent: June 17, 2183 22:03 UT
To: Sarah Williams (randori-girl@ward37.amaterasu.civ.pub)
Subject: Re: Hey sis

James left today. He's been reassigned to one of the new Rapid Response Bases out in the Kepler Verge. Lucky bastard. It's like the ancient west out there — pirates and slavers coming out of the Terminus Systems all the time. He gets to play the cavalry, riding out in frigates any time someone's house gets burned down.

I made some speech about how he was a valuable asset to the squad and he better make us look good out there, blah blah. I suck at speeches. I was cribbing from something I read back in history class. I don't think anyone noticed.

I'm going to miss him. Don't tell anyone.

So you think James is cute, eh? Yeah, well, when you said I should "go for him" — not gonna happen, kiddo. See, we have rules about "fraternization". You don't do The Deed with your fellow troops, especially if they're under you in rank. There's all sorts of problems that can happen when two people in the same unit get together.

Let's say your unit is in a tight spot. Some bug-eyed aliens are going to overrun the galaxy. They eat babies, smell bad, and don't have elbows. Nasty. You're told to guard the rear. To let everyone else escape, someone is ordered "hold this spot until we're gone." Someone has to be left behind. You think it's going to be someone you're sleeping with?

I've served with these guys for eight months now. Yeah, some of them make me feel tingly (and yeah, James was kinda scruffy-cute). I hope I never have to decide who lives and who dies. But if I have to, my decision can't be muddled up by magic-sparkly-hearts-and-stars feelings.

Anyways, I'm gonna knock off here. I've got dog watch in a few hours. Want to get a shower and a meal before then. Talk to you tomorrow.

- Ash

This message originated from an Alliance military network. It has been censored at transmission source for security purposes. Any reply may be read by military authorities.



#7115
BlazingZephyr

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Chriz Tah Fah wrote...

It is the first time you actually talk to him. First impressions are everything and this first impression was bad. Maybe it's something extra that the bolt is going into the head in that picture. AKA this kid will get into your head? I don't know, what I do know though is that there are a few of these specific caution symbols throughout the game and the boy is accompanied by most of them. The first one is very specific though.


Yeah, that was my thought. They're tryin' to tell us he's bad for your brain, man!

I'll keep my eyes open for more speculatory material (doubt I'll find anything new).

Modifié par BlazingZephyr, 08 août 2012 - 06:48 .


#7116
Chriz Tah Fah

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It is a strong piece of evidence but that caution sign wasn't new either. We've pretty much found all the things. Unless parts are expertly hidden, someone has found it.

Edit: good luck finding something though. Every bit helps!

Modifié par Chriz Tah Fah, 08 août 2012 - 06:52 .


#7117
RavenEyry

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@The lighting bolt in head: The label appears in firebase vancouver, implying it's real.
@Odd explosions during the run: The mako crash before the run is never explained either. Shep and Anderson are merrily chatting then there's a jolt, it goes black and then they crawl out without even a 'what was that' and pretend it never happened.

#7118
BlazingZephyr

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RavenEyry wrote...

@The lighting bolt in head: The label appears in firebase vancouver, implying it's real.
@Odd explosions during the run: The mako crash before the run is never explained either. Shep and Anderson are merrily chatting then there's a jolt, it goes black and then they crawl out without even a 'what was that' and pretend it never happened.


Yeah, the mystery crash always bugged me, even in my first playthrough.

#7119
RavenEyry

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BlazingZephyr wrote...

Yeah, the mystery crash always bugged me, even in my first playthrough.

It's why some people think the dream starts there. The crash knocks you unconcious and suddenly your at the next bit with no explanation.

Ever seen inception, pointing out how you never remember how you got somewhere in a dream?

#7120
jasonh10

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What gave them the idea that they could take the beam to the Citadel, anyway? It doesn't seem like they should have any idea what it even was. For all they know it could have been an energy beam that would vaporize them if they tried to walk or drive into it.

#7121
Rosewind

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Why do people keep referring to that dam Movie the movie isn't that great, found it boring honestly.

#7122
RavenEyry

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Rosewind wrote...

Why do people keep referring to that dam Movie the movie isn't that great, found it boring honestly.

You're not that great! I find you boring!

#7123
Rifneno

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BlazingZephyr wrote...

Chriz Tah Fah wrote...

BlazingZephyr wrote...

More SPECULATION:

So, I'm playing the beginning of ME3, to finish a FemShep Trilogy runthrough and to test the Firefight pack, and I noticed something: The little warning next to the vent the Kid is in has a picture of a lightning bolt... hitting someone's head. Duh duh duuuuh!!!

This appears everywhere you see the boy. Or most odd things in the game really.


I'm aware there are several warning signs, but this one seems very specific.


Good eye.  You're right.  It is.  We first discovered it in the first thread.  I did an entire playthrough with the sole purpose of scouring the game for that warning sign.  It isn't found anywhere else in the game.  Every other sign seems to get reused 100 times.  That one is utterly unique to Ventbinger.  Moreover, it makes no sense to be where it is.  There's no electricity in vents.  That's stupid.  That sign is completely out of place, has a unique graphic that could be used to indicate indoctrination warning, and isn't found anywhere else in a game that reuses all its signs everywhere.

People talk about how the shuttle scene where no one else seems to see the kid is the oddest of the Earth scenes.  I disagree.  The vent scene is downright chilling if you keep your eyes peeled.  There's just one thing after another after another after another that raises battleship-sized red flags.

#7124
Rosewind

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RavenEyry wrote...

Rosewind wrote...

Why do people keep referring to that dam Movie the movie isn't that great, found it boring honestly.

You're not that great! I find you boring!


*Sarcasticly* Oh my feelings....that was such a burn....

#7125
BlazingZephyr

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RavenEyry wrote...

BlazingZephyr wrote...

Yeah, the mystery crash always bugged me, even in my first playthrough.

It's why some people think the dream starts there. The crash knocks you unconcious and suddenly your at the next bit with no explanation.

Ever seen inception, pointing out how you never remember how you got somewhere in a dream?


A very valid point.

What's sad is that there is all of this stuff that points to IT, but I seriously doubt any of it was intended. It may have been a previous idea, but it was probably not the intended result. I just hope Mac'n'friends would see how easy it could be to make these retarded endings a hundred times more logical with a simple twist and possible cliffhanger.

Leviathan is my last hope for this franchise. It has so much potential and I'd hate to see it squandered, like the Extended Cut's was. I'd love to see just ONE clear FACT pointing to indoctrination. I'm so sick of interpretation and speculation. If they just added one thing to give me hope, I might keep the faith long enough to see all of the DLC in hopes of witnessing ME3's redemption.

[solemn annoyed vent/]