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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#7176
MaximizedAction

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MegumiAzusa wrote...

Arian Dynas wrote...

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.

It's also interesting to note when with music on how it's nearly perfectly aligned with it. It has about the same volume and is nearly at the exact same time of another sound, but overlays it. Which is the reason you don't notice it at first.


Same goes for the pulse sound the Crucible beam makes (which havee the proximity dependent frequency). I still can't hear them if the music is on and barely when off.

One may wonder about the intention behind them, as their so damn hard to spot.

#7177
Lyria

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TSA_383 wrote...

https://twitter.com/...511340235862017
Went looking to see if any of the developers had something interesting on twitter. Saw this.
So. Damn. Funny.



I was hoping it was the pic from mars Curiosity rover with a Reaper in it. That was some awesome sauce.Posted Image

#7178
Ageless Face

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Arian Dynas wrote...
2. Yes. It could have. In Shepard's auditory cortex. Because it wasn't real.

Wrong. There is, there ABSOLUTELY is, every quest you get for fetch quests and the like, background noise, Shepard eavesdropping on other, uninvolved conversations, all significant. Everything involved in arbiting arguments between two individuals, significant. Everything involved in just little easter eggs, like Joker's sister, SIGNFICANT.

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.


When you hear a random advertisement for a shop, is it significent to the plot, or is signifisent to the backround sound effect? When you hear an asari and a woman talking to each other about the woman leaving her boyfriend, does it have any significent to the plot, or is it just two women talking to add some information for the daily lives on the Citadel?

I'm not saying the scream had no importance at all. My point is that it didn't have be to a huge thing, that had a secret meaning behind it. It could have been, well, just a scream of a man/woman/child that saw a shuttle goes down.

I may be wrong, I don't claim to be absolutly correct. But I just think it's a bit too doubtful that the scream was anything more than it seems to be.

#7179
MegumiAzusa

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MaximizedAction wrote...

MegumiAzusa wrote...

Arian Dynas wrote...

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.

It's also interesting to note when with music on how it's nearly perfectly aligned with it. It has about the same volume and is nearly at the exact same time of another sound, but overlays it. Which is the reason you don't notice it at first.


Same goes for the pulse sound the Crucible beam makes (which havee the proximity dependent frequency). I still can't hear them if the music is on and barely when off.

One may wonder about the intention behind them, as their so damn hard to spot.

I can hear it pretty well even with music, it starts at about the middle of the end cap where all 3 ways are connected.


Oh btw for all these "glass doesn't break that easy instead the explosion should continue much more into the vent sayers"
the glass is already shattered quite heavily
Posted Image
Posted Image

Modifié par MegumiAzusa, 08 août 2012 - 11:06 .


#7180
TSA_383

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By the by, I'm going to have to take leave of these forums for a bit.
I've got a lot of stuff to do and I feel like I'm getting less intelligent every time I try to read a thread like this one:

http://social.biowar.../index/13566905

#7181
The Heretic of Time

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BlazingZephyr wrote...

Schachmatt wrote...

Has this been discussed before?


That's... interesting.

And, from what I've seen, the kid is the second to get shot down, so why the scream when the first goes?


There is no scream. You guys are hearing/seeing things again that aren't there. All I hear is a high-pitched noise that is more similar to a bypassing ship or something like that.


Honestly, there is no scream. You guys are deluding yourself once again.

#7182
The Heretic of Time

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Arian Dynas wrote...

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.


How is it the ONLY sound playing at the time? It's not.


I hear:

- a ship starting up
- a beam charging up
- a shooting beam
- explosions
- high-pitched noise, that sounds more like a ship than a scream
- more explosions
- falling rubble

Modifié par Heretic_Hanar, 08 août 2012 - 11:28 .


#7183
Dam0299

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Hanar, You seem to be living under the delusion that you are capable of changing our way of thinking. Prehaps you should just give up? :P.

#7184
The Heretic of Time

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Dam0299 wrote...

Hanar, You seem to be living under the delusion that you are capable of changing our way of thinking. Prehaps you should just give up? :P.


I know I won't change your way of thinking no matter how has I try to show you how badly you guys are grasping at straws. It's still fun to point out how you guys are deluding yourself and how you're seeing and hearing stuff that isn't there. 

I find it completely hilarious how hard you guys are trying to convince yourself the IT is real, trying to desperatly link every tiny little poop or fart to the allmighty IT.


"OMG I hear a high-pitched noise! OMG must be kid screaming! OMG could it be a clue for indoctrination? OMG OMG OMG!"

Modifié par Heretic_Hanar, 08 août 2012 - 11:32 .


#7185
MegumiAzusa

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Heretic_Hanar wrote...

Arian Dynas wrote...

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.


How is it the ONLY sound playing at the time? It's not.


I hear:

- a ship starting up
- a beam charging up
- a shooting beam
- explosions
- high-pitched noise, that sounds more like a ship than a scream
- more explosions
- falling rubble

You never played Alice, did you?
It's pretty much the same sound when she goes into her "rage" mode.

#7186
Rifneno

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BlazingZephyr wrote...

A very valid point.

What's sad is that there is all of this stuff that points to IT, but I seriously doubt any of it was intended. It may have been a previous idea, but it was probably not the intended result. I just hope Mac'n'friends would see how easy it could be to make these retarded endings a hundred times more logical with a simple twist and possible cliffhanger.

Leviathan is my last hope for this franchise. It has so much potential and I'd hate to see it squandered, like the Extended Cut's was. I'd love to see just ONE clear FACT pointing to indoctrination. I'm so sick of interpretation and speculation. If they just added one thing to give me hope, I might keep the faith long enough to see all of the DLC in hopes of witnessing ME3's redemption.

[solemn annoyed vent/]


IT has plenty of facts. The clearest IMO is the "TIM" eyes Shepard gets if he picks control or synthesis. TIM got those eyes from an artifact called the Arca Monolith which was hyper-indoctrinating everyone that came in contact with it. The Arca Monolith is the only known source of those eye modifications and it was beyond a shadow of a doubt a device that enslaved people into Reaper control. Literalists grasp at straws and claim that the process for conversion into taking the Catalyst's place just happens to involve the exact same process as enslaving the organic. Starbinger himself even claims that your corporeal form will be destroyed. That means Shepard's physical body will be destroyed utterly. Why make these modifications if it's just going to be dust in a moment? And are we to believe that not only does taking the Catalyst's place involve that same process, but whatever the hell synthesis is does too?! No. There's only one logical explanation for the eyes. Control and synthesis are Shepard being tricked into indoctrination.

I'm not gushing with faith that Bioware plans to reveal IT in the forseeable future, if at all. Remember when they tweeted "How long did it take to find out Deckard was a replicant?" It took twenty frickin' years. I am, however, quite sure that IT was intentional. There's simply too many things pointing to it. Some are weak, some are strong. But there's too many, especially of the strong ones, for it to be by accident.

MaximizedAction wrote...

But never ever did I come to the conclusion that the kid in the beginning was actually real. If Bioware didn't want hat to be ambiguous they wouldn't have made the vent scene look the way it did, it's how to hint and portray a non-real character 101.


Exactly. And it was obvious long before we saw the ending. When we got the demo and the only thing we knew of the game was Vancouver, the forum was full of "that kid's not real" posts. That's very telling. As is the fact that they left everything that made people question it. If he was ever supposed to be real, why wouldn't they do something, even something minor, to indicate that he's real?

Shut up, hanar.

#7187
TSA_383

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RiouHotaru wrote...

And besides, since when does making any of the decisions have anything to do with trusting the Catalyst?

He's a proxy designed to tell you what your options are. He's not making a sales pitc-

Oh right, I forgot, me and Taboo are in the minority who don't actually think "Catalyst-As-Antagonist".


<_<

#7188
The Heretic of Time

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MegumiAzusa wrote...

Heretic_Hanar wrote...

Arian Dynas wrote...

The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.


How is it the ONLY sound playing at the time? It's not.


I hear:

- a ship starting up
- a beam charging up
- a shooting beam
- explosions
- high-pitched noise, that sounds more like a ship than a scream
- more explosions
- falling rubble

You never played Alice, did you?
It's pretty much the same sound when she goes into her "rage" mode.


You mean American McGee's Alice? Yes I have played that and no this sound is not the same at all.

#7189
Rifneno

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TSA_383 wrote...

 

RiouHotaru wrote...

And besides, since when does making any of the decisions have anything to do with trusting the Catalyst?

He's a proxy designed to tell you what your options are. He's not making a sales pitc-

Oh right, I forgot, me and Taboo are in the minority who don't actually think "Catalyst-As-Antagonist".


<_<


Hehe.  Reminds me of the fools who get sucked in by the Qunari drivel over on the Dragon Age side.  Totalitarians into everything from terrorism to slavery, even wielding that series' version of indoctrination (though it's not nearly as powerful as the Reapers' version).  Their people aren't allowed so much as names, let alone the right to choose their own mates or jobs.  And some of the most naive souls I've ever seen actually think they're a good option because they've eliminated poverty (communist style, of course) and racism (even though people who don't follow their sick "religion" are useful only as targets, that's somehow not as bad).

Truly is amazing the idiocy that people will believe.

#7190
The Heretic of Time

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Rifneno wrote...

Shut up, hanar.


No, I won't shut up just because you don't like what I have to say. FU.

#7191
Lyria

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Catalyst is more of a plot device than an antagonist. It would be the antagonist if it was used earlier in the game(series) and if it's motives,needs,wants were made clear and we could see the progression. As is, it is a failure.

#7192
Lyria

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Heretic_Hanar wrote...

Rifneno wrote...

Shut up, hanar.


No, I won't shut up just because you don't like what I have to say. FUS RO DAH!


Fixed that for you. Posted Image

#7193
RavenEyry

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Heretic_Hanar wrote...

Honestly, there is no scream. You guys are deluding yourself once again.

Just because it doesn't sound like that to you doesn't mean it isn't. You do realize your every word isn't the gospel truth right?

#7194
The Heretic of Time

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protognosis wrote...

Catalyst is more of a plot device than an antagonist. It would be the antagonist if it was used earlier in the game(series) and if it's motives,needs,wants were made clear and we could see the progression. As is, it is a failure.


This.

Also, in the leaked script, the Catalyst (I believe he was called the Guardian back in the first leaked script) was presented in a much friendlier way. He acted much more friendly and mature to Shepard, with likes like: "Come, take my hand, there is much I have to show you". Actually, when I was reading that script, I pictured the Catalyst as a woman, more similar to Avina or something, I guess because of the "come, take my hand" line.

I wonder why BioWare turned the Catalyst in a snotty little kid who isn't nearly as friendly in the final game. A mature woman Catalyst would have been a lot less annoying and silly.

#7195
Rifneno

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Heretic_Hanar wrote...

protognosis wrote...

Catalyst is more of a plot device than an antagonist. It would be the antagonist if it was used earlier in the game(series) and if it's motives,needs,wants were made clear and we could see the progression. As is, it is a failure.


This.

Also, in the leaked script, the Catalyst (I believe he was called the Guardian back in the first leaked script) was presented in a much friendlier way. He acted much more friendly and mature to Shepard, with likes like: "Come, take my hand, there is much I have to show you". Actually, when I was reading that script, I pictured the Catalyst as a woman, more similar to Avina or something, I guess because of the "come, take my hand" line.

I wonder why BioWare turned the Catalyst in a snotty little kid who isn't nearly as friendly in the final game. A mature woman Catalyst would have been a lot less annoying and silly.


...  I know this gets said a lot on the internet, but you really need to get laid.

#7196
The Heretic of Time

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Rifneno wrote...

Heretic_Hanar wrote...

protognosis wrote...

Catalyst is more of a plot device than an antagonist. It would be the antagonist if it was used earlier in the game(series) and if it's motives,needs,wants were made clear and we could see the progression. As is, it is a failure.


This.

Also, in the leaked script, the Catalyst (I believe he was called the Guardian back in the first leaked script) was presented in a much friendlier way. He acted much more friendly and mature to Shepard, with likes like: "Come, take my hand, there is much I have to show you". Actually, when I was reading that script, I pictured the Catalyst as a woman, more similar to Avina or something, I guess because of the "come, take my hand" line.

I wonder why BioWare turned the Catalyst in a snotty little kid who isn't nearly as friendly in the final game. A mature woman Catalyst would have been a lot less annoying and silly.


...  I know this gets said a lot on the internet, but you really need to get laid.


I have a girlfriend, so getting laid is no problem for me.

Anything more to say to me? Or are you done now?

#7197
KneeTheCap

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Guys, can you just...you know, cool down?

#7198
Lyria

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Heretic_Hanar wrote...

protognosis wrote...

Catalyst is more of a plot device than an antagonist. It would be the antagonist if it was used earlier in the game(series) and if it's motives,needs,wants were made clear and we could see the progression. As is, it is a failure.


This.

Also, in the leaked script, the Catalyst (I believe he was called the Guardian back in the first leaked script) was presented in a much friendlier way. He acted much more friendly and mature to Shepard, with likes like: "Come, take my hand, there is much I have to show you". Actually, when I was reading that script, I pictured the Catalyst as a woman, more similar to Avina or something, I guess because of the "come, take my hand" line.

I wonder why BioWare turned the Catalyst in a snotty little kid who isn't nearly as friendly in the final game. A mature woman Catalyst would have been a lot less annoying and silly.


I thought it was an Avina type AI when I read the leaked script also. The Guardian became the Catalyst when someone decided that some albumn involving starchild symbolism was just too cool not to use it. There was a whole series of posts about it in the Mark I thread.

#7199
The Heretic of Time

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protognosis wrote...

I thought it was an Avina type AI when I read the leaked script also. The Guardian became the Catalyst when someone decided that some albumn involving starchild symbolism was just too cool not to use it. There was a whole series of posts about it in the Mark I thread.


Are you talking about the album from the band Wintersun now? This? Yeah I remember that being posted on BSN all over the place.

I don't think anyone at BioWare listens to heavy metal, nor do I think BioWare got their idea for Catalyst kid from that song, but there are hilarious similarities between that song and the Catalyst kid indeed.

Modifié par Heretic_Hanar, 08 août 2012 - 12:35 .


#7200
Lyria

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Rif & Hanar y'all need to chill the f*** out.

Also, Avina AI catalyst would've provided Amazing synergy with the series. The first real info dump Shepard receives was from Avina...the last info dump Shepard encounters is the Catalyst. It would've also been amusing if Avina was the Catalyst. :D