What is IT’s best piece of evidence?
The utter improbability that Bioware would write such an awesome, deep game with such great lore and characters, then apparently forget all of those characters, break the lore, and release a generally unsatisfying end the their awesome trilogy. The end of ME3 is arguably the most important part of the series. But then, after that, release more awesomely written DLC. How could they be awesome, screw up very badly, then be awesome again? Doesn't make any sense! So my biggest piece of IT evidence is BW screwing up that badly, because it simply makes less sense than the endings!
Basically if the literal endings are true (regardless of breaking themes and lore) it means Shepard and all of Shepard's friends and allies are just stubborn idiots. They should have listened to the antagonists (Saren, TIM, Reapers) the whole time. Instead they're just soldiers only able to look at the world down the barrel of a gun. That would not only make no sense at all from a writing perspective, but it would be totally, totally lame.
I also want someone to ask why the apparent moral of the story was something like this:
“The villains were right all along; the hero and associates were just too stubborn to realize it. Also, free will sucks, and gets everyone killed. Better to force something on everything in the galaxy."
Here's how I see it: Whether intentionally or not, BW has in fact indoctrinated much of the playerbase. The fun thing about that is you can't really argue it, because said portion of the playerbase aligned themselves with the reapers willingly. If BW didn't intend this, they indoctrinated themselves, much like what the reapers may have done.
Modifié par BansheeOwnage, 24 décembre 2012 - 03:45 .