Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#74501
Posté 29 décembre 2012 - 07:25
#74502
Posté 29 décembre 2012 - 07:27
#74503
Posté 29 décembre 2012 - 07:39
D.Sharrah wrote...
If you want proof that IT is real...just look at the fact that Evil Chris hasn't killed this thread yet...
It's a fake. No it's real!
#74504
Posté 29 décembre 2012 - 07:44
Dwailing wrote...
D.Sharrah wrote...
If you want proof that IT is real...just look at the fact that Evil Chris hasn't killed this thread yet...
It's a fake. No it's real!
I....I can't....I now have to watch the full video again!
#74505
Posté 29 décembre 2012 - 07:46
#74506
Posté 29 décembre 2012 - 07:48
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying its hand at making a CoD set piece, or there's something else going on.
Modifié par Dwailing, 29 décembre 2012 - 07:49 .
#74507
Posté 29 décembre 2012 - 07:50
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
#74508
Posté 29 décembre 2012 - 07:52
401 Kill wrote...
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
Well, I heard Blops2 actually had a decent story and it sold like hotcakes, so...
#74509
Posté 29 décembre 2012 - 07:52
401 Kill wrote...
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
i like COD (yes yes I know) but I bought ME because I like RPGs so I expect it to be different in quality. Why I love the critical analysis of ME games. Did you know there's someone out there speculating on COD zombie music. I say he needs to play ME
#74510
Posté 29 décembre 2012 - 07:54
CmdrShep80 wrote...
Well it's finally done. Excuse my speculative madness due to being in the middle of a big ball of reapers. Beam run. I educate you all on intentional use.
Well, to be frank; By not playing-the-game-as-intended (allowing the presented situation to stress you out), you are simply seeing the underlying scripting of the scene, so much more clearly. You have found this little spot, to stand on, that is not encompassed by the big invisible cube, that will spawn endless new cannon fodder, as long as you stand within it. Stepping across another checkpoint triggers the sallying- and destruction of the tanks, and so on.
It is designed- and set up to give a false sense of danger - a very common trick.
This is all perfectly normal game wiring.
The reason the bushes push up from the grund that way, is likely as a transition effect - it looks better than just popping- or fading them in, making it appear like you walk- and come to see over a hill, or just a piece of rubble, and see them appear behind it.
I'll give you, however, that they do not seem plentyful enough to need being suppressed in rendering, even given how large and open the view is; The entire scene doesn't look like it could contain enough polygons in total, to bog down the machine it runs on. (...he said, not knowing exactly how limiting X-box hardware is..)
What you may be more justified in taking away from the whole thing, is how only Shepard seem to enjoy the "carefully" approaching lazor, welding the ground (Both from Harbinger and the Rannoch Reaper), whereas other marks are unceremoneously zapped with a single, blink-of-an-eye, precision "pft".
Modifié par jojon2se, 29 décembre 2012 - 08:00 .
#74511
Posté 29 décembre 2012 - 08:00
COD is actually kinda fun. It's idiotic, unrealistic, and it's story tends to be like something you'd expect in a propaganda movie, but the MP is pretty nice. I prefer Battlefield though.401 Kill wrote...
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
Just because ME3 is a story-driven RPG doesn't stop EA from streamlining it in order to get casual gamers invested in it. It's not absolutely the COD fans that that they're targeting, but it's more the casual gamers, I think. Those are not the same thing. Mass Effect is after all a big name inside the videogaming industry, and simplifying it as much as possible gets more players to play it. The fans of the series will buy the game anyway, no matter what, so why not make a little extra profit by dumbing it down?
#74512
Posté 29 décembre 2012 - 08:02
estebanus wrote...
COD is actually kinda fun. It's idiotic, unrealistic, and it's story tends to be like something you'd expect in a propaganda movie, but the MP is pretty nice. I prefer Battlefield though.401 Kill wrote...
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
Just because ME3 is a story-driven RPG doesn't stop EA from streamlining it in order to get casual gamers invested in it. It's not absolutely the COD fans that that they're targeting, but it's more the casual gamers, I think. Those are not the same thing. Mass Effect is after all a big name inside the videogaming industry, and simplifying it as much as possible gets more players to play it. The fans of the series will buy the game anyway, no matter what, so why not make a little extra profit by dumbing it down?
Of course, if IT is right, they actually didn't dumb it down. Not where it counts, anyway. You know, that might be the biggest reason I want IT to be true. Because it would show everyone who keeps saying that BioWare is selling out and dumbing down that they refuse to do that.
Edit: Oh, and part of that showing would be us rubbing it in the faces of every jerk Literalist who ever came to our thread. To paraphrase Jona Sederis, "When we get out of here, heads will role."
Modifié par Dwailing, 29 décembre 2012 - 08:04 .
#74513
Posté 29 décembre 2012 - 08:03
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
#74514
Posté 29 décembre 2012 - 08:07
jojon2se wrote...
Well, to be frank; By not playing-the-game-as-intended (allowing the presented situation to stress you out), you are simply seeing the underlying scripting of the scene, so much more clearly. You have found this little spot, to stand on, that is not encompassed by the big invisible cube, that will spawn endless new cannon fodder, as long as you stand within it. Stepping across another checkpoint triggers the sallying- and destruction of the tanks, and so on.CmdrShep80 wrote...
Well it's finally done. Excuse my speculative madness due to being in the middle of a big ball of reapers. Beam run. I educate you all on intentional use.
It is designed- and set up to give a false sense of danger - a very common trick.
This is all perfectly normal game wiring.
The reason the bushes push up from the grund that way, is likely as a transition effect - it looks better than just popping- or fading them in, making it appear like you walk- and come to see over a hill, or just a piece of rubble, and see them appear behind it.
I'll give you, however, that they do not seem plentyful enough to need being suppressed in rendering, even given how large and open the view is; The entire scene doesn't look like it could contain enough polygons in total, to bog down the machine it runs on. (...he said, not knowing exactly how limiting X-box hardware is..)
What you may be more justified in taking away from the whole thing, is how only Shepard seem to enjoy the "carefully" approaching lazor, welding the ground (Both from Harbinger and the Rannoch Reaper), whereas other marks are unceremoneously zapped with a single, blink-of-an-eye, precision "pft".
by the way I play ME on the PC in case that matters. I did have fun just standing there. I also found out the missile battery you can do the same thing. At a certain distance the reaper tries to kill you beyond everything after that line the reaper ignores you and continues destroying buildings. Made for killing brutes, banshees, mauraders, cannibles that much easier
#74515
Posté 29 décembre 2012 - 08:08
LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
No, I'm pretty sure it's funny.
P.S. 100 years is not "too soon."
#74516
Posté 29 décembre 2012 - 08:13
Of course they dumbed it down. Paast decisions were made largely irrelevant, probably to make newcomers not feel like they missed something big. The dialogue wheel (which was one of the things I liked most about the earlier games) was demoted to mostly only have 2 choices. The entire crucible plot is just retarded, as are the reapers' new tactics. "Herp derp, let's not stick to our earlier tactics of simply immediately invading the citadel, shut down the relays, and go on from there derp! No, let's invade Earth first to have Shepard feel some angst about some dead child derp!" Almost all sidequests consist of fetch quests, and those that don't is simply Shepard playing through some MP map. There is so much autodialogue in the game that it makes me feel like Shepard isn't even my character anymore.Dwailing wrote...
estebanus wrote...
COD is actually kinda fun. It's idiotic, unrealistic, and it's story tends to be like something you'd expect in a propaganda movie, but the MP is pretty nice. I prefer Battlefield though.401 Kill wrote...
They should stop catering to those COD fans. First of all it is a story driven RPG so they wouldn't be even interested.Dwailing wrote...
CmdrShep80 wrote...
So for those who watched and braved my madness what did you think on the beam run issue?
Well, either BioWare was trying their hand at making a CoD set piece, or there's something else going on.
Just because ME3 is a story-driven RPG doesn't stop EA from streamlining it in order to get casual gamers invested in it. It's not absolutely the COD fans that that they're targeting, but it's more the casual gamers, I think. Those are not the same thing. Mass Effect is after all a big name inside the videogaming industry, and simplifying it as much as possible gets more players to play it. The fans of the series will buy the game anyway, no matter what, so why not make a little extra profit by dumbing it down?
Of course, if IT is right, they actually didn't dumb it down. Not where it counts, anyway. You know, that might be the biggest reason I want IT to be true. Because it would show everyone who keeps saying that BioWare is selling out and dumbing down that they refuse to do that.
Edit: Oh, and part of that showing would be us rubbing it in the faces of every jerk Literalist who ever came to our thread. To paraphrase Jona Sederis, "When we get out of here, heads will role."
That's strictly my opinion, though.
Modifié par estebanus, 29 décembre 2012 - 08:18 .
#74517
Posté 29 décembre 2012 - 08:14
Well Im sorry that I don't find humor from terrible events, no matter how much time has passed. What's next: The attack on Pearl Harbor to symbolize suprises?
#74518
Posté 29 décembre 2012 - 08:14
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
#74519
Posté 29 décembre 2012 - 08:16
estebanus wrote...
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
Even so some do (well I doubt many get uncomfortable around germans) and that should be respected.
#74520
Posté 29 décembre 2012 - 08:17
Raistlin Majare 1992 wrote...
estebanus wrote...
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
Even so some do (well I doubt many get uncomfortable around germans) and that should be respected.
Yeah, WWII jokes aren't funny. My grandfather died in a concentration camp. It was terrible. He fell out of the guard tower and broke his neck.
...
I should go.
#74521
Posté 29 décembre 2012 - 08:18
Another thing I noticed about the beam run is that the water appears to be going uphill. While water can do this if the conditions are right, those conditions do not exist in the proximity of that conduit.
#74522
Posté 29 décembre 2012 - 08:19
Rifneno wrote...
Raistlin Majare 1992 wrote...
estebanus wrote...
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
Even so some do (well I doubt many get uncomfortable around germans) and that should be respected.
Yeah, WWII jokes aren't funny. My grandfather died in a concentration camp. It was terrible. He fell out of the guard tower and broke his neck.
...
I should go.
My great-grandfather was a danish resistance member who got caught after having sabotaged a railroad.
#74523
Posté 29 décembre 2012 - 08:19
Rifneno wrote...
Raistlin Majare 1992 wrote...
estebanus wrote...
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
Even so some do (well I doubt many get uncomfortable around germans) and that should be respected.
Yeah, WWII jokes aren't funny. My grandfather died in a concentration camp. It was terrible. He fell out of the guard tower and broke his neck.
...
I should go.
Oh God, I shouldn't be laughing, but I am.
Modifié par Dwailing, 29 décembre 2012 - 08:21 .
#74524
Posté 29 décembre 2012 - 08:21
No, I really don't think it should. What happened then is in the past. The current generation of germans have nothing whasoever to do with the 2nd world war, and claiming that all germans today should feel bad for something they had nothing to do with is not right. The people who did have something to do with it are almost all dead now.Raistlin Majare 1992 wrote...
estebanus wrote...
My great-grandfather was executed by the germans, yet I don't feel bad about making n@zi jokes, and I don't feel uncomfortable around germans.LDS Darth Revan wrote...
@The Titanic=ME3 picture
Not funny guys. Several hundred people, including some of my ancestors, died in that tregedy. >=^(
Even so some do (well I doubt many get uncomfortable around germans) and that should be respected.
Top!
Modifié par estebanus, 29 décembre 2012 - 08:21 .
#74525
Posté 29 décembre 2012 - 08:24




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