I still can't understand how some people think that control or synthesis can be viable choices, and even less how could some think that you could work with TIM in ME3.
If you destroy the collector base(paragon), your squad says this:
As a Renegade, I always hated this. During the actual mission, when you make the actual choice, some of the squadmembers are pro keeping the Collector base (Legion and a few others, can't exactly remember who). Yet when you keep the base and get back on the Normandy, every squad member all of the sudden seems to be against your decision! DAFUQ? I really hate that.
By the way TJBartlemus, I gave your Waking NIghtmare Theory some consideration and I think it makes more sense than the classic vanilla version of the Indoctrination Theory.
Not that I believe in any of the theories. I accept the endings for what they are (call me a literalist, I don't care). I just wanted to say that from the available theories, yours seems the to be the one that is the least far-fetched.
Thanks! I appreciate that you at least considered it.
On an IT related post, estebanus and I are going on solutions to the Reaper threat using the Crucible. (not the ones already but a new one that could make conventional victory possible) Here was estebanus's idea. I say it wouldn't work but I wanted your guys opinions/ideas on it.
"Basically, the crucible scrambles the reapers' IFFs and cuts off their long-range communication. This would mean that the reapers's ground forces would be neutralized and they wouldn't be able to see the difference between friend and foe, meaning they'd end up attacking each other. This would make a conventional victory possible, since the reapers would be so disorganized and weakened from killing each other, that the fleets actually are strong enough to kill the reapers."
This part of it I agree could work. The next however I believe wouldn't make it be anywhere effective.
" it is only effective within a very small radius, which means it must be brought near the reapers for it to amplify its signals."
What about the reapers mentally? Remember each reaper is a nation and has millions/billions of minds in goo form, maybe if those minds suddenly gain individuality, that might mess with the reapers... it'd be as if every neuron in a human brain suddenly declares independence from the rest of the body, the body would not be able to function, could the same happen to reapers? Could the crucible do that?
I probably hate it for different reasons than you do though.
"Limitations. Without limitations, culture stagnates." Just my two and a half cents.
This. And the fact that Sythesis relies on a lot of headcanon in order for it to make sense (and even with whole essays of headcanon, synthesis and how it works still doesn't make sense to me). And the fact that synthesis feels like a cheap and easy way out. It's much cooler and much more awesome if we'd manage to reach synthesis on our own terms through our own hard work, not by a simple press of a button on the Crucible (or a leap of faith in a beam, whatever).
The godchild claims synthesis is inevitable, making choosing it just a waste of your choice.
I still can't understand how some people think that control or synthesis can be viable choices, and even less how could some think that you could work with TIM in ME3.
If you destroy the collector base(paragon), your squad says this:
As a Renegade, I always hated this. During the actual mission, when you make the actual choice, some of the squadmembers are pro keeping the Collector base (Legion and a few others, can't exactly remember who). Yet when you keep the base and get back on the Normandy, every squad member all of the sudden seems to be against your decision! DAFUQ? I really hate that.
Um it's funny how Legion says " You should make your own future" if you kept the Collector base.
On an IT related post, estebanus and I are going on solutions to the Reaper threat using the Crucible. (not the ones already but a new one that could make conventional victory possible) Here was estebanus's idea. I say it wouldn't work but I wanted your guys opinions/ideas on it.
"Basically, the crucible scrambles the reapers' IFFs and cuts off their long-range communication. This would mean that the reapers's ground forces would be neutralized and they wouldn't be able to see the difference between friend and foe, meaning they'd end up attacking each other. This would make a conventional victory possible, since the reapers would be so disorganized and weakened from killing each other, that the fleets actually are strong enough to kill the reapers."
This part of it I agree could work. The next however I believe wouldn't make it be anywhere effective.
" it is only effective within a very small radius, which means it must be brought near the reapers for it to amplify its signals."
What about the reapers mentally? Remember each reaper is a nation and has millions/billions of minds in goo form, maybe if those minds suddenly gain individuality, that might mess with the reapers... it'd be as if every neuron in a human brain suddenly declares independence from the rest of the body, the body would not be able to function, could the same happen to reapers? Could the crucible do that?
Also, that's their ground troups, but what about the capital ships? Cutting long range comm isn't going to make the ships destroy eachother. Otherwise the term 'long range communication' doesn't really fit here. In my head long range comm means comm over lightyears, maybe even QEC.
What about the reapers mentally? Remember each reaper is a nation and has millions/billions of minds in goo form, maybe if those minds suddenly gain individuality, that might mess with the reapers... it'd be as if every neuron in a human brain suddenly declares independence from the rest of the body, the body would not be able to function, could the same happen to reapers? Could the crucible do that?
Too many unknowns...we don't even know how that functions so easily in Reapers yet. My goal for a solution to the end is have something affect something in a way we know would work. (Also helps to know how the affected thing works in the first place too...)
These forums are bizarre. A thousand threads of people complaining that Bioware make content that "doesn't make sense" and then... this: http://social.biowar.../index/12970501
Euhm it's pretty obvious that the thread is satire. It's a joke thread.
Yeah, kinda like the IXT thread.
Oh and Hanar, I watched that video you posted the other day, and I actually enjoyed it. Thanks.
You're welcome. Glad you liked it. The video truly is a labour of love. I didn't create it though, but I know the guy who did spent 5 years of his life on it. I really like the visuals and style of it, the symbolism too.
It reminds me of another video I saw some time ago that was made by a college student. That one was really great. I shed tears.
Basically, it's a cartoon about a girl who likes painting, so she decides to make a big mural of dragons, elves, etc. So what happens after she finishes it is that she drops a bucket of pain on the painting, and it covers the entire left wing of a baby dragon, and she thinks it's ruined. Suddenly, the painting becomes alive and the girl is sucked into this fantasy world, where she becomes friends with this dragon, and she tries to help its disability, which is its lack of a left wing. However, just before the dragon manages to fly without a left wing, the girl is sucked out of the dream into real life. The dragon never learned flying.
If you're talking about the one I showed a while back, Crayon Dragon, it's that the artist was sent to paint over an old mural, disappointed by painting over something considerably nicer than what she was hired to make, and she leaves at the behest of her dragon friend, after which she remakes the original mural and chooses to include her friend, flying among his family, with both wings shown clearly. So happy ending all around.
I thought it was an Avina type AI when I read the leaked script also. The Guardian became the Catalyst when someone decided that some albumn involving starchild symbolism was just too cool not to use it. There was a whole series of posts about it in the Mark I thread.
Are you talking about the album from the band Wintersun now? This? Yeah I remember that being posted on BSN all over the place.
I don't think anyone at BioWare listens to heavy metal, nor do I think BioWare got their idea for Catalyst kid from that song, but there are hilarious similarities between that song and the Catalyst kid indeed.
Really?
What’s a geeky thing about you? MG: Besides living and breathing video games since I was a kid? I have a thing for German power metal bands. Blind Guardian are my idols.
The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.
It's also interesting to note when with music on how it's nearly perfectly aligned with it. It has about the same volume and is nearly at the exact same time of another sound, but overlays it. Which is the reason you don't notice it at first.
I thought it was an Avina type AI when I read the leaked script also. The Guardian became the Catalyst when someone decided that some albumn involving starchild symbolism was just too cool not to use it. There was a whole series of posts about it in the Mark I thread.
Are you talking about the album from the band Wintersun now? This? Yeah I remember that being posted on BSN all over the place.
I don't think anyone at BioWare listens to heavy metal, nor do I think BioWare got their idea for Catalyst kid from that song, but there are hilarious similarities between that song and the Catalyst kid indeed.
Really?
What’s a geeky thing about you? MG: Besides living and breathing video games since I was a kid? I have a thing for German power metal bands. Blind Guardian are my idols.
Well, Wintersun isn't a German band and it isn't power metal either. Wintersun is from Finland and it's a folk metal band mixed with melodic death metal.
The only thing that is not, is ambient noise. Which, seeing as it is explicitly singled out by the sound track, being the ONLY SOUND playing at the time, other than the music, is CLEARLY not ambient noise.
It's also interesting to note when with music on how it's nearly perfectly aligned with it. It has about the same volume and is nearly at the exact same time of another sound, but overlays it. Which is the reason you don't notice it at first.
Exactly. /Anderson
Actually you can first hear a scream that is overlayed by the music, which then changes into the screech.
On an IT related post, estebanus and I are going on solutions to the Reaper threat using the Crucible. (not the ones already but a new one that could make conventional victory possible) Here was estebanus's idea. I say it wouldn't work but I wanted your guys opinions/ideas on it.
"Basically, the crucible scrambles the reapers' IFFs and cuts off their long-range communication. This would mean that the reapers's ground forces would be neutralized and they wouldn't be able to see the difference between friend and foe, meaning they'd end up attacking each other. This would make a conventional victory possible, since the reapers would be so disorganized and weakened from killing each other, that the fleets actually are strong enough to kill the reapers."
This part of it I agree could work. The next however I believe wouldn't make it be anywhere effective.
" it is only effective within a very small radius, which means it must be brought near the reapers for it to amplify its signals."
What about the reapers mentally? Remember each reaper is a nation and has millions/billions of minds in goo form, maybe if those minds suddenly gain individuality, that might mess with the reapers... it'd be as if every neuron in a human brain suddenly declares independence from the rest of the body, the body would not be able to function, could the same happen to reapers? Could the crucible do that?
Also, that's their ground troups, but what about the capital ships? Cutting long range comm isn't going to make the ships destroy eachother. Otherwise the term 'long range communication' doesn't really fit here. In my head long range comm means comm over lightyears, maybe even QEC.
I believe it was for everything. Capital ships and ground troops. I am also led to believe it knocked out all reaper communication, at least for a while. My point was that it would be ineffective cause to affect anything the Reapers would have to be in the same system as it. So all they had to do is go somewhere else.
Oh and Hanar, I watched that video you posted the other day, and I actually enjoyed it. Thanks.
You're welcome. Glad you liked it. The video truly is a labour of love. I didn't create it though, but I know the guy who did spent 5 years of his life on it. I really like the visuals and style of it, the symbolism too.
It reminds me of another video I saw some time ago that was made by a college student. That one was really great. I shed tears.
Basically, it's a cartoon about a girl who likes painting, so she decides to make a big mural of dragons, elves, etc. So what happens after she finishes it is that she drops a bucket of pain on the painting, and it covers the entire left wing of a baby dragon, and she thinks it's ruined. Suddenly, the painting becomes alive and the girl is sucked into this fantasy world, where she becomes friends with this dragon, and she tries to help its disability, which is its lack of a left wing. However, just before the dragon manages to fly without a left wing, the girl is sucked out of the dream into real life. The dragon never learned flying.
If you're talking about the one I showed a while back, Crayon Dragon, it's that the artist was sent to paint over an old mural, disappointed by painting over something considerably nicer than what she was hired to make, and she leaves at the behest of her dragon friend, after which she remakes the original mural and chooses to include her friend, flying among his family, with both wings shown clearly. So happy ending all around.
Just watched it. It was a beautiful little animation. Very well done for a student!
Did you check out the animation I posted that estebanus and I talked about? This one:
I was watching the discussion and i wanted to add my 2 cents.:innocent:
Behind the proto-reaper there are lightning flashes like those during the return to the citadel (for those who say that their shepard didn't do lotsb). And also during that conversation you hear one of the reasons that make synthesis bad.
And even Miranda (the so called cerberus cheerleader) agrees that destroying the base is the right choice.
I still can't understand how some people think that control or synthesis can be viable choices, and even less how could some think that you could work with TIM in ME3.
If you destroy the collector base(paragon), your squad says this:
I like what Legion says if you keep the base: "Unity. Transcendence. Now you possess the knowledge yourselves. We hope you do not use it. Your species has much potential. You should build your own future."
In a Literal sense: Destroy - Organics and future synthetics build their own future. Control - The Shepalyst builds the galaxy's future for them, using the Reapers. Synthesis - Shepard accepts the Catalyst's ideal, "inevitable" future. Refuse - Shepard refuses to sacrifice EDI and the Geth or accept the Reapers' ideals, causing the cycle to fail. This, however, allows the next cycle to plot its own course, free from the influence of the Reapers.
I like what Legion says if you keep the base: "Unity. Transcendence. Now you possess the knowledge yourselves. We hope you do not use it. Your species has much potential. You should build your own future."
In a Literal sense: Destroy - Organics and future synthetics build their own future. Control - The Shepalyst builds the galaxy's future for them, using the Reapers. Synthesis - Shepard accepts the Catalyst's ideal, "inevitable" future. Refuse - Shepard refuses to sacrifice EDI and the Geth or accept the Reapers' ideals, causing the cycle to fail. This, however, allows the next cycle to plot its own course, free from the influence of the Reapers.
I still dont see how the refuse ending works.
That cycle acts like they never had a war with the Reapers, they just went and built the Crucible and used it during peace time.
The Reapers would be out of range of the Crucible, safely in darkspace, just biding their time while the current cycle thinks itself safe.
@ Emiya_Archer : If you really want to listen to something he likes, I would recommend Lateralus from a progressive rock band called Tool. If fact I strongly recommend it.
The hair color gives that effect, otherwise is just a young shepard. It's the same code I used from ME2 and in ME3 it had some slight difference but not much. In ME2 she was young but more mature. Guess I was lucky with the import too. However I changed hairstyle and color, based on a female and lead character from Septerra the Legacy of the Creator, that has the same fate as Shepard aka gives life to save planet and creates some kind of Utopia.
I still can't understand how some people think that control or synthesis can be viable choices, and even less how could some think that you could work with TIM in ME3.
If you destroy the collector base(paragon), your squad says this:
As a Renegade, I always hated this. During the actual mission, when you make the actual choice, some of the squadmembers are pro keeping the Collector base (Legion and a few others, can't exactly remember who). Yet when you keep the base and get back on the Normandy, every squad member all of the sudden seems to be against your decision! DAFUQ? I really hate that.
Um it's funny how Legion says " You should make your own future" if you kept the Collector base.
The hair color gives that effect, otherwise is just a young shepard.
Not just her hair colour, the colour of her armour too.
lol I respect you opinion. To me is just another option, something different, unusual and more than everything, less cannon and more "orginal" of sorts lol. Pure sci-fi. And I like blue. Love blue. Tired of the military green, urban camo sorts.
Hanar I did, but I find it funny that he says you are more like us than we thought, for paragon, and for Renegade your better of making your own future.
Increased Reaper activity in London you say? Goal seems a bit tough, challenging.. I like it. Anyway, time to get geared and take back London. Salute.
PS: the anti-synthetic rifle is pretty freakin awesome in SP. The Harrier still more practical, but that thing is like a heavy MG that shoots lightning that also hones in on a target and explodes on impact.
I thought it was an Avina type AI when I read the leaked script also. The Guardian became the Catalyst when someone decided that some albumn involving starchild symbolism was just too cool not to use it. There was a whole series of posts about it in the Mark I thread.
Are you talking about the album from the band Wintersun now? This? Yeah I remember that being posted on BSN all over the place.
I don't think anyone at BioWare listens to heavy metal, nor do I think BioWare got their idea for Catalyst kid from that song, but there are hilarious similarities between that song and the Catalyst kid indeed.
Really?
What’s a geeky thing about you? MG: Besides living and breathing video games since I was a kid? I have a thing for German power metal bands. Blind Guardian are my idols.
Well, Wintersun isn't a German band and it isn't power metal either. Wintersun is from Finland and it's a folk metal band mixed with melodic death metal.
Still a hilarious coincidence though.
I really hate going off-topic, but power metal is kinda my thing....
Melodic death / extreme power is a very thin line. Wintersun definitely leans towards the extreme power side because of the double bass drumming, lack of blast beats, musical themes, and bombastic style. It only gets called melodic death because Jarl screams sometimes.
I should also mention that iTunes seems to suggest Wintersun to fans of Blind Guardian.
On a personal note, Blind Guardian is my favorite band as well, so Mike Gamble just suddenly became 10x more awesome in my mind.