Doesn't stop it from being a bad idea. Plus, they put species into destroyers, which are destroyed frequently. Why not put them somewhere safe, like the hypothesized Evil-Citadel?MegumiAzusa wrote...
But it's already consistent. The devs said more then once that usually no Reaper is ever destroyed in a Cycle.BansheeOwnage wrote...
I don't usually preserve life by putting them into starships, but when I do, I use them as cannon fodder.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#76551
Posté 01 janvier 2013 - 11:37
#76552
Posté 01 janvier 2013 - 11:37
Yup. Agree with it.Rifneno wrote...
I'm going to stick with the good old fashioned "beyond our comprehension." The Lovecraftian Horror is part of what made this magic.
The literal origin of the Reapers is just not doing them justice and reduces them to a weird outcome of a glitch of galactic proportions.
It is nearly as stupid, as the portrayal of the Cylons in the new BSG in the movie "The Plan". It reduces a lingering menace, only using cold logic and efficiency to a bunch of inept morons with daddy issues (everyone who has seen the series and this particular movie knows what I am talking about).
#76553
Posté 01 janvier 2013 - 11:37
masster blaster wrote...
BansheeOwnage wrote...
Wow that would be a pain to fight. They're huge! But they are not 2km long. So no, we haven't fought any.Restrider wrote...
Random question that actually is interesting:
How do you think would Leviathan husks look like?
Like Sovereign Reapers?
Someone suggested that maybe the Reapers we see, are nothing more than Levi-Husks.
That's what the Citadel is for. The Citadel arms are Dragon's teeth. They were used to put the Leviathans on, and huskify them.
But if that were the case, Reaper Capital Ships would have holes in them like husks do.
#76554
Posté 01 janvier 2013 - 11:38
Maybe don't bother? If someone can't see there is awesome in-depth writing throughout the series it's probably a waste of time.masster blaster wrote...
jtav wrote...
But it is bad writing. ME3 is chock full of bad unsubtle writing. And now we're supposed to believe that a game that has never been subtle now depends on hints that it takes multiple documentaries to spell out? That they delayed paying DLC and spent money shoring up the "lies" of Synthesis and Control it instead of revealing their clever plan once the fanbase revolted? That they are continuing to lie despite the fact that the lie is costing them fans? Despite the fact that the game is very visibly rushed from Thessia on? Despite the fact that the leaked script shows no indication of IT and every indication that Synthesis was the reward for a perfect game?
How do you think I should answer this?
Modifié par BansheeOwnage, 01 janvier 2013 - 11:41 .
#76555
Posté 01 janvier 2013 - 11:39
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.nightcobra8928 wrote...
MegumiAzusa wrote...
Uhm you make a point about removing everything impossible, then go on to say Shep on the Citadel is merely improbable because of "there's a very good chance [of equipment failure]" which doesn't say it's impossible.nightcobra8928 wrote...
i'll go with the tried and true route of "When you have eliminated the impossible, whatever remains, however improbable, must be the truth"
Let's assume that shepard's breath scene is on the citadel...taking into account that shepard had no shields and armor as well being badly wounded, the blast from the citadel's explosion gives a 100% guarantee that anything alive near shepard's vicinity would be turned into a crisp, if not vaporized entirely.
If by some freak chance shepard manages to survive we have to take into account that the citadel blew up and got torn apart so there's a very good chance that whatever equipment keeps the place shepard's in breathable and pressurized condition is malfunctioning or even deactivated leaving shepard's barely alive body at the mercy of space's vaccum.
Now then let's move on to the possibility that the breath scene takes place on earth...if shepard was indeed on the citadel and then was thrown towards earth due to the explosion, then we hit the same wall as in the first point, point being that shepard has a 0% chance of survival under those conditions and the ones before mentioned like lack of any shields or armor. like we've seen in ME2, shepard *died* due to the reentry damage and in that scenario shepard had a full suit of shielded armor as well as lacked a citadel sized explosion proppeling shepard into orbit.
Then the only scenario in which the breath scene Can occur is if shepard never left earth at all.
well to me, i'm 100% certain that any electronic equipment near shepard is fried based on this picture
other people might say otherwise, though for me it's pretty clear that no type of equipment would be running after that.
#76556
Posté 01 janvier 2013 - 11:39
Rifneno wrote...
masster blaster wrote...
BansheeOwnage wrote...
Wow that would be a pain to fight. They're huge! But they are not 2km long. So no, we haven't fought any.Restrider wrote...
Random question that actually is interesting:
How do you think would Leviathan husks look like?
Like Sovereign Reapers?
Someone suggested that maybe the Reapers we see, are nothing more than Levi-Husks.
That's what the Citadel is for. The Citadel arms are Dragon's teeth. They were used to put the Leviathans on, and huskify them.
But if that were the case, Reaper Capital Ships would have holes in them like husks do.
Let's just say it's where their waste come out of.
Modifié par masster blaster, 01 janvier 2013 - 11:39 .
#76557
Posté 01 janvier 2013 - 11:40
Why are we even discussing this? Leviathans are nowhere near big enough to do that.Rifneno wrote...
masster blaster wrote...
BansheeOwnage wrote...
Wow that would be a pain to fight. They're huge! But they are not 2km long. So no, we haven't fought any.Restrider wrote...
Random question that actually is interesting:
How do you think would Leviathan husks look like?
Like Sovereign Reapers?
Someone suggested that maybe the Reapers we see, are nothing more than Levi-Husks.
That's what the Citadel is for. The Citadel arms are Dragon's teeth. They were used to put the Leviathans on, and huskify them.
But if that were the case, Reaper Capital Ships would have holes in them like husks do.
Modifié par BansheeOwnage, 01 janvier 2013 - 11:40 .
#76558
Posté 01 janvier 2013 - 11:41
100% tinfoil:DoomsdayDevice wrote...
Restrider wrote...
Random question that actually is interesting:
How do you think would Leviathan husks look like?
Like Sovereign Reapers?
Someone suggested that maybe the Reapers we see, are nothing more than Levi-Husks.
Well maybe that's what they would look like, but if the Reapers are 'just husks', they would be mindless zombies, doing Harbinger's bidding. The Reapers seem way too self-aware for that.
Although I've thought it possible for destroyers, like the Rannoch Reaper, who dies as soon as you tell him the race he was harvested from died ages ago.
What if the different Reapers formed through gooification are put into a Levi-Husk?
I know, crazy...^^
#76559
Posté 01 janvier 2013 - 11:42
MegumiAzusa wrote...
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.nightcobra8928 wrote...
MegumiAzusa wrote...
Uhm you make a point about removing everything impossible, then go on to say Shep on the Citadel is merely improbable because of "there's a very good chance [of equipment failure]" which doesn't say it's impossible.nightcobra8928 wrote...
i'll go with the tried and true route of "When you have eliminated the impossible, whatever remains, however improbable, must be the truth"
Let's assume that shepard's breath scene is on the citadel...taking into account that shepard had no shields and armor as well being badly wounded, the blast from the citadel's explosion gives a 100% guarantee that anything alive near shepard's vicinity would be turned into a crisp, if not vaporized entirely.
If by some freak chance shepard manages to survive we have to take into account that the citadel blew up and got torn apart so there's a very good chance that whatever equipment keeps the place shepard's in breathable and pressurized condition is malfunctioning or even deactivated leaving shepard's barely alive body at the mercy of space's vaccum.
Now then let's move on to the possibility that the breath scene takes place on earth...if shepard was indeed on the citadel and then was thrown towards earth due to the explosion, then we hit the same wall as in the first point, point being that shepard has a 0% chance of survival under those conditions and the ones before mentioned like lack of any shields or armor. like we've seen in ME2, shepard *died* due to the reentry damage and in that scenario shepard had a full suit of shielded armor as well as lacked a citadel sized explosion proppeling shepard into orbit.
Then the only scenario in which the breath scene Can occur is if shepard never left earth at all.
well to me, i'm 100% certain that any electronic equipment near shepard is fried based on this picture
other people might say otherwise, though for me it's pretty clear that no type of equipment would be running after that.
You forget that in Destroy technology is effected. That includes all
tech on the Citadel. sure in high ems Destroy the ships are moving,
but their engines are flickering. Also that mean the shields on the
Citadel are down, or turning on and off meaning oxygen is going out into space. I doubt they could get everything back and running on the Citadel in time.
Modifié par masster blaster, 01 janvier 2013 - 11:43 .
#76560
Posté 01 janvier 2013 - 11:42
masster blaster wrote...
Rifneno wrote...
masster blaster wrote...
BansheeOwnage wrote...
Wow that would be a pain to fight. They're huge! But they are not 2km long. So no, we haven't fought any.Restrider wrote...
Random question that actually is interesting:
How do you think would Leviathan husks look like?
Like Sovereign Reapers?
Someone suggested that maybe the Reapers we see, are nothing more than Levi-Husks.
That's what the Citadel is for. The Citadel arms are Dragon's teeth. They were used to put the Leviathans on, and huskify them.
But if that were the case, Reaper Capital Ships would have holes in them like husks do.
Let's just say it's where their waste come out of.
....
........
Ew.
#76561
Posté 01 janvier 2013 - 11:42
How should I know? Impracticality maybe. Also there is the difference between all organic life, as in every living thing and microbe and what not (which they clearly don't care about), and all organic life, as in organic life in general.BansheeOwnage wrote...
Doesn't stop it from being a bad idea. Plus, they put species into destroyers, which are destroyed frequently. Why not put them somewhere safe, like the hypothesized Evil-Citadel?MegumiAzusa wrote...
But it's already consistent. The devs said more then once that usually no Reaper is ever destroyed in a Cycle.BansheeOwnage wrote...
I don't usually preserve life by putting them into starships, but when I do, I use them as cannon fodder.
#76562
Posté 01 janvier 2013 - 11:42
Sorry, what? Elevators? I only saw 3 and who cares? How do you know it's fine? Were you there? Maybe the metal survived, but anything Shepard-like wouldn't. Don't try to make something that makes no sense make sense. That doesn't make sense!MegumiAzusa wrote...
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.
Modifié par BansheeOwnage, 01 janvier 2013 - 11:43 .
#76563
Posté 01 janvier 2013 - 11:43
Restrider wrote...
Yup. Agree with it.Rifneno wrote...
I'm going to stick with the good old fashioned "beyond our comprehension." The Lovecraftian Horror is part of what made this magic.
The literal origin of the Reapers is just not doing them justice and reduces them to a weird outcome of a glitch of galactic proportions.
QFT. The catalyst's explanation for the Reapers turns them from objects of awe into ones of pity. Poor, malfunctioning robots, caught in a logic loop.
#76564
Posté 01 janvier 2013 - 11:45
Then why bother harvesting individual species?MegumiAzusa wrote...
How should I know? Impracticality maybe. Also there is the difference between all organic life, as in every living thing and microbe and what not (which they clearly don't care about), and all organic life, as in organic life in general.BansheeOwnage wrote...
Doesn't stop it from being a bad idea. Plus, they put species into destroyers, which are destroyed frequently. Why not put them somewhere safe, like the hypothesized Evil-Citadel?MegumiAzusa wrote...
But it's already consistent. The devs said more then once that usually no Reaper is ever destroyed in a Cycle.BansheeOwnage wrote...
I don't usually preserve life by putting them into starships, but when I do, I use them as cannon fodder.
#76565
Posté 01 janvier 2013 - 11:47
BansheeOwnage wrote...
Why are we even discussing this? Leviathans are nowhere near big enough to do that.
You mean the size difference between a Reaper capital ship and a Leviathan? I'm not sure... The ones we saw were enormous but I'm not sure how big exactly. It's hard to get a measurement because we have very little point of reference. Shepard's in an atlas (I like how Shepard will recognize it as an atlas even if he's never seen an atlas because you're there before Sur'Kesh), which is about the only thing we can judge by. We can't tell exactly how far off the Leviathans are. Plus, doesn't being underwater mess with your depth perception?
... Also, the grammar **** in me has to wonder if "capital ship" is supposed to be capitalized.
#76566
Posté 01 janvier 2013 - 11:48
Eryri wrote...
Restrider wrote...
Yup. Agree with it.Rifneno wrote...
I'm going to stick with the good old fashioned "beyond our comprehension." The Lovecraftian Horror is part of what made this magic.
The literal origin of the Reapers is just not doing them justice and reduces them to a weird outcome of a glitch of galactic proportions.
QFT. The catalyst's explanation for the Reapers turns them from objects of awe into ones of pity. Poor, malfunctioning robots, caught in a logic loop.
I want a DLC where I can kill all the Reapers by tricking the Catalyst into trying to divide by zero.
#76567
Posté 01 janvier 2013 - 11:48
Hrothdane wrote...
byne wrote...
Rifneno wrote...
They didn't really unite everyone though. Especially those jackass quarians. "The Reapers are invading! This is the perfect time to start an unrelated war while everyone else is busy dealing with the threat that will destroy everything!" I didn't think it was possible for a people to be that idiotic.
Your problem there was expecting the quarians to be rational about the geth, when their entire history proves them to be incapable of doing so.
The problem is that they are acting like idiots for the very obvious reason that BioWare felt they needed to shoehorn in a geth/quarian war into the storyline of ME3.
People generally have a hard time tolerating idiocy in fiction when that idiocy is clearly just a method for the writer to make something illogical or unpredictable happen. Ebert calls it an "Idiot Plot."
Ignoring the debate if the Qurians attaking the Geth makes sense here, BUT:
Isn't it safe to assume that the Quarian/Geth war during ME3 began pre-invasion?
I am not saying the full-scale war, but the preparations like arming the fleets, improving their tech (Xen's progress on Geth technology) calling pilgrims back to the fleets, etc...
Furthermore the Quarians - as Tali stated in ME1 or 2 - are not really that interested in galactic policy and may have not been able to get the latest news due to a lack of intelligence agencies and other, to them more important stuff happening at the time.
And once something like a full-scale war has been started, it is not that easy to stop it.
In conclusion:
I do not believe that the Quarians just started to attack the Geth spontaneously, while the rest of the galaxy was under attack, but that this war had been prepared since ME2.
Don't get me wrong, I still think that attacking was a stupid and risky idea, even if there were no Reapers at all.
#76568
Posté 01 janvier 2013 - 11:49
And in the EC you can see lights on the frakked up Citadel. It's still not impossible.masster blaster wrote...
MegumiAzusa wrote...
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.nightcobra8928 wrote...
MegumiAzusa wrote...
Uhm you make a point about removing everything impossible, then go on to say Shep on the Citadel is merely improbable because of "there's a very good chance [of equipment failure]" which doesn't say it's impossible.nightcobra8928 wrote...
i'll go with the tried and true route of "When you have eliminated the impossible, whatever remains, however improbable, must be the truth"
Let's assume that shepard's breath scene is on the citadel...taking into account that shepard had no shields and armor as well being badly wounded, the blast from the citadel's explosion gives a 100% guarantee that anything alive near shepard's vicinity would be turned into a crisp, if not vaporized entirely.
If by some freak chance shepard manages to survive we have to take into account that the citadel blew up and got torn apart so there's a very good chance that whatever equipment keeps the place shepard's in breathable and pressurized condition is malfunctioning or even deactivated leaving shepard's barely alive body at the mercy of space's vaccum.
Now then let's move on to the possibility that the breath scene takes place on earth...if shepard was indeed on the citadel and then was thrown towards earth due to the explosion, then we hit the same wall as in the first point, point being that shepard has a 0% chance of survival under those conditions and the ones before mentioned like lack of any shields or armor. like we've seen in ME2, shepard *died* due to the reentry damage and in that scenario shepard had a full suit of shielded armor as well as lacked a citadel sized explosion proppeling shepard into orbit.
Then the only scenario in which the breath scene Can occur is if shepard never left earth at all.
well to me, i'm 100% certain that any electronic equipment near shepard is fried based on this picture
other people might say otherwise, though for me it's pretty clear that no type of equipment would be running after that.
You forget that in Destroy technology is effected. That includes all
tech on the Citadel. sure in high ems Destroy the ships are moving,
but their engines are flickering. Also that mean the shields on the
Citadel are down, or turning on and off meaning oxygen is going out into space. I doubt they could get everything back and running on the Citadel in time.
#76569
Posté 01 janvier 2013 - 11:50
#76570
Posté 01 janvier 2013 - 11:50
masster blaster wrote...
DoomsdayDevice wrote...
masster, I can't help but notice your spelling, grammar and formatting have improved considerably.
Is that really you?
Yes it's me, and are you DD?
Of course!
Was there ever any doubt?
#76571
Posté 01 janvier 2013 - 11:51
I'm not saying I know this to be true, but that it is possible.BansheeOwnage wrote...
Sorry, what? Elevators? I only saw 3 and who cares? How do you know it's fine? Were you there? Maybe the metal survived, but anything Shepard-like wouldn't. Don't try to make something that makes no sense make sense. That doesn't make sense!MegumiAzusa wrote...
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.
And yes 4 elevators, 1 for each choice, and the 1 transporting Shep up.
#76572
Posté 01 janvier 2013 - 11:51
MegumiAzusa wrote...
And in the EC you can see lights on the frakked up Citadel. It's still not impossible.masster blaster wrote...
MegumiAzusa wrote...
Thing is: the explosion is still originating from the Crucible. The other secondary explosions are originating from the Citadel. The Citadel is only damaged at the parts where the secondary explosions occurs, but everything engulfed by the one you pointed at is fine. There are at least 4 elevators in the Guardian scene.nightcobra8928 wrote...
MegumiAzusa wrote...
Uhm you make a point about removing everything impossible, then go on to say Shep on the Citadel is merely improbable because of "there's a very good chance [of equipment failure]" which doesn't say it's impossible.nightcobra8928 wrote...
i'll go with the tried and true route of "When you have eliminated the impossible, whatever remains, however improbable, must be the truth"
Let's assume that shepard's breath scene is on the citadel...taking into account that shepard had no shields and armor as well being badly wounded, the blast from the citadel's explosion gives a 100% guarantee that anything alive near shepard's vicinity would be turned into a crisp, if not vaporized entirely.
If by some freak chance shepard manages to survive we have to take into account that the citadel blew up and got torn apart so there's a very good chance that whatever equipment keeps the place shepard's in breathable and pressurized condition is malfunctioning or even deactivated leaving shepard's barely alive body at the mercy of space's vaccum.
Now then let's move on to the possibility that the breath scene takes place on earth...if shepard was indeed on the citadel and then was thrown towards earth due to the explosion, then we hit the same wall as in the first point, point being that shepard has a 0% chance of survival under those conditions and the ones before mentioned like lack of any shields or armor. like we've seen in ME2, shepard *died* due to the reentry damage and in that scenario shepard had a full suit of shielded armor as well as lacked a citadel sized explosion proppeling shepard into orbit.
Then the only scenario in which the breath scene Can occur is if shepard never left earth at all.
well to me, i'm 100% certain that any electronic equipment near shepard is fried based on this picture
other people might say otherwise, though for me it's pretty clear that no type of equipment would be running after that.
You forget that in Destroy technology is effected. That includes all
tech on the Citadel. sure in high ems Destroy the ships are moving,
but their engines are flickering. Also that mean the shields on the
Citadel are down, or turning on and off meaning oxygen is going out into space. I doubt they could get everything back and running on the Citadel in time.
Yet at what time is this? I mean it's flash foward. For all we know it's been a year already when we see the f'd up Citadel again.
#76573
Posté 01 janvier 2013 - 11:52
DoomsdayDevice wrote...
masster blaster wrote...
DoomsdayDevice wrote...
masster, I can't help but notice your spelling, grammar and formatting have improved considerably.
Is that really you?
Yes it's me, and are you DD?
Of course!
Was there ever any doubt?
You doubt that I was me, so I returned the favor.
#76574
Posté 01 janvier 2013 - 11:53
They seem to pick the best of what the Cycle has to offer. And as the Guardian and Levy said they are experimenting.BansheeOwnage wrote...
Then why bother harvesting individual species?MegumiAzusa wrote...
How should I know? Impracticality maybe. Also there is the difference between all organic life, as in every living thing and microbe and what not (which they clearly don't care about), and all organic life, as in organic life in general.BansheeOwnage wrote...
Doesn't stop it from being a bad idea. Plus, they put species into destroyers, which are destroyed frequently. Why not put them somewhere safe, like the hypothesized Evil-Citadel?MegumiAzusa wrote...
But it's already consistent. The devs said more then once that usually no Reaper is ever destroyed in a Cycle.BansheeOwnage wrote...
I don't usually preserve life by putting them into starships, but when I do, I use them as cannon fodder.
#76575
Posté 01 janvier 2013 - 11:55
So they do care about individual organic species.MegumiAzusa wrote...
They seem to pick the best of what the Cycle has to offer. And as the Guardian and Levy said they are experimenting.BansheeOwnage wrote...
Then why bother harvesting individual species?MegumiAzusa wrote...
How should I know? Impracticality maybe. Also there is the difference between all organic life, as in every living thing and microbe and what not (which they clearly don't care about), and all organic life, as in organic life in general.BansheeOwnage wrote...
Doesn't stop it from being a bad idea. Plus, they put species into destroyers, which are destroyed frequently. Why not put them somewhere safe, like the hypothesized Evil-Citadel?MegumiAzusa wrote...
But it's already consistent. The devs said more then once that usually no Reaper is ever destroyed in a Cycle.BansheeOwnage wrote...
I don't usually preserve life by putting them into starships, but when I do, I use them as cannon fodder.




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