CoolioThane wrote...

Foreshadow -> Reaper (INSERT WORD HERE) -> said by reaper -> Weakness for Reapers
why use vague terms for the device(crucible) if there was not anything to hide. I'm therefore inferring the crucible is a trap/ there is a hell of a lot more to it that the Reapers don't want us to know.
I'm annoyed I can't read the word after "Reaper" but it is followed in the diagram by "said by reaper" (I think) and then "weakness for Reapers" -> This is interesting and would like to hear anyone's thoughts on what this could relate to 
I think someone else said this already, but I see "anatomy". So the reapers have a weak point? It's also blantantly obvious that they made the kid use vague language on purpose. But why? They've done such a good job with the rest of the tech in ME, even the small stuff that doesn't require explanation.
CoolioThane wrote...


Endings - how do they feel?
How do they feel? Wow. I mean, obviously they were thinking about that, but this is the part I simply don't understand, unless IT. Where were their testers - the people who told them how they felt? You know, in QA? How could this get past QA? Wait, aren't they having a conference about the game's QA in March? Just after the anniversary. Speculations...
Well, I think it's pretty obvious that if literal, this is beyond stupid. They didn't anticipate how people would feel at all. Especially considering the Brave New World reference. I've read the book, and it's clear it's a dystopia. How could writers of all people miss that? Is it even possible? That's why I think it must be IT -
Because it's too stupid to happen otherwise.