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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#78576
BleedingUranium

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Bill Casey wrote...

Jeff Yohelem - Far Cry 3

“It’s up to players to decide. If the work is good, if there’s not one interpretation where people can explore what it is, it becomes their narrative. It’s like Alice’s journey: is Alice’s journey a dream or not? That’s what I love about Alice in Wonderland and Through The Looking Glass, that he doesn’t have to say it was all a dream. My goal was to create something that people could analyze. Analysis is fun because there are many interpretations. If there’s just one interpretation then it’s not worth analyzing.”


Walt Williams - Spec Ops The Line

"For me, everything after the crash is Walker kind of reliving the hell of what he had just done, You can even interpret Konrad as being not necessarily a delusion inside his mind, but some kind of external projection of his guilt in this purgatory or hell or afterlife, or however you choose to view it.

Any time the game is doing a normal transition, it'll fade to black. Any time Walker is hallucinating, or lying to himself, in a kind of delusional fashion, the game will fade to white. The entire epilogue sequence where Walker goes home, it fades to white. Even if you are not reading that Walker died in the chopper crash, it is meant to be understood that Walker is hallucinating going home."


Casey Hudson - Mass Effect 3

"I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."


It's almost like there was something that happened two years ago that made all of the game developers... Oh yeah, right...

Posted Image


Banshee. This. On wall.

#78577
draconian139

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DoomsdayDevice wrote...

draconian139 wrote...

DoomsdayDevice wrote...


I may have strong opinions, but I make solid arguments. Let's see some solid in-game support for refuse, then. Change my mind.


You were here for the discussion earlier and dismissed all arguments.  Perhaps to you they're not valid but they are for some.  Some people believe that your arguments aren't valid but they don't continue to insult them after the discussion is over, the way you're coming across now to me is that you feel that people are dumb for ever choosing refuse if they believe IT.  Maybe that's not the impression you're trying to make.


I think you may have confused me with someone else, as I have never insulted anyone for refuse, that was someone else. I never insulted you or anyone else for that and I didn't call you dumb either.

And I did not dismiss your arguments, I politely posed my own counter-arguments. I thought it was a productive discussion.

I really think you have me mixed up with dem.

I can link back to the conversation if you like, so you can see I wasn't being insulting to anyone.

And when I say 'solid in-game support' I mean in-game dialogue that would support the idea of refuse. That's all that I meant.


Fair enough, I'm probably being oversensitive from earlier.  Honestly I count the "So be it" line as in-game dialogue supporting it.  If you mean foreshadowing dialogue I can't really think of any but I'm honestly not that into the whole dialogue as evidence thing.

#78578
masster blaster

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Steelcan wrote...

masster blaster wrote...

Oh boy if Thane was alive, and you did not save the Hanar home world.

Thane: Shepard I heard that you sacrificed the Hanar home world, Kahje. Did you know my son was on it?

Shepard: Oh......****

Theres still Rakhana:unsure:  I wonder if the Reapers target it...


I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.

#78579
TheConstantOne

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Ah the LI battle again. I don't understand why everyone doesn't just agree to disagree here. No one is going to convince anyone to move away from their LI haha

#78580
MegumiAzusa

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CoolioThane wrote...

Steelcan wrote...

BleedingUranium wrote...

DoomsdayDevice wrote...

How about the fact that there is exactly zero foreshadowing for refuse and tons and tons for destroy?

How about the fact that refuse flies right in the face of the game's theme that a good soldier doesn't abandon the mission?

Yeah, I don't think refuse will win you the game. :P


It spits in the face of the themes on the level that Control and Synthesis do.

Synthesis may be thematically inconsistent with its presentation, but the message behind it is "Sacrfice yourself for the good of the galaxy ala Mordin/Legion"

And Control was always present, but it was thought to be impossible


Casey and Mac state in their notes that Destroy was the "Sacrifice self" for the good of the galaxy

I'd say Synthesis is more like a goof of Galactic proportions :P

2 minutes previous we killed a guy or convinced a guy to kill himself because he wanted to control them <_<

No, pick the renegade choices. Shep taunts TIM to use the crucible asap to control them. The difference is if TIM wasn't indoctrinated he could just have opened up the arms for the Crucible to dock like Shep does, but he could not.

#78581
demersel

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You know, over time I grew to appreciate Miranda as a character more and more.

And I could never understand why that whiny pretentious jerk smudboy insisted on the need for her and jack being merged into one character


Miranda is great in a sense that she reminds me of that movie Gattaka - and raises the same controversial questions. Indeed, what is it like to know that you have been specifically constracted to be perfect in everything, and yet you still come second place in most areas and there are people around better that you at some if, not most things.

#78582
Rifneno

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masster blaster wrote...

Steelcan wrote...

masster blaster wrote...

Steelcan wrote...
. If it means I could save Jundoum Bao....

I never got Kasumi


you can, but no Hanar homeworld assets.:crying:

Im not dooming Kahje for him, but it'd be nice to get both.


Oh boy if Thane was alive, and you did not save the Hanar home world.

Thane: Shepard I heard that you sacrificed the Hanar home world, Kahje. Did you know my son was on it?

Shepard: Oh......****


What?  I just searched the tlk files to see if you were serious... I can't find any reference to it in the dialogue.

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(

#78583
Steelcan

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masster blaster wrote...

Steelcan wrote...

masster blaster wrote...
Oh boy if Thane was alive, and you did not save the Hanar home world.

Thane: Shepard I heard that you sacrificed the Hanar home world, Kahje. Did you know my son was on it?

Shepard: Oh......****

Theres still Rakhana:unsure:  I wonder if the Reapers target it...


I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.

. The Elcor make you pick Destroy?

#78584
BleedingUranium

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demersel wrote...

You know, over time I grew to appreciate Miranda as a character more and more.

And I could never understand why that whiny pretentious jerk smudboy insisted on the need for her and jack being merged into one character


Miranda is great in a sense that she reminds me of that movie Gattaka - and raises the same controversial questions. Indeed, what is it like to know that you have been specifically constracted to be perfect in everything, and yet you still come second place in most areas and there are people around better that you at some if, not most things.


A crucial part of her character arc is to bring her to the Proto-Reaper fight, but I'm guessing a lot of people miss that.

#78585
BansheeOwnage

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BleedingUranium wrote...

Bill Casey wrote...

Jeff Yohelem - Far Cry 3

“It’s up to players to decide. If the work is good, if there’s not one interpretation where people can explore what it is, it becomes their narrative. It’s like Alice’s journey: is Alice’s journey a dream or not? That’s what I love about Alice in Wonderland and Through The Looking Glass, that he doesn’t have to say it was all a dream. My goal was to create something that people could analyze. Analysis is fun because there are many interpretations. If there’s just one interpretation then it’s not worth analyzing.”


Walt Williams - Spec Ops The Line

"For me, everything after the crash is Walker kind of reliving the hell of what he had just done, You can even interpret Konrad as being not necessarily a delusion inside his mind, but some kind of external projection of his guilt in this purgatory or hell or afterlife, or however you choose to view it.

Any time the game is doing a normal transition, it'll fade to black. Any time Walker is hallucinating, or lying to himself, in a kind of delusional fashion, the game will fade to white. The entire epilogue sequence where Walker goes home, it fades to white. Even if you are not reading that Walker died in the chopper crash, it is meant to be understood that Walker is hallucinating going home."


Casey Hudson - Mass Effect 3

"I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."


It's almost like there was something that happened two years ago that made all of the game developers... Oh yeah, right...

Posted Image


Banshee. This. On wall.

Hate putting stuff with pics but w/e :P

#78586
draconian139

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TheConstantOne wrote...

Ah the LI battle again. I don't understand why everyone doesn't just agree to disagree here. No one is going to convince anyone to move away from their LI haha


Nah, this isn't a battle everyone's just stating their preferences politely.  There isn't the whole X must die! crap that you see everywhere else.

Edit:This is going to come off somewhat ironic considering the first part but in ME2 I really did try to kill off Miranda(did I mention that I really dislike Cerberus) on my main playthrough and failed(didn't look up spoilers or a guide and resolved to live with the consequences.)  Instead of Miranda dying I killed off Legion which meant no peace.  Then in ME3 Miranda changed my mind to a large degree only to die in it.  Its really the most **** thing my Shepard did in Mass Effect and it had pretty disastrous results.

Modifié par draconian139, 04 janvier 2013 - 05:49 .


#78587
Rifneno

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masster blaster wrote...

I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.


This is the best reason to save the elcor.

Posted Image

That picture makes me all warm and fuzzy inside.

#78588
DoomsdayDevice

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draconian139 wrote...

DoomsdayDevice wrote...

draconian139 wrote...

DoomsdayDevice wrote...


I may have strong opinions, but I make solid arguments. Let's see some solid in-game support for refuse, then. Change my mind.


You were here for the discussion earlier and dismissed all arguments.  Perhaps to you they're not valid but they are for some.  Some people believe that your arguments aren't valid but they don't continue to insult them after the discussion is over, the way you're coming across now to me is that you feel that people are dumb for ever choosing refuse if they believe IT.  Maybe that's not the impression you're trying to make.


I think you may have confused me with someone else, as I have never insulted anyone for refuse, that was someone else. I never insulted you or anyone else for that and I didn't call you dumb either.

And I did not dismiss your arguments, I politely posed my own counter-arguments. I thought it was a productive discussion.

I really think you have me mixed up with dem.

I can link back to the conversation if you like, so you can see I wasn't being insulting to anyone.

And when I say 'solid in-game support' I mean in-game dialogue that would support the idea of refuse. That's all that I meant.


Fair enough, I'm probably being oversensitive from earlier.  Honestly I count the "So be it" line as in-game dialogue supporting it.  If you mean foreshadowing dialogue I can't really think of any but I'm honestly not that into the whole dialogue as evidence thing.


lol, we're all a little on edge, it seems.

I'll give you that the "SO BE IT" is very unnerving.

When I first played with EC, I accidentally triggered refuse by shooting at Starbinger on my way to destroy. When that line thundered over my speakers, I really thought IT was about to be revealed. :lol:

Modifié par DoomsdayDevice, 04 janvier 2013 - 05:45 .


#78589
Steelcan

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demersel wrote...

You know, over time I grew to appreciate Miranda as a character more and more.

And I could never understand why that whiny pretentious jerk smudboy insisted on the need for her and jack being merged into one character


Miranda is great in a sense that she reminds me of that movie Gattaka - and raises the same controversial questions. Indeed, what is it like to know that you have been specifically constracted to be perfect in everything, and yet you still come second place in most areas and there are people around better that you at some if, not most things.

I could go on for hours about why I like Miranda's character.

theres also the fact she's voiced by Yvonne Strahovski

#78590
BansheeOwnage

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Rifneno wrote...

What?  I just searched the tlk files to see if you were serious... I can't find any reference to it in the dialogue.

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(

I add another Posted Image to this. Haven't we only seen one Capital Ship die, ever?

#78591
demersel

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BleedingUranium wrote...

demersel wrote...

You know, over time I grew to appreciate Miranda as a character more and more.

And I could never understand why that whiny pretentious jerk smudboy insisted on the need for her and jack being merged into one character


Miranda is great in a sense that she reminds me of that movie Gattaka - and raises the same controversial questions. Indeed, what is it like to know that you have been specifically constracted to be perfect in everything, and yet you still come second place in most areas and there are people around better that you at some if, not most things.


A crucial part of her character arc is to bring her to the Proto-Reaper fight, but I'm guessing a lot of people miss that.


I know, but it still happens off screen even if you don't bring her. 

#78592
BleedingUranium

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Rifneno wrote...

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(


I'll tell you exactly why: to make the war seem more hopeless to the player. If you look at the little things like this, and the planet descriptions, codex entries, etc, everything's going far better than the main narrative would have you believe.

It's intentional. The game is made for those who pay attention, especially to the little things.

Modifié par BleedingUranium, 04 janvier 2013 - 05:46 .


#78593
Steelcan

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BleedingUranium wrote...

demersel wrote...

You know, over time I grew to appreciate Miranda as a character more and more.

And I could never understand why that whiny pretentious jerk smudboy insisted on the need for her and jack being merged into one character


Miranda is great in a sense that she reminds me of that movie Gattaka - and raises the same controversial questions. Indeed, what is it like to know that you have been specifically constracted to be perfect in everything, and yet you still come second place in most areas and there are people around better that you at some if, not most things.


A crucial part of her character arc is to bring her to the Proto-Reaper fight, but I'm guessing a lot of people miss that.

Only if you Destroy the base.
 And you have no idea how much her lines there have been debated to be OOC or not.

#78594
Rifneno

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BansheeOwnage wrote...

Rifneno wrote...

What?  I just searched the tlk files to see if you were serious... I can't find any reference to it in the dialogue.

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(

I add another Posted Image to this. Haven't we only seen one Capital Ship die, ever?


Yep.  Sovereign.  In high EMS, you see one taking major damage in the battle with Sword, but you don't get to see it actually destroyed.

#78595
masster blaster

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Steelcan wrote...

masster blaster wrote...

Steelcan wrote...

masster blaster wrote...
Oh boy if Thane was alive, and you did not save the Hanar home world.

Thane: Shepard I heard that you sacrificed the Hanar home world, Kahje. Did you know my son was on it?

Shepard: Oh......****

Theres still Rakhana:unsure:  I wonder if the Reapers target it...


I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.

. The Elcor make you pick Destroy?


Yes in a small degree. Their people are dying/ being huskified. This
is all because of the Reapers. I think about the old, the sick, the young, and the children. i can't imagine a child waking up during the
Reaper invasion on their home world, only to see their parents get
huskified.

#78596
Steelcan

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masster blaster wrote...

Steelcan wrote...

masster blaster wrote...
I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.

. The Elcor make you pick Destroy?


Yes in a small degree. Their people are dying/ being huskified. This
is all because of the Reapers. I think about the old, the sick, the young, and the children. i can't imagine a child waking up during the
Reaper invasion on their home world, only to see their parents get
huskified.

. An Elcor husk..........

#78597
TheConstantOne

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Rifneno wrote...

BansheeOwnage wrote...

Rifneno wrote...

What?  I just searched the tlk files to see if you were serious... I can't find any reference to it in the dialogue.

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(

I add another Posted Image to this. Haven't we only seen one Capital Ship die, ever?


Yep.  Sovereign.  In high EMS, you see one taking major damage in the battle with Sword, but you don't get to see it actually destroyed.


You also see one get taken down at the end of Leviathan

#78598
BleedingUranium

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Rifneno wrote...

BansheeOwnage wrote...

Rifneno wrote...

What?  I just searched the tlk files to see if you were serious... I can't find any reference to it in the dialogue.

But I did find this: "In the next hour: Victory on Noveria. Spirits are high as a Reaper capital ship goes down."  Another one goes down and we don't get to see it!  "Damnit!" - most Cerberus assault troopers.  One thing I was really looking forward to seeing in this game that I never got to see was capital ships getting blown to kingdom come.  It happens, but always off screen.  Why, damnit, why!  :(

I add another Posted Image to this. Haven't we only seen one Capital Ship die, ever?


Yep.  Sovereign.  In high EMS, you see one taking major damage in the battle with Sword, but you don't get to see it actually destroyed.


And Leviathan. Posted Image'd

Modifié par BleedingUranium, 04 janvier 2013 - 05:49 .


#78599
Rifneno

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Steelcan wrote...

masster blaster wrote...

Steelcan wrote...

masster blaster wrote...
I am sure they did.

Though I wish I could have saved all those Elcor people on their homeworld. Another reason why I pick Destroy.

. The Elcor make you pick Destroy?


Yes in a small degree. Their people are dying/ being huskified. This
is all because of the Reapers. I think about the old, the sick, the young, and the children. i can't imagine a child waking up during the
Reaper invasion on their home world, only to see their parents get
huskified.

. An Elcor husk..........


Emotionlessly: Slow down, human.  Threateningly: I must end you.

#78600
BansheeOwnage

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DoomsdayDevice wrote...

I'll give you that the "SO BE IT" is very unnerving.

When I first played with EC, I accidentally triggered refuse by shooting at Starbinger on my way to destroy. When that line thundered over my speakers, I really thought IT was about to be revealed. :lol:

Same! I was so disappointed.