MegumiAzusa wrote...
Such animations are always sped up for viewer convenience, or do you want to sloooowly watch the arms open? That would be super bad pacing. In my opinion it's the same with the crucible explosion... eye candy.
BW cinematic designers: trolling realism since 2012

But yeah, would be kinda boring, watching the Citadel open for 5 minutes
Or they just add a renegade interrupt: Shep: "F*** it, I don't care if thousands of people die, open that thing already!" *presses button for superspeed*
Also in some of the docking animations the arms don't rotate at all.
Really? Why's that?

edit: btw, I'd say lazyness, but I don't like saying that, so I just think it

MaximizedAction wrote...
Looks about right, though it looks like it's rotating faster than what it should to simulate the correct gravity.
So, it looks like we got 18 G on top of the arms. Who needs the explosion anymore^^
Just to be sure

Modifié par Norlond, 06 janvier 2013 - 05:06 .