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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#9076
The Heretic of Time

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CoolioThane wrote...

But you've said before Hanar: if you die you can retry...why at this point can you not die and thus retry? (like Leonia says)

Harbybmisses nothing except us. He is purposely missing us.

I know Shep dying at the end of ME2 is not canon, its bloody obvious, but there's no plot armour there even though it's part of the story.


If you die in the gameplay, you can retry. Because dying in the gameplay is not part of the plot, it's not part of the story. You simply just load a previous safe-game and try again.

Shepard being hit by the beam and getting shellshocked is part of the plot, it is part of the story. Shepard is meant to survive that beam because the plot demands it.

Harby does not miss at all. Last time I checked, we got full-blown hit by that big laser, resulting in Shepard being heavily injured and being shellshocked.


And last time I checked Mass Effect doesn't have a one true canon. Whatever happens in your game is your canon. If you f*ck up ME2 you'll die at the end of the suicide mission. That is your canon. Your story ends in that case right there. No ME3 import for you.

Modifié par Heretic_Hanar, 12 août 2012 - 11:23 .


#9077
The Heretic of Time

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leonia42 wrote...

The question remains, however, why does Shepard have plot armour right there? Why is it necessary for Shepard to experience what happens afterwards?


Because that's how Mac Walters wrote the story. He could have ended the story right there with Shepard dying and humanity losing the war. That could be one way to end it.

But Mac Walters chose to get Shepard into a shellshocked stage, to make the last part of the game a real struggle, both literally (that slow-motion part was god awful and a real struggle to get through) and emotionally (Shepard clearly struggling to survive long enough to stop the reapers).

I'm not Mac Walters, so I can't say why he chose the write the story like this, but I guess it was all done to add extra drama and tension to the last part of the game.

#9078
DJBare

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masster blaster wrote...

But guys i can't see refuse, or reject being something more because you can do all of that, with low, mid, and high EMS, but then again we get Liara telling the next cycle about the Reapers, but how much EMS does it cost.

And what if there is more after "reject" that requires those assets(high ems).

Mind you, since Chris did say something along the lines of "It's over, get over it, this is the end, it's done, finished, no more, over and out"; I'll go along with "what the hell does it matter"

#9079
CoolioThane

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No. There is canon. Arrival is set canon, as is Shep surviving the suicide mission.

Part of the plot yes, but all of Harby's beams hit and absolutely vaporise all of the other troops, but if it hits us it only damages...get off it, he's trying to not kill you.

Reaper beams make people go flying but Shep gets hit and wakes up towards the beam despite it hitting in front of him...something's wrong

"Nyar Nyar bad writing snort snort" is not true so leave it out.

You claim to know what Casey chose to do without being him...could have been other people...and you don't know it's not IT.
Lol

#9080
TSA_383

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leonia42 wrote...

So for all these "meant to fail" Operations, do you think Bioware has anything prepared to show in the event that the community actually manages to win one of these? I would hate to have to rely on the MP community to reveal more IT clues but it would encourage people to continue playing the game and thinking about ME in between major content updates like SP DLCs.


[speculationmonocle]

How do we know that they would tell us even if we had won a "meant to lose" fight?

[/speculationmonocle]

#9081
MegumiAzusa

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Heretic_Hanar wrote...

Harby does not miss at all. Last time I checked, we got full-blown hit by that big laser, resulting in Shepard being heavily injured and being shellshocked.

Then look again, it cuts out before Shepard gets hit, in the original it was ambiguous but with the EC there is a clear cut before it actually hits.

#9082
TSA_383

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MegumiAzusa wrote...

Heretic_Hanar wrote...

Harby does not miss at all. Last time I checked, we got full-blown hit by that big laser, resulting in Shepard being heavily injured and being shellshocked.

Then look again, it cuts out before Shepard gets hit, in the original it was ambiguous but with the EC there is a clear cut before it actually hits.


Also with this being a beam that involves small chunks of metal going at relativistic speeds, that can one-shot a dreadnought...

Somehow I doubt the ability of Shepard's face to withstand such an onslaught...

#9083
Priss Blackburne

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The games to me are a loose canon in regards to your choices. The novels and comics are a hard Cannon as they are established by Bioware to further flesh out the franchise.

If you consider nothing to be Cannon outside of your own game that's nice, then there is no point for you to buy the books and comics since they establish certain choices that might conflict with your own Personal cannon. Just like certain opinions of endings are our own personal cannon.

and yes Bioware says " nothing is cannon" but unfortunately it's not true like some of the other things they have said from time to time. It's just a statement to distance themselves from arguments over what choices are the right ones.

Previous games with choices that spawned sequels either ignored the choices ( Bioware can't with mass effect as there are too many) or took one as the cannon choice.

#9084
Lyria

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DJBare wrote...

masster blaster wrote...

But guys i can't see refuse, or reject being something more because you can do all of that, with low, mid, and high EMS, but then again we get Liara telling the next cycle about the Reapers, but how much EMS does it cost.

And what if there is more after "reject" that requires those assets(high ems).

Mind you, since Chris did say something along the lines of "It's over, get over it, this is the end, it's done, finished, no more, over and out"; I'll go along with "what the hell does it matter"


I have over 10k EMS and there isn't much after Shepard refuses.

Screen fades to black, Liara message scene plays, Then old man scene except its an Asari talking to a child about finally being able to stop the Reapers thanks to Liara's info. Amusingly that scene uses the Liara model for the Asari.

Cue speculations! *wishes he had a fancy speculations monocle*Posted Image


 

#9085
estebanus

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protognosis wrote...

DJBare wrote...

masster blaster wrote...

But guys i can't see refuse, or reject being something more because you can do all of that, with low, mid, and high EMS, but then again we get Liara telling the next cycle about the Reapers, but how much EMS does it cost.

And what if there is more after "reject" that requires those assets(high ems).

Mind you, since Chris did say something along the lines of "It's over, get over it, this is the end, it's done, finished, no more, over and out"; I'll go along with "what the hell does it matter"


I have over 10k EMS and there isn't much after Shepard refuses.

Screen fades to black, Liara message scene plays, Then old man scene except its an Asari talking to a child about finally being able to stop the Reapers thanks to Liara's info. Amusingly that scene uses the Liara model for the Asari.

Cue speculations! *wishes he had a fancy speculations monocle*Posted Image


 

I think he was referring to the puzzle theory.

Here's the link: http://social.biowar...ndex/13110654/1

Modifié par estebanus, 12 août 2012 - 12:47 .


#9086
Lokanaiya

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Heretic:

Speaking as a writer myself, good writers don't make situations where the only reason for a continuing story is "plot armor." Here, an alternate, less plot-armory section that took me less than 10 minutes to come up with:

The run to the beam is instead a mad dash through cover with a time limit, which is displayed on the HUD. If the counter reaches zero, Harby finally finds you and incinerates you. The mad dash through cover is in the style of Tuchanka's final part and there are more people assualting the beam from other sides. There are also about a dozen small fighters keeling Harby busy, because if the Normandy can go down there why can't they? At the end, when Shepard is supposed to be knocked out, a fighter is shot down and lands nearly on top of Shepard. Harbinger doesn't see anything else, so he leaves to go back to the fight. Also, your squadies have to be evacced because a piece of rubble falls on them and your less-injured squadmate promises to take the more-injured back a ways then call the Normandy.

#9087
Lyria

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Oh...herp derp.

#9088
DJBare

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protognosis wrote...

I have over 10k EMS and there isn't much after Shepard refuses.

Screen fades to black, Liara message scene plays, Then old man scene except its an Asari talking to a child about finally being able to stop the Reapers thanks to Liara's info. Amusingly that scene uses the Liara model for the Asari.

Cue speculations! *wishes he had a fancy speculations monocle*Posted Image


 

I'm not certain this game has an end any more, it's occurred to me that this is good for MP, people will keep playing MP in the hope that some revelation comes about, but if MP is raking in the cash then Bioware can hold off on any ending(if any) and keep raking in the cash.

#9089
Lyria

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I like the puzzle theory but if it's correct then we won't have the ending to the game for at least a year. That's just too much time. MP ops detailing the various events we as Shepard don't see is cool. But the op for this weekend is something that should have transpired during gameplay.

#9090
MaximizedAction

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DJBare wrote...

I'm not certain this game has an end any more, it's occurred to me that this is good for MP, people will keep playing MP in the hope that some revelation comes about, but if MP is raking in the cash then Bioware can hold off on any ending(if any) and keep raking in the cash.


That's where the idea that ME3 might continue post-ending with a "retake the galaxy" sort of a DLC cycle, would fit perfectly; one main planet after another. That way they can continue it indefinitely, while still remaining realistic, given the scale of the war -- they themselves said it was an all out galactic war, the Reaper-off switch that is Mr. Sparkles trivialises the story.

Also, that way ME3 will already be like an amalgamation of SP and an online RPG in a similar way that SWTOR is: although it's an MMORPG it's story-driven. And the same could be true for ME3.

And in that sense, you're right, ME3 might not have that definitive ending like we're used to, but neither should a realistic war against an enemy like the Reapers (sudden peace as a means for that ending would again trivialise the established enemy).

Modifié par MaximizedAction, 12 août 2012 - 01:08 .


#9091
Lokanaiya

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Sorry, typo. It took less than 20 minutes, but my point still stands. Could I, a 16-year old, really come up with a better portion than people who are paid to do this every day? No, they want you to be suspicious of Harbinger's horrible aim, there's no other explanation.

#9092
Lyria

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Maybe Harby's aim sucks so bad because he still hasn't gotten the Gear bonus that increases stability/accuracy?

#9093
CoolioThane

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Guys, it's all just bad writing - no other explanation

#9094
Lyria

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CoolioThane wrote...

Guys, it's all just bad writing - no other explanation



Not sure if trolling or actually believes bad writing is the only reason....Posted Image

#9095
MaximizedAction

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protognosis wrote...

CoolioThane wrote...

Guys, it's all just bad writing - no other explanation



Not sure if trolling or actually believes bad writing is the only reason....Posted Image


Coolio is a regular...

#9096
Lyria

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MaximizedAction wrote...

protognosis wrote...

CoolioThane wrote...

Guys, it's all just bad writing - no other explanation



Not sure if trolling or actually believes bad writing is the only reason....Posted Image


Coolio is a regular...


I know. I mean trolling as in griefing someone. I'm just not certain anymore if he's trollololing Hanar or if he's starting to believe in bad writing.

#9097
DJBare

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MaximizedAction wrote...

That's where the idea that ME3 might continue post-ending with a "retake the galaxy" sort of a DLC cycle, would fit perfectly; one main planet after another. That way they can continue it indefinitely, while still remaining realistic, given the scale of the war -- they themselves said it was an all out galactic war, the Reaper-off switch that is Mr. Sparkles trivialises the story.

I did begin to get in to MP for a short time, but was not long before I lost interest, I really do not want my SP experience to be reliant on some thing I have no interest in, I wanted a feeling of victory, not what we got or blue babies, just a satisfied feeling that my Shepard did all s/he could do, if ME3 is going to be some kind of mini series, they should have said so in the beginning, to be frankly honest I'm getting worn down and burned out as this farce continues.

#9098
MaximizedAction

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DJBare wrote...
I did begin to get in to MP for a short time, but was not long before I lost interest, I really do not want my SP experience to be reliant on some thing I have no interest in, I wanted a feeling of victory, not what we got or blue babies, just a satisfied feeling that my Shepard did all s/he could do, if ME3 is going to be some kind of mini series, they should have said so in the beginning, to be frankly honest I'm getting worn down and burned out as this farce continues.


Yeah, I get ya. "Worn down" definitely also describes the way I feel the best.

Playing Sherlock with ME3 was fun at the beginning but I do feel the need to finish the damn story. Not that I would have something against blue babies, moreover, blue babies only make sense post-ending, anyway.

But first and foremost, as you wrote, the feeling of victory isn't there. That doesn't mean that Bioware can't deliver: the feeling during the final shot of Shepard above a planet in ME1...priceless, I never felt that sense of accomplishment in a video-game before and again.

So the can do it...but they decided against it.

Modifié par MaximizedAction, 12 août 2012 - 01:29 .


#9099
Jere85

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DJBare: Is MP really that big? I wouldn't know i don't play it, and how does it make money? spectre packs that ppl buy? i remember using the credits i get for missions for it, and when i got inpatient i just used cheats :P Don't see how it would make money, exept for the consoles perhaps.

#9100
Lyria

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I'm with y'all. Im dismayed. I want to finish the fight. I want my lil'blue babies, I want closure. I want something out of my psps besides rare equipment.