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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#13701
I_eat_unicorns

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Dwailing wrote...

Heretic_Hanar wrote...

demersel wrote...

Heretic_Hanar wrote...

What do you mean? Could you please explain the context of your question? I don't think I understand your question right now.


What I mean is, what if Mass Effect 3 is different form ME1 and ME2 in a sense, that since it's main theme is expieriencing the process of indoctrination first hand - it isn't supposed to be taken at face value right from the start, and given that privious titles were, this should come as a surprise to the player. 


This is the very reason why I DON'T believe in the IT.

If the IT is true than that would make ME3 thematically totally different from ME2 and ME3. Normally you don't change the theme of your series in the last part of the trilogy, or worse: the ending of your trilogy. To do that is just, ironically, bad writing.

Besides, if the endings made any sense, none of you would ever have come up with the IT. It is because of the endings that you folks started searching for clues to make sense of the nonsensical endings. That's how eventually you guys came up with the IT. True or not?


Admittedly, it IS true that the original searches for evidence were performed due to how completely insane the original endings were.  However, if you ask me, even WITH the EC, the endings are STILL insane.  Not completely insane, but insane none the less.  And since we're on the topic of themes, the endings, both pre- and post-EC were/are completely thematically revolting.  They go against everything we've seen so far.  For one thing, Destroy and Rejection (The first the thing we've been trying to pull off since day one and the second an expresion of free will and self determination.) are both portrayed in a less positive light than either Control or Synthesis (The first something that we've been shown before now to be impossible while the second is just... no.).  And then there's Star-Brat himself.  One major themes of Mass Effect has always been that organic and synthetic life is not all that different.  Psych!  Synthetics will ALWAYS rebel and destroy organics, even though in the two main examples that people will probably think of, either the ORGANICS attacked first (In the case of the quarians and the geth.), or the Reapers interfered (In the case of the zha'til.).  But no, I'm supposed to just accept that the Star-Brat is telling the truth and believe that synthetics and organics will ALWAYS be in conflict, despite everything I've seen to the contrary. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]



When Bioware announced the ec dlc, they said it would expand on the endings, not change them. So aside from all the IT supporters at that time, people didn't expect anything new from the endings, but more clarification. IMO, they didn't illuminate, just expanded on the endings. They still made the endings more bearable for some, with the plot holes (joker, epilouge post decisions) and the refusal ending people wanted with the original game (as well as the option to say no to the catalyst) but they didn't fix on the main issues:
- why is there an option to control the reapers when we just shot the illusive man over the idea two seconds ago?
- the whole "organics vs synthetics" cliche problem introduced at the last 10 min
- why synthesis is even an option when it goes against the me universe (I guess that has to do with the previous point)
- The origin of the reapers/why the kid is the catalyst (hoping leviathan will fix this issue)

But because people knew the endings wouldn't change, what else could we do? B*tch about them more to get another ec dlc ending? Everyone tried their best with donations/cupcakes/groups to fix the endings, and if the best we could do was get the ec dlc, then b*tching about it won't make anything better. I know a lot of people who've played the trilogy, upset about the original endings, and were pretty satisfied with the ec dlc. Also, I'm pretty sure Bioware wanted to apoligize through the dlc  and wanted fans to experience their intention of the endings(cause writers show not tell) with the message thanking the fans and telling that commander shepard has ended the reaper threat. 

#13702
Codename_Code

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The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.

#13703
The Heretic of Time

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Dwailing wrote...

Admittedly, it IS true that the original searches for evidence were performed due to how completely insane the original endings were.  However, if you ask me, even WITH the EC, the endings are STILL insane.  Not completely insane, but insane none the less. 

And since we're on the topic of themes, the endings, both pre- and post-EC were/are completely thematically revolting.  They go against everything we've seen so far.  For one thing, Destroy and Rejection (The first the thing we've been trying to pull off since day one and the second an expresion of free will and self determination.) are both portrayed in a less positive light than either Control or Synthesis (The first something that we've been shown before now to be impossible while the second is just... no.). 

And then there's Star-Brat himself.  One major themes of Mass Effect has always been that organic and synthetic life is not all that different.  Psych!  Synthetics will ALWAYS rebel and destroy organics, even though in the two main examples that people will probably think of, either the ORGANICS attacked first (In the case of the quarians and the geth.), or the Reapers interfered (In the case of the zha'til.).  But no, I'm supposed to just accept that the Star-Brat is telling the truth and believe that synthetics and organics will ALWAYS be in conflict, despite everything I've seen to the contrary.


I would say the current EC endings are insane, but they are badly written still. The Catalyst basically rips the entire theme of Mass Effect to shreds and enforces a completely new theme on us. All of the sudden this was all about organics v.s synthetics? Really? So what about those Paragon players who proved that organics and synthetics can work together? Does that not count anymore? As far as I'm concerned, this is not about organics v.s synthetics, it has always been about everyone in the galaxy v.s the reapers. The whole "organics v.s synthetics" deal make the endings inconsistent with the theme of Mass Effect and that's one of the many reasons why I hate the writing in ME3.

It does seem we agree on almost everything. It's just that I accept the endings make no sense and are badly written, while you consider "bad writing" as an insufficient explanation and therfor you look for something else; the IT.

Modifié par Heretic_Hanar, 25 août 2012 - 09:23 .


#13704
I_eat_unicorns

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Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.


I think you're just butthurt over the endings and don't want to listen to anything that goes against your fan-theory.

#13705
Fixers0

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spotlessvoid wrote...

We disagree. I have yet to see you make any sort of coherent argument against IT, besides your usual assortment of platitudes and logical fallacies.


Here is the one and only needed argument against the IT:

Supposition.

 

Modifié par Fixers0, 25 août 2012 - 09:24 .


#13706
paxxton

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Heretic_Hanar wrote...

paxxton wrote...

Seriously, there are many moments in ME3 where the game seems surreal and scary. The dreams are probably the most visible aspect of this. Surely you agree that adding the dreams made the game more emotional. At first they seem out of place but then you somehow start to see that there's more than meets the eye, precisely because they are so unusual (as if Shepard was transported to an alternate reality). Thew dreams take place in the realm of the mind.


I actualy thought the dreams were a stupid attempt at trying to make me care about the vent kid.

I did not care about the vent kid. I did not feel emotionally moved by the nightmares. I did not find the nightmares appropiate for my (at least 90%) renegade Shepard at all. 

When you see the nightmares, you see a subtile hint at indoctrination. When I see the nightmares, I see BioWare desperatly shoving their concept of "omg Shepard is a human with emotions and feelings after all" in my face.

The nightmares were a forced attempt at making me, feel emotionally moved. I was not emotionally moved, nor was I convinced that my Shepard was actually emotionally moved.


It's all about suspense of disbelief. Suspense of disbelief is personal and different for everyone. For me, the nightmares broke my suspense of disbelief.

Well, I can't say that the fact the Catalyst took the form of the vent boy had any impact on my decision to choose Control. If the purpose of the dreams was to make the player more susceptible to the Catalyst's lies because he took that form then the attempt failed (at least in my case). If anything the Catalyst taking that form points to the fact that he isn't completely honest with Shepard because he knows that Shepard feels guilt over the kid's death and is more likely to believe everything the Catalyst says and even follow his suggestions.

#13707
Dwailing

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I_eat_unicorns wrote...

Dwailing wrote...

Heretic_Hanar wrote...

demersel wrote...

Heretic_Hanar wrote...

What do you mean? Could you please explain the context of your question? I don't think I understand your question right now.


What I mean is, what if Mass Effect 3 is different form ME1 and ME2 in a sense, that since it's main theme is expieriencing the process of indoctrination first hand - it isn't supposed to be taken at face value right from the start, and given that privious titles were, this should come as a surprise to the player. 


This is the very reason why I DON'T believe in the IT.

If the IT is true than that would make ME3 thematically totally different from ME2 and ME3. Normally you don't change the theme of your series in the last part of the trilogy, or worse: the ending of your trilogy. To do that is just, ironically, bad writing.

Besides, if the endings made any sense, none of you would ever have come up with the IT. It is because of the endings that you folks started searching for clues to make sense of the nonsensical endings. That's how eventually you guys came up with the IT. True or not?


Admittedly, it IS true that the original searches for evidence were performed due to how completely insane the original endings were.  However, if you ask me, even WITH the EC, the endings are STILL insane.  Not completely insane, but insane none the less.  And since we're on the topic of themes, the endings, both pre- and post-EC were/are completely thematically revolting.  They go against everything we've seen so far.  For one thing, Destroy and Rejection (The first the thing we've been trying to pull off since day one and the second an expresion of free will and self determination.) are both portrayed in a less positive light than either Control or Synthesis (The first something that we've been shown before now to be impossible while the second is just... no.).  And then there's Star-Brat himself.  One major themes of Mass Effect has always been that organic and synthetic life is not all that different.  Psych!  Synthetics will ALWAYS rebel and destroy organics, even though in the two main examples that people will probably think of, either the ORGANICS attacked first (In the case of the quarians and the geth.), or the Reapers interfered (In the case of the zha'til.).  But no, I'm supposed to just accept that the Star-Brat is telling the truth and believe that synthetics and organics will ALWAYS be in conflict, despite everything I've seen to the contrary. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]



When Bioware announced the ec dlc, they said it would expand on the endings, not change them. So aside from all the IT supporters at that time, people didn't expect anything new from the endings, but more clarification. IMO, they didn't illuminate, just expanded on the endings. They still made the endings more bearable for some, with the plot holes (joker, epilouge post decisions) and the refusal ending people wanted with the original game (as well as the option to say no to the catalyst) but they didn't fix on the main issues:
- why is there an option to control the reapers when we just shot the illusive man over the idea two seconds ago?
- the whole "organics vs synthetics" cliche problem introduced at the last 10 min
- why synthesis is even an option when it goes against the me universe (I guess that has to do with the previous point)
- The origin of the reapers/why the kid is the catalyst (hoping leviathan will fix this issue)

But because people knew the endings wouldn't change, what else could we do? B*tch about them more to get another ec dlc ending? Everyone tried their best with donations/cupcakes/groups to fix the endings, and if the best we could do was get the ec dlc, then b*tching about it won't make anything better. I know a lot of people who've played the trilogy, upset about the original endings, and were pretty satisfied with the ec dlc. Also, I'm pretty sure Bioware wanted to apoligize through the dlc  and wanted fans to experience their intention of the endings(cause writers show not tell) with the message thanking the fans and telling that commander shepard has ended the reaper threat. 


The funny thing is, the way BioWare tells it, they actually didn't have one particular intention with the endings.  They WANTED people to come up with their own interpretations of what's going on.  They didn't want to just say, "This is the way it is.  There is no other way to view the endings but my way."  Ironically, that seems to be what YOU are saying.  You're trying to defend BioWare's original vision when there is NO original vision to defend.  If you believe BioWare, they WANTED us to come up with our own interpretations of what was going on.  To do as you're telling us, to stop talking about our interpretation of the endings, would be to do the exact OPPOSITE of what they want us to do.

#13708
The Heretic of Time

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Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.


This attitude right here makes me think the ITers are a bunch of arrogant smug douchebags.

For the first time in history we were actually having a mature conversation, a mature discussion. I in fact apologized for my previous rude/trolling behavior 1 or 2 pages back. Now we finally have a good discussion going on for the first time and now you burst in to ruin it with this stupid post.

#13709
The Heretic of Time

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spotlessvoid wrote...

Heretic Hanar....your total lack of self awareness is simply astounding. You also have no idea what you are talking about.

Your position essentially is this: Bioware sucks.

We disagree. I have yet to see you make any sort of coherent argument against IT, besides your usual assortment of platitudes and logical fallacies.

Your pathetic troll attempt the other day, followed by your expletive filled tirade against us, made what was already obvious perfectly clear.

You're a troll. Grow up and go away


Shut up, we were having a mature discussion here. Your meaningless "omg troll" posts aren't needed now.

#13710
Dwailing

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Heretic_Hanar wrote...

Dwailing wrote...

Admittedly, it IS true that the original searches for evidence were performed due to how completely insane the original endings were.  However, if you ask me, even WITH the EC, the endings are STILL insane.  Not completely insane, but insane none the less. 

And since we're on the topic of themes, the endings, both pre- and post-EC were/are completely thematically revolting.  They go against everything we've seen so far.  For one thing, Destroy and Rejection (The first the thing we've been trying to pull off since day one and the second an expresion of free will and self determination.) are both portrayed in a less positive light than either Control or Synthesis (The first something that we've been shown before now to be impossible while the second is just... no.). 

And then there's Star-Brat himself.  One major themes of Mass Effect has always been that organic and synthetic life is not all that different.  Psych!  Synthetics will ALWAYS rebel and destroy organics, even though in the two main examples that people will probably think of, either the ORGANICS attacked first (In the case of the quarians and the geth.), or the Reapers interfered (In the case of the zha'til.).  But no, I'm supposed to just accept that the Star-Brat is telling the truth and believe that synthetics and organics will ALWAYS be in conflict, despite everything I've seen to the contrary.


I would say the current EC endings are insane, but they are badly written still. The Catalyst basically rips the entire theme of Mass Effect to shreds and enforces a completely new theme on us. All of the sudden this was all about organics v.s synthetics? Really? So what about those Paragon players who proved that organics and synthetics can work together? Does that not count anymore? As far as I'm concerned, this is not about organics v.s synthetics, it has always been about everyone in the galaxy v.s the reapers. The whole "organics v.s synthetics" deal make the endings inconsistent with the theme of Mass Effect and that's one of the many reasons why I hate the writing in ME3.

It does seem we agree on almost everything. It's just that I accept the endings make no sense and are badly written, while you consider "bad writing" as an insufficient explanation and therfor you look for something else; the IT.


The main reason that I believe in the IT is that I believe that the ENTIRE Mass Effect series has been pure writing gold up to the endings.  You do not.  That is why we disagree about the endings.  I do not believe that BioWare could have messed up like this.  They could mess up in other ways, but I don't believe that they would completely forget the main themes of their series in the last fifteen minutes of the game.  Not when they created a series with this much fridge brilliance: http://tvtropes.org/...idge/MassEffect

#13711
paxxton

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Heretic_Hanar wrote...

Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.


This attitude right here makes me think the ITers are a bunch of arrogant smug douchebags.

For the first time in history we were actually having a mature conversation, a mature discussion. I in fact apologized for my previous rude/trolling behavior 1 or 2 pages back. Now we finally have a good discussion going on for the first time and now you burst in to ruin it with this stupid post.

Codename_Code overreacted. ITist or not, it's unacceptable to threaten people with Reapers.

Modifié par paxxton, 25 août 2012 - 09:33 .


#13712
Dwailing

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@spotless and Codename

I don't always agree with Heretic, but he's got a point. We're having a mature discussion over the endings here. I'm actually enjoying myself for once. Please don't mess this up.

#13713
Dwailing

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paxxton wrote...

Heretic_Hanar wrote...

Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.


This attitude right here makes me think the ITers are a bunch of arrogant smug douchebags.

For the first time in history we were actually having a mature conversation, a mature discussion. I in fact apologized for my previous rude/trolling behavior 1 or 2 pages back. Now we finally have a good discussion going on for the first time and now you burst in to ruin it with this stupid post.

Codename_Code overreacted. ITist or not it's unacceptable to threaten people with Reapers.


Threatening people with Reapers is just wrong.  No one deserves that fate (Well, there might be SOME people, but Heretic is not one of them.).

#13714
The Heretic of Time

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paxxton wrote...

Well, I can't say that the fact the Catalyst took the form of the vent boy had any impact on my decision to choose Control. If the purpose of the dreams was to make the player more susceptible to the Catalyst's lies because he took that form then the attempt failed (at least in my case). If anything the Catalyst taking that form points to the fact that he isn't completely honest with Shepard because he knows that Shepard feels guilt over the kid's death and is more likely to believe everything the Catalyst says and even follow his suggestions.


I did not care about the Catalyst's form. Well, I did think it was stupid thatt he Catalyst looked like the vent kid, another cheap attempt from BioWare to appear "smart" and "deep", but it didn't change my motivations or way of thinking at all.

I knew from the point where I first played ME2 that I wanted to join the side of The Illusive Man and help him in his quest to gian power for humanity. Sadly, ME3 never allowed me to side with TIM because BioWare thought it was necessary to turn Cerberus into 2-dimensional villains that serve as the main cannon fodder for the majority of the game. I did not get the chance to express my agreement with TIM's philosophies. Choosing the Control ending was the closest thing I could get.

Modifié par Heretic_Hanar, 25 août 2012 - 09:34 .


#13715
estebanus

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Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.

STFU.

#13716
Dwailing

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estebanus wrote...

Codename_Code wrote...

The discussion with heretic hannar, or any other anti IT is useless, they are the council to our shepards, people that need a reaper beam to the face to start believing in reapers.

STFU.


Estebanus!  Good to see you!  Uh, is it *you* you or *sister* you? ;)

#13717
spotlessvoid

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Fixers0 wrote...

spotlessvoid wrote...

We disagree. I have yet to see you make any sort of coherent argument against IT, besides your usual assortment of platitudes and logical fallacies.


Here is the one and only needed argument against the IT:

Supposition.

 


That Bioware became poor writers is also supposition. Indoctrination THEORY. Arguing that a theory is a hypothesis and therefore inherently wrong is just.....dumb

#13718
The Twilight God

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[quote]Heretic_Hanar wrote...

That's a huge misrepresentation of all 3 endings there mate. You're also a liar.

You're also flat-out lying about the Destroy ending. With the EC, the relays are no longer forever destroyed, they are only damaged. Admiral Hackett makes it very clear that they can be repaired. There is hope. No one is stranded. BioWare said so. The EC said so.

In fact, the relays are damaged in all 3 endings. All 3 of them. But in all 3 they can be repaired. In the Control ending we see the reapers repairing them. In the Synthesis ending we don't see any repairs but lets go ahead and assume that in this ending it is also the reapers that repair the relays. In Destroy Admiral Hackett makes it clear that the species that survived the reaper war will work together and repair the relays. Heck, even the goddamn Starchild tells us that the relays can be repaired in the Destroy ending, he specifically says so![/quote]

No need for insults, friend. At face value none of what you claim is true. Your extrpolating your desired outcome; however, the game's lore invalidates your conclusion.

[quote]TTG wrote...

*snip*

All of the epilogue slides involve a narrator speaking about what they foresee will happen, want to happen, hope will happen or plan to make happen. The slides do not actually occur in real-time. Nothing in the slides actually occur in-game. It's not set in stone. 
 
*snip*[/quote]

Difference between Destroy and the other two is that the Reapers supposedly survive and repair them. Their FTL speeds are twice as fast as ours, they actually know how to repair them and they are already practically everywhere already. Each reaper is capable of doing the repairs. Every small colony, outposts, etc. is not. Without Reapers to rebuild them we first have to figure out how they work, recover/remake lost and destroyed parts, do the repairs and then FTL to the next relay. This is on top of other concerns like locating and treating survivors, securing sustainable food (especially for Turians and Quarians),  rebuilding infrastructure, securing shelter, etc. And repairing the relays will require a new subculture based on the Quarian Flotilla. Liveships will need to be built to make the long journeys between relays and for the extremely long distant primary relays the children of the repair crews will be required to learn from their parents as it may be a centuries trip. There are hard times ahead in Destroy. Bioware polished a turd and counted on people seeing what they wanted to see instead of what is actually there. 

[quote]Heretic_Hanar wrote...

As for the Control ending: It doesn't look like sunshine and butterflies at all, especially not when you played as a renegade, like I did. Basically in Control what you get is a reaper dictatorship. While a dictatorship isn't necessarily bad, it's far from sunshine and butterflies.[/quote]

There is no difference between paragon or renegade Control other than tone. Both pledge to protect the galaxy.

Example:
Paragon: To ensure that all have a voice in their future.
Renegade: To provide a voice for those too weak to speak for themselves. (Does that sound like a dictator?)

To paraphrase the entire narration:
One says, "I will be a guardian protector and stand vigil, ensuring peace."
The other says, " I wish a motherf*cker would disturb the peace on my watch."

Same difference.

[quote]Heretic_Hanar wrote...

The only ending that does come of as sunshine and bunnies is the Synthesis ending. I can't deny that Synthesis is a bit too idealistic and a bit too perfect for my taste. I don't like it at all. Not to mention that the whole premise of Synthesis is absolutely unrealistic. Changing the DNA of all organic life with a simple flash of the Crucible? Yeah right.[/quote]

This isn't abut what we like or prefer. This is about taking the in-game evidence and formulating a logic conclusion. All events dictate that Control and Synthesis cannot end in the way the player hopes.

The entire premise of Control is unrealistic. One individual human mind dominating trillions of Reaper minds. And this is achieved by interacting with a reaper device in which the Reapers constructed themselves of their own volition? I'm sorry, but nothing good can come of Control. It is narratively and thematically implausible for anything good to come of it.

Please read (at least the bottom section) before you reply as I've already made my case on this.

[quote]Heretic_Hanar wrote...

And to say nothing is sacrificed in Control and Synthesis is a big fat lie too. At first, Shepard himself is sacrificed in both Control and Synthesis, while Shepard lives in Destroy.[/quote]

Whoopty-do. A man commits suicide because the "Reaper Commander" told him it was a good idea. One man's life is nowhere near an entire species of sentients, along with a personal friend, being snuffed out along with the Reapers. And the somewhat betrayl of another friend's sacrifice. Not to mention the addtional unknown collatoral with people who depend on synthetic technology to live.

And rather or not Shepard ultimately lives or dies is a matter of headcanon. One can say he lives in Control as well. As a player I get no payoff for Destroy so he is dead for all practical intents and purposes. The breath scene offers no perks of any kind. Regardless of ending, Shepard's story comes to a scretching halt in the docking chamber. Furthermore, due to this ambiguouity Shepard actually more easily survives in Control than in Destroy. He actually narrates Control. 

[quote]Heretic_Hanar wrote...

In Control, self-determination and true freedom is sacrificed. All species live under the dictate of the reapers.
In Synthesis, again, self-determination is sacrificed. The perverted idea of synthesis is forced upon the whole galaxy by Shepard's choice.[/quote]

Senseless war is averted. That is all. There is no evidence whatsoever that Shepard intends to function as anything other than a protector. He is to the galaxy what Concord is in EVE Online.

[quote]Heretic_Hanar wrote...

In Destroy, the galaxy still has their self-determiniation and freedom left. Shepard lives and the galaxy can finally move on naturally, in peace, without a reaper dictatorship and without a forced unnatural upgrade to transhumanism.[/quote]

Peace is not assured. The Rachni could return to warmongering, the krogan could decide to seek revenge on the galaxy, the Salarians could make a power play as the Reapers didn't seem to concentrat on them. Anyhting is possible. We don't have a Shreaper deterrent to defend and keep the peace. As mentioned above galactic civilization as we know it is over. Everyone is cut off from each other for the foreseeable future. Rough times are ahead and we don't have an army of husk variants to help with the heavy lifting. 

[quote]Heretic_Hanar wrote...

NO, 1 and 2 AREN'T bull****, that's just YOUR personal interpretation of it.

And NO, they aren't thematically and narratively presented as indoctrinated endings. That's just YOUR interpretation of it.[/quote]

Yes. They ARE bull****. It's simply your personal DESIRE that they not be.

Shepard's irrational trust in the Reapers is not narratively or thematically sound outside of indoctrination. Feel free to make a rebuttal of my thesis if you disagree. Otherwise, your words are empty and come of as a petulant child pouting because things don't play out how they'd like it to.

[quote]Heretic_Hanar wrote...

No, the IT is about bnlind absolute faith to maintain peace of mind. [/quote]

Peace of mind that the galaxy has just went to hell? Oookay...

I'm waiting for your rivetting rebuttal of my thesis. I can't wait for you to demonstrate how I'm not basing my conclusion on in-game events and that I'm pulling my conclusion out of my backside. Obviously that would have to be the case if I'm operating on blind faith. I'm literally on pins and needles in anticipation.

[quote]Heretic_Hanar wrote...

The ITers can't accept that ME3's story is crap.[/quote]

Blind faith at it's best.

Tim: ME3 It is crap writting.
Bob: How so?
Tim: Because its endings don't make sense.
Bob: But they do make sense. Here's the evidence and as you can see it all makes sense.
Tim: No, its bad writting.
Bob: If you're going to maintain that stance then rebute my evidence. Otherwise, your protests ring hollow.
Tim: ...Um, no! It's just crap writting. You just have to take it on faith.

You're entire premise is that Mass Effect 3 is bad writting because you think it's bad writting. You fail to make the distinction between "bad writting" and "a story you dislike"

[quote]Heretic_Hanar wrote...

Also, there is no evidence for the IT. There never will be. The IT is all based on speculation and personal interpretations. BioWare is so kind to acknowledge your IT interpretation, but they never intented IT and nor will they make it canon.[/quote]

You dictate absolutes despite your ignorance of Bioware's intent or future plans. So now you know the truth. Not based on evidence, but merely because you say so. classic blind faith. 

[quote]Heretic_Hanar wrote...

To BioWare, The IT interpretation is just as valid at the litteral interpretation of the endings. BioWare will not pick sides. But the fact that BioWare so far did nothing to expand on the IT gives me the feeling that BioWare always intented for the endings to be interpretated literally, you know, just like the other 99% of the Mass Effect trilogy, which is also all meant to be interpretated literally. Always was. Posted Image[/quote]

IT does not require that Bioware expand on it. That's like saying the endings aren't literal because Bioware hasn't explanded on literalist interpretations.

It funny you tried (and failed) to make such a point, because my thesis represents a complete and narratively sound story. Where literalist can't even so much as explain why Shepard would trust the Reapers. Not just trust them, but trust them so much that he would take his own life to further their supposed agenda in the case of Synthesis. Well, I guess Dr Kenson wasn't indoctrinated either then when she displayed the same willignness to die to further Reaper goals after going through all that preperation to destroy the alpha relay. And in Control Shepard completely forget his stance moments prior when conversing with The Illusive Man, but now thinks it's a good idea to mess with a reaper device (because that always turns out good, right?) just because the Reapers said it would be OK. Yeah, that's a real narratively consistent action on the part of a non-indoctrinated. 

Bioware definitely need to expand on the story of ME3 for literalist interpretation to carry any validity.Posted Image

[quote]TTG wrote...

Why deceive the player?

If Control and Synthesis ended like the Refusal Ending it would invalidate those endings for the majority of players. Refuse was only added because players requested the option (albeit with a different outcome in mind). The player must be allowed to believe in the endings or else everyone would simply reload and pick Destroy. It would defeat the effort put into making the endings. Shepard falling prey to indoctrination, although not the ideal conclusion, is still a narratively sound outcome. And in this way the writers keep those endings valid by having the epilogue continue from the indoctrinated perspective. Who would pick an indoctrinated ending otherwise? Not many.[/quote]

Modifié par The Twilight God, 25 août 2012 - 10:58 .


#13719
demersel

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Fixers0 wrote...

spotlessvoid wrote...

We disagree. I have yet to see you make any sort of coherent argument against IT, besides your usual assortment of platitudes and logical fallacies.


Here is the one and only needed argument against the IT:

Supposition.



Infrasound and catalyst VO? 

#13720
Fixers0

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spotlessvoid wrote...


That Bioware became poor writers is also supposition. Indoctrination THEORY. Arguing that a theory is a hypothesis and therefore inherently wrong is just.....dumb



Here comes it: They are objectivly bad writers, if the endings prove one thing to me, it is the lack of knowledge the writer has one subjects such as science, physics, lore  and most important of all, but please explain to me that kinetic barriers failing to kick in isn't proof of lack of knowledge of the lore on the writers part. 

#13721
Fixers0

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demersel wrote...

Infrasound and catalyst VO? 


Wut?

#13722
Dwailing

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You know what? I think I'm going to leave for a bit. Things are turning a bit nasty for my tastes. I'll see some of you later.

#13723
paxxton

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Heretic_Hanar wrote...

paxxton wrote...

Well, I can't say that the fact the Catalyst took the form of the vent boy had any impact on my decision to choose Control. If the purpose of the dreams was to make the player more susceptible to the Catalyst's lies because he took that form then the attempt failed (at least in my case). If anything the Catalyst taking that form points to the fact that he isn't completely honest with Shepard because he knows that Shepard feels guilt over the kid's death and is more likely to believe everything the Catalyst says and even follow his suggestions.


I did not care about the Catalyst's form. Well, I did think it was stupid thatt he Catalyst looked like the vent kid, another cheap attempt from BioWare to appear "smart" and "deep", but it didn't change my motivations or way of thinking at all.

I knew from the point where I first played ME2 that I wanted to join the side of The Illusive Man and help him in his quest to gian power for humanity. Sadly, ME3 never allowed me to side with TIM because BioWare thought it was necessary to turn Cerberus into 2-dimensional villains that serve as the main cannon fodder for the majority of the game. I did not get the chance to express my agreement with TIM's philosophies. Choosing the Control ending was the closest thing I could get.

The Catalyst's form is a clear sign that there's something happening behind the scenes. It cannot be a coincidence that he looks like that one specific child. If you say that he has to take some form to show himself to Shepard, I ask why can't he look like a random human?

The thing I dislike about Cerberus is that they would use Reaper tech against other races to make humanity the dominant species in the Galaxy. Other than that and their inhumane methods, I agree that understanding Reaper tech and defeating them with their own weapon is better than just sending them to hell.

Modifié par paxxton, 25 août 2012 - 10:02 .


#13724
I_eat_unicorns

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Dwailing wrote...

I_eat_unicorns wrote...

Dwailing wrote...

Heretic_Hanar wrote...

demersel wrote...

Heretic_Hanar wrote...

What do you mean? Could you please explain the context of your question? I don't think I understand your question right now.


What I mean is, what if Mass Effect 3 is different form ME1 and ME2 in a sense, that since it's main theme is expieriencing the process of indoctrination first hand - it isn't supposed to be taken at face value right from the start, and given that privious titles were, this should come as a surprise to the player. 


This is the very reason why I DON'T believe in the IT.

If the IT is true than that would make ME3 thematically totally different from ME2 and ME3. Normally you don't change the theme of your series in the last part of the trilogy, or worse: the ending of your trilogy. To do that is just, ironically, bad writing.

Besides, if the endings made any sense, none of you would ever have come up with the IT. It is because of the endings that you folks started searching for clues to make sense of the nonsensical endings. That's how eventually you guys came up with the IT. True or not?


Admittedly, it IS true that the original searches for evidence were performed due to how completely insane the original endings were.  However, if you ask me, even WITH the EC, the endings are STILL insane.  Not completely insane, but insane none the less.  And since we're on the topic of themes, the endings, both pre- and post-EC were/are completely thematically revolting.  They go against everything we've seen so far.  For one thing, Destroy and Rejection (The first the thing we've been trying to pull off since day one and the second an expresion of free will and self determination.) are both portrayed in a less positive light than either Control or Synthesis (The first something that we've been shown before now to be impossible while the second is just... no.).  And then there's Star-Brat himself.  One major themes of Mass Effect has always been that organic and synthetic life is not all that different.  Psych!  Synthetics will ALWAYS rebel and destroy organics, even though in the two main examples that people will probably think of, either the ORGANICS attacked first (In the case of the quarians and the geth.), or the Reapers interfered (In the case of the zha'til.).  But no, I'm supposed to just accept that the Star-Brat is telling the truth and believe that synthetics and organics will ALWAYS be in conflict, despite everything I've seen to the contrary. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]



When Bioware announced the ec dlc, they said it would expand on the endings, not change them. So aside from all the IT supporters at that time, people didn't expect anything new from the endings, but more clarification. IMO, they didn't illuminate, just expanded on the endings. They still made the endings more bearable for some, with the plot holes (joker, epilouge post decisions) and the refusal ending people wanted with the original game (as well as the option to say no to the catalyst) but they didn't fix on the main issues:
- why is there an option to control the reapers when we just shot the illusive man over the idea two seconds ago?
- the whole "organics vs synthetics" cliche problem introduced at the last 10 min
- why synthesis is even an option when it goes against the me universe (I guess that has to do with the previous point)
- The origin of the reapers/why the kid is the catalyst (hoping leviathan will fix this issue)

But because people knew the endings wouldn't change, what else could we do? B*tch about them more to get another ec dlc ending? Everyone tried their best with donations/cupcakes/groups to fix the endings, and if the best we could do was get the ec dlc, then b*tching about it won't make anything better. I know a lot of people who've played the trilogy, upset about the original endings, and were pretty satisfied with the ec dlc. Also, I'm pretty sure Bioware wanted to apoligize through the dlc  and wanted fans to experience their intention of the endings(cause writers show not tell) with the message thanking the fans and telling that commander shepard has ended the reaper threat. 


The funny thing is, the way BioWare tells it, they actually didn't have one particular intention with the endings.  They WANTED people to come up with their own interpretations of what's going on.  They didn't want to just say, "This is the way it is.  There is no other way to view the endings but my way."  Ironically, that seems to be what YOU are saying.  You're trying to defend BioWare's original vision when there is NO original vision to defend.  If you believe BioWare, they WANTED us to come up with our own interpretations of what was going on.  To do as you're telling us, to stop talking about our interpretation of the endings, would be to do the exact OPPOSITE of what they want us to do.


wtf? you can't read, can you? And I can't make ANY sense of what you're saying. People wanted their choices to matter in the endings and have different results, the original endings hardly did that. People raged, sent death threats to the devs, Bioware tells everyone to speculate as a move for PR control. People demanded a different ending, Bioware wants to retain the team's "artistic vision" and expands on the endings saying that no more work will be done on the endings. Wtf are you saying? Why don't you read and reread my other post and then discuss back?

#13725
demersel

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Fixers0 wrote...

demersel wrote...

Infrasound and catalyst VO? 


Wut?


Those two are ironclad proofs and not supposition.