Hrothdane wrote...
Why does Shepard suddenly have a hallucination and then stop having one, and why hallucinate the TIM and Anderson conversation?
If a guy hallucinates does he have to be in that state forever more? What is the standard duration of a hallucination?
Well, the hallucination starts as not too soon after coming thru the conduit as Anderson stats talking to him pretty quick.
Arian Dynas wrote...
I think that TIM and Anderson were never present, and were in fact, manifestations of Shepard's own personality.
Anderson is the Defender, Shepard's moral compass, his father figure, his Superego, if you will.
The Illusive Man is his other mentor, his shoulder devil, his Id.
Shepard himself is his Ego, which needs to reach a compromise between the Id and Superego.
I'm on the ropes regarding rather or not it's a hallucination or poor implimentation by Bioware. I've used that quote because I haven't really formulated a concrete argument for or against it. When I'm given a theory I don't just come in a bash it. I try to prove it myself first. I went through alot of flycam footage trying to see if the breath scene could have been in the area around the conduit and picking apart details that point at it being a dream. If I can't figure it out then I start asking questions and tearing it apart. I haven't given what Arian Dynas posted my full attention yet so I'm not in a position to properly defend it or rebute it.
Hrothdane wrote...
So "it wasn't intentional" is the best you can do? The characters are literally standing in a line in regards to the primary light source in the room, as seen by the console's shadow (better seen here). if they were in different parts of the room and facing different directions, you may have something, but they aren't. Wouldn't it be a rather odd coincidence that two characters that are used as symbolic representations of opposing ideologies in the decision chamber happen to have shadows pointing in different directions? Shadows play a prominent role in Shepard's dreams, so giving them significance here would only be consistent.
It has no plot relevence. And look around. That room has tons of light sources all around. Even the the floor, where it dips in before the console, has a ring of lights which makes the shadows around it misplaced. Also the Citadel wards are shining in.
It's a wonky shadow effect. Games have flaws like this all the time. If I took every glitch and bug to mean something I could probably prove anything. I could demonstrate that the entire series is a dream because of weapons changing during cutscenes. As I said, it simply isn't plot relevent. You can view it as evidence if you wish, but it's circumstantial.
Let me give you an example of what I need to see.
TTG wrote...
Here is the logical deduction:
1. The Crucible docks, but is not doing anything.
2. Shepard leaps into the beam and an energetic aura engulfs his surroundings.
3. The Crucible arms itself and fires.
4. It is thus inferred that Shepard's presence within the contraption's energy cocktail was in accordance with the overall contraption's intended purpose.
5. It can thus be further inferred that the beveled synthesis array, and by association the entire contraption, were constructed with the intent of interacting with the Crucible.
6. It has been confirmed in the very opener of the segment that the contraptions at eye level are NOT a part of the Crucible.
7. The contraptions are built into and plugged into the Citadel.
8. If the contraptions were built by the Citadel's organic inhabitants, per the Crucible's schematics, it would be known that the Citadel was a component beforehand. That is not the case.
9. The Citadel is of Reaper construction.
10. Conclusion: the Reapers built the Contraption.
11. If the Reapers built a contraption that interfaces with the Crucible, the Reaper must have some technical details on the Crucible in order to have the understanding of how it works in order to build a device tailored to interfacing with the Crucible.
12. Given all of the above, the Crucible did not create new possibilities. It merely allowed for premeditated functionalities to be actualized.
13. Given the above fact, it is inferred that they must already be aware of the viability of Synthesis prior to the Crucible docking if, in fact, all the Crucible does is provide power. As the only limiting factor prior to the Crucible docking is power. Everything else was already built and ready to go.
The question emerges: If the Reapers are familiar with the Crucible design, have built a premeditated means to harness the Crucible's energy and ultimately desire for Synthesis to occur; why would they resist its docking? If it truly is a superior solution, why struggle to prevent it? [Why destroy the Crucible if shepard dallies for too long?]
The only reason I can fathom is that it is NOT the ideal solution to the Reapers' hypothetical problem or it does not achieve the goals of whatever true (unexplained) objective they may have. It is simply viewed as preferable to the absence of the Reapers altogether.
I would llike something like this to explain how you came to the conclusion that it's a dream.
All I see is circumstantial evidence, but no foundation to build it upon. This is the foundation of my synthesis analysis post laid out for anyone to pick part. All other evidence, circumstantial or otherwise, hinges upon this deduction which I assert is a "factual" conclusion. I'm not seeing that here. It makes it hard to take dream IT serious when everything put forth is irrelevent to the plot or can have multiple other explainations. It feels like alot of nitpicking irrelevent details. I'm not trying to be mean or bash any individual, but I'm just calling it
as I see it.
I'm not saying the shadows can't have meaning, but we first need to establish a concrete basis for even thinking it's a dream before we support it with circumstantial evidence.
Hrothdane wrote...
Furthermore, why do we suddenly get these unreal visions of the future? Even if the language used suggests that none of the scenes have actually happened yet, the slides themselves are obviously structured in a way that people can just assume they happened, as many of them have. Why does Shepard suddenly take a break from reality to envision the future through the eyes of himself/Hackett/EDI?
Shepard doesn't. The CG cutscenes are happpening just like the CG cutscene when the Crucible first enters Sol. In Synthesis Shepard is dead as the ending starts. In Control he's of being a reaper. In Destroy he's in the Citadel somewhere that makes me think it's a collpsed corridor like the one he entered through. EDI is narrating Synthesis. Hackett narrates destroy and Shepard narrates Control. All the endings happen. And then the narrators, for those parts, is narrating their hopes for the future from their own perspective (in two ending it's from an indoctrinated perspective).
I assert the endings play out. I don't know if you've read my thesis or not but basically the cycle continues in Control and everyone is indoctrinated in Synthesis. Destroy = freedom, Synthesis = slavery, Control = destruction
Scroll down to the Conslusion segment and past that I give my take on Control and Synthesis (the control and synthesi summaries aren;t too long)
Hrothdane wrote...
You seem to think we are proving a murder case instead of analyzing a piece of literature. Authorial intent is at play here.
If I can approach it "like a murder case" and have the puzzle pieces all fit together then so be it. The author's intent, especially in a video game, will never be reliably ascertained via graphic anomolies because of it's visual nature. You're going outside the plot and nitpicking graphic details as evidence that it isn't happening. That's imperfect = dream sequence. In a video game that's going to be a hard to sell.
Hrothdane wrote...
If you insist on trying to find deductive proof that one interpretation is true, I don't think you will find it.
I've done just that.
I welcome anyone to tear my thesis apart. So far it's just been angry people shouting, "This theory suck because it say Destroy is the only way to win", "this only exists to make us feel bad", etc. No one has been able to pick it apart. Just people who agree and people who troll.
Hrothdane wrote...
BioWare doesn't want us to find the truth so easily and set up the story in a way to hinder our attempts. I can only assume they had some purpose in promoting "Speculations for everyone!" to eventually lead up to some kind of reveal, but I don't know anything for certain.
Rather or not Bioware doesn't want us to figure it out or not is irrelevent. I've figure it out. Now they can handwave all they want, but the story they wrote is what my theory depicts regardless of their supposed intent. If someone wants to say I haven;t figured it out I expect a detailed rebuttal vs. "nah, you're wrong just because I say so". Which is the only type of "rebuttal" I've gotten.