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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#17101
Guest_SwobyJ_*

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Does this prove IT?

etc etc

#17102
spotlessvoid

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That was weak

#17103
Dwailing

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spotlessvoid wrote...

That was weak


The trolling?  Maybe, but I give the guy points for originality.  Haven't seen anything quite like THAT before.

#17104
Jere85

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Hey guys, did i miss anything good the last 24 hours?
Lots of threads to cover these days, i really wonder if BW figures the problems werent solved with the EC.

#17105
spotlessvoid

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Dwailing wrote...

spotlessvoid wrote...

That was weak


The trolling?  Maybe, but I give the guy points for originality.  Haven't seen anything quite like THAT before.


No points from me. The guy is an emotional ****ing cripple

#17106
Daryslash

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You know, it's funny how CleverNoob was ONE HUNDRED% correct in his prediction at the end of his Indoctrination Documentary Extended Cut when he talked about the Leviathan DLC.

For those who don't remember, or never watched, here is the part I'm talking about:
http://www.youtube.c...kSC-Os4#t=5743s

Around 1:35:00 in the video .

#17107
FFZero

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Okay I’ve been going through the Leviathan files and I’ve found some interesting things. They could easily mean nothing and just be asset re-use but they’re interesting all the same.

1. The nose bleed texture.

The texture used in Leviathan is the exact same as the one used on Shepard post-Harby’s beam. It also pops up everywhere over the ending. It’s dotted throughout the files to do with the London Level long before it’s actually used on Shepard. It’s also still loaded post final choice, both before and after EC. It shows up in the London/ending files a grand total of 46 times before EC is installed and a further 34 times post-EC.

Posted Image

Now while these textures are very small in size, for a game where they were apparently struggling to fit everything on the disk they seem to waste a lot of space. Also while the textures are still loaded they disappear from Shepards face once you’re in the decision chamber, just like it does when you’re talking to Leviathan.

2. Suspicious file names used in Leviathan

One of the files to do with the level where you have to find Ann Bryson is called BioA_Lev003_160CollectorShip…

There is absolutely nothing to do with Collectors within this level, or in this DLC other than when Leviathan brings it up. MaximizedAction put forward the idea that it was a name used by some other content that they didn’t bother changing, except every other file used within Leviathan has a name that you would expect. BioA_Lev004_200Underwater for the level once you’ve dived down in the mech, BioD_Lev004_310EscapeScene once you’re back up on the surface and your squadmates get you into the shuttle, etc.

Makes me wonder if there is/was something to that Truth DLC rumour from a few months ago. Anyway I’m still going through the files, if I find anything else interesting I’ll post about it later.

Modifié par FFZero, 01 septembre 2012 - 06:13 .


#17108
Dwailing

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Daryslash wrote...

You know, it's funny how CleverNoob was ONE HUNDRED% correct in his prediction at the end of his Indoctrination Documentary Extended Cut when he talked about the Leviathan DLC.

For those who don't remember, or never watched, here is the part I'm talking about:
http://www.youtube.c...kSC-Os4#t=5743s

Around 1:35:00 in the video .


Maybe he has someone on the inside.  Didn't he mention having a contact at BioWare once?

#17109
RavenEyry

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Reusing the bleeding asset is just a normal reuse, I don't feel there's significance to it.

#17110
Dwailing

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FFZero wrote...

Okay I’ve been going through the Leviathan files and I’ve found some interesting things. They could easily mean nothing and just be asset re-use but they’re interesting all the same.

1. The nose bleed texture.

The texture used in Leviathan is the exact same as the one used on Shepard post-Harby’s beam. It also pops up everywhere over the ending. It’s dotted throughout the files to do with the London Level long before it’s actually used on Shepard. It’s also still loaded post final choice, both before and after EC. It shows up in the London/ending files a grand total of 46 times before EC is installed and a further 34 times post-EC.

Posted Image

Now while these textures are very small in size, for a game where they were apparently struggling to fit everything on the disk they seem to waste a lot of space. Also while the textures are still loaded they disappear from Shepards face once you’re in the decision chamber, just like it does when you’re talking to Leviathan.

2. Suspicious file names used in Leviathan

One of the files to do with the level where you have to find Ann Bryson is called BioA_Lev003_160CollectorShip…

There is absolutely nothing to do with Collectors within this level, or in this DLC other than when Leviathan brings it up. MaximizedAction put forward the idea that it was a name used by some other content that they didn’t bother changing, except every other file used within Leviathan has a name that you would expect. BioA_Lev004_200Underwater for the level once you’ve dived down in the mech, BioD_Lev004_310EscapeScene once you’re back up on the surface and your squadmates get you into the shuttle, etc.

Makes me wonder if there is/was something to that Truth DLC rumour from a few months ago. Anyway I’m still going through the files, if I find anything else interesting I’ll post about it later.


Yes!  Someone has finally started digging through the Leviathan files!  I have wondered as well about whether they're going to bring back the Collectors some how.  And since BioWare KNOWS how deeply we dig into the game files for anything out of the ordinary, they must have known that we would find this particular file.  I wonder what else you'll find...

#17111
Dwailing

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RavenEyry wrote...

Reusing the bleeding asset is just a normal reuse, I don't feel there's significance to it.


Reusing the bleeding asset IS probably normal reuse.  However, the presence of the nosebleed in both this sequence and the final sequence probably DOES have significance.

#17112
Guest_SwobyJ_*

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Ann at the end of Leviathan sounds ok... but also a bit out of it.

"We all have our part to play."

Is Synthesis making the Reapers win, and Control making the Leviathans win?

Ugh so confusing.

#17113
TSA_383

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Spectreownage wrote...

sorry, can anyone tell me how indoctrination works?

Play Leviathan.
Like that, but more.

#17114
Arashi08

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so please tell me that guy that was spamming random letters was reported for spam...I certainly reported him.

But as for the good news.

YAY! finally got the N7 Fury! =) Alas, the Shadow still eludes me =(

#17115
paxxton

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Hi! Are there any ME-related webcasts or live chats from PAX?

#17116
BansheeOwnage

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FFZero wrote...

Okay I’ve been going through the Leviathan files and I’ve found some interesting things. They could easily mean nothing and just be asset re-use but they’re interesting all the same.

1. The nose bleed texture.

The texture used in Leviathan is the exact same as the one used on Shepard post-Harby’s beam. It also pops up everywhere over the ending. It’s dotted throughout the files to do with the London Level long before it’s actually used on Shepard. It’s also still loaded post final choice, both before and after EC. It shows up in the London/ending files a grand total of 46 times before EC is installed and a further 34 times post-EC.

Posted Image

Now while these textures are very small in size, for a game where they were apparently struggling to fit everything on the disk they seem to waste a lot of space. Also while the textures are still loaded they disappear from Shepards face once you’re in the decision chamber, just like it does when you’re talking to Leviathan.

2. Suspicious file names used in Leviathan

One of the files to do with the level where you have to find Ann Bryson is called BioA_Lev003_160CollectorShip…

There is absolutely nothing to do with Collectors within this level, or in this DLC other than when Leviathan brings it up. MaximizedAction put forward the idea that it was a name used by some other content that they didn’t bother changing, except every other file used within Leviathan has a name that you would expect. BioA_Lev004_200Underwater for the level once you’ve dived down in the mech, BioD_Lev004_310EscapeScene once you’re back up on the surface and your squadmates get you into the shuttle, etc.

Makes me wonder if there is/was something to that Truth DLC rumour from a few months ago. Anyway I’m still going through the files, if I find anything else interesting I’ll post about it later.

Thank you! I knew you would look into the nose thing. Let us know what else you find. Also, how do you look through the files?

#17117
BansheeOwnage

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Spectreownage wrote...

 My combo(the darknness) must not be breached!!!!!:alien:

What the hell Spectre? >:/ At least you gave everyone a good laugh.

#17118
FFZero

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BansheeOwnage wrote...
Also, how do you look through the files?


You have to extract all the files from the DLC's Default.sfar file using Gibbed's tools

Modifié par FFZero, 01 septembre 2012 - 06:57 .


#17119
BansheeOwnage

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FFZero wrote...

BansheeOwnage wrote...
Also, how do you look through the files?


You have to extract all the files from the DLC's Default.sfar file using Gibbed's tools

Oh cool I have the Gibbed save editor. Stupid question: So how do I extract them? I only know how to change careers. [/stupidquestion]

Edit: Just realized I don't even have the DLC on my PC version. Wow I feel stupid now. Posted Image Though I would still appreciate knowing so I can do it on other things, like the main game or EC.

Modifié par BansheeOwnage, 01 septembre 2012 - 07:02 .


#17120
paxxton

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So?

#17121
Rifneno

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Arashi08 wrote...

so please tell me that guy that was spamming random letters was reported for spam...I certainly reported him.

But as for the good news.

YAY! finally got the N7 Fury! =) Alas, the Shadow still eludes me =(


Congratulations.  The Shadow's overrated anyway IMO.  It's fun to play a phantom for a while, but it's only really good against Cerberus.  So-so against geth, weak against reapers because there's too many units that will make you quickly regret a shadow strike.  And like any melee character, it's at a noticable handicap on gold/platinum.

So whoever's going through the Leviathan files, especially that bloody nose thing... this is a longshot but...  does the bloody nose re-appear at the choice-o-matic when you pick destroy?  Like the carnifex turns into a predator?

#17122
FFZero

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BansheeOwnage wrote...

FFZero wrote...

BansheeOwnage wrote...
Also, how do you look through the files?


You have to extract all the files from the DLC's Default.sfar file using Gibbed's tools

Oh cool I have the Gibbed save editor. Stupid question: So how do I extract them? I only know how to change careers. [/stupidquestion]

Edit: Just realized I don't even have the DLC on my PC version. Wow I feel stupid now. Posted Image Though I would still appreciate knowing so I can do it on other things, like the main game or EC.


Go here http://svn.gib.me/builds/masseffect3/ and download the all-r89_b111.zip and use the Gibbed.MassEffect3.SFXArchiveUnpack to unpack the default.sfar file, it should unpack all of the pcc files. Then get umodel from here http://www.gildor.org/downloads to extract the files from the unpacked .pcc's, you should then be able to look through everything, textures, model, etc.

#17123
BansheeOwnage

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paxxton wrote...

So?

So what? Crazy thought: What if the end sequence isn't an indoctrination attempt in the same sense we were thinking, but instead it was Harbinger assuming control of Shepard like the Leviathans. Shepard would never suspect what was happening unless Harbinger revealed himself. Just like Shepard thought Ann in the leviathan sequence was actually her until leviathan revealed itself. This would also allow Shep to remember the encounter in destroy. It is important to note the leviathans have great controllablility in their indoctrination; Shepard remembers the sequence even though none of the others did. [/Crazy thought]

#17124
FFZero

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Rifneno wrote...

Arashi08 wrote...

so please tell me that guy that was spamming random letters was reported for spam...I certainly reported him.

But as for the good news.

YAY! finally got the N7 Fury! =) Alas, the Shadow still eludes me =(


Congratulations.  The Shadow's overrated anyway IMO.  It's fun to play a phantom for a while, but it's only really good against Cerberus.  So-so against geth, weak against reapers because there's too many units that will make you quickly regret a shadow strike.  And like any melee character, it's at a noticable handicap on gold/platinum.

So whoever's going through the Leviathan files, especially that bloody nose thing... this is a longshot but...  does the bloody nose re-appear at the choice-o-matic when you pick destroy?  Like the carnifex turns into a predator?


Difficult to say, the texture is still loaded within the file but it is for all of the choices. Without checking in the game to see if it's there I can't say for sure if it reappears.

#17125
jgibson14352

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BansheeOwnage wrote...

paxxton wrote...

So?

So what? Crazy thought: What if the end sequence isn't an indoctrination attempt in the same sense we were thinking, but instead it was Harbinger assuming control of Shepard like the Leviathans. Shepard would never suspect what was happening unless Harbinger revealed himself. Just like Shepard thought Ann in the leviathan sequence was actually her until leviathan revealed itself. This would also allow Shep to remember the encounter in destroy. It is important to note the leviathans have great controllablility in their indoctrination; Shepard remembers the sequence even though none of the others did. [/Crazy thought]

if harbinger had leviathan indoctrination then harbinger would have no need to give shepard the choice-o-matic test. hed already have complete control over his body