Aller au contenu

Photo

Was the Ending a Hallucination? - Indoctrination Theory Mark III!


  • Ce sujet est fermé Ce sujet est fermé
80611 réponses à ce sujet

#17551
TSA_383

TSA_383
  • Members
  • 2 013 messages

paxxton wrote...

TSA_383 wrote...

TheConstantOne wrote...

I'm thinking that we'll see one more dlc that takes place during the main game's timeline and then we'll see post-ending dlc (should they choose to do one.) I say this because the Galaxy Map has star systems that your cursor can highlight but you can't travel to or get the name of. After the Leviathan dlc it looks like Omega's system is the only one of these hidden systems left. Or am I forgetting one?

That would suggest to me that Omega is the last planned sp dlc that take splace pre-ending. If Bioware chooses to do a post ending dlc, they should give us all the additional story context we would require from the Omega content

Fun fact:
The leviathan files give away some level names for upcoming DLC - Omega becomes a new hub and there are multiple new Citadel levels of unknown purpose.

A very fun fact, indeed. I was wondering if there were hints on the upcoming DLCs in Leviathan. Any dialogue scripts?

Sadly no. Not that I've found yet anyway. I haven't gone into these in as much depth as the core ME3 files.

GethPrimeMKII wrote...

Anything in the DLC files on Illium? Thats one place I'd love to revisit.

 
No, sorry. There's one citadel level name that's interesting though:
Cit001
Cit002
Cit003
Cit004
CitHot
^I assume that last level doesn't require you to fix the citadel's broken air conditioning.

TheConstantOne wrote...

paxxton wrote...

TSA_383 wrote...

TheConstantOne wrote...

I'm thinking that we'll see one more dlc that takes place during the main game's timeline and then we'll see post-ending dlc (should they choose to do one.) I say this because the Galaxy Map has star systems that your cursor can highlight but you can't travel to or get the name of. After the Leviathan dlc it looks like Omega's system is the only one of these hidden systems left. Or am I forgetting one?

That would suggest to me that Omega is the last planned sp dlc that take splace pre-ending. If Bioware chooses to do a post ending dlc, they should give us all the additional story context we would require from the Omega content

Fun fact:
The leviathan files give away some level names for upcoming DLC - Omega becomes a new hub and there are multiple new Citadel levels of unknown purpose.

A very fun fact, indeed. I was wondering if there were hints on the upcoming DLCs in Leviathan. Any dialogue scripts?


Really? I agree, this is a fun fact!  Maybe once we find out what Cerberus wanted with Omega, we go crawling through the Citadel tunnels looking to find the real objective of their invasion?

Speculations, speculations Posted Image

 
Well the citadel and omega are related I thought, no?
I think the omega DLC will shed more light on the motivations of Cerberus, in the same way that the Leviathan DLC sheds more light on the motivations of the Reapers. That seems like the likely primary purpose of the DLC.

#17552
Norlond

Norlond
  • Members
  • 569 messages
Weekes is a very good writer, but I think if anyone writes DLCs involving IT it will be Walters
And DA3 with Weekes and Karpyshyn just has to be epic

If there'll be an IT DLC in the future, I think after the war is over and Shep+Liara got some blue babies there's gonna be a cliffhanger with Leviathan saying "Prepare yourselves for the Arrival!" *Déjà vu*

#17553
TSA_383

TSA_383
  • Members
  • 2 013 messages
Also, people are just entertainingly slow:
http://social.biowar.../index/13954222

#17554
Norlond

Norlond
  • Members
  • 569 messages

TSA_383 wrote...
I haven't gone into these in as much depth as the core ME3 files.


You know what you have to do ;)
And/or you could tell me how to do data mining :innocent:

TSA_383 wrote...
No, sorry. There's one citadel level name that's interesting though:
Cit001
Cit002
Cit003
Cit004
CitHot
^I assume that last level doesn't require you to fix the citadel's broken air conditioning.


Someone said it could mean CitadelHotel

#17555
TSA_383

TSA_383
  • Members
  • 2 013 messages

Norlond wrote...

TSA_383 wrote...
I haven't gone into these in as much depth as the core ME3 files.


You know what you have to do ;)
And/or you could tell me how to do data mining :innocent:

TSA_383 wrote...
No, sorry. There's one citadel level name that's interesting though:
Cit001
Cit002
Cit003
Cit004
CitHot
^I assume that last level doesn't require you to fix the citadel's broken air conditioning.


Someone said it could mean CitadelHotel


The hotel thing seems likely, but it is a guess.
As for datamining, it became easier since back when I did it on the core ME3 files, some genius made this:
http://sourceforge.n...ts/me3explorer/

You'll also want to pick up umodel and Gibbed's ME3 tools.

#17556
Nightingale

Nightingale
  • Members
  • 756 messages

TSA_383 wrote...

paxxton wrote...

TSA_383 wrote...

TheConstantOne wrote...

I'm thinking that we'll see one more dlc that takes place during the main game's timeline and then we'll see post-ending dlc (should they choose to do one.) I say this because the Galaxy Map has star systems that your cursor can highlight but you can't travel to or get the name of. After the Leviathan dlc it looks like Omega's system is the only one of these hidden systems left. Or am I forgetting one?

That would suggest to me that Omega is the last planned sp dlc that take splace pre-ending. If Bioware chooses to do a post ending dlc, they should give us all the additional story context we would require from the Omega content

Fun fact:
The leviathan files give away some level names for upcoming DLC - Omega becomes a new hub and there are multiple new Citadel levels of unknown purpose.

A very fun fact, indeed. I was wondering if there were hints on the upcoming DLCs in Leviathan. Any dialogue scripts?

Sadly no. Not that I've found yet anyway. I haven't gone into these in as much depth as the core ME3 files.

GethPrimeMKII wrote...

Anything in the DLC files on Illium? Thats one place I'd love to revisit.

 
No, sorry. There's one citadel level name that's interesting though:
Cit001
Cit002
Cit003
Cit004
CitHot
^I assume that last level doesn't require you to fix the citadel's broken air conditioning.

TheConstantOne wrote...

paxxton wrote...

TSA_383 wrote...

TheConstantOne wrote...

I'm thinking that we'll see one more dlc that takes place during the main game's timeline and then we'll see post-ending dlc (should they choose to do one.) I say this because the Galaxy Map has star systems that your cursor can highlight but you can't travel to or get the name of. After the Leviathan dlc it looks like Omega's system is the only one of these hidden systems left. Or am I forgetting one?

That would suggest to me that Omega is the last planned sp dlc that take splace pre-ending. If Bioware chooses to do a post ending dlc, they should give us all the additional story context we would require from the Omega content

Fun fact:
The leviathan files give away some level names for upcoming DLC - Omega becomes a new hub and there are multiple new Citadel levels of unknown purpose.

A very fun fact, indeed. I was wondering if there were hints on the upcoming DLCs in Leviathan. Any dialogue scripts?


Really? I agree, this is a fun fact!  Maybe once we find out what Cerberus wanted with Omega, we go crawling through the Citadel tunnels looking to find the real objective of their invasion?

Speculations, speculations Posted Image

 
Well the citadel and omega are related I thought, no?
I think the omega DLC will shed more light on the motivations of Cerberus, in the same way that the Leviathan DLC sheds more light on the motivations of the Reapers. That seems like the likely primary purpose of the DLC.


Omega! :D It's pretty obvious it's going to be the next DLC, but I still like hearing about it. A bit disappointing if it's the last SP DLC, though. I haven't enjoyed it as much as ME2s DLC, but it means Shepard's story truly is over.
Also, Illium would've been nice, too, if they could find a way to fit it in. I'd still like to revisit Virmire, as well, but they'd have to rebuild it or create something entirely from scratch and I don't see that happening.

Edit: If someone does need their air conditioner fixed and someone has to, say, crawl through some vents, we should be able to send Tali to do it :P

And what's this about Karpyshyn moving to DA3?

Modifié par DrTsoni, 02 septembre 2012 - 07:54 .


#17557
Norlond

Norlond
  • Members
  • 569 messages

TSA_383 wrote...

Norlond wrote...
Someone said it could mean CitadelHotel


The hotel thing seems likely, but it is a guess.


Yeah it's a guess, but it's the best I've seen so far, though I have no idea what we should do in a hotel *speculations*

TSA_383 wrote...
As for datamining, it became easier since back when I did it on the core ME3 files, some genius made this:
http://sourceforge.n...ts/me3explorer/

You'll also want to pick up umodel and Gibbed's ME3 tools.


Thanks, I'll look into it tomorrow or next weekend

*edit* @DrTsoni why should Omega be the last DLC? :huh:

Modifié par Norlond, 02 septembre 2012 - 07:54 .


#17558
Pitznik

Pitznik
  • Members
  • 2 838 messages
Hello IT people. I've seen some picture showing quite a few similarities of the rubble Shepard breaths in at the end of high EMS Destroy and the decision chamber of the Catalyst. Do any of you happen to know what picture I am talking about and have a link to it?

#17559
Norlond

Norlond
  • Members
  • 569 messages

Pitznik wrote...

Hello IT people. I've seen some picture showing quite a few similarities of the rubble Shepard breaths in at the end of high EMS Destroy and the decision chamber of the Catalyst. Do any of you happen to know what picture I am talking about and have a link to it?


Sry no idea

I for one am quite convinced Shep's on Earth btw, because there's wind blowing and I am absolutely 100% totally convinced that Shep can't survive that explosion :whistle:

#17560
RavenEyry

RavenEyry
  • Members
  • 4 394 messages
It seems purposely designed to look like both earth and the citadel. Them folks at BW really love their speculations.

#17561
Norlond

Norlond
  • Members
  • 569 messages

RavenEyry wrote...

It seems purposely designed to look like both earth and the citadel. Them folks at BW really love their speculations.


True, but for me it doesn't make any sense at all that Shep is on the Citadel, but that discussion has been had many many times, we better don't start it again ;)

Modifié par Norlond, 02 septembre 2012 - 08:06 .


#17562
RavenEyry

RavenEyry
  • Members
  • 4 394 messages
My first impression and the wind noise makes me 100% sure of Earth, it's just there are definately features that can be pointed to if you want to 'prove' it's the citadel.

#17563
Nightingale

Nightingale
  • Members
  • 756 messages

Norlond wrote...
*edit* @DrTsoni why should Omega be the last DLC? :huh:


It shouldn't be, and I don't think it will be, but I've seen it mentioned a couple times elsewhere. The fact that Omega is the only highlighted but unavailable spot on the Galaxy Map could imply it's the last bit of new planned DLC. I imagine it just means everything else will be in mapped areas or they haven't set things up with previous DLCs the same way the did with EC/Leviathan.
On a related note, does anyone know if there have been systems within those we already have that were visitable (is that even a word?) in ME1/2 but not in ME3?

Edit: What I mean by systems within the ones we already have is...like Pax is in Horsehead Nebula. Are there any other systems like Pax in other areas on the Galaxy Map that we don't get to visit? Like, say, something in the Hourglass or Crescent Nebulas, for example, that we could visit in previous games but not ME3? Apologies if I'm making no sense, I'm a bit tired.

Modifié par DrTsoni, 02 septembre 2012 - 08:18 .


#17564
Lilliun

Lilliun
  • Members
  • 7 messages
@ Pitznik
I assume you're speaking of these:
http://social.biowar...3/2138#11950725

http://social.biowar...3/2140#11951474

#17565
Norlond

Norlond
  • Members
  • 569 messages

DrTsoni wrote...
I imagine it just means everything else will be in mapped areas or they haven't set things up with previous DLCs the same way the did with EC/Leviathan.


Surely they don't want to spoil every DLC they're planning, would ruin the surprise, especially if they're indeed working on an IT DLC :P

*edit* going to sleep, good night -_-

Modifié par Norlond, 02 septembre 2012 - 08:17 .


#17566
Nightingale

Nightingale
  • Members
  • 756 messages

Norlond wrote...

DrTsoni wrote...
I imagine it just means everything else will be in mapped areas or they haven't set things up with previous DLCs the same way the did with EC/Leviathan.


Surely they don't want to spoil every DLC they're planning, would ruin the surprise, especially if they're indeed working on an IT DLC :P

*edit* going to sleep, good night -_-



Fair point. Especially considering how much people managed to datamine from EC about Leviathan. Anyway, goodnight!

#17567
paxxton

paxxton
  • Members
  • 8 445 messages

RavenEyry wrote...

It seems purposely designed to look like both earth and the citadel. Them folks at BW really love their speculations.

I really don't see any similarities to the decision chamber in that scene. The moment I saw it the first time I knew it was on Earth, presumably by the beam, or at least not on the Citadel.

#17568
Pitznik

Pitznik
  • Members
  • 2 838 messages

Lilliun wrote...

@ Pitznik
I assume you're speaking of these:
http://social.biowar...3/2138#11950725

http://social.biowar...3/2140#11951474

Thank you, but it was a picture made from more pictures, like five or six. Maybe those were included... Ah, that will teach me to bookmark useful stuff.

#17569
The Twilight God

The Twilight God
  • Members
  • 3 083 messages

MaximizedAction wrote...

From how the developers chose to show us the Citadel and the way they designed London, it's just more likely that it's London.



You've clearly never heard of finished concrete.

Posted Image


Nor have you ever seen broken metal.
Posted Image

Neither you nor I know that there is no cement or cement-like material on the Citadel. Not to mention all those cable like things in the breathe scene are the same things found all over the docking chamber.

Nothing on the Citadel strikes me as 100% metal. Looks like typical concrete structures.
Posted Image


Using Earth as a comparison, do you think this area is constructed entirely of metal? Or more concrete construction?

Posted Image

Furthermore, neither you nor I know that the rubble is, in fact, cement. It could be metal. It could be anything.

The Breathe Scene

1. What we see is rubble in the form of broken metal and/or cement. You'll notice some of these broken slabs have shallow grooves running in straight lines on them. This same phenomenon is present of the device in which the Crucible is above. The contraption that has the "destroy tube", "control prongs" and "synthesis array".

2. At the start of this scene you can hear what sounds like debris being moved. It also carries an echo that is reminiscent of an enclosed area.

3. We see what looks like cables dangling which hints at there being a ceiling to hang from. Some of them are in a curved position as if resting on the floor or rubble. The Cables are identical to the thin cables running throughout the device below the Crucible and also the corridor that Shepard first emerges into after stepping into the Conduit beam.

4. Notice how the dust hangs in place. Just like the dust Shepard kicks up when he first enters the corridor with all the bodies.

5. The light of the Conduit isn't shinning on him and it illuminated that whole field during the run.

I don't know where he is, but it does not seem to somewhere out in the open. Look at how he is laying there. He's on top of a pile of debris and there is so such stuff cluttered and piled around him that wasn't around the beam. Given that there are cables hanging down from a ceiling structure... I'm guess here, but it looks like a floor collapsed under Shepard and he fell through it. Or he stumbled over and passed out on top of the pile of rubble formed by the conllapse of a higher level. But regardless they way he is positioned and given the sheer size and amount of the cement/steel pieces that is not the dirt ground around the Conduit. His armor is furthermore damaged in the exact same way as it is in the supposed dream. So I think the scene occurs after Shepard gets up and takes the conduit up to the Citadel.


Posted Image

I think the "decision chamber" collapsed and Shepard fell down into the hole. I think he's in one of those corridors like the one he arrived in. Or he went back the way he came and simple fell over on top of the rubble after it had already collapsed.

#17570
paxxton

paxxton
  • Members
  • 8 445 messages
@Pitznik: LOL. You took your signature to the extreme.

#17571
TSA_383

TSA_383
  • Members
  • 2 013 messages
 Time for Le Datamining.

http://www.sendspace.com/file/b0poz0
^Audio files included above.

File #71 - Isn't this a new (and even creepier) voice?
File #135 - The catalyst near enough admits that it is harbinger, or at least that harbinger is a part of it (which is basically the same thing from a trustworthiness standpoint). People still go with this thing's solution?
File #188 - Speculation?
File #264 - Harby loses its temper.
File #282-294 - The new leviathan lines in the catalyst convo.

By the by, Harby's "WELL **** YOU THEN" line has a very similar voicing to Leviathan.
Edit: Forgot to add the link, but closed the tab, will reupload.
Edit2:Fixed.

Modifié par TSA_383, 02 septembre 2012 - 08:45 .


#17572
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

TSA_383 wrote...

Also, people are just entertainingly slow:
http://social.biowar.../index/13954222


Dafuq. Bioware is now morphing the ending in whatever ways they feel like.

In my cycle, developers included the changes a patch, update or add-on did to the main game.

#17573
BansheeOwnage

BansheeOwnage
  • Members
  • 11 290 messages
Hello DrTsoni! :) And everyone else. What's going on?

#17574
paxxton

paxxton
  • Members
  • 8 445 messages

TSA_383 wrote...

 Time for Le Datamining.


^Audio files included above.

File #71 - Isn't this a new (and even creepier) voice?
File #135 - The catalyst near enough admits that it is harbinger, or at least that harbinger is a part of it (which is basically the same thing from a trustworthiness standpoint). People still go with this thing's solution?
File #188 - Speculation?
File #264 - Harby loses its temper.
File #282-294 - The new leviathan lines in the catalyst convo.

By the by, Harby's "WELL **** YOU THEN" line has a very similar voicing to Leviathan.
Edit: Forgot to add the link, but closed the tab, will reupload.

It's definitely not Leviathan saying "So be it." Mark Meer voiced that line.

#17575
Nightingale

Nightingale
  • Members
  • 756 messages

paxxton wrote...

RavenEyry wrote...

It seems purposely designed to look like both earth and the citadel. Them folks at BW really love their speculations.

I really don't see any similarities to the decision chamber in that scene. The moment I saw it the first time I knew it was on Earth, presumably by the beam, or at least not on the Citadel.


Yeah, I was extremely confused on my first playthrough. First, the weird conversation with TIM where I wondered what was trying to indoctrinate Shepard in the middle of the Citadel, then the even weirder conversation with Star-git, and then a much shorter than expected scene that resulted in the Normandy ending up on LOST and then...Shepard on Earth. :mellow:

Needless to say, I didn't need any convincing it was Earth. However, I think when people refer to it as the Citadel, it's meant to be one of the wards...or something. The decision chamber appears to be completely destroyed, so I guess the asumption is that Shepard was blown back by the blast or she wakes up in the ruins by Anderson. I'm still not quite clear on how there could be wind there, but one could argue that there's also the creaking of a bulkhead or part of the station, as well.