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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#20601
demersel

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I chose destroy. I didn't want to. It's was presented as a thing that only simple minded military man like Anderson would do - mindless soldier (as he is painted there)The geth would die. EDI would die. Joker wold likely kill himself.... There must be a more elegant solution. And i though - WTF? I'm shooting this tube, not because it's what Anderson wants. (or whoever). I'm shoting this tube becase I REALLY want to. And if the only way that i have to destroy the reapers, after all the things that I've done thoughout ME1 ME2 and ME3 is to shoot some tube, which would cause a galaxy wide explosion, that destroys all the relays, cutting off thousands of worlds and causing galaxy's dark age (just like in Hyperion btw), killing ALL synthetic life in the process - Reapers, Geth, Edi, whoever else is unfortunate enough - FINE - I'll shoot this tube with a smile! Then i saw the ending - and you know what? I was realyl touch by it, and more over i got a warm and uplifting feeling from it.

EC did not change my mind. I have not yet played to the ending with the EC installed.
The day EC came out - i as really tempted - 1.8 gig upload size intrigued me - i thought that even if there is no new IT ending - there is something in those files that is needed in ferther DLC, like it was before with bits, of LotSB in appearance packs etc. then i read the first posts describing it, found out no IT reveal, and then decided t oactivate it anyway, to look for myself, see if i find some details others missed. While it was downloading - i snapped, and started to read the forums - and the i found out about normandy pick up. I could not believe it, so i watched youtube videos - it was horrible - i didn't even watched past it. - tried to delete the EC form my account, but found out that once you purchase DLC it is imposssible to remove. And it will download and install on auto, every time you launch origin. Once it is installed it is impossible to uninstall it. - you can onle delete physical folder, and the next time you go online on origin - it will just check for it and auto download it again.... And i watched the refusal speech on you tube - i'm not impressed. I do not see it as refusing everything catalyst say. I see it for what it is - choosing to give up lay down and die. And i don't like the idea of shooting the kid - why would i shoot him, when i can just shoot the tube and he'll die anyway, aong with all his buddies. Infinite ammo does not mean you shouldn't prioritize targets. )))

Modifié par demersel, 09 septembre 2012 - 10:50 .


#20602
BansheeOwnage

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Not entirely accurate, but:
Posted Image
Posted Image

#20603
MaximizedAction

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BansheeOwnage wrote...

Something to think about: I want to see some stats for who picked which ending options before and after EC. Specifically, I want to see how many people chose refuse after EC. I bet the percentage was an absurdly high amount. Why? Because everyone hates the "Catalyst" and everyone rejects his "logic". I wonder how many people just shot him, (because they hate him) and got that ending. You know what I did? I picked refuse because, you know, I did want to reject his ideas. Then he was all like:


"SO BE IT."


And I was like: "YES! INDOCTRINATION THEORY!!! IT'S HARBINGERRRR!!!!!!!!!!!!!!!"

Then he said "The cycle continues" and I felt absolutely trolled and it seemed like Bioware gave me the middle finger. :(

So I reloaded the game, has to go through that again, and then, being angry already, shot him. SO BE IT; I turned off my xbox. Then I realoaded it again, and picked destroy. Then I had an enormous feeling of "meh".

How did you guys feel when you played EC?


Something like that. Though with Refuse I didn't feel trolled. I felt it like the most obviously fake thing since bad acting.

Also, I have been playing Assassin's Creed 2 and got awestruck by this nice speech: www.youtube.com/watch .
This is the basic moral of every human story of struggle against oppression and enslavement. It is not a story for humans when the moral of the story is "...so see, kiddo, Shepard chose to solve it on his own, only using his own methods. And that cost the lives of every civilisation. Sleep tight".
And while some of you find it ok within the story that Refuse fails, I think that it is one of the biggest hints sofar, by design, that Refuse leads to failure. No 'good' story can have such a moral.

So on the surface it does seem like a middle finger, but the sheer size of the middle finger is kind of a give-away for me. Also, this practically makes Refuse my favorite ending. If Destroy 'is supposed' to be the 'correct' choice, then Bioware should've designed Refuse differently.

#20604
demersel

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 I still like my picture more. )))   

Posted Image

#20605
BansheeOwnage

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MaximizedAction wrote...

Something like that. Though with Refuse I didn't feel trolled. I felt it like the most obviously fake thing since bad acting.

Also, I have been playing Assassin's Creed 2 and got awestruck by this nice speech: www.youtube.com/watch .
This is the basic moral of every human story of struggle against oppression and enslavement. It is not a story for humans when the moral of the story is "...so see, kiddo, Shepard chose to solve it on his own, only using his own methods. And that cost the lives of every civilisation. Sleep tight".
And while some of you find it ok within the story that Refuse fails, I think that it is one of the biggest hints sofar, by design, that Refuse leads to failure. No 'good' story can have such a moral.

So on the surface it does seem like a middle finger, but the sheer size of the middle finger is kind of a give-away for me. Also, this practically makes Refuse my favorite ending. If Destroy 'is supposed' to be the 'correct' choice, then Bioware should've designed Refuse differently.

I agree.

Basically if the literal endings are true (regardless of breaking themes and lore) it means Shepard and all of Shepard's friends and allies are just stubborn idiots. They should have listened to the antagonists (Saren, TIM, Reapers) the whole time. Instead they're just soldiers only able to look at the world down the barrel of a gun. That would not only make no sense at all from a writing perspective, but it would be totally, totally lame.

I also want someone to ask why the apparent moral of the story was something like this:
“The villains were right all along; the hero and associates were just too stubborn to realize it. Also, free will sucks, and gets everyone killed. Better to force something on everything in the galaxy."

#20606
BansheeOwnage

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demersel wrote...

 I still like my picture more. )))   

Posted Image

Oh yeah? Well
Posted Image
take that!

#20607
demersel

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That doesn't count. In my picture only one is true cola!

#20608
BansheeOwnage

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DOES THIS LOOK LIKE RIO TO ANYONE?
Posted Image

#20609
demersel

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It does.

#20610
paxxton

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demersel wrote...

That doesn't count. In my picture only one is true cola!

There's Synthesis. Drink Pepsi for good taste and Coca-Cola Light for good health. Posted Image

Modifié par paxxton, 09 septembre 2012 - 11:17 .


#20611
Guest_Flog61_*

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Hey guys, what's going on, anything groundbreaking?


I've just done the sex scene for Katawa shoujo, and....I'm a little freaked out lol. I didn't need an in depth description of...blood..

#20612
Dwailing

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BansheeOwnage wrote...

MaximizedAction wrote...

Something like that. Though with Refuse I didn't feel trolled. I felt it like the most obviously fake thing since bad acting.

Also, I have been playing Assassin's Creed 2 and got awestruck by this nice speech: www.youtube.com/watch .
This is the basic moral of every human story of struggle against oppression and enslavement. It is not a story for humans when the moral of the story is "...so see, kiddo, Shepard chose to solve it on his own, only using his own methods. And that cost the lives of every civilisation. Sleep tight".
And while some of you find it ok within the story that Refuse fails, I think that it is one of the biggest hints sofar, by design, that Refuse leads to failure. No 'good' story can have such a moral.

So on the surface it does seem like a middle finger, but the sheer size of the middle finger is kind of a give-away for me. Also, this practically makes Refuse my favorite ending. If Destroy 'is supposed' to be the 'correct' choice, then Bioware should've designed Refuse differently.

I agree.

Basically if the literal endings are true (regardless of breaking themes and lore) it means Shepard and all of Shepard's friends and allies are just stubborn idiots. They should have listened to the antagonists (Saren, TIM, Reapers) the whole time. Instead they're just soldiers only able to look at the world down the barrel of a gun. That would not only make no sense at all from a writing perspective, but it would be totally, totally lame.

I also want someone to ask why the apparent moral of the story was something like this:
“The villains were right all along; the hero and associates were just too stubborn to realize it. Also, free will sucks, and gets everyone killed. Better to force something on everything in the galaxy."


You know, you CAN do a twist where it turns out the heroe/s were wrong all along, but you have FORESHADOW it.  Now, the example I'm about to use is not a game I have actually played, but I have watched videos, read spoilers, etc., and I think I can cite it.  Spec Ops: The Line.  If you haven't played it, or read about it, SPOILERS.  In the game, you learn that the "hero" is just a stuborn guy who refused to listen to reason in his attempts to be a "hero," and ended up dooming the whole city, pretty much.  Yeah, some hero.  The thing is, the devs FORESHADOWED that his motivations and decisions were bad/wrong.  They didn't just pull it out of their butts, like it seems BioWare did with ME3.  The whole point of the game was to pretty much deconstruct the Call of Duty-type shooter.  Thing is, they kind of made this clear.  And it worked.  Mass Effect, on the other hand, hasn't shown ANY signs before that the heroes were wrong.  They've ALWAYS been portayed as being in the right (Well, more right than the villains, anyway.  Grey and Black Morality, gotta love it.).  If BioWare was trying to pull off something kind of resembling Spec Ops: The Line, then they failed MISERABLY.

#20613
Dwailing

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BansheeOwnage wrote...

DOES THIS LOOK LIKE RIO TO ANYONE?
Posted Image


It just might.  I guess Jacob took Zaeed to that bar, and he liked it so much that he decided to stay. :P

#20614
BansheeOwnage

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Dwailing wrote...

You know, you CAN do a twist where it turns out the heroe/s were wrong all along, but you have FORESHADOW it.  Now, the example I'm about to use is not a game I have actually played, but I have watched videos, read spoilers, etc., and I think I can cite it.  Spec Ops: The Line.  If you haven't played it, or read about it, SPOILERS.  In the game, you learn that the "hero" is just a stuborn guy who refused to listen to reason in his attempts to be a "hero," and ended up dooming the whole city, pretty much.  Yeah, some hero.  The thing is, the devs FORESHADOWED that his motivations and decisions were bad/wrong.  They didn't just pull it out of their butts, like it seems BioWare did with ME3.  The whole point of the game was to pretty much deconstruct the Call of Duty-type shooter.  Thing is, they kind of made this clear.  And it worked.  Mass Effect, on the other hand, hasn't shown ANY signs before that the heroes were wrong.  They've ALWAYS been portayed as being in the right (Well, more right than the villains, anyway.  Grey and Black Morality, gotta love it.).  If BioWare was trying to pull off something kind of resembling Spec Ops: The Line, then they failed MISERABLY.

In a word: yes. Unless you count this as foreshadowing. I mean, it looks like Shepard is controlling the reapers. Posted Image
Posted Image

#20615
BansheeOwnage

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Lots of pictures :D
I need to go, so speculations for everyone:
Posted Image
What does everyone make of the Forerunner Prothean Omniblade(?) city?Posted Image

#20616
TSA_383

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BansheeOwnage wrote...

Dwailing wrote...

You know, you CAN do a twist where it turns out the heroe/s were wrong all along, but you have FORESHADOW it.  Now, the example I'm about to use is not a game I have actually played, but I have watched videos, read spoilers, etc., and I think I can cite it.  Spec Ops: The Line.  If you haven't played it, or read about it, SPOILERS.  In the game, you learn that the "hero" is just a stuborn guy who refused to listen to reason in his attempts to be a "hero," and ended up dooming the whole city, pretty much.  Yeah, some hero.  The thing is, the devs FORESHADOWED that his motivations and decisions were bad/wrong.  They didn't just pull it out of their butts, like it seems BioWare did with ME3.  The whole point of the game was to pretty much deconstruct the Call of Duty-type shooter.  Thing is, they kind of made this clear.  And it worked.  Mass Effect, on the other hand, hasn't shown ANY signs before that the heroes were wrong.  They've ALWAYS been portayed as being in the right (Well, more right than the villains, anyway.  Grey and Black Morality, gotta love it.).  If BioWare was trying to pull off something kind of resembling Spec Ops: The Line, then they failed MISERABLY.

In a word: yes. Unless you count this as foreshadowing. I mean, it looks like Shepard is controlling the reapers. Posted Image
Posted Image


Protip:
The chapter of the final hours app describing how the ending was put together is called "The Perfect Illusion".

Restrider wrote...

There was acutally a poll somewhere about the chosen endings. You had five options:
Destroy:
Control:
Synthesis:
Refuse:
"Accidently" Shot Catalyst:
And the percentage of the latter was quite high (also the name of the category made me lol hard). 
Can't find the poll, it was like three weeks old or something.

 
Yeeeah I shot it too. Then I got the "SO BE IT" line and I was like "OMG BOSS FIGHT"... then I got a non-standard game over with shepard standing around like a whimpering ****.

#20617
Dwailing

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TSA_383 wrote...

BansheeOwnage wrote...

Dwailing wrote...

You know, you CAN do a twist where it turns out the heroe/s were wrong all along, but you have FORESHADOW it.  Now, the example I'm about to use is not a game I have actually played, but I have watched videos, read spoilers, etc., and I think I can cite it.  Spec Ops: The Line.  If you haven't played it, or read about it, SPOILERS.  In the game, you learn that the "hero" is just a stuborn guy who refused to listen to reason in his attempts to be a "hero," and ended up dooming the whole city, pretty much.  Yeah, some hero.  The thing is, the devs FORESHADOWED that his motivations and decisions were bad/wrong.  They didn't just pull it out of their butts, like it seems BioWare did with ME3.  The whole point of the game was to pretty much deconstruct the Call of Duty-type shooter.  Thing is, they kind of made this clear.  And it worked.  Mass Effect, on the other hand, hasn't shown ANY signs before that the heroes were wrong.  They've ALWAYS been portayed as being in the right (Well, more right than the villains, anyway.  Grey and Black Morality, gotta love it.).  If BioWare was trying to pull off something kind of resembling Spec Ops: The Line, then they failed MISERABLY.

In a word: yes. Unless you count this as foreshadowing. I mean, it looks like Shepard is controlling the reapers. Posted Image
Posted Image


Protip:
The chapter of the final hours app describing how the ending was put together is called "The Perfect Illusion".



And people still think that the endings are supposed to be taken literally?! :blink:  I fear for the future of the world.

Edit: Also, I'm going to delve into the symbolism of Shepard's gun in the picture! :o  Let's see, it's a Saber, which is slow but powerful.  Maybe this means that the truth is like the gun, slow (I.E. The truth is going to take a while.) but powerful (I.E. When the truth DOES come it's going to be awesome!). (Yes this is all a joke if you didn't figure it out already.  And if you didn't figure it out already I'm kind of worried. :?)

Modifié par Dwailing, 09 septembre 2012 - 11:36 .


#20618
Gwyphon

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BansheeOwnage wrote...

Lots of pictures :D
I need to go, so speculations for everyone:
Posted Image
What does everyone make of the Forerunner Prothean Omniblade(?) city?Posted Image


I was always confused that the most amazing pictures were not featured in the game (like this one). Makes me believe that there's a significant DLC coming eventually.

#20619
MaximizedAction

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BansheeOwnage wrote...
In a word: yes. Unless you count this as foreshadowing. I mean, it looks like Shepard is controlling the reapers. Posted Image
Posted Image


I tried to forget for a second who Shepard is in ME and look at the pic objectively and it's true, It's like he's leading the Reapers to war.

ON THE OTHER HAND:
This kind of box cover seems to be quite hip nowadays. Almost every FPS game has this one guy standing in the middle, looking all serious with almost nothing else around. I don't play these shooters, so I gotta ask:
Is is something ME3 exclusive that the box and promo pics have the hero in the foreground and the bad guys in the background? (If so, then this renders this kind of evidence weak for me)

#20620
Dwailing

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MaximizedAction wrote...

BansheeOwnage wrote...
In a word: yes. Unless you count this as foreshadowing. I mean, it looks like Shepard is controlling the reapers. Posted Image
Posted Image


I tried to forget for a second who Shepard is in ME and look at the pic objectively and it's true, It's like he's leading the Reapers to war.

ON THE OTHER HAND:
This kind of box cover seems to be quite hip nowadays. Almost every FPS game has this one guy standing in the middle, looking all serious with almost nothing else around. I don't play these shooters, so I gotta ask:
Is is something ME3 exclusive that the box and promo pics have the hero in the foreground and the bad guys in the background? (If so, then this renders this kind of evidence weak for me)


At least based on the couple of shooters that I just examined, I'm pretty sure that most covers depict one guy, looking very serious, either alone or standing in front of, perhaps leading, his allies.  Now isn't that weird? ;)  

#20621
demersel

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it is.

#20622
byne

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BansheeOwnage wrote...

Posted Image


Is it just me or does his armor also look more damaged than usual?

Like, not the kind of damage you'd sustain from Harby, but maybe the kind you'd sustain from a transport crash.

Modifié par byne, 10 septembre 2012 - 12:14 .


#20623
Gwyphon

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byne wrote...

BansheeOwnage wrote...

Posted Image


Is it just me or does his armor also look more damaged than usual?

Like, not the kind of damage you'd sustain from Harby, but maybe the kind you'd sustain from a transport crash.


Also that one reaper above his head seems to be traveling a different direction than the rest of the reapers (towards Shepard) and it's tentacles look like they'll nicely fit around his head :lol:

Modifié par Gwyphon, 10 septembre 2012 - 12:15 .


#20624
Lokanaiya

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byne wrote...

BansheeOwnage wrote...

*snip*


Is it just me or does his armor also look more damaged than usual?

Like, not the kind of damage you'd sustain from Harby, but maybe the kind you'd sustain from a transport crash.


I can kind of see that, but to me it looks more like he's been in constant warfare for a long time and is covered in all the dirt and dust of the battlefield.

#20625
D.Sharrah

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I'm still mad that they continue to keep their apps off Windows Phone...hopefully Windows 8 will change that...

Back on Topic: Not sure if the pic is supposed to reveal anything or not...I always thought it was just supposed to look cool. But if it was planned to have a meaning that is just absolutely devious...after all, speculations for everyone!