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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#21251
demersel

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Home run MF wrote...
I didn't mind to imply Shepard eating anything, just why would the Leviathans study a plant that does not kill you but turns you dumb? Aren't they capable of doing that by themselves?


It does not only make you dunb, but it also makes you highly succeptable to sugestions..

#21252
Restrider

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Home run MF wrote...

paxxton wrote...

Home run MF wrote...

paxxton wrote...

demersel wrote...

It is ironic, that Jacob has one of the most interesting and controvercial loyalty missions.

That mission was so cool. Sunny beaches, palm trees, summer breeze and a bunch of brain-washed people.

You wanna know something interesting? Remember the name of that planet was 2175 Aeia?
In Leviathan DLC during the mineral works level there's a datapad on a table with plants that says
"Ingesting the plant's fruit does not trigger the same level of mental deterioration as seen in patients who ingested the aeian variety." :whistle:

Yeah, but did Shepard eat anything there? I don't think so.


I didn't mind to imply Shepard eating anything, just why would the Leviathans study a plant that does not kill you but turns you dumb? Aren't they capable of doing that by themselves?

Another point to this is:
Leviathans don't really seem to be very afflicted with the urge to investigate/research compared to the other organics.


Why are they running a research facility on that asteroid and what are they looking for?


This should be added to the "questionaire" list, please.

#21253
Dendio1

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I wouldn't mind some indoctrination dlc where you place an actual indoctrinated character as a side story. Has potential

#21254
demersel

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Dendio1 wrote...

I wouldn't mind some indoctrination dlc where you place an actual indoctrinated character as a side story. Has potential


Doctor Bryson was not enough for you? 

#21255
Norlond

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this is a list of all IT evidence to date:

- child running into a locked door
 - reaper noise when shepard talks to kid 
- ventboy appearing alive after explosion
- no one noticing/helping child when he climbs on alliance transporter
- warning signs wherever child appeared
- dream sequences with oily shadows, whispers, shepard chasing ventboy
- shepard complains of headaches
- indoctrination codex entry
- white fade in/outs whenever something dream-like occurs
- anderson being nowhere near shepard during the beam run
- harbinger not shooting down the normandy
- remark about the citadel looking like collector's base (pulled from memory)
- shepard hearing radio comm even though his/her armor is gone
- ashley and kaiden bodies only throughout citadel
- 1 m1 
-  anderson being ahead of shepard even though you never see him
- shepard bleeding from the same place he/she supposedly shot anderson
- mysterious elevator ride up to the catalyst
- control cut scene associated with TIM, destroy with anderson
- gun changing before and after the destroy explosion
- breath scene in destroy, official shepard lives
- saren advocating synthesis
- TIM advocating control 
- Coat's corpse on the Citadel (only seen with flycam though)
- "SO BE IT" (Starbrat obviously siding with reapers)
- Catalyst/AI using image of the kid (so they are messing with your mind, even in a literal POV) 
- the discussion between TIM and Anderson being directed to Shepard (eye contact confirms this)
- Arrival DLC (Object Rho and especially dialogue with Harbinger saying sth like "Your mind will be ours!")
- the beam not killing Shepard, though it certainly is able to oneshot gunships 
- the relay explosions start at the wrong place
- the rachni queen's description of indoctrination and the black tentacle things creeping across the screen in the TIM scene
- unlimited ammo after shepard is knocked down in beam run
- shepard's constant exposure to reaper artifacts
- no HUD in the ending at all, only other instance are dreams
-
rana thanoptis registered case of indoctrination and description of her
case very much like shepard's symptoms (and same length of exposure)
- shepard going from barely able to move to acting like she/he hasn't been hurt when going toward device 
- vega asking about humming noise on the normandy

- Anderson looking at the camera and saying "They're controlling you!"
- Leviathan Seizing Shepard's mind shows Shepard on his hands and knees being approached by an entity pulled from his memories
-
Some Shepards outright being struck by Object Rho, and being sedated
for two days. Harbinger says "Struggle if you wish, your mind will be
mine"
- Recurring nightmares are a symptom in the audio logs in Arrival
- Indoctrinated Prothean Separatists advocate control
- Indoctrinated Desolas Arterius advocates control and synthesis
- EDI telling you Reapers use peace treaty ruses to pacify people while they indoctrinate them
- Sensations of darkness and cold. Anderson says he's in a dark hallway, and Shepard says he feels like death
- All Crucible functions being activated metaphorically
- Shepard seeing things that undisputably aren't happening. Like TIM and Anderson activating choices
- Shepard's idle animated in ME2&3 is him looking around, acting paranoid
- Buzzing and Ringing prevalent in ME3's musical score
- Infrasound present in game
-
Shepard hearing whispers, oily tendrils on the screen and shooting
people against his will during the TIM standoff. The scene that follows
this is not grounded in reality
- Shepard outright has his mind seized by Leviathan
- Both community managers say IT is equally valid to non IT


Is that the whole list? Quoted it from Bill Caseys post and added the research facility thing

*edit* Ooops :whistle:

Restrider wrote...

Ace7 wrote...

uummm, a compliation list of primary/important 'unanswered' questions? would that be a big task do you reckon?

I'll try it.
This is a list of the most important questions that need to be answered (in my view):
1. Are the reapers still following the orders of their creator, the AI?
2. Are the AI and/or the reapers unshackled?
3. What is the purpose of the Crucible and who inveted it?
4. Where/When does the breath scene take place? 
The
first two are needed to understand the intentions of the reapers. The
answer to the third question is needed to further understand how the
reapers' plan may unfold ("It's a trap!").
And the fourth question,
if the answer is London, would pretty much confirm IT Dream (I know
there are some guys out there, arguing that Shepard is some super hero
being able to survive a 79 GT explosion, but please...).

5. Why are the Leviathans running a research facility on that asteroid and what are they looking for?


That's the right one :lol:

Modifié par Norlond, 11 septembre 2012 - 10:07 .


#21256
demersel

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i bryson's lab, there are paintings all over the walls, likely made by doctor bryson himself, with blurry abstract images, - two of which looks highly similiar to images in the dreams shepard is having.

#21257
demersel

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And one paiting makes me think of Virmire for some reason.
And whatdoyouknow - there is a working chunk of sovereign right in the middle of the room.

#21258
paxxton

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Norlond wrote...

demersel wrote...

paxxton wrote...

But what if you didn't make TIM shoot himself? What could be used instead to add 1 point? Cause you can still see that scene if you have 5000 EMS (pre-EC).


Geee,, i don't know.... how about a 1000 ems points per point? 


Don't know either, didn't even know you get that scene without convincing TIM :?

*edit* ems already has an impact, so that wouldn't really work i guess... ;)

Nah, I convinced TIM to disassemble his head the first time I played.

#21259
Norlond

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paxxton wrote...
Nah, I convinced TIM to disassemble his head the first time I played.


Nice choice of words :lol:

#21260
Olaf_de_IJsbeer

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If this has already been adressed, please forgive me, but this is the first time I've ever opened an IT thread and I quite frankly don't feel like crawling through all these pages.

Shepard proved unable to break through Leviathan's mind prison thingy by himself, and it only let go when it felt like it. Isn't this a big problem for IT?

#21261
byne

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Olaf_de_IJsbeer wrote...

If this has already been adressed, please forgive me, but this is the first time I've ever opened an IT thread and I quite frankly don't feel like crawling through all these pages.

Shepard proved unable to break through Leviathan's mind prison thingy by himself, and it only let go when it felt like it. Isn't this a big problem for IT?


Leviathan's indoctrination is clearly stronger than regular Reaper indoctrination, seeing as how it can even indoctrinate Reaper troops, and can do so instantaneously.

#21262
Olaf_de_IJsbeer

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But Reaper indoctrination is also quite final, as is showcased by Matriarch Benezia, who only temporarily forced her true self to emerge through sheer force of will, only to irreversibly succumb to the darkness once more mere moments after.

If a thousand year old biotic powerhouse cannot break Reaper indoctrination for more than a few minutes, what hope does Shepard have?

Modifié par Olaf_de_IJsbeer, 11 septembre 2012 - 10:28 .


#21263
401 Kill

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demersel wrote...

i bryson's lab, there are paintings all over the walls, likely made by doctor bryson himself, with blurry abstract images, - two of which looks highly similiar to images in the dreams shepard is having.

Yes... I saw them and was reminded of the London paintings and the descision chamber.

#21264
Bill Casey

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Norlond wrote...

this is a list of all IT evidence to date:

- child running into a locked door
- reaper noise when shepard talks to kid 
- ventboy appearing alive after explosion
- no one noticing/helping child when he climbs on alliance transporter
- warning signs wherever child appeared
- dream sequences with oily shadows, whispers, shepard chasing ventboy
- shepard complains of headaches
- indoctrination codex entry
- white fade in/outs whenever something dream-like occurs
- anderson being nowhere near shepard during the beam run
- harbinger not shooting down the normandy
- remark about the citadel looking like collector's base (pulled from memory)
- shepard hearing radio comm even though his/her armor is gone
- ashley and kaiden bodies only throughout citadel
- 1 m1 
-  anderson being ahead of shepard even though you never see him
- shepard bleeding from the same place he/she supposedly shot anderson
- mysterious elevator ride up to the catalyst
- control cut scene associated with TIM, destroy with anderson
- gun changing before and after the destroy explosion
- breath scene in destroy, official shepard lives
- saren advocating synthesis
- TIM advocating control 
- Coat's corpse on the Citadel (only seen with flycam though)
- "SO BE IT" (Starbrat obviously siding with reapers)
- Catalyst/AI using image of the kid (so they are messing with your mind, even in a literal POV) 
- the discussion between TIM and Anderson being directed to Shepard (eye contact confirms this)
- Arrival DLC (Object Rho and especially dialogue with Harbinger saying sth like "Your mind will be ours!")
- the beam not killing Shepard, though it certainly is able to oneshot gunships 
- the relay explosions start at the wrong place
- the rachni queen's description of indoctrination and the black tentacle things creeping across the screen in the TIM scene
- unlimited ammo after shepard is knocked down in beam run
- shepard's constant exposure to reaper artifacts
- no HUD in the ending at all, only other instance are dreams
- rana thanoptis registered case of indoctrination and description of her case very much like shepard's symptoms (and same length of exposure)
- shepard going from barely able to move to acting like she/he hasn't been hurt when going toward device 
- vega asking about humming noise on the normandy
- Anderson looking at the camera and saying "They're controlling you!"
- Leviathan Seizing Shepard's mind shows Shepard on his hands and knees being approached by an entity pulled from his memories
- Some Shepards outright being struck by Object Rho, and being sedated for two days. Harbinger says "Struggle if you wish, your mind will be mine"
- Recurring nightmares are a symptom in the audio logs in Arrival
- Indoctrinated Prothean Separatists advocate control
- Indoctrinated Desolas Arterius advocates control and synthesis
- EDI telling you Reapers use peace treaty ruses to pacify people while they indoctrinate them
- Sensations of darkness and cold. Anderson says he's in a dark hallway, and Shepard says he feels like death
- All Crucible functions being activated metaphorically
- Shepard seeing things that undisputably aren't happening. Like TIM and Anderson activating choices
- Shepard's idle animated in ME2&3 is him looking around, acting paranoid
- Buzzing and Ringing prevalent in ME3's musical score
- Infrasound present in game
- Shepard hearing whispers, oily tendrils on the screen and shooting people against his will during the TIM standoff. The scene that follows this is not grounded in reality
- Shepard outright has his mind seized by Leviathan
- Both community managers say IT is equally valid to non IT


Is that the whole list? Quoted it from Bill Caseys post and added the research facility thing

- Shepard shocked into consciousness similar to Shepard leaving Geth Concensus
- Trees from dreams on the beam run
- Ethereal echoes in the decision chamber
- Catalyst says "Wake up" even though Shepard is awake
- Tree reflections in decision chamber
- Breath scene takes place post epilogue
- Shepard gets Illusive Man's eyes in Control and Synthesis, despite having different ocular implants
- Illusive Man responds "Because... I need you to believe"
- Decision chamber similar to beam run in layout
- "Dream foliage" is the file name of the plants in the ending
- Control rods are labeled "End choice bad"
- The tendril effect is labeled "Reaper Indoc Blur"

#21265
byne

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Olaf_de_IJsbeer wrote...

But Reaper indoctrination is also quite final, as is showcased by Matriarch Benezia, who only temporarily forced her true self to emerge through sheer force of will, only to irreversibly succumb to the darkness once more mere moments after.

If a thousand year old biotic powerhouse cannot break Reaper indoctrination for more than a few minutes, what hope does Shepard have?


Matriarch Benezia spent weeks aboard a Reaper, which is more than enough time to fully indoctrinate anyone. Remember we arent saying Shepard is indoctrinated, we're saying the Reapers are trying to indoctrinate Shepard.

#21266
Norlond

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Olaf_de_IJsbeer wrote...

But Reaper indoctrination is also quite final, as is showcased by Matriarch Benezia, who only temporarily forced her true self to emerge through sheer force of will, only to irreversibly succumb to the darkness once more mere moments after.

If a thousand year old biotic powerhouse cannot break Reaper indoctrination for more than a few minutes, what hope does Shepard have?


Harby needs Shepard to willingly succumb to indoctrination by choosing control or synthesis
If s/he chooses destroy, his/her mind/subcounsciousness will resist and that would make Shep as useful as a husk

Modifié par Norlond, 11 septembre 2012 - 10:34 .


#21267
Olaf_de_IJsbeer

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byne wrote...

Olaf_de_IJsbeer wrote...

But Reaper indoctrination is also quite final, as is showcased by Matriarch Benezia, who only temporarily forced her true self to emerge through sheer force of will, only to irreversibly succumb to the darkness once more mere moments after.

If a thousand year old biotic powerhouse cannot break Reaper indoctrination for more than a few minutes, what hope does Shepard have?


Matriarch Benezia spent weeks aboard a Reaper, which is more than enough time to fully indoctrinate anyone. Remember we arent saying Shepard is indoctrinated, we're saying the Reapers are trying to indoctrinate Shepard.


A fair point, and that seems like a fairly basic element that I missed about IT. However, it seems to me that the games prove that once the Reapers gain a foothold in your mind they're there to stay. Inducing such hallucinations in someone seems to imply a fair amount of control over a person's mind.

Norlond wrote...

Harby needs Shepard to willingly succumb to indoctrination by choosing control or synthesis
If s/he chooses destroy, his/her mind/subcounsciousness will resist and that would make Shep as useful as a husk

Seeing as the galaxy is giving its all against the Reapers in the battle for Earth, isn't a husk in the right position (or rather, keeping that husk out of a place where they can do serious harm) all that is needed to ensure that the cycle continues? I'm not sure that I buy that the Reapers need Shepard as a 'useful slave'.

Modifié par Olaf_de_IJsbeer, 11 septembre 2012 - 10:38 .


#21268
Dendio1

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demersel wrote...

Dendio1 wrote...

I wouldn't mind some indoctrination dlc where you place an actual indoctrinated character as a side story. Has potential


Doctor Bryson was not enough for you? 


I mean a playable indoctrinated character. One where you get to see what indoctrination is like first hand.
It could be anyone. Maybe tell the story of one of the people on london the day the reapers made contact

A dark ending would be delicious.

Modifié par Dendio1, 11 septembre 2012 - 10:42 .


#21269
Norlond

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Olaf_de_IJsbeer wrote...
Seeing as the galaxy is giving its all against the Reapers in the battle for Earth, isn't a husk in the right position (or rather, keeping that husk out of a place where they can do serious harm) all that is needed to ensure that the cycle continues? I'm not sure that I buy that the Reapers need Shepard as a 'useful slave'.


With husk I meant Shep would just be another zombie ;)

And Shep would be more useful than TIM, and TIM was very useful ^_^


Dendio1 wrote...
I mean a playable character. You get to see what indoctrination is like first hand.


But.. you have Shepard.. in the ending... ;):P:lol:

Modifié par Norlond, 11 septembre 2012 - 10:42 .


#21270
demersel

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Olaf_de_IJsbeer wrote...
A fair point, and that seems like a fairly basic element that I missed about IT. However, it seems to me that the games prove that once the Reapers gain a foothold in your mind they're there to stay. Inducing such hallucinations in someone seems to imply a fair amount of control over a person's mind.


But that is exactly what makes this moment so important and crucial to defeating the reapers, even if it all is happenning inside shepards mind.  - He has a chance of becoming first person ever to break free from the indoctrintation!

#21271
demersel

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Dendio1 wrote...

demersel wrote...

Dendio1 wrote...

I wouldn't mind some indoctrination dlc where you place an actual indoctrinated character as a side story. Has potential


Doctor Bryson was not enough for you? 


I mean a playable indoctrinated character. One where you get to see what indoctrination is like first hand.
It could be anyone. Maybe tell the story of one of the people on london the day the reapers made contact

A dark ending would be delicious.


Was'nt it exactly what we got when the ME3 was released?  
And the ending is a first hand expirience on what indoctrination is like. 

#21272
paxxton

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Dendio1 wrote...

...the day the reapers made contact

That reminded me of a movie title "The Day the Earth Stood Still."

Modifié par paxxton, 11 septembre 2012 - 10:45 .


#21273
Hrothdane

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Olaf_de_IJsbeer wrote...

Seeing as the galaxy is giving its all against the Reapers in the battle for Earth, isn't a husk in the right position (or rather, keeping that husk out of a place where they can do serious harm) all that is needed to ensure that the cycle continues? I'm not sure that I buy that the Reapers need Shepard as a 'useful slave'.


Harbinger goes on-and-on about how Shepard is special somehow. We still don't know exactly why he is so concerned with Shepard personally, but one theory is that he wants Shepard to be the personality for the Human Reaper.

Shepard is also a galactic leader and symbol of the resistance. Turning him/her would be a powerful step towards crushing the resistance quickly.

#21274
Home run MF

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byne wrote...

Olaf_de_IJsbeer wrote...

If this has already been adressed, please forgive me, but this is the first time I've ever opened an IT thread and I quite frankly don't feel like crawling through all these pages.

Shepard proved unable to break through Leviathan's mind prison thingy by himself, and it only let go when it felt like it. Isn't this a big problem for IT?


Leviathan's indoctrination is clearly stronger than regular Reaper indoctrination, seeing as how it can even indoctrinate Reaper troops, and can do so instantaneously.


I don't know Shepard seemed pretty strong during that conversation with Leviathan, when he says that she will remain there with them and everyone else will be harvested she immediately screams no. When Garneau was nosebleeding he was completly under their control. Shepard was bleeding and still remained herself. Why would they let her go if they could've fully taken control of her in that moment? What does Leviathan mean when he says she's an anomaly?

#21275
Olaf_de_IJsbeer

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Hrothdane wrote...

Olaf_de_IJsbeer wrote...

Seeing as the galaxy is giving its all against the Reapers in the battle for Earth, isn't a husk in the right position (or rather, keeping that husk out of a place where they can do serious harm) all that is needed to ensure that the cycle continues? I'm not sure that I buy that the Reapers need Shepard as a 'useful slave'.


Harbinger goes on-and-on about how Shepard is special somehow. We still don't know exactly why he is so concerned with Shepard personally, but one theory is that he wants Shepard to be the personality for the Human Reaper.

Shepard is also a galactic leader and symbol of the resistance. Turning him/her would be a powerful step towards crushing the resistance quickly.

I agree that Shepard would make for a particularly powerful template for a Human-Reaper, and that could be a powerful motivator for wanting to keep him around as a useful pawn. But I do think the latter can also be accomplished by simply crushing Shepard's mind. Shepard is, after all, a powerful symbol of the anti-Reaper resistance. Simply taking him/her out of the equation would, in itself, be a big blow to the resistance.