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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#2151
byne

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BleedingUranium wrote...

Arian Dynas wrote...

Anyway, this is me.

*snip*


I'd always wondered if you looked like your avatar Posted Image


Speaking of avatars, you being Kaidan still throws me off.

#2152
CoolioThane

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My eyes hutt

#2153
MaximizedAction

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byne wrote...

BleedingUranium wrote...

Arian Dynas wrote...

Anyway, this is me.

*snip*


I'd always wondered if you looked like your avatar Posted Image


Speaking of avatars, you being Kaidan still throws me off.


And you and Estebanus having female (in your case, sort of) avatars but being male IRL was confusing as hell in my first weeks here. :D

#2154
byne

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MaximizedAction wrote...

byne wrote...

BleedingUranium wrote...

Arian Dynas wrote...

Anyway, this is me.

*snip*


I'd always wondered if you looked like your avatar Posted Image


Speaking of avatars, you being Kaidan still throws me off.


And you and Estebanus having female (in your case, sort of) avatars but being male IRL was confusing as hell in my first weeks here. :D


Thats why I just generally stick to these three basic rules of the internet:

Men are men.
Women are men.
Children are FBI Agents.

Anyhow, I have now officially been up for 24 hours straight, and am going the hell do bed. Good night/morning all.

#2155
ice-vision

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Been a lurker for a long time seeing as this thread moves so quickly, anyway, there was something that had me thinking alot.

It's previously been said that an Indoc gameplay was implemented and then removed from the game, now, ever since the defeat of Soveriegn, Harbinger was been super dedicated into bringing Shepard into the Reaper fold.

Now, in the codex it's stated that Husks can sense if a species is a suitable target to be harvested (and currently it's humans), as Harbinger desperately wants Shepard, why do the Reaper enemies try their hardest to kill Shepard? the Husks bypass squadmates, gang up and try to knock him out (not trying to kill him), but the other Husk-types are defiantely out to kill Shepard when he's on the scene.

In ME2, Joker get's knocked over and dragged along with the rest of the crew if your not stealthy enough in the Collector takeover of the Normandy crew. Why doesn't this happen to Shepard in-game when he's defeated by any Husk-type enemy?

#2156
BleedingUranium

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MaximizedAction wrote...

byne wrote...

BleedingUranium wrote...

Arian Dynas wrote...

Anyway, this is me.

*snip*


I'd always wondered if you looked like your avatar Posted Image


Speaking of avatars, you being Kaidan still throws me off.


And you and Estebanus having female (in your case, sort of) avatars but being male IRL was confusing as hell in my first weeks here. :D


That's why I switched from Miranda. Also, because I consider myself most like Kaidan, out of the characters. Kaidan with Garrus' ruthless calculus, odd right?

#2157
RavenEyry

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ice-vision wrote...

Now, in the codex it's stated that Husks can sense if a species is a suitable target to be harvested (and currently it's humans), as Harbinger desperately wants Shepard, why do the Reaper enemies try their hardest to kill Shepard? the Husks bypass squadmates, gang up and try to knock him out (not trying to kill him), but the other Husk-types are defiantely out to kill Shepard when he's on the scene.

I think husks are more 'point them in the general direction of the enemy' type mooks. They probably don't distinguish between different squishy meatbags.

#2158
BleedingUranium

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ice-vision wrote...

Been a lurker for a long time seeing as this thread moves so quickly, anyway, there was something that had me thinking alot.

It's previously been said that an Indoc gameplay was implemented and then removed from the game, now, ever since the defeat of Soveriegn, Harbinger was been super dedicated into bringing Shepard into the Reaper fold.

Now, in the codex it's stated that Husks can sense if a species is a suitable target to be harvested (and currently it's humans), as Harbinger desperately wants Shepard, why do the Reaper enemies try their hardest to kill Shepard? the Husks bypass squadmates, gang up and try to knock him out (not trying to kill him), but the other Husk-types are defiantely out to kill Shepard when he's on the scene.

In ME2, Joker get's knocked over and dragged along with the rest of the crew if your not stealthy enough in the Collector takeover of the Normandy crew. Why doesn't this happen to Shepard in-game when he's defeated by any Husk-type enemy?


Why are they trying to kill him? Or why doesn't it show them dragging him away?

Well, the latter is simple gameplay mechanics, like the Mako dying if you drive into the water on Virmire, etc.

The former, however, I'd say is because, if Shepard isn't good enough to pull through alive, he's not good enough to be his indoctrinated leader person. Just like low EMS endings, you don't get special treatment because you failed to prove yourself worthy.

Dunno, just my thoughts

#2159
MaximizedAction

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ice-vision wrote...

Been a lurker for a long time seeing as this thread moves so quickly, anyway, there was something that had me thinking alot.

It's previously been said that an Indoc gameplay was implemented and then removed from the game, now, ever since the defeat of Soveriegn, Harbinger was been super dedicated into bringing Shepard into the Reaper fold.

Now, in the codex it's stated that Husks can sense if a species is a suitable target to be harvested (and currently it's humans), as Harbinger desperately wants Shepard, why do the Reaper enemies try their hardest to kill Shepard? the Husks bypass squadmates, gang up and try to knock him out (not trying to kill him), but the other Husk-types are defiantely out to kill Shepard when he's on the scene.

In ME2, Joker get's knocked over and dragged along with the rest of the crew if your not stealthy enough in the Collector takeover of the Normandy crew. Why doesn't this happen to Shepard in-game when he's defeated by any Husk-type enemy?


What you interpretated and are trying to question is the mechanic of basic gameplay. While I never tried to make sense of this well established fight-or-game over gaming style, it doesn't mean that it can't be.

That said, who says that they are trying to kill Shepard and not knock him out like other squadmates? I mean, if the player's only avatar is knocked out, the only other possiblity to keep playing is to switch to another character. Which is exactly what was done in KOTOR...

So why didn't they adopt that in ME (which was produced of large parts by the KOTOR team)? Was it to establish a better connection between the player and Shepard or to make the game more action oriented?

#2160
Rosewind

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I am NOT a man ><

#2161
RavenEyry

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Rosewind wrote...

I am NOT a man ><

You are now, dog.

#2162
CoolioThane

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The fact that they had indoctrination in mind during the creation of the ending, and they only dropped a certain sequence....is very good evidence FOR the IT

#2163
Ageless Face

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Gotta ask. Do you like the ending with the EC more, or do you think the original one was better, IT-wise?

#2164
RavenEyry

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CoolioThane wrote...

The fact that they had indoctrination in mind during the creation of the ending, and they only dropped a certain sequence....is very good evidence FOR the IT

Not according to every pratt who insists we're wrong because they say so.

#2165
Home run MF

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ice-vision wrote...

Been a lurker for a long time seeing as this thread moves so quickly, anyway, there was something that had me thinking alot.

It's previously been said that an Indoc gameplay was implemented and then removed from the game, now, ever since the defeat of Soveriegn, Harbinger was been super dedicated into bringing Shepard into the Reaper fold.

Now, in the codex it's stated that Husks can sense if a species is a suitable target to be harvested (and currently it's humans), as Harbinger desperately wants Shepard, why do the Reaper enemies try their hardest to kill Shepard? the Husks bypass squadmates, gang up and try to knock him out (not trying to kill him), but the other Husk-types are defiantely out to kill Shepard when he's on the scene.

In ME2, Joker get's knocked over and dragged along with the rest of the crew if your not stealthy enough in the Collector takeover of the Normandy crew. Why doesn't this happen to Shepard in-game when he's defeated by any Husk-type enemy?


Isn't that what happened in Arrival? I mean Kenson was controlled by Harby, we still don't know what they did to Shepard while Unconscious.

#2166
CoolioThane

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Hagar the IT is stronger with the IT from my point of view :)

#2167
Ageless Face

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O_o

What does that mean?

#2168
BleedingUranium

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HagarIshay wrote...

Gotta ask. Do you like the ending with the EC more, or do you think the original one was better, IT-wise?


It does very little. EC didn't remove points, other than Joker's magical pickup run, which was replaced with an even more magical pickup run. Control and Synthesis seem even worse. There were a few small points for IT, but more or less, EC didn't change anything.

Modifié par BleedingUranium, 02 août 2012 - 11:39 .


#2169
paxxton

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Ohai all!

Modifié par paxxton, 02 août 2012 - 11:40 .


#2170
Home run MF

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Also I wanted to introduce myself here, been a lurker since first week.

And to add my contribution, is everyone aware the fact that Omega was originally build by the Reapers?

#2171
estebanus

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Aaaawww, did I miss all the sentimental talk? Now I'm sad :(

Anyway, I feel that there's a certain reason why we're here. And it's not because we all just have the same opinion. If anything, these last 3 threads have shown that.

It's because we care for each other.

We don't judge people in here, we don't mindlessly attack each other here, we don't less of toher people just because oh some disabilities they may have in real life. We are one big family on these forums, and the bond between each of us, indoctrinationists, literalists like Hagar and Epyon, is strengthened by each new person here, be it lurker or newcomer, who'd like to share his thoughts with us. This has made that bond that ties us together as a family nigh unbreakable. And it's all because we worked together as a family to ensure that there at least is one place in this forum where you can (largely) escape the hate from outside.

I am proud of all of you here, and have to say that my feelings for everyone here is stronger than I ever imagined any internet relationship could be like. And I am proud to call myself a member of this family.

#2172
paxxton

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Home run MF wrote...

Also I wanted to introduce myself here, been a lurker since first week.

And to add my contribution, is everyone aware the fact that Omega was originally build by the Reapers?

No?

#2173
MaximizedAction

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HagarIshay wrote...

Gotta ask. Do you like the ending with the EC more, or do you think the original one was better, IT-wise?


To me the pre-EC was definitely the deal breaker to get the speculations going.
Doing the EC with the original ending in mind made me appreciate the EC more, because it feels like the ending they had in mind (I don't mean the one they were promoting pre-release but the one we got). It feels a lot more thought through and polished.

IT-wise I find it better because it removed possible clues that anti-ITer would dismiss are sloppy programming like the keeper you could walk through pre-EC.

In other words, things about which it was unclear whether they were bugs or intended now are better distinguishable as such. Also, knowing that they had time to remove random bugs like the missing wall on Mars but kept the strange holes in the hull on Cronos station, helps that, too.

In short, the EC offers a better basis for arguments.

#2174
Ageless Face

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BleedingUranium wrote...
It does very little. EC didn't remove points, other than Joker's magical pickup run, which was replaced with an even more magical pickup run. Control and Synthesis seem even worse. There were a few small points for IT, but more or less, EC didn't change anything.


So you feel the same about the EC as you feel about the original ending? Like them both just the same?

#2175
Home run MF

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paxxton wrote...

Home run MF wrote...

Also I wanted to introduce myself here, been a lurker since first week.

And to add my contribution, is everyone aware the fact that Omega was originally build by the Reapers?

No?


On the Retribution novel (spoilers ahead) Grayson is indoctrinated, the Reapers speak to him, and this is what they say about Omega  “ The cycle continues.  Each civilization  brings change, yet the works of our kind are eternal“.