Oh, I see where you're going with this...Home run MF wrote...
401 Kill wrote...
I guess it's possible that he could be looking at the blueprints of one of the ships in Aria's fleet. I just don't think that one of her ships would be that important... I do not know what to make of the Montreal pic.Home run MF wrote...
Uhm, guys when I linked to that holdtheline thread I was referring to this post exactly, this guy datamined leviathan files and found this one wich is new. The ships reminded me of the one in the picture that was showed in Montreal. Look at the file name.
Or they could be planning the attack of Omega with Aria's fleet. I don't know as Big Boss said Montreal team is working on MP it's weird for them to release a teaser pic with Shepard, unless we get a SP DLC connected to the MP that has been speculated should launch this month.
Omega 4 relay and Collectors? Hmm...
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#22551
Posté 16 septembre 2012 - 02:51
#22552
Posté 16 septembre 2012 - 02:55
@Ace7 - Feel free to look me up if I am online, I'll try to play with you - Gamertag is David Sharrah (I know really creative) (anyone else that wants to try to play with a fellow IT'er is welcome as well)
I just wish they would get a high rez pic of the teaser on the website already...
#22553
Posté 16 septembre 2012 - 02:59
plfranke wrote...
A while back I brought up EDI as my prime suspect, but there was little speculation going on at the time. The incident with Dr. Eva must occur before you can meet with the diplomats. And it's the very next mission that Cerberus interferes. Someone suggested that the whole inside man storyline was dropped, because it was never mentioned again. It's very curious though, because that was the mission they allowed people to play in the demo. In my book, the only person with motive (Dr. Eva could have still been inside the body), plot coherence (happens immediately before the mission) and has the information to give would be EDI. It would also give relevance to why she had to get the body. This could be revealed in a future dlc as evidence that the Control option does not actually work.401 Kill wrote...
Oh tell me about it, when I decide to play a new game I start just after you get Garrus, the beginning of the game is completely unplayable for me. I think someone fly-cammed that scene and discovered Shepard was sitting down on the couch in his cabin on a data pad. It was suggested that maybe that was the point when Shepard was entering information to Cerberus, and that was how they knew about him trying to get Krogan support. I may have mixed up some information though.plfranke wrote...
I can't stand them. They're one of the few things that ruin replayability of the game for me. Every time I think about creating a new character I think about the Earth mission, the citadel meeting with the council, the dream sequence and the tutorial of the ship with traynor. Just can't do it.
Okay off my rant, I think there's interesting speculation on whether Shepard is asleep in the second dream or if it's just a hallucination. Garrus does tell you to get some rest, but it's odd. The game makes a point to show you that Shepard is using a data pad but it has seemingly no significance. There are some other odd things about that scene too. He's never explicitly shown lying down in a bed and he can be wearing any outfit. Why would Shepard be taking a nap in his Alliance Dress Suit?
The only problem with the bolded part is that control is very much a Reaper thing...and I think that it can not be forgotten that she has Reaper Tech - so if anyone was able to successfully control another being, you would think that it would be because of Reaper Tech. So if EDI fails, it kind of sugests that not even the Reapers can truly "control" something...which may be a whole other arguement...
#22554
Posté 16 septembre 2012 - 03:04
#22555
Posté 16 septembre 2012 - 03:05
Home run MF wrote...
401 Kill wrote...
I guess it's possible that he could be looking at the blueprints of one of the ships in Aria's fleet. I just don't think that one of her ships would be that important... I do not know what to make of the Montreal pic.Home run MF wrote...
Uhm, guys when I linked to that holdtheline thread I was referring to this post exactly, this guy datamined leviathan files and found this one wich is new. The ships reminded me of the one in the picture that was showed in Montreal. Look at the file name.
Or they could be planning the attack of Omega with Aria's fleet. I don't know as Big Boss said Montreal team is working on MP it's weird for them to release a teaser pic with Shepard, unless we get a SP DLC connected to the MP that has been speculated should launch this month.
Omega 4 relay and Collectors? Hmm...
Well, it is about time for a MP DLC anyways. As someone on the MP forums pointed out, there's been a pattern of success-success-failure for the operations, and after every failure a new DLC has been released. And since it looks like Bioware is kind of following the SP storyline with MP (assuming Earth was a "meanwhile..." type of thing) they coul be planning on releasing a Mercenaries-theme MP pack shortly before releasing a SP DLC, which might be released around Halloween, going by the jack-o-latern easter egg in Vancouver.
#22556
Posté 16 septembre 2012 - 03:08
Lokanaiya wrote...
Home run MF wrote...
401 Kill wrote...
I guess it's possible that he could be looking at the blueprints of one of the ships in Aria's fleet. I just don't think that one of her ships would be that important... I do not know what to make of the Montreal pic.Home run MF wrote...
Uhm, guys when I linked to that holdtheline thread I was referring to this post exactly, this guy datamined leviathan files and found this one wich is new. The ships reminded me of the one in the picture that was showed in Montreal. Look at the file name.
Or they could be planning the attack of Omega with Aria's fleet. I don't know as Big Boss said Montreal team is working on MP it's weird for them to release a teaser pic with Shepard, unless we get a SP DLC connected to the MP that has been speculated should launch this month.
Omega 4 relay and Collectors? Hmm...
Well, it is about time for a MP DLC anyways. As someone on the MP forums pointed out, there's been a pattern of success-success-failure for the operations, and after every failure a new DLC has been released. And since it looks like Bioware is kind of following the SP storyline with MP (assuming Earth was a "meanwhile..." type of thing) they coul be planning on releasing a Mercenaries-theme MP pack shortly before releasing a SP DLC, which might be released around Halloween, going by the jack-o-latern easter egg in Vancouver.
I'm still hoping that it will be Leviathan thrall based Reaper forces...who doesn't want to play as Marauder Shields?
#22557
Posté 16 septembre 2012 - 03:13
D.Sharrah wrote...
The only problem with the bolded part is that control is very much a Reaper thing...and I think that it can not be forgotten that she has Reaper Tech - so if anyone was able to successfully control another being, you would think that it would be because of Reaper Tech. So if EDI fails, it kind of sugests that not even the Reapers can truly "control" something...which may be a whole other arguement...
One thing I always found hard to swallow about the entire "EDI might be a traitor" theory is that by all logic EDI should completely overpower EVA´s systems as also happens from what we are told.
I mean we see the computer core for EDI, it is not exactly a small system, where as all of EVA´s processing power and what else has to be contained within the form she has.
Logic dictates EDI should have a processing power vastly superior to EVA and EDI herself states that in a battle between two AI the one with the most processing power wins in ME2. Sure that was in regards to a physical, ship to ship battle, but the same rules should apply in a battle for control of each others systems.
Now I could imagine something like a an isolated subroutine in EVA´s body constantly broadcasting information to Cerberus without anyone knowing, but EVA in reality beeing in control...no way.
#22558
Posté 16 septembre 2012 - 03:18
If this was the case, by following the patten, do you have a guess on when the mp DLC would be released, like in late September/early October?Lokanaiya wrote...
Well, it is about time for a MP DLC anyways. As someone on the MP forums pointed out, there's been a pattern of success-success-failure for the operations, and after every failure a new DLC has been released. And since it looks like Bioware is kind of following the SP storyline with MP (assuming Earth was a "meanwhile..." type of thing) they coul be planning on releasing a Mercenaries-theme MP pack shortly before releasing a SP DLC, which might be released around Halloween, going by the jack-o-latern easter egg in Vancouver.
#22559
Posté 16 septembre 2012 - 03:18
#22560
Posté 16 septembre 2012 - 03:20
Raistlin Majare 1992 wrote...
D.Sharrah wrote...
The only problem with the bolded part is that control is very much a Reaper thing...and I think that it can not be forgotten that she has Reaper Tech - so if anyone was able to successfully control another being, you would think that it would be because of Reaper Tech. So if EDI fails, it kind of sugests that not even the Reapers can truly "control" something...which may be a whole other arguement...
One thing I always found hard to swallow about the entire "EDI might be a traitor" theory is that by all logic EDI should completely overpower EVA´s systems as also happens from what we are told.
I mean we see the computer core for EDI, it is not exactly a small system, where as all of EVA´s processing power and what else has to be contained within the form she has.
Logic dictates EDI should have a processing power vastly superior to EVA and EDI herself states that in a battle between two AI the one with the most processing power wins in ME2. Sure that was in regards to a physical, ship to ship battle, but the same rules should apply in a battle for control of each others systems.
Now I could imagine something like a an isolated subroutine in EVA´s body constantly broadcasting information to Cerberus without anyone knowing, but EVA in reality beeing in control...no way.
I agree. At times I think that IT has us so paranoid that we are looking for enemies everywhere but at the Reapers...I mean look at all the different theoris out there about who is the traitor and who is indoctrinated...it was a funny feeling that I got while watching Prettz's video last night (that I can't confirm if was the intention or not) - but he was very careful to show that after the first two dreams that Liara is the first person that Shep interacts with...and since my Shep has Liara as the LI...this would hold true for the third dream as well. Am I being paranoid that I see a connection between Liara and the dreams?
#22561
Posté 16 septembre 2012 - 03:23
RavenEyry wrote...
Since several characters have things that could be hints that they're the traitor, I hope if there is a traitor DLC or whatever that the traitor will be determined by your actions instead of being a set person. (Like Chaos Rising if anyone's played that)
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors...I think for the sake of story continuity it has to be a single person...but as I stated in my last post, I wonder if us looking for a traitor is a part of our "indoctrination" - it can be easily perceived as paranoia...
#22562
Posté 16 septembre 2012 - 03:26
401 Kill wrote...
If this was the case, by following the patten, do you have a guess on when the mp DLC would be released, like in late September/early October?Lokanaiya wrote...
Well, it is about time for a MP DLC anyways. As someone on the MP forums pointed out, there's been a pattern of success-success-failure for the operations, and after every failure a new DLC has been released. And since it looks like Bioware is kind of following the SP storyline with MP (assuming Earth was a "meanwhile..." type of thing) they coul be planning on releasing a Mercenaries-theme MP pack shortly before releasing a SP DLC, which might be released around Halloween, going by the jack-o-latern easter egg in Vancouver.
I wouldn't be surprised if the bolded is right on...then again I wouldn't be surprised it was Tuesday either...
#22563
Posté 16 septembre 2012 - 03:31
401 Kill wrote...
If this was the case, by following the patten, do you have a guess on when the mp DLC would be released, like in late September/early October?Lokanaiya wrote...
Well, it is about time for a MP DLC anyways. As someone on the MP forums pointed out, there's been a pattern of success-success-failure for the operations, and after every failure a new DLC has been released. And since it looks like Bioware is kind of following the SP storyline with MP (assuming Earth was a "meanwhile..." type of thing) they coul be planning on releasing a Mercenaries-theme MP pack shortly before releasing a SP DLC, which might be released around Halloween, going by the jack-o-latern easter egg in Vancouver.
Well, the first operation failed was Silencer, and it took place May 11-14, with the DLC being released May 29. Broadside took place July 13-15, with Earth DLC being released July 17. And Bioware tends to announce DLC on Friday/Saturday and release them on Tuesday, so I'd say that a new one would be announced either this week or next week.
#22564
Posté 16 septembre 2012 - 03:32
I always thought it was because Liara would be the most sympathetic squad-mate that you have at the time, the first two dream-sequences happen very early in the game-before you recruit everybody. I mean, I wouldn't want to see vega or even Garrus in my quarters after the first two sequences. As for the third, you have recruited everbody so your favorite character, the LI interest, would be there.D.Sharrah wrote...
I agree. At times I think that IT has us so paranoid that we are looking for enemies everywhere but at the Reapers...I mean look at all the different theoris out there about who is the traitor and who is indoctrinated...it was a funny feeling that I got while watching Prettz's video last night (that I can't confirm if was the intention or not) - but he was very careful to show that after the first two dreams that Liara is the first person that Shep interacts with...and since my Shep has Liara as the LI...this would hold true for the third dream as well. Am I being paranoid that I see a connection between Liara and the dreams?
Modifié par 401 Kill, 16 septembre 2012 - 03:33 .
#22565
Posté 16 septembre 2012 - 03:32
D.Sharrah wrote...
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors
I meant like which one you spoke to the least or something. Paragon/renegade doesn't come into it. If you did everyones dialogue the leak would be from glyph or Adams or someone.
In my example Chaos Rising there is an NPC that becomes the traitor if none of the PC's were appropriate.
#22566
Posté 16 septembre 2012 - 03:34
RavenEyry wrote...
D.Sharrah wrote...
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors
I meant like which one you spoke to the least or something. Paragon/renegade doesn't come into it. If you did everyones dialogue the leak would be from glyph or Adams or someone.
In my example Chaos Rising there is an NPC that becomes the traitor if none of the PC's were appropriate.
It sounds like an interesting concept.
#22567
Posté 16 septembre 2012 - 03:34
401 Kill wrote...
I always thought it was because Liara would be the most sympathetic squad-mate that you have at the time, the first two dream-sequences happen very early in the game-before you recruit everybody. I mean, I wouldn't want to see vega or even Garrus in my quarters after the first two sequences. As for the third, you have recruited everybody do your favorite character, the LI interest, would be there.D.Sharrah wrote...
I agree. At times I think that IT has us so paranoid that we are looking for enemies everywhere but at the Reapers...I mean look at all the different theoris out there about who is the traitor and who is indoctrinated...it was a funny feeling that I got while watching Prettz's video last night (that I can't confirm if was the intention or not) - but he was very careful to show that after the first two dreams that Liara is the first person that Shep interacts with...and since my Shep has Liara as the LI...this would hold true for the third dream as well. Am I being paranoid that I see a connection between Liara and the dreams?
I know...I was using it as an example of how easy it is to be paranoid when looking at some of things related to IT...my Shep trusts Liara more than anyone so it clearly is the one person that he would want to see...
#22568
Posté 16 septembre 2012 - 03:38
lol, your making some massive assumptions thereD.Sharrah wrote...
RavenEyry wrote...
Since several characters have things that could be hints that they're the traitor, I hope if there is a traitor DLC or whatever that the traitor will be determined by your actions instead of being a set person. (Like Chaos Rising if anyone's played that)
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors...I think for the sake of story continuity it has to be a single person...but as I stated in my last post, I wonder if us looking for a traitor is a part of our "indoctrination" - it can be easily perceived as paranoia...
#22569
Posté 16 septembre 2012 - 03:57
D.Sharrah wrote...
401 Kill wrote...
I always thought it was because Liara would be the most sympathetic squad-mate that you have at the time, the first two dream-sequences happen very early in the game-before you recruit everybody. I mean, I wouldn't want to see vega or even Garrus in my quarters after the first two sequences. As for the third, you have recruited everybody do your favorite character, the LI interest, would be there.D.Sharrah wrote...
I agree. At times I think that IT has us so paranoid that we are looking for enemies everywhere but at the Reapers...I mean look at all the different theoris out there about who is the traitor and who is indoctrinated...it was a funny feeling that I got while watching Prettz's video last night (that I can't confirm if was the intention or not) - but he was very careful to show that after the first two dreams that Liara is the first person that Shep interacts with...and since my Shep has Liara as the LI...this would hold true for the third dream as well. Am I being paranoid that I see a connection between Liara and the dreams?
I know...I was using it as an example of how easy it is to be paranoid when looking at some of things related to IT...my Shep trusts Liara more than anyone so it clearly is the one person that he would want to see...
Maybe for your Shepard, but my main LI is Garrus, and my Shepard would want him to come up and check on her more than anyone else. I'm not saying that it is suspicious that Liara was the one to check for the second dream, just that you shouldn't use your what your Shepard alone feels as evidence.
Use this thread's opinion of James Vega instead. He makes one comment about a hum while right by engine room and suddenly everyone's jumping on him saying he's indoctrinated.
#22570
Posté 16 septembre 2012 - 03:58
Samtheman63 wrote...
lol, your making some massive assumptions thereD.Sharrah wrote...
RavenEyry wrote...
Since several characters have things that could be hints that they're the traitor, I hope if there is a traitor DLC or whatever that the traitor will be determined by your actions instead of being a set person. (Like Chaos Rising if anyone's played that)
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors...I think for the sake of story continuity it has to be a single person...but as I stated in my last post, I wonder if us looking for a traitor is a part of our "indoctrination" - it can be easily perceived as paranoia...
Maybe...but I think the whole, "there has to be a traitor" thing is making massive assumptions. Maybe nothing ever comes from the supposed informant on Sur'kesh because nothing was ever meant to come from it...
#22571
Posté 16 septembre 2012 - 04:01
Lokanaiya wrote...
snip...
Maybe for your Shepard, but my main LI is Garrus, and my Shepard would want him to come up and check on her more than anyone else. I'm not saying that it is suspicious that Liara was the one to check for the second dream, just that you shouldn't use your what your Shepard alone feels as evidence.
Use this thread's opinion of James Vega instead. He makes one comment about a hum while right by engine room and suddenly everyone's jumping on him saying he's indoctrinated.(Yes, I know that he's the only one to make a comment like that, but almost everyone else in that area is used to being on ships and wouldn't see how hearing a hum when they're right by the engine is even something worth mentioning. The only one who might think a hum is odd is Javik, and he doesn't seem like the type who would talk about random things like that anyways
)
I think that we are saying the same thing...just getting to the point in different ways. Of course I wasn't trying to suggest that my Shep's interactions w/ Liara holds true for every gamer...but that there are instances in everyone's play throughs where that paranoia grips you and it can be hard to shake it.
#22572
Posté 16 septembre 2012 - 04:03
RavenEyry wrote...
D.Sharrah wrote...
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors
I meant like which one you spoke to the least or something. Paragon/renegade doesn't come into it. If you did everyones dialogue the leak would be from glyph or Adams or someone.
In my example Chaos Rising there is an NPC that becomes the traitor if none of the PC's were appropriate.
I guess my problem with that then...is that they are forcing a traitor into the story just for that mechanic, and if they are going to do that (for continuity sake) just have it be the same person all the time.
Edit: A good example of this is KoToR II..."there always has to be a betrayer..." - and while they very easily could have had it be different characters for each play through, it always ended up being Kreia, and IMHO that made for a better story.
Edit 2: Kinda starting to feel like I am the only one posting...at least with any frequency.
Modifié par D.Sharrah, 16 septembre 2012 - 04:07 .
#22573
Posté 16 septembre 2012 - 04:06
They wouldn't be though. There is foreshadowing for a traitor that is never followed up on, which is why this topic keeps coming up. And I think if it was followed up player influence would be far better than "Liara was a traitor all along! Please ignore the hints it was James" or vice versa. Or someone else.D.Sharrah wrote...
I guess my problem with that then...is that they are forcing a traitor into the story just for that mechanic, and if they are going to do that (for continuity sake) just have it be the same person all the time.
Edit at you edit: But Kriea was set up as the traitor though.
Modifié par RavenEyry, 16 septembre 2012 - 04:07 .
#22574
Posté 16 septembre 2012 - 04:12
RavenEyry wrote...
They wouldn't be though. There is foreshadowing for a traitor that is never followed up on, which is why this topic keeps coming up. And I think if it was followed up player influence would be far better than "Liara was a traitor all along! Please ignore the hints it was James" or vice versa. Or someone else.D.Sharrah wrote...
I guess my problem with that then...is that they are forcing a traitor into the story just for that mechanic, and if they are going to do that (for continuity sake) just have it be the same person all the time.
Edit at you edit: But Kriea was set up as the traitor though.
Yeah...but it could have been Mira, it could have been Atris, it could have been the Handmaiden, it could have been Atton...and that's my point. It could have been all those (including Kreia) but it always ended up being Kreia in the end...
Another example, have you seen the movie Salt? Salt is set-up as the ultimate mole, a born to be traitor - but because of one man's influence she completely destroys the world where she was created. That's the kind of influence that Shep has...
And something just popped into my head...did we already meet the source in game and resolve it? What about the Volus ambassador being the informant?
#22575
Posté 16 septembre 2012 - 04:14
D.Sharrah wrote...
RavenEyry wrote...
D.Sharrah wrote...
The problem with that would be that ultimate paragons wouldn't have a traitor and ultimate renegades would have nothing but traitors
I meant like which one you spoke to the least or something. Paragon/renegade doesn't come into it. If you did everyones dialogue the leak would be from glyph or Adams or someone.
In my example Chaos Rising there is an NPC that becomes the traitor if none of the PC's were appropriate.
I guess my problem with that then...is that they are forcing a traitor into the story just for that mechanic, and if they are going to do that (for continuity sake) just have it be the same person all the time.
Edit: A good example of this is KoToR II..."there always has to be a betrayer..." - and while they very easily could have had it be different characters for each play through, it always ended up being Kreia, and IMHO that made for a better story.
Edit 2: Kinda starting to feel like I am the only one posting...at least with any frequency.
I can see where you're comng from with that, but I think if it was possible for it to be different people, the main perk would be it would add replay value. It would also make the world seem more dynamic and like it was influenced by your Shepard, which is always a good thing in video games.




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