estebanus wrote...
Well, I'm going to bed now. Goodbye!
Gnight!
estebanus wrote...
Well, I'm going to bed now. Goodbye!
In my Paragade (more Paragon though) Control ending, Shepard doesn't force anyone to do anything. He simply states he'll guide them, protect them and help them rebuild after the war. It's more about guarding the benefits of life and advising organics and synthetics alike than enslaving them and imposing his will. Although, the Reapers have to obey him at all times from now on. I know you could say that power corrupts but maybe this time... lolDwailing wrote...
I'll answer paxx's question with another: is submission preferable to extinction? Honestly, that's the question that's at the core of the endings. In Control, even if you don't Assume Direct Control of the geth, it looks like Shreaper uses the Reapers to force the geth into line. In Synthesis, you submit to the Catalyst's beliefs by choosing the choice he wants most. In Destroy, you do what you came to do. You don't submit to the Catalyst, and you don't force others to submit to you. Of course, there's also Refuse, but it's still the weirdest of the bunch, if you ask me. I'll reserve judgment on it until we see what BioWare does with dlc.
Shepard is dead...paxxton wrote...
In my Paragade (more Paragon though) Control ending, Shepard doesn't force anyone to do anything. He simply states he'll guide them, protect them and help them rebuild after the war. It's more about guarding the benefits of life and advising organics and synthetics alike than enslaving them and imposing his will. Although, the Reapers have to obey him at all times from now on. I know you could say that power corrupts but maybe this time... lolDwailing wrote...
I'll answer paxx's question with another: is submission preferable to extinction? Honestly, that's the question that's at the core of the endings. In Control, even if you don't Assume Direct Control of the geth, it looks like Shreaper uses the Reapers to force the geth into line. In Synthesis, you submit to the Catalyst's beliefs by choosing the choice he wants most. In Destroy, you do what you came to do. You don't submit to the Catalyst, and you don't force others to submit to you. Of course, there's also Refuse, but it's still the weirdest of the bunch, if you ask me. I'll reserve judgment on it until we see what BioWare does with dlc.
Modifié par Bill Casey, 17 septembre 2012 - 10:36 .
Wha? But I saw him with my own eyes. Alive.Bill Casey wrote...
Shepard is dead...paxxton wrote...
In my Paragade (more Paragon though) Control ending, Shepard doesn't force anyone to do anything. He simply states he'll guide them, protect them and help them rebuild after the war. It's more about guarding the benefits of life and advising organics and synthetics alike than enslaving them and imposing his will. Although, the Reapers have to obey him at all times from now on. I know you could say that power corrupts but maybe this time... lolDwailing wrote...
I'll answer paxx's question with another: is submission preferable to extinction? Honestly, that's the question that's at the core of the endings. In Control, even if you don't Assume Direct Control of the geth, it looks like Shreaper uses the Reapers to force the geth into line. In Synthesis, you submit to the Catalyst's beliefs by choosing the choice he wants most. In Destroy, you do what you came to do. You don't submit to the Catalyst, and you don't force others to submit to you. Of course, there's also Refuse, but it's still the weirdest of the bunch, if you ask me. I'll reserve judgment on it until we see what BioWare does with dlc.
paxxton wrote...
Wha? But I saw him with my own eyes. Alive.Bill Casey wrote...
Shepard is dead...paxxton wrote...
In my Paragade (more Paragon though) Control ending, Shepard doesn't force anyone to do anything. He simply states he'll guide them, protect them and help them rebuild after the war. It's more about guarding the benefits of life and advising organics and synthetics alike than enslaving them and imposing his will. Although, the Reapers have to obey him at all times from now on. I know you could say that power corrupts but maybe this time... lolDwailing wrote...
I'll answer paxx's question with another: is submission preferable to extinction? Honestly, that's the question that's at the core of the endings. In Control, even if you don't Assume Direct Control of the geth, it looks like Shreaper uses the Reapers to force the geth into line. In Synthesis, you submit to the Catalyst's beliefs by choosing the choice he wants most. In Destroy, you do what you came to do. You don't submit to the Catalyst, and you don't force others to submit to you. Of course, there's also Refuse, but it's still the weirdest of the bunch, if you ask me. I'll reserve judgment on it until we see what BioWare does with dlc.
Modifié par Gwyphon, 17 septembre 2012 - 10:49 .
paxxton wrote...
Wha? But I saw him with my own eyes. Alive.
Bill Casey wrote...
science.howstuffworks.com/environmental/life/inside-the-mind/human-brain/brainwashing1.htm
Breaking down the self
"Maybe I'm just a VI who thinks he's Commander Shepard""You can't help me"
- Assault on identity: You are not
who you think you are. This is a systematic attack on a target's sense
of self (also called his identity or ego) and his core belief system.
The agent denies everything that makes the target who he is: "You are
not a soldier." "You are not a man." "You are not defending freedom."
The target is under constant attack for days, weeks or months, to the
point that he becomes exhausted, confused and disoriented. In this
state, his beliefs seem less solid."Because... I need you to believe."
- Guilt: You are bad. While
the identity crisis is setting in, the agent is simultaneously creating
an overwhelming sense of guilt in the target. He repeatedly and
mercilessly attacks the subject for any "sin" the target has committed,
large or small. He may criticize the target for everything from the
"evilness" of his beliefs to the way he eats too slowly. The target
begins to feel a general sense of shame, that everything he does is
wrong."Wake Up"
- Self-betrayal: Agree with me that you are bad. Once the
subject is disoriented and drowning in guilt, the agent forces him
(either with the threat of physical harm or of continuance of the mental
attack) to denounce his family, friends and peers who share the same
"wrong" belief system that he holds. This betrayal of his own beliefs
and of people he feels a sense of loyalty to increases the shame and
loss of identity the target is already experiencing."Why are you telling me this? Why help me?"
- Breaking point: Who am I, where am I and what am I supposed to do?
With his identity in crisis, experiencing deep shame and having
betrayed what he has always believed in, the target may undergo what in
the lay community is referred to as a "nervous breakdown." In
psychology, "nervous breakdown" is really just a collection of severe
symptoms that can indicate any number of psychological disturbances. It
may involve uncontrollable sobbing, deep depression and general
disorientation. The target may have lost his grip on reality and have
the feeling of being completely lost and alone. When
the target reaches his breaking point, his sense of self is pretty much
up for grabs -- he has no clear understanding of who he is or what is
happening to him. At this point, the agent sets up the temptation to
convert to another belief system that will save the target from his
misery."So... the Illusive Man was right after all"
- Leniency: I can help you. With the target in a state of crisis, the
agent offers some small kindness or reprieve from the abuse. He may
offer the target a drink of water, or take a moment to ask the target
what he misses about home. In a state of breakdown resulting from an
endless psychological attack, the small kindness seems huge, and the
target may experience a sense of relief and gratitude completely out of
proportion to the offering, as if the agent has saved his life."The created will always rebel against the creator"
- Compulsion
to confession: You can help yourself.For the first time in the
brainwashing process, the target is faced with the contrast between the
guilt and pain of identity assault and the sudden relief of leniency.
The target may feel a desire to reciprocate the kindness offered to him,
and at this point, the agent may present the possibility of confession
as a means to relieving guilt and pain."It is the ideal solution"
- Channeling of guilt:
This is why you're in pain. After weeks or months of assault, confusion,
breakdown and moments of leniency, the target's guilt has lost all
meaning -- he's not sure what he has done wrong, he just knows he is
wrong. This creates something of a blank slate that lets the agent fill
in the blanks: He can attach that guilt, that sense of "wrongness," to
whatever he wants. The agent attaches the target's guilt to the belief
system the agent is trying to replace. The target comes to believe it is
his belief system that is the cause of his shame. The contrast between
old and new has been established: The old belief system is associated
with psychological (and usually physical) agony; and the new belief
system is associated with the possibility of escaping that agony.
- Releasing of guilt: It's not me; it's my beliefs.The
embattled target is relieved to learn there is an external cause of his
wrongness, that it is not he himself that is inescapably bad -- this
means he can escape his wrongness by escaping the wrong belief system.
All he has to do is denounce the people and institutions associated with
that belief system, and he won't be in pain anymore. The target has the
power to release himself from wrongness by confessing to acts
associated with his old belief system. With his full
confessions, the target has completed his psychological rejection of his
former identity. It is now up to the agent to offer the target a new
one.
Modifié par Restrider, 17 septembre 2012 - 10:57 .
Hides pills "Huh, what?"Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
Ok, seriously though, not exactly the blood and flesh version but there's some resemblance. Shepyst is based on Shepard.Andromidius wrote...
paxxton wrote...
Wha? But I saw him with my own eyes. Alive.
After Control? Yeah, that's not Shepard.
Shepard is dead. Very dead.
spotlessvoid wrote...
Hides pills "Huh, what?"Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
It would have been awesome if you were here last night btw
paxxton wrote...
Ok, seriously though, not exactly the blood and flesh version but there's some resemblance. Shepyst is based on Shepard.Andromidius wrote...
paxxton wrote...
Wha? But I saw him with my own eyes. Alive.
After Control? Yeah, that's not Shepard.
Shepard is dead. Very dead.
Thou of little faith. Believe in Shepyst.Gwyphon wrote...
paxxton wrote...
Wha? But I saw him with my own eyes. Alive.Bill Casey wrote...
Shepard is dead...paxxton wrote...
In my Paragade (more Paragon though) Control ending, Shepard doesn't force anyone to do anything. He simply states he'll guide them, protect them and help them rebuild after the war. It's more about guarding the benefits of life and advising organics and synthetics alike than enslaving them and imposing his will. Although, the Reapers have to obey him at all times from now on. I know you could say that power corrupts but maybe this time... lolDwailing wrote...
I'll answer paxx's question with another: is submission preferable to extinction? Honestly, that's the question that's at the core of the endings. In Control, even if you don't Assume Direct Control of the geth, it looks like Shreaper uses the Reapers to force the geth into line. In Synthesis, you submit to the Catalyst's beliefs by choosing the choice he wants most. In Destroy, you do what you came to do. You don't submit to the Catalyst, and you don't force others to submit to you. Of course, there's also Refuse, but it's still the weirdest of the bunch, if you ask me. I'll reserve judgment on it until we see what BioWare does with dlc.
One of the most prominent themes in the series is fighting for the right to choose your own future. Control just kind of spits in the face of that, as does synthesis to a lesser extent.
Control is pretty much a military policed universe, run by one man/woman. Doesn't seem like freedom to me
Rifneno wrote...
spotlessvoid wrote...
Hides pills "Huh, what?"Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
It would have been awesome if you were here last night btw
Sorry, I try to keep up to date on the thread... then when there's like 20 pages to read I say screw it and do something else. Then there's 30, and **** that! The problem snowballs until I show up a week later like an amnesia patient. Speaking of which, what happened last night?
spotlessvoid wrote...
Rifneno wrote...
spotlessvoid wrote...
Hides pills "Huh, what?"Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
It would have been awesome if you were here last night btw
Sorry, I try to keep up to date on the thread... then when there's like 20 pages to read I say screw it and do something else. Then there's 30, and **** that! The problem snowballs until I show up a week later like an amnesia patient. Speaking of which, what happened last night?
That special kind of troll who doesnt think he's a troll. I call it the Flaming victim Troll.
"You are idiots:discuss"
followed by "why cant ITers discuss stuff"
This is it:spotlessvoid wrote...
Hides pills "Huh, what?"Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
It would have been awesome if you were here last night btw
Modifié par paxxton, 17 septembre 2012 - 11:08 .
HellishFiend wrote...
It really doesnt matter if you think I'm crazy or not. What you choose to believe at this point is not going to alter the truth. MP is a simulator.
The thread, for those interested in reading it:
http://social.biowar...ndex/14143533/1
Also, CW Episode 2 is currently scheduled for release on the 28th, the last Friday of the month. I should have a trailer for you guys this coming Friday, one week before it comes out.
Episode 1 for any who havent seen it yet.
LOL. That's a good one too. Shepyst goes by many names.spotlessvoid wrote...
I like Shreaper better
Do you need help on music/SFX/anything remotely audio related? I'd love to be involved.HellishFiend wrote...
It really doesnt matter if you think I'm crazy or not. What you choose to believe at this point is not going to alter the truth. MP is a simulator.
The thread, for those interested in reading it:
http://social.biowar...ndex/14143533/1
Also, CW Episode 2 is currently scheduled for release on the 28th, the last Friday of the month. I should have a trailer for you guys this coming Friday, one week before it comes out.
Episode 1 for any who havent seen it yet.
Rifneno wrote...
Okay, HellishFiend just popped up in the MP forums and said that he thinks MP is a simulator. I want to know who put what in his drink.
Dwailing wrote...
I agree with everyone. That truly is a fine post Bill. And before anyone says, "Oh, BioWare's writers aren't smart enough to come up with that," remember that Mac Walters has a degree in psychology. He would know this, most likely.
FellishBeast wrote...
Ace7 wrote...
What's going to happen to this community if IT is ever confirmed? Kind of a strange prospect...
Anyway's was just dropping by. Im off again....Adios!! Happy Speculating guys and gals!
I say we all get drunk and revel in our victory. Maybe we should do that either way, lmao.
estebanus wrote...
Everyone would most likely disband after a few days, now that there'd be nothing to keep them together anymore.Ace7 wrote...
What's going to happen to this community if IT is ever confirmed? Kind of a strange prospect
... I miss Byne.