Restrider wrote...
The Grey Nayr wrote...
Iconoclaste wrote...
The Grey Nayr wrote...
( ... )
This is something I'm really "comfortable" with, and if I remember well, some IT supporters on the 1st thread viewed the endings in a similar fashion.The IT "schisms" did not happen out of the blue! But what you propose doesn't call for the "upcoming Boss Battle" which most ITers remaining here now are hoping for, so you're bound to face the usual denial barrier even if what you propose includes some good part of "indoctrination".
I tried to propose a "solution" for the "All a dream" but I know it will get nowhere, because I believe the "core" of the ITers remaining are still hell-bent on this "final boss battle" that can only happen in hypothetic future DLC or game.
Well devs have already said they aren't adding any more to the ending. Besides the face-off with the Illusive Man is similar to a boss conflict anyway. It's just that TIM is a thinker, not a fighter. Beating his logic and outwitting him would be more difficult for Shepard than just having something to shoot at.
People like spotlessvoid over there(guy doesn't even get my name right. Grey is a title relating to the Grey Wardens, I'm more commonly known as Nayr) like any insecure person, hears somethig that contradicts or shakes his faith and his response is to get angry about it and make attacks. Then turn around and accuse their challenger of things. So I compared IT to Elvis, so what? It's feasibly possible that a super wealthy and connected man could fake his death and that coffin in Memphis could be empty. Unlikely, but possible.
Back to the subject at hand, the interpretation I just gave allows both interpretations, literal and theoretical, to coexist harmoniously. It also would make sense of the elaborately designed chamber and the fact that the Catalyst took the form of the dead child that Shepard has felt guilty over for the entire game.
It's also got a proof of concept given by the Geth consensus stage, and Leviathan, who pulled Shepard into the "dark and cold" realm that Hadley, the miners, and Ann Bryson talked about. Seeing as Reaper Indoctrination is a more refined version of the Leviathan's entrhallment(thralls don't have to stay in range of the object that indoctrinated them). But the fact that Leviathan was strong enough to usurp control of Reaper forces from the Reapers themselves suggests that the range refinement has a tradeoff and means the signal strength is weaker. Forgive me if I'm getting a little rambley in my post. Sharing what I know on some things make me consider other options and they are worth throwing into the big-pot-o-ideas. 
This version of IT is partly plausible, still there are things missing.
For example the whole Normandy pick-up scene, the beam hit (Shepard not dying to it and "serve us"), the Citadel resembling past events, Andersons appearance on the Citadel, the ambiguity of dialogue, the abdominal wounds of Anderson/Shepard, Kaidan/Ash corpses, Major Coats' corpse...
You can explain it with bad writing or symbolism. But when you are already in the realm of letting symbolism into these sequences, who is to say that it is not even more than plain symbolism, but a whole other stage of reality. The whole shift in atmosphere happens after the beam hit, so I assume it is safe to say that throughout a theme you are at the same stage of reality/virtuality. Compare it to the sequence in the Geth Consensus. You had the boxed architecture, the increased gamma/brightness etc.
On a side note, I think Jessica Merizan stated that she had a playthrough, where the events after TIM/Anderson were IT to her.
Furthermore: Congrats to Bleeding Uranium (though I am not sure how a heavy metal can bleed).
Well a lot of people roleplay when they play games. I also have a friend who's an author and he told me he enjoys hearing differet people's interpretations on his stories. So I wouldn't be surprised if Merizan gave IT a try(gotta love how well that fits into the sentence.)
"serve us?" You mean the noise harbinger made when the beam hit Shep? I believe that was explained to be a sound effect when someone asked one of the devs. Harbinger's voice actor had no part in ME3, otherwise there would be some record of it(credits and everything are a b*tch, and IMDB has pretty thorough records of roles that people play.)
Also I didn't see Anderson on the push, so he was probably in one of the tanks, a couple of which were still intact. He probably was climbing out when Shepard walked into the conduit.
As for the abdominal wounds on Shepard, I think I saw Michael Gamble answer a question about that. He explained that Shepard had been badly hurt. Going by that, you would know that, he was lucky enough to survive being shot by a Reaper cannon(he arguably could have moved after the camera went to black, shields and armor keeping himself from being instantly incincerated ) and he did get shot by the Maurauder. Then the had a hard fall after the conduit spat him out in the citadel(that probably caused his abdominal bleeding, he was injured everywhere else and getting knocked around didn't help.)
The wound on Anderson is kinda obvious, The Illusive Man flaunted the fact that he can use Dominate(Morinth's biotic power in ME2, like AI hacking but for organics. TIM"s hand even gave off a biotic glow at that moment) and made him fire on Anderson.
As for comparing the ending to the Geth Consensus. The Reapers are a lot more advanced than the Geth, they could likely made a virtual interfact more coherent than Legion did(I think the devs were acting out a Tron fantasy with that level, personally.

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Also the atmosphere change had the low HP effect and the haze and slow moving looks a lot like when I person just wakes up and is drowsy. Shepard did just wake up from being inconscious and mortally wounded, but it cleared up the moment you reach the conduit and the cutscene started. And didn't come back. So that's more an argument over game mechanics than story.
The Citadel didn't resemble any past events that I saw. When Anderson said "This reminds me of your description of the Collector base" I didn't agree. But I believe what Anderson was referring too was the bloody mess(since people were being melted down into bloody goo in the CB,) not asthetic likeness, because the CB was like a giant hive.
I didn't see Kaidan and Ashley corpses. If I remember right, I saw some re-used graphics for the strewn about corpses which had similar palettes to Ash's old armor. As for Major Coats, that guy looks really generic. In any case, graphics re-use is quite common in games and movies. It's not really worth the time or budget to make every generic person look unique(like during the Ten Year Gathering in Dawn of the Seeker, the crowd was copypased over and over to make a dozen people look like a thousand.)
I hope that makes some sense to you.
And as a random insert, I'll throw in another wild idea I had.
If you took the Renegade option and shot TIM in the chest, there's a possible chance he could survive. After Shepard passes out or gets lifted away, he stops playing dead, he gives himself a dose of medi-gel and pulls through until Shep makes his choice. Destroy would probaly kill him like any other husk, Control would place him under the thrall of Shepard(I would so love to have that irony,) and Synthesis frees him from his indoctrination and he goes into hiding and rebuilds Cerberus.