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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#24076
Andromidius

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Raistlin Majare 1992 wrote...

Hmm little question here.

How many of you trusted EDI in ME2, at least near the start of the game? We know by now that she is trustworthy, but would like to hear who harbored supicions against her at the start.

I for one was actually suprised she never even seemed to turn on us and i think that came from the effective way ME1 had painted AI and how that picture is turned upside down in ME2.


I was suspitious.  The fact she's got a pleasent sounding female voice alone was sending off warning signals.

Heck, I was still suspitious through most of ME3.  I was just waiting for some failsafe to be triggered that would cause her to become shackled again and forced to obey Cerberus.  Especially after the takeover of Eva's body.

#24077
Iconoclaste

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Having a whole "new game" with the intrigue already unfolded (villains are Reapers, go get them) would be kind of boring, since the original series had the player uncover clues over the course of 2 full games before getting into the action. Since all of ME3 is some kind of "conclusion" to the series, bringing relative "closure" to many side stories, I don't know how they would fill 30+ hours of gaming with "Shepard wakes up from indoc then proceeds to shoot Reapers".

Having another "apex species" from a neighboring galaxy would be redundant to the original series' theme and make it even less "realistic" than it already is (FTL, dead people's mind animating Reapers, super-powerful beings too dumb to evolve, etc). Since Casey Hudson hinted that the "Mass Effect universe" is a vast universe with lots of stories to be developed within, I don't think adding the next galaxy's histories to this one would fit in that respect. I would rather go with a reinstatement of the "dark energy" plot, or maybe something related to the ancient species that blew up a Reaper with some unknown powerful weapon, leaving a rift on the planet behind, something even the Reapers would have "overlooked".

My two cents.

Modifié par Iconoclaste, 20 septembre 2012 - 04:43 .


#24078
Restrider

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D.Sharrah wrote...

@Restrider: I think the problem with your scenarios is that too many of the options lead to "Game Over" by the end of the intro level...if that's the case, why not just have those as non-importable states? I think if you go with a sequel that immediately follows ME 3, you would almost have to do two seperate games - one for the united galactic hero storyline and for the indoctrinated agent storyline. Which to me sounds really appealling...but more as an expansion pack than as a whole new game.

Yeah, that's kind of a flaw, that you would have excited people import their Synthesis characters expecting awesomeness for hours just to get a "Game Over" after a few minutes.
As pointed out earlier, these events should take place in a ME 3 DLC with the Crucible going off and damaging/destroying a fraction of the reapers.
This would also make kind of sense.
You would have the huge "badaabooom"-twist. If done well, ME3 would turn out to have one of the best endings in gaming history (c'mon! deceiving/indoctrinating a large chunk of the players IS NOT bad writing!), everyone would be excited and ME4 would have a huge fanbase.

#24079
Home run MF

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Andromidius wrote...

Raistlin Majare 1992 wrote...

Hmm little question here.

How many of you trusted EDI in ME2, at least near the start of the game? We know by now that she is trustworthy, but would like to hear who harbored supicions against her at the start.

I for one was actually suprised she never even seemed to turn on us and i think that came from the effective way ME1 had painted AI and how that picture is turned upside down in ME2.


I was suspitious.  The fact she's got a pleasent sounding female voice alone was sending off warning signals.

Heck, I was still suspitious through most of ME3.  I was just waiting for some failsafe to be triggered that would cause her to become shackled again and forced to obey Cerberus.  Especially after the takeover of Eva's body.

Lol, Tricia Helfer anyone? If you watched BSG before playing you'll get it. The conversations in ME3 are well done though, she felt like a part of the crew, to me anyway.

Modifié par Home run MF, 20 septembre 2012 - 04:50 .


#24080
D.Sharrah

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RavenEyry wrote...

D.Sharrah wrote...

I've said before that the game did a very good job of getting me confused enough with the final choice that I picked synthesis

Me too. I picked it because A) I wanted to see what the hybrids looked like and B) Because it was the third option. Taking the third option is always best right? Right?


They do try hard to make it seem like the best option...but like I said it just left me with a feeling of this is too good to be true...

#24081
TheConstantOne

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Iconoclaste wrote...

Having a whole "new game" with the intrigue already unfolded (villains are Reapers, go get them) would be kind of boring, since the original series had the player uncover clues over the course of 2 full games before getting into the action. Since all of ME3 is some kind of "conclusion" to the series, bringing relative "closure" to many side stories, I don't know how they would fill 30+ hours of gaming with "Shepard wakes up from indoc then proceeds to shoot Reapers".

Having another "apex species" from a neighboring galaxy would be redundant to the original series' theme and make it even less "realistic" than it already is (FTL, dead people's mind animating Reapers, super-powerful beings too dumb to evolve, etc). Since Casey Hudson hinted that the "Mass Effect universe" is a vast universe with lots of stories to be developed within, I don't think adding the next galaxy's histories to this one would fit in that respect. I would rather go with a reinstatement of the "dark energy" plot, or maybe something related to the ancient species that blew up a Reaper with some unknown powerful weapon, leaving a rift on the planet behind, something even the Reapers would have "overlooked".

My two cents.


The dark energy plot would be interesting.  We would still need some kind of antagonist to drive the scenario though.  Who that would be is anyone's guess at this point

#24082
Restrider

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I know this is OT, but I need assistance in registering ME-Bring Down the Sky DLC!
I got the key from EA-Support, but I don't know where to apply that code! It always sends me to my profile page. There the code does not work for ME 1 DLC >.<

#24083
Iconoclaste

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Restrider wrote...

I know this is OT, but I need assistance in registering ME-Bring Down the Sky DLC!
I got the key from EA-Support, but I don't know where to apply that code! It always sends me to my profile page. There the code does not work for ME 1 DLC >.<

Is your version of ME1 standalone or on a platform?

In any case, I found this :

http://social.biowar...index/1942301/1

And maybe this one too, which seems more up to date :

http://social.biowar...index/9618640/1

Here's another one :

jamesacooley.wordpress.com/2010/01/21/mass-effect-bring-down-the-sky-dlc-wont-install-fix/

Hope it helps...

Modifié par Iconoclaste, 20 septembre 2012 - 05:03 .


#24084
TheConstantOne

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The Major Coates theory was always intriguing to me. That kind of epilogue dlc has so many possibilities, in addition to the twist the indoc attempt would have already been. For example, Shepard could reach the CItadel and meet up with the C-Sec resistance and then hear over a comm channel that Major Coates is betraying the Alliance garrison in London. Your EMS would dictate how successful Coates is. If Coates does significant damage, Reaper reinforcements could storm the Conduit and make it even harder fro Shepard to reach the Crucible controls

#24085
TheConstantOne

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Restrider wrote...

I know this is OT, but I need assistance in registering ME-Bring Down the Sky DLC!
I got the key from EA-Support, but I don't know where to apply that code! It always sends me to my profile page. There the code does not work for ME 1 DLC >.<


You have to contact EA customer service.  I didn't have any problems when I asked them so hopefully things go smoothly for you as well

EDIT: Never mind this.  I thought I read that you did NOT have the registration code

EDIT:  I forget where you download the dlc from, but during its installation it will ask you for the code EA gave you

Modifié par TheConstantOne, 20 septembre 2012 - 04:59 .


#24086
Restrider

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Home run MF wrote...

Andromidius wrote...

Raistlin Majare 1992 wrote...

Hmm little question here.

How many of you trusted EDI in ME2, at least near the start of the game? We know by now that she is trustworthy, but would like to hear who harbored supicions against her at the start.

I for one was actually suprised she never even seemed to turn on us and i think that came from the effective way ME1 had painted AI and how that picture is turned upside down in ME2.


I was suspitious.  The fact she's got a pleasent sounding female voice alone was sending off warning signals.

Heck, I was still suspitious through most of ME3.  I was just waiting for some failsafe to be triggered that would cause her to become shackled again and forced to obey Cerberus.  Especially after the takeover of Eva's body.

Lol, Tricia Helfer anyone? If you watched BSG before playing you'll get it. The conversations in ME3 are well done though, she felt like a part of the crew, to me anyway.

You know, Tricia Helfer is kind of present in a lot of entertainment I have consumed over the course of the past years.
She was in BSG, in C&C 3, VA of Kerrigan in SC2 and EDI in ME2/3.

#24087
Home run MF

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Is this what you're looking for Restrider? 

#24088
Eryri

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Hi Everyone. What's occurin'?

TheConstantOne wrote...

Iconoclaste wrote...

Having a whole "new game" with the intrigue already unfolded (villains are Reapers, go get them) would be kind of boring, since the original series had the player uncover clues over the course of 2 full games before getting into the action. Since all of ME3 is some kind of "conclusion" to the series, bringing relative "closure" to many side stories, I don't know how they would fill 30+ hours of gaming with "Shepard wakes up from indoc then proceeds to shoot Reapers".

Having another "apex species" from a neighboring galaxy would be redundant to the original series' theme and make it even less "realistic" than it already is (FTL, dead people's mind animating Reapers, super-powerful beings too dumb to evolve, etc). Since Casey Hudson hinted that the "Mass Effect universe" is a vast universe with lots of stories to be developed within, I don't think adding the next galaxy's histories to this one would fit in that respect. I would rather go with a reinstatement of the "dark energy" plot, or maybe something related to the ancient species that blew up a Reaper with some unknown powerful weapon, leaving a rift on the planet behind, something even the Reapers would have "overlooked".

My two cents.


The dark energy plot would be interesting.  We would still need some kind of antagonist to drive the scenario though.  Who that would be is anyone's guess at this point


Re the antagonist in a dark energy scenario, how about some sort of dark energy beings, capable of possessing other species when they need a physical body? You would still have the theme of paranoia - who's possessed and who isn't? 

I realise it's been done before, most recently in Stargate when they brought in the Ori when the Goa Uld became old hat, but ME has never been afraid to "pay homage" to other sources. In fact that's part of its charm for me. It's like Star Trek, Babylon 5 and Battlestar all rolled into one delicious whole.

I remember reading a novel by Steven Baxter, featuring dark matter creatures who were accelerating the aging of the stars in an attempt to get rid of all other species in the galaxy. Remind anyone of Haestrom? Could be a nice tie in to the new villain's motivations.

Modifié par Eryri, 20 septembre 2012 - 05:17 .


#24089
demersel

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BTW EDI didn't turn on us in ME2 and ME3 and is likely to never turn on us ever - because she's already done that in ME1 - "been there done that", and she already knows that it is kinda pointless. )))

#24090
Restrider

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Iconoclaste wrote...

Restrider wrote...

I know this is OT, but I need assistance in registering ME-Bring Down the Sky DLC!
I got the key from EA-Support, but I don't know where to apply that code! It always sends me to my profile page. There the code does not work for ME 1 DLC >.<

Is your version of ME1 standalone or on a platform?

In any case, I found this :

http://social.biowar...index/1942301/1

And maybe this one too, which seems more up to date :

http://social.biowar...index/9618640/1

Here's another one :

jamesacooley.wordpress.com/2010/01/21/mass-effect-bring-down-the-sky-dlc-wont-install-fix/

Hope it helps...

Thanks!
The last link helped!
Puh... two days of trying to get that DLC installed.

#24091
V-rcingetorix

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Okay, this may get a lot of brimstone,

What is Shepard isn't indoctrinated, but his surroundings are? Shepard, at this point, is at least 50% mechanical, which can be controlled externally?

Shep's eyes most likely didn't survive space in the beginning of ME2, so organic/synthetic replacements had to be made. Bones, muscles and nerves had to be rebuilt, using partial tech.

This makes Shep already partly synthetic, which is a step ahead of the Reapers. The Reapers can't take over in their usual manner because Shep has already upgraded to their level of tech invasion. So, they use a massive pulse from Harbinger as he's approaching in London, and rewrites a massive portion of the visual/tactile processing software.

Since the Reapers would be using memory from onboard hardware, they would use what Shepard had seen before (eg child, Normandy taking off unharmed, dead/dying soldiers). But...they would alter what is actually present.

This way, Marauder Shields could be an Alliance soldier trying to go through with Shepard; the Reapers don't want independent eyes inside, so they make the soldier look like a Marauder, which causes Shep to open fire. Same for the Husks.

Finally, the Reapers *own* TIM, and use Anderson either as a foil, or a visual/audio overlay of a husk or something to maintain the illusion. Admiral Hackett is then either faked, or allowed to transmit, getting Shep to try doing more.

Enter Casper the Kidly Ghost. Leader of Reapers. Slayer of Thumbless Masters. Killer of Gamer Hope.

#24092
Restrider

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I remember reading a novel by Steven Baxter, featuring dark matter creatures who were accelerating the aging of the stars in an attempt to get rid of all other species in the galaxy. Remind anyone of Haestrom?

Was it the Time Oddyssee?
Btw: Being possessed by energy beings reminds me of the Night's Dawn Trilogy by Peter F Hamilton.

#24093
Eryri

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Restrider wrote...


I remember reading a novel by Steven Baxter, featuring dark matter creatures who were accelerating the aging of the stars in an attempt to get rid of all other species in the galaxy. Remind anyone of Haestrom?

Was it the Time Oddyssee?
Btw: Being possessed by energy beings reminds me of the Night's Dawn Trilogy by Peter F Hamilton.


It could be. I think the dark matter creatures were called the photino birds? And I enjoyed Night's Dawn too - creepy but with some dark humour. Lots of people coming back claiming to be Elvis IIRC.

I think possessed people with boosted biotic powers could be good antagonists in a future game, because they're beatable on Shepard's scale. It's difficult to have a convincing battle with an enemy the size of a sky scraper.

Edit - just looked up Wikipedia - the novel I read must have been Ring in the Xeelee Sequence

Modifié par Eryri, 20 septembre 2012 - 05:29 .


#24094
Restrider

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Lol, I should do a sabbatical and just read/watch/play Sci-Fi and a bit of Fantasy.
*in the voice of Kaidan*
"I'd like that.."

#24095
EpyonX3

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RavenEyry wrote...

EpyonX3 wrote...


So those who believe that SHepard can be indoctrinated by small contact with reapers over the course of two to three years might be wrong.

Two days next to object rho remember.


He was on the same station, not right next to it. Remeber that those indoctrinated by Soveriegn had to aboard the ship. Now scale that down to Object Rho. Why would object Rho have greater range than a capital ship?

Modifié par EpyonX3, 20 septembre 2012 - 05:39 .


#24096
EpyonX3

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Raistlin Majare 1992 wrote...

EpyonX3 wrote...

estebanus wrote...

paxxton wrote...

RavenEyry wrote...

paxxton wrote...

Using people from ME1, whom most players might have forgotten about, wouldn't have the same impact as showing people Shepard's just met.

They could've used squadmembers or someone else that even people who've only played three would consider more important than the scientist thy met an hour ago.

I suppose Leviathan can only take forms of people he enthralled.

Btw, why wasn't Dr Bryson enthralled at all?

That's a good question.


He was probably more cautious than his assistants or probably didn't spend so much time next to it. Remember, you have prolonged exposure to the artifact. 

This in a way disproves IT a bit. Indoctrination works very similar to the enthrallment of Levy. It's like a synthetic version of it. In order to become indoctrinate, you need prolonged, direct exposure to whatever is generating the signal. 

So those who believe that SHepard can be indoctrinated by small contact with reapers over the course of two to three years might be wrong.


Rana Thanopsis, the asari you ran into on Virmire eventually becomes indoctrinated and goes on a killing spree in ME3 and the only known exposure she had was the time she spent on Sarens facility on Virmire.

This essentially proves that Indoctrination can grow on its own after initial exposure, it dosent need constant exposure. I mean we meet her in ME2 and she showed no signs of Indoctrination.

Also Shepard did not spend a very long time around the Leviathans orbs either, the longest beeing the battle on the water planet at the end, but Leviathans mind control power works just fine.




Rana may have already been indoctrinated since ME1. Additionally, we don't know what she's been up to after then except for working on the Krogan project. She could have continued her research on the reapers and exposed herself to more technology. 

Shepard was not mind controlled by Leviathan. He basically mind melded like the Asari's do. There was no point where Shepard was in control of his thoughts.

#24097
byne

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EpyonX3 wrote...

Shepard was not mind controlled by Leviathan. He basically mind melded like the Asari's do. There was no point where Shepard was in control of his thoughts.


So Leviathan had sex with Shepard?

And here I thought Harby had the unhealthy obsession with her!

#24098
EpyonX3

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byne wrote...

EpyonX3 wrote...

Shepard was not mind controlled by Leviathan. He basically mind melded like the Asari's do. There was no point where Shepard was in control of his thoughts.


So Leviathan had sex with Shepard?

And here I thought Harby had the unhealthy obsession with her!


Well Levy was ready to do experiments on him....

#24099
EpyonX3

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byne wrote...

EpyonX3 wrote...

Shepard was not mind controlled by Leviathan. He basically mind melded like the Asari's do. There was no point where Shepard wasn't in control of his thoughts.


So Leviathan had sex with Shepard?

And here I thought Harby had the unhealthy obsession with her!


EDIT!

#24100
NebuchadnezzaRT

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EpyonX3 wrote...

RavenEyry wrote...

EpyonX3 wrote...


So those who believe that SHepard can be indoctrinated by small contact with reapers over the course of two to three years might be wrong.

Two days next to object rho remember.


He was on the same station, not right next to it. Remeber that those indoctrinated by Soveriegn had to aboard the ship. Now scale that down to Object Rho. Why would object Rho have greater range than a capital ship?

Seeing as how Object Rho was also transmitting information to dark space... I think it is pretty plausible every single soldier, scientist, janitor, etc. etc. was not sitting in front of Object Rho day and night, and seeing as how everyone on the station was already indoctrinated by the time Shepard brings Kenson back....

Modifié par NebuchadnezzaRT, 20 septembre 2012 - 06:16 .