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Proof that the Piranha is absolutely fine - people advocating a nerf have no case


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#51
joker_jack

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The Waffle Cat wrote...

Asebstos wrote...

ABjerre wrote...

Asebstos wrote...
But if its so "terribly ineffective" why is it "your baby"? Clearly its a bad and situational gun, as the OP points out.


I never said that it was a bad gun.

I did however say that it is only effective under startain circumstances and i presented evidence to support my claim. If you disagree, i would appreciate it if you would care do the same.


I can't record vids, but here's a vid of a dude Soloing Gold with it on a character that doesn't get any inherent accuracy bonuses. Definitely has no issue killing things that aren't right in his face, especially not Altases. It just happens that things that are in his face die even faster.

 


Wow man, easiest faction and a freeze which owns mook troops combined with him going CQC range.

Interesting video got something else that doesnt screws up the logic you are trying to point out?


Trying to change the mind of an idiot is impossible to do once their mind is set. Just look at the Westboro Church.:whistle:

#52
gravitygroove

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good post to the OP. Informational and not opinion based, a rare thing on these reactionary forums filled with chicken littles.

#53
The Waffle Cat

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joker_jack wrote...

The Waffle Cat wrote...

Asebstos wrote...

ABjerre wrote...

Asebstos wrote...
But if its so "terribly ineffective" why is it "your baby"? Clearly its a bad and situational gun, as the OP points out.


I never said that it was a bad gun.

I did however say that it is only effective under startain circumstances and i presented evidence to support my claim. If you disagree, i would appreciate it if you would care do the same.


I can't record vids, but here's a vid of a dude Soloing Gold with it on a character that doesn't get any inherent accuracy bonuses. Definitely has no issue killing things that aren't right in his face, especially not Altases. It just happens that things that are in his face die even faster.

 


Wow man, easiest faction and a freeze which owns mook troops combined with him going CQC range.

Interesting video got something else that doesnt screws up the logic you are trying to point out?


Trying to change the mind of an idiot is impossible to do once their mind is set. Just look at the Westboro Church.:whistle:


Those people really got the mental abilities of monkeys.

#54
Zero132132

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Asebstos wrote...

Man, for such a "terribly ineffective" weapon you sure do see it a lot. And I seem to score really well with it too. Weird. Maybe I'm just that awesome.


Are you always on Glacier? 
Are you always using it on a Turian Soldier, Geth Infiltrator, or Destroyer? Because that would explain it. Bring it to Hydra or Rio with a Vorcha Sentinel, tell me how that goes.

#55
Thoragoros

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Canned Madness wrote...

You forgot that the turian soldier has the best accuary boost of 60% with accuary speced marksman.

But I agree that Bioware knows how to balance their own game, if they feel it's OP they'll do something about it.


The Turian Soldier is actually irrelevant, since the Turian Soldier is himself brutally underpowered, so it is much better to see the results on a class like the Destroyer, because that's a class people will actually be using the weapon on.

#56
Core_Commander

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The Waffle Cat wrote...

Wow man, easiest faction and a freeze which owns mook troops combined with him going CQC range.

Interesting video got something else that doesnt screws up the logic you are trying to point out?

You're nitpicking as usual. If you're trying to discredit the video saying "easiest faction", then might as well say that the OP had his screens taken on FBW with geth, doesn't get any easier than that. So what? It's about size and difficulty in hitting the target, "difficulty" doesn't change that. Most of Reapers are bigger than Cerberus anyway, so way easier to land good shots at longer ranges. Geth get in your face all the time.

I quote: "What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it"... which, as the video proves and anyone actually playing the game and not merely theorycrafting on forums, is untrue. You don't have to snipe with a shotgun (although some classes can), you can simply use it as... big surprise, a shotgun. One that's stronger than Claymore and weighs as much as the Katana with bigger clip and RoF.

Anyone who knows what they're doing can close the distance on Gold, be it adept (Fury works just like that), dodge-less soldier (melee batarians), vanguard (lol), sentinel (stagger with whatever power). Those who don't feel like it can just wait a bit while spamming whatever, since enemies rush all the time and most of the combat is done at mid-close range (although if you ever played ME3 multiplayer I shouldn't have to tell you that).

You can fire up literally any video on youtube with half-decent player using the Piranha and see just how "crippling" of a flaw that pellet spread is. Or a video of a GI speed run with it (where most of the damage they do is... you guessed it, at close/mid range and not "sniping" despite being able to). It doesn't matter one bit.

Modifié par Core_Commander, 31 juillet 2012 - 12:03 .


#57
TehPwnzor52

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The main thing is that the piranha doesn't need a stat nerf. It just needs a weight increase so that it's mainly on weapon focused classes like it should be, instead of everyone running around with it.

#58
Zero132132

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Asebstos wrote...

ABjerre wrote...

Asebstos wrote...
But if its so "terribly ineffective" why is it "your baby"? Clearly its a bad and situational gun, as the OP points out.


I never said that it was a bad gun.

I did however say that it is only effective under startain circumstances and i presented evidence to support my claim. If you disagree, i would appreciate it if you would care do the same.


I can't record vids, but here's a vid of a dude Soloing Gold with it on a character that doesn't get any inherent accuracy bonuses. Definitely has no issue killing things that aren't right in his face, especially not Altases. It just happens that things that are in his face die even faster.

 


Watching that, he actually had plenty of trouble with it. Hitting an Atlas is like hitting the broad side of a barn. Watch at around 50 seconds; takes a full clip to kill a frozen nemesis. Happens again at around 1:20. The weapon is barely what even does the damage.

Edit: From video description:

Shotgun Amp Gear V
Shotgun Amp III
Cyclonic Modulator IV
AP Ammo IV

I'm not going to bother doing the math on that one, but that's quite a ****ing boost, no?

Modifié par Zero132132, 31 juillet 2012 - 12:05 .


#59
ABjerre

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Asebstos wrote...
I can't record vids, but here's a vid of a dude Soloing Gold with it on a character that doesn't get any inherent accuracy bonuses. Definitely has no issue killing things that aren't right in his face, especially not Altases. It just happens that things that are in his face die even faster.

 


At 1:10 he uses 3 shots taking 5 bars off a centurion, and that guy is no longer than 8 meters away from him. Most of the time actually he is just short of being in-the-face distance.

Shield bash melee -> Shoot is close if you ask me.

Atlas are large enough to hit if you aim in their general direction. I'm actually willing to bed that with the spread of the gun, having them in view at that distance, its is actually hard not to hit them.

If anything, this vid shows that you need to be very close to achive good results. Thanks for the contribution.

#60
Mgamerz

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You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.

#61
holdenagincourt

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There's nothing patently untrue about the case you put forward ABjerre, but in actual gameplay engaging enemy spawns at long range is almost never forced upon players if they know map layouts and enemy spawn points, particularly if positive map bias in favor of tighter maps exists on higher difficulties (which I'm still hoping for data on).

In fact, engaging enemies at long range is often to the player's disadvantage regardless of weapon loadout (aside from SR infiltrators), because enemies retain the same accuracy on stationary targets regardless of their range from the player, while players have to contend with travel speed of projectile powers, leading moving targets (doubly a problem with projectile weapons), flanking spawns, and any number of obstacles that can induce human error. (At extreme long ranges however, like from the top of Firebase Condor to the player spawn location, the advantage lies squarely with the PCs because enemy spawns will be simply unaware of player location from that distance, and have to wait for a "peek" behind the curtain.)

#62
The Waffle Cat

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Core_Commander wrote...

The Waffle Cat wrote...

Wow man, easiest faction and a freeze which owns mook troops combined with him going CQC range.

Interesting video got something else that doesnt screws up the logic you are trying to point out?

You're nitpicking as usual. If you're trying to discredit the video saying "easiest faction", then might as well say that the OP had his screens taken on FBW with geth, doesn't get any easier than that. So what? It's about size and difficulty in hitting the target, "difficulty" doesn't change that. Most of Reapers are bigger than Cerberus anyway, so way easier to land good shots at longer ranges.

I quote: "What these people seem to forget is that its good qualities come at one
particularly bad one: At arms lenght, you cannot hit the broad side of a
barn with it
"... which, as the video proves and anyone actually playing the game and not merely theorycrafting on forums, is untrue. You don't have to snipe with a shotgun (although some classes can), you can simply use it as... big surprise, a shotgun. One that's stronger than Claymore and weighs as much as the Katana with bigger clip and RoF.

Anyone who knows what they're doing can close the distance on Gold, be it adept (Fury works just like that), dodge-less soldier (melee batarians), vanguard (lol), sentinel (stagger with whatever power). Those who don't feel like it can just wait a bit while spamming whatever, since enemies rush all the time and most of the combat is done at mid-close range (although if you ever played ME3 multiplayer I shouldn't have to tell you that).


Screens is something different than a gold solo... Nice try thou as well I dont want this gun to be nerfed so I honestly don't know why you tell me Bull**** I already know:blush:

I'm pointing out that the guy who said : hurr durr it is still good at long range is wrong as the guy in the video is constantly in CQC range and hes using snap freeze to freeze the damn mobs and spamming energy drain for staggers this + CQC makes phantoms and all other mook easy kills. 

Is this so hard to understand for some of you? Also you thinking I want this gun to be nerfed is just wow

#63
FearTheCompany

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Zero132132 wrote...

Asebstos wrote...

Man, for such a "terribly ineffective" weapon you sure do see it a lot. And I seem to score really well with it too. Weird. Maybe I'm just that awesome.


Are you always on Glacier? 
Are you always using it on a Turian Soldier, Geth Infiltrator, or Destroyer? Because that would explain it. Bring it to Hydra or Rio with a Vorcha Sentinel, tell me how that goes.

Why would you use the weapon on a less effective class?

#64
ABjerre

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Mgamerz wrote...
You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.


I expected a lot of things - hitting targets was not one of them. It does however seem that a lot of people on these forums give this gun much more credit than due is, hence i proved that it is not accurate at mid or long range.

#65
The Waffle Cat

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Mgamerz wrote...

You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.


BS. Claymore with smartchoke, Graal Spike Thrower.

Try again.

#66
Guest_Lathrim_*

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FearTheCompany wrote...

Zero132132 wrote...

Asebstos wrote...

Man, for such a "terribly ineffective" weapon you sure do see it a lot. And I seem to score really well with it too. Weird. Maybe I'm just that awesome.


Are you always on Glacier? 
Are you always using it on a Turian Soldier, Geth Infiltrator, or Destroyer? Because that would explain it. Bring it to Hydra or Rio with a Vorcha Sentinel, tell me how that goes.

Why would you use the weapon on a less effective class?


To prove that the most effective "weapon masters" are the ones that make the Piranha OP, not the weapon by itself.

I don't agree, but it's what Zero wants to say.

#67
Asebstos

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Zero132132 wrote...

I'm not going to bother doing the math on that one, but that's quite a ****ing boost, no?


I'm curious why people complain about people using amps/ammo powers on Gold/Plat not being accurate indications of a weapons power. If BW isn't accounting for the various boosting gear/consumables that everyone has then they are doing a terrible job when designing weapons.

#68
FearTheCompany

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ABjerre wrote...

Mgamerz wrote...
You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.


I expected a lot of things - hitting targets was not one of them. It does however seem that a lot of people on these forums give this gun much more credit than due is, hence i proved that it is not accurate at mid or long range.

That doesn't matter. It is a close range shotgun that is overpowered and it will meet its doom.

#69
dream3873

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Good post Sir!

#70
neteng101

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Chealec wrote...

No it wasn't - Turian Soldier.


Please nerf the Turian Soldier.  Please.  Marksman is way too OP!

#71
Guest_Lathrim_*

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The Waffle Cat wrote...

Mgamerz wrote...

You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.


BS. Claymore with smartchoke, Graal Spike Thrower.

Try again.


Eviscerator and Wraith too... ^_^

#72
The Waffle Cat

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FearTheCompany wrote...

ABjerre wrote...

Mgamerz wrote...
You're shooting a shotgun at 30 meters expecting accuracy?
The only gun that can is the crusader the GPS.
Bogus.


I expected a lot of things - hitting targets was not one of them. It does however seem that a lot of people on these forums give this gun much more credit than due is, hence i proved that it is not accurate at mid or long range.

That doesn't matter. It is a close range shotgun that is overpowered and it will meet its doom.


Which classes can actually go that close without dieing.:huh:

There goes your idiotic statement.

#73
tCruzin4lyfe

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Good job! Hopefully someone at Bioware is actually smart enough to realize this as well.

#74
Aiiro

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You are my favorite person right now.

#75
Melgrimm

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Asebstos wrote...

Zero132132 wrote...

I'm not going to bother doing the math on that one, but that's quite a ****ing boost, no?


I'm curious why people complain about people using amps/ammo powers on Gold/Plat not being accurate indications of a weapons power. If BW isn't accounting for the various boosting gear/consumables that everyone has then they are doing a terrible job when designing weapons.


But shouldn't that gear, since it is a one-time use item, provide an advantage?  Why would you design a gun around the idea that you had to use an extra prize that you win or buy with money to make it viable? 

I can take any gun out with level IV gear and do fine, Incisor included.