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Jean-Luc's High Res Textures: Trilogy Edition


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#226
N7 Lisbeth

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Cronix8 wrote...

I see...It's just that when I open the task manager it shows ME2 as not responding so I thought there might be something wrong. My specs are as follow:

CPU: Intel i3 540 3.07GHz
RAM: 3.5 GB
GFX: NVIDIA GTX 550 Ti

I know it's a low end PC but do you think it will really take 15 minutes to start playing? And can I even do it smoothly?

Thank you for your help in advance :)


The long loading time isn't representative of how smooth it will be to play. You're a bit light on ram (and probably on video ramr as well), so you may want to go a little light on how many textures you load. But your frame-rate should be fine, although it may require a little juggling if you really want to use a ton of textures.

Simply, you won't know until you try. Let it play out for fifteen minutes and see what happens. If you continue to have issues, look for one of the Texmod-specific threads to avoid clutter here, and of course you're more than welcome to PM me for detailed help.

@ChandlerL: 

Actually, I can't browse the web or use any other program. Texmod subsumes control, forcing me into the black screen with no ability to tab out. I usually just read a chapter of whichever book I'm currently reading while I'm waiting. Texmod always works flawlessly otherwise.

Modifié par N7 Lisbeth, 10 septembre 2012 - 10:32 .


#227
ChandlerL

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N7 Lisbeth wrote...
@ChandlerL: 

Actually, I can't browse the web or use any other program. Texmod subsumes control, forcing me into the black screen with no ability to tab out. I usually just read a chapter of whichever book I'm currently reading while I'm waiting. Texmod always works flawlessly otherwise.


Actually, you can. As soon as you click the RUN button on Texmod, immediately load your web browser. Then, as soon as the browser comes up, repeatedly click on a white portion of the browser window to keep it in focus. clickclickclickclick. Eventually ME3 will take focus and your screen will turn black. However, at that point, Ctrl+Alt+Delete to bring up the task manager. Once you see the task manager, switch to your web browser, you should be able to bring it forward normally now.

Modifié par ChandlerL, 11 septembre 2012 - 12:58 .


#228
N7 Lisbeth

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Unless someone else tackles it, another top-lister for me would be the alliance military outfit (the black one) that Shepard wears at the start of ME3 (your default casual outfit). There's a male-exclusive one, but low-res.

I'd really like to see a high res version for FemShep.

#229
Kelwing

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N7 Lisbeth wrote...

Unless someone else tackles it, another top-lister for me would be the alliance military outfit (the black one) that Shepard wears at the start of ME3 (your default casual outfit). There's a male-exclusive one, but low-res.

I'd really like to see a high res version for FemShep.


This is one I'd love to see done also. For both male and female Sheps.

#230
N7 Lisbeth

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Kelwing wrote...

This is one I'd love to see done also. For both male and female Sheps.


Apologies, I wasn't trying to be sexist. I just wasn't keeping track of what was being said where.

Dead_Meat and I were talking via PMs at the time and he mentioned that Inbreeding Rapture had done a MaleShep-only version (not that I could find it anywhere), so I wrote FemShep without realising the oversight. Don't misunderstand, I think an internally consistent set would be best (done by the same modder), but they should be separate files since you only need one gender's version loaded at any one time. The outfit is exclusive to Shepard as far as I'm aware.

Modifié par N7 Lisbeth, 11 septembre 2012 - 11:45 .


#231
ChandlerL

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N7 Lisbeth wrote...

Unless someone else tackles it, another top-lister for me would be the alliance military outfit (the black one) that Shepard wears at the start of ME3 (your default casual outfit). There's a male-exclusive one, but low-res.

I'd really like to see a high res version for FemShep.


There's also a high-res one for male-shep here:  Shepard Combat Fatigues  It's the InBleedingRapture one you were looking for. It's important to note, however, that during the beginning scene where Anderson and Shepard are injured it pulls different (bloody damaged looking) textures for Shepard because it's a different texture set. Just for that scene, though.

You're right, though-- still need a femshep one. :whistle:

Modifié par ChandlerL, 13 septembre 2012 - 02:41 .


#232
N7 Lisbeth

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ChandlerL wrote...

N7 Lisbeth wrote...

Unless someone else tackles it, another top-lister for me would be the alliance military outfit (the black one) that Shepard wears at the start of ME3 (your default casual outfit). There's a male-exclusive one, but low-res.

I'd really like to see a high res version for FemShep.


There's also a high-res one for male-shep here:  Shepard Combat Fatigues  It's the InBleedingRapture one you were looking for. It's important to note, however, that during the beginning scene where Anderson and Shepard are injured it pulls different (bloody damaged looking) textures for Shepard because it's a different texture set. Just for that scene, though.

You're right, though-- still need a femshep one. :whistle:


I play as FemShep, so it's no good for me. I referenced its existence so people that play MaleShep could use it, if they were interested. Thanks for providing the link to that end! Personally, I find Smarteck and the people in that thread solely create for MaleShep only. They often deliberately skip over FemShep, which means I only pick up squadmate extras there and nothing else.

#233
ChandlerL

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I completely understand and as a completionist (meaning, I do playthroughs for both male and female sheps exploring different personality aspects) I can sympathize with the inbalance of femshep content.

Here's hopin' we get some reskins.

Modifié par ChandlerL, 13 septembre 2012 - 08:33 .


#234
N7Calibrator

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N7 Lisbeth wrote...
I play as FemShep, so it's no good for me. I referenced its existence so people that play MaleShep could use it, if they were interested. Thanks for providing the link to that end! Personally, I find Smarteck and the people in that thread solely create for MaleShep only. They often deliberately skip over FemShep, which means I only pick up squadmate extras there and nothing else.


There's this and this as well. The first one has better in game quality imo. Now regarding femshep's armor Smarteck did a good job creating a high res version of it, as did this guy here.

#235
Kelwing

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ChandlerL wrote...

There's also a high-res one for male-shep here:  Shepard Combat Fatigues  It's the InBleedingRapture one you were looking for. It's important to note, however, that during the beginning scene where Anderson and Shepard are injured it pulls different (bloody damaged looking) textures for Shepard because it's a different texture set. Just for that scene, though.

You're right, though-- still need a femshep one. :whistle:



I'll give that one a look in game. I can deal with a minor swap to the bloodied set. Must have missed it in that thread. Just too many pages to go thru. I had found another one but man it wasn't very good looking. Adding the carbon fiber look to everything is getting old.

#236
ChandlerL

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Ya give that one a go. IBR did a good job.

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#237
N7 Lisbeth

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N7Calibrator wrote...

There's this and this as well. The first one has better in game quality imo. Now regarding femshep's armor Smarteck did a good job creating a high res version of it, as did this guy here.


I appreciate you taking the time to look, N7Calibrator.

The first link, by Bob67, is actually a different casual outfit, recoloured to look similar to the fourth casual outfit. The second link, by Ottemis, was one I just discovered a few hours earlier (posted it on a separate thread, where I was looking for skin textures). A thought I had after starting to use it was something that came up previously with Lyncoln. The rank on her shoulders is different than the rank on her collar, so one or the other is incorrect. (Fairly certain two bars is the correct rank.)

As for Smarteck's N7 armour, I can't stand it. (No offence to him.) Call it artistic differences. I like the smoothness of the in-game model, Smarteck adds a ton of excessive bump mapping to it, ruins the N7 logo, and discolours the chestplate (twotoned colour pattern, drawing unnecessary attention to the breasts -- particularly unsettling on BroShep). I pointed this out on Smarteck's thread, so this actually feels like double-posting to me. I love him for making it, but it's just not to my tastes so I don't use it.

Here is an N7 armour set, by Ellise, for FemShep that has the N7 logo intact, doesn't use the excessive bumps/ridges, and doesn't twotone the chestplate so horribly. It's not quite as high resolution, but that's that's currently the only set that I find aethetically pleasing.

Modifié par N7 Lisbeth, 13 septembre 2012 - 10:55 .


#238
N7 Lisbeth

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Kelwing wrote...

Adding the carbon fiber look to everything is getting old.


You have no idea how much I want to high-five you for that comment. I couldn't agree more emphatically.

@ChandlerL:  Making my FemShep feel a Renegade interrupt comin' on... (Says something, considering I've only ever used two in three games. Did I mention both of those involve fatally shooting someone? :devil: [Udina and TIM.]) But yeah, the male-only texture is pretty spiffy.

Modifié par N7 Lisbeth, 13 septembre 2012 - 10:59 .


#239
ChandlerL

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N7Calibrator wrote...

N7 Lisbeth wrote...
I play as FemShep, so it's no good for me. I referenced its existence so people that play MaleShep could use it, if they were interested. Thanks for providing the link to that end! Personally, I find Smarteck and the people in that thread solely create for MaleShep only. They often deliberately skip over FemShep, which means I only pick up squadmate extras there and nothing else.


There's this and this as well. The first one has better in game quality imo. Now regarding femshep's armor Smarteck did a good job creating a high res version of it, as did this guy here.


Indeed I've been using the first one. Thanks for linking the others, mate.

Let's face it though, seldom has there been equals for Jean-Luc's work (a few have hit the ball out of that park, i.e. MACharlie1, IBR, DeadMeat, others) and it's a shame that Bioware didn't think it worth it to earn some goodwill with the folks by releasing a DA2-type "High Res Pack." given ME3's PR history. I, for one, am appreciative of all the work these fans-turned-artists like Smarteck have done to improve our experience.

I look forward to the next generation of consoles (even though I don't play many games on them myself) simply because it'll knock down the low-res texture wall (as well as low-poly, simple-shader) us PC users have been dealing with as developers raise their output quality in order to compete in the future-gen space.

Modifié par ChandlerL, 13 septembre 2012 - 11:02 .


#240
N7 Lisbeth

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ChandlerL wrote...

Indeed I've been using the first one. Thanks for linking the others, mate.

Let's face it though, seldom has there been equals for Jean-Luc's work (a few have hit the ball out of that park, i.e. MCACharlie, IBR, DeadMeat, others) and it's a shame that Bioware didn't think it worth it to earn some goodwill with the folks by releasing a DA2-type "High Res Pack." given ME3's history. I, for one, am appreciative of all the work these fans-turned-artists have done to improve our experience.

I look forward to the next generation of consoles (even though I don't play many games on them myself) simply because it'll knock down the low-res texture wall (as well as low-poly, simple-shaders) us PC users have been dealing with as developers raise their output quality in order to compete in the future-gen space.


It'll still be a massive bar lower than what PCs can do, and could do years ago. They need to do proper ports, like they used to do. This newest generation of games with crappy as-is PC ports has been terrible for the gaming industry. Consoles always lower quality of games and have dragged us back years worth of advancements, now that they're taking centre stage.

#241
ChandlerL

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N7 Lisbeth wrote...

Here is an N7 armour set, by Ellise, for FemShep that has the N7 logo intact, doesn't use the excessive bumps/ridges, and doesn't twotone the chestplate so horribly. It's not quite as high resolution, but that's that's currently the only set that I find aethetically pleasing.


ooo nice. clickclickclickityclick *downloading*

#242
ChandlerL

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N7 Lisbeth wrote...
It'll still be a massive bar lower than what PCs can do, and could do years ago. They need to do proper ports, like they used to do. This newest generation of games with crappy as-is PC ports has been terrible for the gaming industry. Consoles always lower quality of games and have dragged us back years worth of advancements, now that they're taking centre stage.


Oh sure, no doubt. We're polishing a turd here, for sure. But what they will have is a serviceable amount of texture memory (1GB+ if you believe the rumormill) along with compute shaders and tessellation. Those three things will go a long way to improving our ports. Devs wishing to compete with the likes of Naughty Dog and CD Projekt (now coming up with their own sci-fi IP) who, as a corporate policy, seem to push their consoles to the breaking point, will have to raise their output. Us PC users can only benefit from the raised bar even if that bar isn't as high as we would like.

Y'know the kicker-- it's not as if the stock textures we're seeing is what Bioware was working with. These textures have been downscaled-- man to get our hands on properly downsampled assets...

At any rate, back to Jean-Luc-- I believe he was redoing Liara's Default Outfit. hmmmmmm? B)

Modifié par ChandlerL, 13 septembre 2012 - 11:23 .


#243
ElectronicPostingInterface

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Jean-Luc, random question: Am I hallucinating or is the face visor in your new Tali model less visible and defined? I really liked how the face was more transparent in your 2 model. Maybe I'm just insane but it seems less visible.

#244
N7Calibrator

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N7 Lisbeth wrote...

I appreciate you taking the time to look, N7Calibrator.

The first link, by Bob67, is actually a different casual outfit, recoloured to look similar to the fourth casual outfit. The second link, by Ottemis, was one I just discovered a few hours earlier (posted it on a separate thread, where I was looking for skin textures). A thought I had after starting to use it was something that came up previously with Lyncoln. The rank on her shoulders is different than the rank on her collar, so one or the other is incorrect. (Fairly certain two bars is the correct rank.)

As for Smarteck's N7 armour, I can't stand it. (No offence to him.) Call it artistic differences. I like the smoothness of the in-game model, Smarteck adds a ton of excessive bump mapping to it, ruins the N7 logo, and discolours the chestplate (twotoned colour pattern, drawing unnecessary attention to the breasts -- particularly unsettling on BroShep). I pointed this out on Smarteck's thread, so this actually feels like double-posting to me. I love him for making it, but it's just not to my tastes so I don't use it.

Here is an N7 armour set, by Ellise, for FemShep that has the N7 logo intact, doesn't use the excessive bumps/ridges, and doesn't twotone the chestplate so horribly. It's not quite as high resolution, but that's that's currently the only set that I find aethetically pleasing.

The difference is that Bob67 actually not just created a high res version of this outfit but he managed to transform it , adding new details completely while keeping the quality top spot. To me , that's a total different thing than just making a high resolution version of something. It can take hours of work, depends on how much of a perfectionist you are.
Same goes for Jean Luc ; I loved all the high res textures he did for ME2 but I was blown away (in a really good way) when he releashed Miranda's default outfit for ME3. It was refreshing to see that character in a real outfit for once and the way Jean Luc did it was exceptional. Things like that are what make the game itself even greater & easier to replay. I understand what you mean though ; sometimes you just want exactly the same textures just  high res , which is difficult to find since almost everyone goes to far with the sharpening.

Regarding the armor I agree completely with you on this one. Jean Luc did great on ME2's N7 armor while keeping it smooth and it's hard to find an equal texture for ME3, quality wise. Thanks for linking Elisse's texmod, I'll give this a go next time! 

ChandlerL wrote...
Indeed I've been using the first one. Thanks for linking the others, mate.

Let's
face it though, seldom has there been equals for Jean-Luc's work (a few
have hit the ball out of that park, i.e. MACharlie1, IBR, DeadMeat,
others) and it's a shame that Bioware didn't think it worth it to earn
some goodwill with the folks by releasing a DA2-type "High Res Pack."
given ME3's PR history. I, for one, am appreciative of all the work
these fans-turned-artists like Smarteck have done to improve our
experience.

No problem at all. =)  Again , we're on the same page on that . Whilst Jean-Luc is still one of the best & one of the first people that took the whole series to a new level, there are still some other really great modders out there. Smarteck , DeadMeat, Hani Kime, MACharlie1, GoldenSkans, IBR, ELE08 and many others. I like to give credit to them all and not compare , since they all put a lot of work on their projects and are kind enough to share with us.

And yep, we're still waiting for Jean-Luc to strike again with his awesomeness - let's just hope he got a new mouse. :P

Modifié par N7Calibrator, 14 septembre 2012 - 03:28 .


#245
Didact2401

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I really don't want this thread to die. :(

#246
N7 Lisbeth

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Didact2401 wrote...

I really don't want this thread to die. :(


It's JeanLuc's and he'll be back. Like everyone else he's probably just busy or distracted, or needed some downtime, and hasn't completed what he was working on yet.

I understand your motives but give the man a break. ;)

Modifié par N7 Lisbeth, 19 septembre 2012 - 07:48 .


#247
JeanLuc761

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Hey folks, sorry I've been quiet for a couple weeks; it's been busy between work and school. And, in the interest of transparency, Borderlands 2 has got me by the short hairs for the last four days. I'm hoping to have a strong update on Garrus very soon (as in, by Monday at the latest), and I've got a couple other things in the works as well.

If things go well, I might have something to show later tonight or tomorrow morning.

#248
Didact2401

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He lives! Thanks for the update JeanLuc.

#249
ElectronicPostingInterface

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Yay for Jean Luc!

#250
Cronix8

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I'm having a little issue and I was wondering if someone here could help me. I've seen a couple of ME2 pics of male Shepard wearing the kestrel armor with a spectre insignia on his shoulders. When I run the corresponding .tpf file it doesn't seem to work.

Could it be because I have bought the "original" kestrel armor from the aegis dlc pack?

Is it because I can't run it and the N7 armor mod at the same time?

Thanks for the help