Hello everyone!
I am in love with Jean Luc's (awesome name btw) new ME2 Miranda but for some reason, TexMod just refuses to load the textures! I have the trilogy boxed edition (origin) and I have made several mods work on ME3.
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I know enough about modding to add the textures in manually (perma-replace) but when I extract them from the TPF and try to replace ME2's textures I get an error - I think because they are in the wrong format or the mip maps weren't generated properly or something but I haven't been brave enough to open the textures in an editor yet! (Besides, I haven't a clue if they are supposed to be DXT1 or DXT5 O_O)
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So this brings me back to trying to get TexMod working with ME2.....
- I have tried using the Origin bypass.
- I've tried using the ME2Game.exe instead.
- I have tried saving and loading in many different locations and still the textures do not show.
- I am not getting any error messages and as far as I can tell everything is working except Jean Luc's textures are not being used.
- I even tried vanilla'ing my game and started over.
- Oh and I have disabled Origin in game cause Origin sucks and breaks everything.
I have been hung up over this for a day and a half I must admit I am quite frustrated. I just hope someone smarter than me still watches this forum thread!





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