Rhosyn wrote...
Expense is a factor that can be ignored in this instance as in a war for survival, people will work essentially for free, so long as they're provided with neccesities.
To start--this is the first fallacy. Expense cannot be ignored when the materials you intend to make the QEC for these unmanned drones you talk about cost MONEY. Wartime will not make them stop costing money. Even if the materials are given gratis, it will cost ships fuel, time, and credits to get it to the production lines. To say that a war does not require money is to ignore every war ever fought in recent human history.
Assuming it can be done immediately is the next fallacy. When your sources of production are being destroyed and/or converted, your productivity goes down. Meaning less thanix cannons (that still have to be created while the ship's undergoing retrofits which would normally take months if not years). Meaning more occupied territory. Meaning more ships get shot down if they risk that flight path to get you the QEC materials. Multiple colonies are taken out. Palaven and Earth are engaging in orbital and planetside warfare almost immediately. Most of the galaxy is already under occupation by the time you get off the Citadel!
Third fallacy? Assuming that we are on equal footing with the Reapers. This ignores every battle we've ever seen, where they cut through or FLY through several ships at a time. The oculi can EASILY destroy a fighter or cut through the hull of a ship, and were only piloted by Collectors during the events of ME2. They are not piloted by husks at all, in either game.
Fourth fallacy - Basic biological function. Breaks in morale, supplies, sleep...Not to mention the indoctrination of powerful officials. Was I the only one paying attention when they talked about the Reaper tactics during the last cycle?
No secret is perfectly kept, and the Reapers would have found out about the retrofits and had a shooting gallery--assuming they didn't have the shipyards sabotaged by indoctrinated agents. The Reapers aren't dumb. Remember how Anderson said they immediately started targeting even nuclear missile silos, because they -might- be able to help?
Don't even get me started if Cerberus finds out, what with their tendency to start ransacking human colonies yet to be hit...
Fifth fallacy - Kamikaze runs. Ignoring the oculi will result in the fighters being destroyed, possibly even the frigates. Those fighters will be outnumbered and destroyed due to their lack of proper armor. Not to mention, using a smaller Thanix cannon will not result in them same damage output as a dreadnought, or even a frigate.
We aren't talking about human history. We aren't even talking about humans really. Faced with galactic extinction what do you think would happen, people charge money, or decide to use their expertise to help and possibly survive? Quibble about money AFTER you save your asses. Get a bunch of creditors, who cares! As long as you survive.
Mostly the main worlds of the galaxy are being attacked, its only until very late into the game that the reapers have spread wide, several months to a year later. The geth production facilities would be entirely in tact as well as the Quarians, who build their own ships with their fleet. The alliance ones mostly have been taken out, yes, but the Turians and Asari are doing fine, the Salarians are crazy secretive and the Volus are businessmen, with ready production lines. Thanix cannons though are ALREADY present. Most of the Alliance and Turian fleets have them, Almost all the Quarian fleet has them and you can have the geth sent some.
The QEC isn't that big of an issue, the SR2 has the quantum entanglement, which has no fixed range, it works from one end of the galaxy to the other. From Earth to wherever hackett is, for example, at the same time. Alliance and Batarian space were the first to fall, by the time you reach the citadel, the battle for palaven has just begun. The Asari manage to hold the Reapers off until Thessia, the Salarians and Hanar manage to hold them at bay through unknown means. They barely bother with Tuchanka.
Morale again, really? Its do or die, either you do something useful or you die. There isn't any going back, morale would be grim, but determined. It would be somewhat similar to the Halo storyline, the Covenant were more advanced, had more ships, more troops but humanity still managed to effectively fight against them for over 20 years. Sleep is not an issue, its why we invented shifts. You say the Reapers aren't dumb, i beg to differ. If they had gone to the citadel in force, shut off the relays, they would have won. That would have been it, the war would be lost. Each species would be on its own and the Reapers could harvest at their leisure. The Reapers target the silos because they actually could have helped. Reapers are vastly weaker on planets, a good nuke hit would have crippled or killed one. Indoctrination eh. Then why is the catalyst so surprised when the
crucible shows up? He didn't say "Oh yeah, i knew about this, but let
you build it, although i had no idea what it does." No, it was a secret, at least to the Reapers.
Cerberus didn't find the crucible. moving on.
The oculi are terrible shots, are easily destroyed by escort fighters(no idiot deploys important assets without escorts). Thanix cannons however, one gives a fighter the firepower rivalling a cruiser, a cruiser has 1/4 the firepower of a dreadnought. 4 dreadnoughts can kill a reaper dreadnought, therefore, 16 fighters would kill a reaper. Thanix's can be mounted on fighters, they aren't scaled down, thats the basic size. You would scale them up for anything larger than the Normandy, which mounts two.