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"Machines can be broken"-Conventional Victory Support Thread


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#426
Conniving_Eagle

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Reapers don't have the advantage of numbers...

#427
tyrvas

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I have not checked if this has already been posted in this thread,
it's a description of Sovereigns (Capital Reaper Ship) weapons, shields, armour etc...

Mass Effect Wiki - Reapers
Even without their indoctrinating influence, Reapers are immensely powerful
warships and their technology is devastating. Sovereign’s destructive power was
unrivaled in the known galaxy.

Each of the "tentacles" extending from its bow was equipped with a powerful
"magnetohydrodynamic" weapon which ejects a stream of molten metal at a
fraction of the speed of light which could tear through a cruiser in a single
sustained burst. Its gigantic spinal-mounted gun was able to rip through the
hulls of even the largest of dreadnought-class ships with ease, effortlessly
penetrating their kinetic shields.
Sovereign's defences included powerful shields that could block the projectiles
of an entire fleet, along with an incredibly strong hull
.

Though they are sentient machines, the Reapers have habitable interiors that
can transport a crew, either to help spread their indoctrinated slaves or to allow
these slaves to tend to them, probably both.

Speculation in the Codex suggests that each individual Reaper has a massive element zero core
which, coupled with the likely enormous quantities of energies at its disposal, allows it to generate
the staggering mass effect field needed to land on a planet.


...as i mentioned in an earlier post...
Sovereign took a huge beating from 5th Fleet (as well as other Council Ships) & the Normandy.

Now just look at Sovereign, going into the Citadel does it fire at the Turians? No, it rams them.
To it the Turian ships are  just insect bites at the moment. No big deal, it, has to get to tower.

edit: fixed wall of text in quote.

Modifié par tyrvas, 31 juillet 2012 - 05:16 .


#428
AlanC9

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Maybe they don't have such big numbers. We don't know their attrition rate, their production rate, or how long they last.

But since they have better ships, they didn't need a numerical advantage.

Modifié par AlanC9, 31 juillet 2012 - 05:12 .


#429
Han Shot First

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The Reapers do appear to have a numerical advantage in dreadnoughts, so they may have an advantage in other classes of ships as well.

The Big Four (Turians, Asari, Salarians, Humans) have less than 100 of them prior to ME3. You probably see more Reaper dreadnoughts than that in a single cutscene.

#430
Thaa_solon

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By conventional means with an unconventional use of resorces to create one massive weapon is stupid, instead the resorces should have been used to create an unconvetional number of warwinning "stuff", more options give more opportunities to win. yeah okay some "stuff" doesn't work but in the end with the right "stuff" then the reapers are screwed.

Wars are won by manpower, tools, intelligence, and strategy. not some stupid magic device.

"but reapers are invincible" NO THEY ARE NOT, they are just tough bastards

With the right conventional tools they can be beaten, but with magic we can always stop them.

And that was the point of me3 writers and lore(broken lore), to win magicly.

"in the end what does it matter, your survival depends on stopping them, not in understanding them"

...

Yeah let's build magic to stop them..........In this case I must object, why not use superior tactics, weapons, "other stuff here", to kick their arses?

WHY THE **** NOT!?

Oh yeah but the blablabla somethingsomething rubbish you can't defeat the reapers without the crusible, because somethingsomething blabla rubbish ****.............move on.

NO CAN'T DO THAT, not until I get an answer from whoever wrote the story, not some "hey I figure out stuff that the athors can't" fans.

I await responses

#431
Victia

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Thaa_solon wrote...

By conventional means with an unconventional use of resorces to create one massive weapon is stupid, instead the resorces should have been used to create an unconvetional number of warwinning "stuff", more options give more opportunities to win. yeah okay some "stuff" doesn't work but in the end with the right "stuff" then the reapers are screwed.

Wars are won by manpower, tools, intelligence, and strategy. not some stupid magic device.

"but reapers are invincible" NO THEY ARE NOT, they are just tough bastards

With the right conventional tools they can be beaten, but with magic we can always stop them.

And that was the point of me3 writers and lore(broken lore), to win magicly.

"in the end what does it matter, your survival depends on stopping them, not in understanding them"

...

Yeah let's build magic to stop them..........In this case I must object, why not use superior tactics, weapons, "other stuff here", to kick their arses?

WHY THE **** NOT!?

Oh yeah but the blablabla somethingsomething rubbish you can't defeat the reapers without the crusible, because somethingsomething blabla rubbish ****.............move on.

NO CAN'T DO THAT, not until I get an answer from whoever wrote the story, not some "hey I figure out stuff that the athors can't" fans.

I await responses


No you just need to make enough Cain's, both hand held and ship mounted and that should do the job! :innocent:

#432
dreman9999

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Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB

#433
Dav3VsTh3World

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Skirata129 wrote...

it struck me that a method of overhwelming the Reapar fleet has already been exploited in a modern military excercise to great effect. In an exercise pitting a low tech force against a carrier battlegroup, the Opfor commander achieved victory by swarming the carrier with PT boats armed with rocket launchers.

Could not this same idea be extrapolated to the mass effect universe? Take many small, lightly armored and fast fighters and frigates, arm them with thanix cannons and mob the Reapers.


That's what the fighters were for in the final battle, not to mention the Reapers also had the Oculus's to counter such a stratergy as seen in the FMV

Conniving_Eagle wrote...

Reapers don't have the advantage
of numbers...


***FACEPALM***

Modifié par Dav3VsTh3World, 31 juillet 2012 - 06:23 .


#434
Thaa_solon

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Dear dreman9999 that image is unfortunatly retconned by me3, all reaper capitolships looks the same.

All oddly shaped reapers where sent into the nearest star/blackhole and were destroyed, not really but still......

Reapers don't have the advantage of numbers, PErIOD :D

Flawed logic yet again, please continue

#435
djspectre

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Skirata129 wrote...

My suggestion was to arm fighters and frigates with a dreadnaughts main guns, thanix cannons to be specific. Considering that Thanix cannons are stated in the codex as being able to bypass the Reapers kinetic barriers, this method would allow you to hit the Reaper fleet with the firepower of dreadnaughts, WITHOUT USING DREADNAUGHTS.


The problem here is that dreadnaught main guns are bigger than fighters as a whole. 

Frigates are the smallest ship that can have a thanix canon of any sizeable impact, and look how big the normandy SR-2 had to be to fit one (it was said to be twice the size of the SR-1). 

#436
3DandBeyond

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Taboo-XX wrote...

Skirata129 wrote...

you failed to address my suggestion considering the Codex specifically states that four dreadnaughts can destroy a Reaper capital ship. Meaning their combined firepower, not all four running into it, so size doesn't really matter. just how much force you bring to bear.


It takes two years to create a Dreadnought because they're so complex.

The Crucible was designed to be simple and efficient.

You are going to lose if you don't use the Crucible.


Sick of the excuse it's impossible because it's impossible.

The crucible is a pile of crap.  The writers could have introduced a new method to quicklly build small or big nimble or just plain powerful stealth ships loaded with tech based on Thanix cannons or more Javelin missile launchers or some such rather than a super easy to build yet complicated yet super powerful power source that fits the citadel and then helps some instantly created consoles make magic.

We get it.  The writers said it was impossible.  Poor writing.  Instead of the big mysterious non-weapon that people think is a weapon but isn't a weapon but that has incredible stored energy that might do anything and might kill everyone if it should accidentally go off that no rational person (there are none in the galaxy) questioned, we could have had some interesting newly invented and imagined ways to do some very interesting things.

Just because the writers turned off their imaginations doesn't mean everyone must turn off theirs, but apparently speculation for all only applies to head canoning an ending.

Modifié par 3DandBeyond, 31 juillet 2012 - 06:30 .


#437
Dav3VsTh3World

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Thaa_solon wrote...

Dear dreman9999 that image is unfortunatly retconned by me3, all reaper capitolships looks the same.

All oddly shaped reapers where sent into the nearest star/blackhole and were destroyed, not really but still......

Reapers don't have the advantage of numbers, PErIOD :D

Flawed logic yet again, please continue


Funny how you refuted his claim with non-information, if its in Mass Effect its in Mass Effect, also recall someone counted the exact number of reapers in the picture and the number exceeded to 200+ mark

#438
Thaa_solon

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Dav3VsTh3World wrote...

Thaa_solon wrote...

Dear dreman9999 that image is unfortunatly retconned by me3, all reaper capitolships looks the same.

All oddly shaped reapers where sent into the nearest star/blackhole and were destroyed, not really but still......

Reapers don't have the advantage of numbers, PErIOD :D

Flawed logic yet again, please continue


Funny how you refuted his claim with non-information, if its in Mass Effect its in Mass Effect, also recall someone counted the exact number of reapers in the picture and the number exceeded to 200+ mark


:D

#439
Conniving_Eagle

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dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB


I count 295...

#440
Conniving_Eagle

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dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbersdreadnoughts...

Yes, they do.
Image IPB


There, now you can be right.

#441
Conniving_Eagle

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Dav3VsTh3World wrote...

Thaa_solon wrote...

Dear dreman9999 that image is unfortunatly retconned by me3, all reaper capitolships looks the same.

All oddly shaped reapers where sent into the nearest star/blackhole and were destroyed, not really but still......

Reapers don't have the advantage of numbers, PErIOD :D

Flawed logic yet again, please continue


Funny how you refuted his claim with non-information, if its in Mass Effect its in Mass Effect, also recall someone counted the exact number of reapers in the picture and the number exceeded to 200+ mark


So the galaxy has less than 200 ships? Very interesting...

#442
legion999

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Conniving_Eagle wrote...

Dav3VsTh3World wrote...

Funny how you refuted his claim with non-information, if its in Mass Effect its in Mass Effect, also recall someone counted the exact number of reapers in the picture and the number exceeded to 200+ mark


So the galaxy has less than 200 ships? Very interesting...


Yeah the rest are holograms. Budget cuts you see.

#443
dreman9999

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Conniving_Eagle wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB


I count 295...

That a fraction of the fleet.

#444
Conniving_Eagle

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dreman9999 wrote...

Conniving_Eagle wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB


I count 295...

That a fraction of the fleet.


And I say it isn't.

#445
dreman9999

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Thaa_solon wrote...

Dear dreman9999 that image is unfortunatly retconned by me3, all reaper capitolships looks the same.

All oddly shaped reapers where sent into the nearest star/blackhole and were destroyed, not really but still......

Reapers don't have the advantage of numbers, PErIOD :D

Flawed logic yet again, please continue

BS. Nothing has been retconed. The reaper still have way more number of ships then we do. It comfermed in ME3 many time.
The reapers have tech,numbers, will, power ,and resourses on their side.

#446
OblivionDawn

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Lol yeah.

Lets just put dreadnaught guns on fighters.

Because a fighter would be able to carry and maneuver a gun that size without DRAMATICALLY increasing its size.

No this wouldn't work.

Modifié par OblivionDawn, 31 juillet 2012 - 07:24 .


#447
incinerator950

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Image IPB
Image IPB

As a former member of the US Military, and someone who laughs at Karen for her Mandalorians.  Skirata, you are a silly person.

Modifié par incinerator950, 31 juillet 2012 - 07:27 .


#448
dreman9999

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Conniving_Eagle wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB


I count 295...

That a fraction of the fleet.


And I say it isn't.

The pic does not even cover the entire fleet, much is cut of. Added....

#449
Thaa_solon

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Indeed!
A fraction of the reaper fleet is LEFT after the oddly shaped reapers evaporated into thin air cause RETCON and STUPITITY

Therefore : Reaper numbers don't count for much in the overall view

#450
Grand Admiral Cheesecake

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Did I mention that any strategy no matter how silly/improbable/stupid that doesn't involve the star brat is preferable to me?

Because it is.