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"Machines can be broken"-Conventional Victory Support Thread


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#651
incinerator950

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Ticonderoga117 wrote...

dreman9999 wrote...
Key note:Rifle. We can't magically make them into cannons. And it would take time for use to understand the tech enough to  upscale it.


Considering we were able to engineer tech from Soverign's wreckage, a working example is much more helpful.

Cerberus wasn't able to do anything more than make a Heavy Weapon out of the technology.  It took months to reverse engineer the Thanix weapon technology from Sovereign's Main Gun.  Energy weapons put more strain on Eezo power supplies than Mass Accelerators.  They're obviously more powerful, but you can't just jury rig one onto a Cruiser.  Thats the reason why the Alliance Dreadnoughts aren't outfitted with Thanix Weapons.

Hell, Thanix Weapons have to be pre-designed, otherwise you're utilizing underslung or hull mounted ones.  Which is how the Alliance was able to pass them on to the Geth fleets depending on your review.  Also, the Kwunu is a very special case.  Its ship construction is built around the Thanix weapons.  

By now I think the Reapers have had experience with Races reverse engineering their weapons, I think they're very capable of countering them.  

#652
Ticonderoga117

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dreman9999 wrote...
It took years to do that. We don't have years. Added Sovergin's gun was more advance then the protheans particale weapons. And out of that we gotthe thanix cannon.


It took eleven months. From wreckage.
We have several working examples and 6 months. Do-able.

#653
incinerator950

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dreman9999 wrote...

Ticonderoga117 wrote...

dreman9999 wrote...
Key note:Rifle. We can't magically make them into cannons. And it would take time for use to understand the tech enough to  upscale it.


Considering we were able to engineer tech from Soverign's wreckage, a working example is much more helpful.

It took years to do that. We don't have years. Added Sovergin's gun was more advance then the protheans particale weapons. And out of that we gotthe thanix cannon.


It took the Turians fourteen months to come up with the Thanix Cannon prototype.

#654
Ticonderoga117

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incinerator950 wrote...
Cerberus wasn't able to do anything more than make a Heavy Weapon out of the technology.  It took months to reverse engineer the Thanix weapon technology from Sovereign's Main Gun.  Energy weapons put more strain on Eezo power supplies than Mass Accelerators.  They're obviously more powerful, but you can't just jury rig one onto a Cruiser.  Thats the reason why the Alliance Dreadnoughts aren't outfitted with Thanix Weapons.

Hell, Thanix Weapons have to be pre-designed, otherwise you're utilizing underslung or hull mounted ones.  Which is how the Alliance was able to pass them on to the Geth fleets depending on your review.  Also, the Kwunu is a very special case.  Its ship construction is built around the Thanix weapons.  

By now I think the Reapers have had experience with Races reverse engineering their weapons, I think they're very capable of countering them.  


Except they totally are by ME3.

And they probably aren't. Killing a Reaper probably hasn't been done before because of the surprise attack and relay lockdown the Reapers generally employ.

#655
iamweaver

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BerzerkGene wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.
Image IPB

Kay, thats a couple thousand(of thats what i feel this shows), not a million billion, not even a hundred thousand. Someone counted those, there are meant to be around 140 Reapers shown. Not impressed. Especially by the numbers. The reapers would need a minimum of 200,000 to actually outnumber the galaxy. that would imply that Harbinger is around 10billion years old.

First - that's a shot of part of the Reaper fleet.  We don't know anything about its makeup, or what percentage of the fleet it represents.  There's no scale there - we don't know if any of those streaks or images are even Sovereign-class ships.  All it does is place a lower bound on the Reaper fleet size.  Lower, not upper.  And it's just an art image.

Second - are you really just counting the number of armed spacefaring platforms and saying, "all equal"?  I can't even begin to imagine what kind of logic you're using for that.  An oculus <> a Sovereign class ship.  A quarian civilian vessel <> a Turian dreadnaught.  You can't even average them (and how woud you?)

Third, no one knows how many of each class ship anyone has, from either side, other than a count of dreadnoughts.  We just don't. Anything else is a number that someone has pulled out of thin air, or by making bogus comparisons to 21st C data, which has no relevence.  Even in the last 150 years, the number of capital ships vs smaller ships has varied dramatically from decade to decade.  Going back much farther than that, the comparison vanishes, because there's no such thing as a ship class - and why are we comparing water-based naval vessals with spaceships, anyway?  The only thing we could do, if someone cared, would be to count the number of dots in the shot of the galactic fleet as it appeared over Earth, and use that minus 127 as the minimum number of cruisers, frigates and fighters.  Completely unhelpful.

#656
Ticonderoga117

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incinerator950 wrote...

It took the Turians fourteen months to come up with the Thanix Cannon prototype.


Eleven.

#657
BerzerkGene

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incinerator950 wrote...

BerzerkGene wrote...

djspectre wrote...

Skirata129 wrote...

My suggestion was to arm fighters and frigates with a dreadnaughts main guns, thanix cannons to be specific. Considering that Thanix cannons are stated in the codex as being able to bypass the Reapers kinetic barriers, this method would allow you to hit the Reaper fleet with the firepower of dreadnaughts, WITHOUT USING DREADNAUGHTS.


The problem here is that dreadnaught main guns are bigger than fighters as a whole. 

Frigates are the smallest ship that can have a thanix canon of any sizeable impact, and look how big the normandy SR-2 had to be to fit one (it was said to be twice the size of the SR-1). 

Fair point, but a few problems.
1: Thanix are specifically stated to be able to be mounted on fighters.
2: The Normandy has 2 Thanix, not 1.
3: A dreadnought sized thanix would be able to match a reaper in sheer firepower(the normal ones are SCALED DOWN).
4: A frigate seems to be any size thats smaller than a cruiser, bigger than a fighter and reasonably fast. The SR2 is unique, mainly because of the size of its Eezo core.


No, it has a Thanix Cannon with two barrels.  A Dreadnought would still not match a Reaper in Sheer Firepower, they're more advanced then Council imitations. 

Thanix weapons were designed to be hull mounted, and added to fighters and frigates to match Cruiser Firepower.  All frigates maintain a small size.  Please don't attempt to say make a thousand Frigates armed with Thanix Cannons. 

"The Normandy SR-2 is capable of being upgraded with a pair of Thanix Cannons" As i understand the technology the ammo, such as it is is suspended in an EM field until its fired from the barrel. Splitting this would be folly at best. How would you manage to split it without it blowing a hole in your ship?
The Reaper guns are more advanced than the thanix, which is a scaled down version of their gun. The Normandy's one obvious doesn't have the firepower. The normandy is a fraction of the size of a dreadnought. A Thanix would replace the spine mounted mass driver dreadnoughts use as their main gun. That gun is about 1km long. If a scaled down version a fraction the size of the original has on average 1/16 the firepower, something 16 times bigger would do it. Granted the Normandy isn't THAT small, so a dreadnough sized one would probablt be ten times the size. That would mean 2 shots would kill a reaper.

The thanix isn't hull mounted, the Normandy one is intergrated into the Normandy. It has to deploy, its not strapped to the outside.
Why not make a thousand frigates with thanix? Considering their 'supposed' widespread use by the alliance, turians and quarians as main weapons, i don't see it being that ridiculous.

#658
dreman9999

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BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.

#659
Ledgend1221

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dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.

So where did they manage to build the crucible?

#660
Ticonderoga117

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dreman9999 wrote...
Now you missing the part about the reaper destroying resources and factory faciloties.


On one planet. They work slowly. The rest are just fine.

#661
incinerator950

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Ticonderoga117 wrote...

incinerator950 wrote...

It took the Turians fourteen months to come up with the Thanix Cannon prototype.


Eleven.


Eleven months of Research after the Battle of the Citadel. 

Modifié par incinerator950, 01 août 2012 - 12:58 .


#662
NS Wizdum

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dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


Theres a lot of space in the galaxy, the Reapers can't patrol it all, all the time. Hide some facilities underground. Have the geth hide some out in the middle of nowhere, like they did with their space station. Remember the crucible? They managed to build that during a war and hide it from the reapers.

Modifié par NS Wizdum, 01 août 2012 - 12:53 .


#663
dreman9999

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BerzerkGene wrote...

incinerator950 wrote...

BerzerkGene wrote...

djspectre wrote...

Skirata129 wrote...

My suggestion was to arm fighters and frigates with a dreadnaughts main guns, thanix cannons to be specific. Considering that Thanix cannons are stated in the codex as being able to bypass the Reapers kinetic barriers, this method would allow you to hit the Reaper fleet with the firepower of dreadnaughts, WITHOUT USING DREADNAUGHTS.


The problem here is that dreadnaught main guns are bigger than fighters as a whole. 

Frigates are the smallest ship that can have a thanix canon of any sizeable impact, and look how big the normandy SR-2 had to be to fit one (it was said to be twice the size of the SR-1). 

Fair point, but a few problems.
1: Thanix are specifically stated to be able to be mounted on fighters.
2: The Normandy has 2 Thanix, not 1.
3: A dreadnought sized thanix would be able to match a reaper in sheer firepower(the normal ones are SCALED DOWN).
4: A frigate seems to be any size thats smaller than a cruiser, bigger than a fighter and reasonably fast. The SR2 is unique, mainly because of the size of its Eezo core.


No, it has a Thanix Cannon with two barrels.  A Dreadnought would still not match a Reaper in Sheer Firepower, they're more advanced then Council imitations. 

Thanix weapons were designed to be hull mounted, and added to fighters and frigates to match Cruiser Firepower.  All frigates maintain a small size.  Please don't attempt to say make a thousand Frigates armed with Thanix Cannons. 

"The Normandy SR-2 is capable of being upgraded with a pair of Thanix Cannons" As i understand the technology the ammo, such as it is is suspended in an EM field until its fired from the barrel. Splitting this would be folly at best. How would you manage to split it without it blowing a hole in your ship?
The Reaper guns are more advanced than the thanix, which is a scaled down version of their gun. The Normandy's one obvious doesn't have the firepower. The normandy is a fraction of the size of a dreadnought. A Thanix would replace the spine mounted mass driver dreadnoughts use as their main gun. That gun is about 1km long. If a scaled down version a fraction the size of the original has on average 1/16 the firepower, something 16 times bigger would do it. Granted the Normandy isn't THAT small, so a dreadnough sized one would probablt be ten times the size. That would mean 2 shots would kill a reaper.

The thanix isn't hull mounted, the Normandy one is intergrated into the Normandy. It has to deploy, its not strapped to the outside.
Why not make a thousand frigates with thanix? Considering their 'supposed' widespread use by the alliance, turians and quarians as main weapons, i don't see it being that ridiculous.

The thanix cannons have  to be close  to be effective...http://masseffect.wi...er_Capabilities 

Weapons specifically designed to overcome shields, such as the Javelin, GARDIAN lasers, or the Thanix series, can bypass the barriers to some degree. The difficulty is getting close enough to use them 

#664
incinerator950

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Ledgend1221 wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.

So where did they manage to build the crucible?


The largest Collection of Drydock ships the Council races could muster, in Deep Space.

#665
incinerator950

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NS Wizdum wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


Theres a lot of space in the galaxy, the Reapers can't patrol it all, all the time. Hide some facilities underground. Have the geth hide some out in the middle of nowhere, like they did with their space station. Remember the crucible? They managed to build that during a war and hide it from the reapers.


Yes, spread your forces in a battle of attricion against an enemy that doesn't eat or sleep. 

#666
krasnoarmeets

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dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


The Russians during WWII shifted their entire production facilities to beyond the Urals where the Germans couldn't get at them. They moved all the equipment they could very quickly. All they would have to do is move the facilities somewhere else such as into a heavily defended and well-controlled system or preferably to a secret location. Given the fact that Alliance forces etc were able to build the Crucible in secret it is feasible. Geth controlled space on the far rim / behind the Perseus veil might not be a bad place to start. I find your defeatist attitude quite disappointing.

Modifié par krasnoarmeets, 01 août 2012 - 12:56 .


#667
dreman9999

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NS Wizdum wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


Theres a lot of space in the galaxy, the Reapers can't patrol it all, all the time. Hide some facilities underground. Have the geth hide some out in the middle of nowhere, like they did with their space station.

1. You have to build the facitlies first.
2.you have to get thepeople their.
3.You have to make sure the reapers can track you.
4. You have to get the resources to those facilities.
5.You have to feed the people orking there.
6. You need time to make the facilites.

#668
iamweaver

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Here's all that we do know about the Reapers.  They have been in existence for a minimum of 1 billion years (Leviathon is a Reaper - so we know that they started liquifying races by then).  That gives us about 20,000 cycles.
ASSUMING that Starbrat is not lying, the Reaper's plan is to harvest civilizations.  This matches up with what we know from independent soures.  So we have 20,000 cycles, during which some unknown number of races were turned into Sovereign-class Reapers, and the rest were turned into Destroyers, and some races and ships were probably destroyed during conflicts.  Though I'm not going to bother to speculate how many of each class that represents, even assuming a 10% attrition rate during each cycle, that's going to be a ton of cruiser-class and 4x-as-powerful-dreadnought class ships.

#669
dreman9999

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krasnoarmeets wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


The Russians during WWII shifted their entire production facilities to beyond the Urals where the Germans couldn't get at them. They moved all the equipment they could very quickly. All they would have to do is move the facilities somewhere else such as into a heavily defended and well-controlled system or preferably to a secret location. Given the fact that Alliance forces etc were able to build the Crucible in secret it is feasible. Geth controlled space on the far rim / behind the Perseus veil might not be a bad place to start. I find your defeatist attitude quite disappointing.

The fact that you comparing a ground war to a space war puts a flaw to your point. It's not easy moving things or people  from planet to planet

#670
dreman9999

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iamweaver wrote...

Here's all that we do know about the Reapers.  They have been in existence for a minimum of 1 billion years (Leviathon is a Reaper - so we know that they started liquifying races by then).  That gives us about 20,000 cycles.
ASSUMING that Starbrat is not lying, the Reaper's plan is to harvest civilizations.  This matches up with what we know from independent soures.  So we have 20,000 cycles, during which some unknown number of races were turned into Sovereign-class Reapers, and the rest were turned into Destroyers, and some races and ships were probably destroyed during conflicts.  Though I'm not going to bother to speculate how many of each class that represents, even assuming a 10% attrition rate during each cycle, that's going to be a ton of cruiser-class and 4x-as-powerful-dreadnought class ships.

He's not lying.

#671
BerzerkGene

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iamweaver wrote...

BerzerkGene wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.

Kay, thats a couple thousand(of thats what i feel this shows), not a million billion, not even a hundred thousand. Someone counted those, there are meant to be around 140 Reapers shown. Not impressed. Especially by the numbers. The reapers would need a minimum of 200,000 to actually outnumber the galaxy. that would imply that Harbinger is around 10billion years old.

First - that's a shot of part of the Reaper fleet.  We don't know anything about its makeup, or what percentage of the fleet it represents.  There's no scale there - we don't know if any of those streaks or images are even Sovereign-class ships.  All it does is place a lower bound on the Reaper fleet size.  Lower, not upper.  And it's just an art image.

Second - are you really just counting the number of armed spacefaring platforms and saying, "all equal"?  I can't even begin to imagine what kind of logic you're using for that.  An oculus <> a Sovereign class ship.  A quarian civilian vessel <> a Turian dreadnaught.  You can't even average them (and how woud you?)

Third, no one knows how many of each class ship anyone has, from either side, other than a count of dreadnoughts.  We just don't. Anything else is a number that someone has pulled out of thin air, or by making bogus comparisons to 21st C data, which has no relevence.  Even in the last 150 years, the number of capital ships vs smaller ships has varied dramatically from decade to decade.  Going back much farther than that, the comparison vanishes, because there's no such thing as a ship class - and why are we comparing water-based naval vessals with spaceships, anyway?  The only thing we could do, if someone cared, would be to count the number of dots in the shot of the galactic fleet as it appeared over Earth, and use that minus 127 as the minimum number of cruisers, frigates and fighters.  Completely unhelpful.

I don't regard destroyers as a credible threat, so to me they're all dreaddies. Even if they have ten times that number, if its 140 of 295, its still vastly underwhelming. oculi are junk, i regard those even less of a threat.

I'm counting any ship. The Quarian flotilla on its own is 50k ships. The Geth probably have a similar number, being able to match them and all. Considering the Quarians arm the entire fleet, including the civilian ships, yes i count those.

Well we know dreadnough numbers, approximately, the geth and quarians boost the number considerably.
I'm making no comparisons to current military numbers. The numbers i get from are in the game. Some things have to be implied when you get things like "Cruiser-weight starships are the standard combat unit encountered away from large naval bases, the "poor bloody infantry" of most fleets" This basically means that these would be the most common, but dreadnoughts are so rare they're actually numbered.
Comparing numbers in cutscenes is a bad idea, i mean it makes it seem like theres only a few dozen reapers around earth when its meant to be the bulk of the fleet. Plus theres the whole half of your space assets never showing up. Its why i find that scene cool but totally lacking. The galactic fleet as it ftls in is much more than 127 though.

#672
NS Wizdum

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dreman9999 wrote...

NS Wizdum wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


Theres a lot of space in the galaxy, the Reapers can't patrol it all, all the time. Hide some facilities underground. Have the geth hide some out in the middle of nowhere, like they did with their space station.

1. You have to build the facitlies first.
2.you have to get thepeople their.
3.You have to make sure the reapers can track you.
4. You have to get the resources to those facilities.
5.You have to feed the people orking there.
6. You need time to make the facilites.


We somehow managed to do that with the Crucible no problem... Also, if you use Geth, then problems 2 and 5 go away.

#673
dreman9999

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NS Wizdum wrote...

dreman9999 wrote...

NS Wizdum wrote...

dreman9999 wrote...

BerzerkGene wrote...

AlanC9 wrote...

BerzerkGene wrote...

Han Shot First wrote..

Armies and fleets can't be supported by an economic system based on primitive bartering. And they can't be fielded on charity.

Please explain how the civilizations of the galaxy could continue to wage an effective war against the Reapers after the total collapse of the galactic economy.


Just do their jobs without getting paid.
Wow that was hard to think of.<_<


Right. Will the engines run without fuel? Will spare parts magically appear on the ships? Can soldiers survive without food because they're really trying hard?

Work for free, automitize your production facilities. Get the geth to run the entire infastructure of your war.
Its not as impossible as you people seem to think. You cannot eat money, you cannot shoot money. People in ME3 are specifically stated to do things for free because of the whole extinction thing. Example-Smuggler in purgatory.

Now you missing the part about the reaper destroying resources and factory faciloties.


Theres a lot of space in the galaxy, the Reapers can't patrol it all, all the time. Hide some facilities underground. Have the geth hide some out in the middle of nowhere, like they did with their space station.

1. You have to build the facitlies first.
2.you have to get thepeople their.
3.You have to make sure the reapers can track you.
4. You have to get the resources to those facilities.
5.You have to feed the people orking there.
6. You need time to make the facilites.


We somehow managed to do that with the Crucible no problem... Also, if you use Geth, then problems 2 and 5 go away.

The crucible is just one project in space. It's less complex to process and make. Making a facility or facilities to make weapon is much more complex.

#674
incinerator950

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BerzerkGene wrote...

iamweaver wrote...

BerzerkGene wrote...

dreman9999 wrote...

Conniving_Eagle wrote...

Reapers don't have the advantage of numbers...

Yes, they do.

Kay, thats a couple thousand(of thats what i feel this shows), not a million billion, not even a hundred thousand. Someone counted those, there are meant to be around 140 Reapers shown. Not impressed. Especially by the numbers. The reapers would need a minimum of 200,000 to actually outnumber the galaxy. that would imply that Harbinger is around 10billion years old.

First - that's a shot of part of the Reaper fleet.  We don't know anything about its makeup, or what percentage of the fleet it represents.  There's no scale there - we don't know if any of those streaks or images are even Sovereign-class ships.  All it does is place a lower bound on the Reaper fleet size.  Lower, not upper.  And it's just an art image.

Second - are you really just counting the number of armed spacefaring platforms and saying, "all equal"?  I can't even begin to imagine what kind of logic you're using for that.  An oculus <> a Sovereign class ship.  A quarian civilian vessel <> a Turian dreadnaught.  You can't even average them (and how woud you?)

Third, no one knows how many of each class ship anyone has, from either side, other than a count of dreadnoughts.  We just don't. Anything else is a number that someone has pulled out of thin air, or by making bogus comparisons to 21st C data, which has no relevence.  Even in the last 150 years, the number of capital ships vs smaller ships has varied dramatically from decade to decade.  Going back much farther than that, the comparison vanishes, because there's no such thing as a ship class - and why are we comparing water-based naval vessals with spaceships, anyway?  The only thing we could do, if someone cared, would be to count the number of dots in the shot of the galactic fleet as it appeared over Earth, and use that minus 127 as the minimum number of cruisers, frigates and fighters.  Completely unhelpful.

I don't regard destroyers as a credible threat, so to me they're all dreaddies. Even if they have ten times that number, if its 140 of 295, its still vastly underwhelming. oculi are junk, i regard those even less of a threat.

I'm counting any ship. The Quarian flotilla on its own is 50k ships. The Geth probably have a similar number, being able to match them and all. Considering the Quarians arm the entire fleet, including the civilian ships, yes i count those.

Well we know dreadnough numbers, approximately, the geth and quarians boost the number considerably.
I'm making no comparisons to current military numbers. The numbers i get from are in the game. Some things have to be implied when you get things like "Cruiser-weight starships are the standard combat unit encountered away from large naval bases, the "poor bloody infantry" of most fleets" This basically means that these would be the most common, but dreadnoughts are so rare they're actually numbered.
Comparing numbers in cutscenes is a bad idea, i mean it makes it seem like theres only a few dozen reapers around earth when its meant to be the bulk of the fleet. Plus theres the whole half of your space assets never showing up. Its why i find that scene cool but totally lacking. The galactic fleet as it ftls in is much more than 127 though.


If you don't consider Oculi or Destroyers a threat, you're already failing this.  Cutscenes are based on WYSIWYG and that obviously overided the codex.  A single Destroyer could take the punishment of a Dreadnought at the battle of Arcturus Station.  A single Destroyer can plant itself on a Cruiser/Dreadnought and melt through its hull.  Oculi swarms can pillage fighter squadrons and large ships in swarms. 

The geth had over 20,000 ships at one of their Refueling planets.  The Geth Fleet is able to slaughter the Quarian fleet.  Please stop using a large blank numbers as  reference points.  The quarians have less than three Dreadnoughts, and more than likely under a few hundred Cruisers.  The rest are Cargo, gunships, Fighters, Interceptors, maybe even a few Converted Carriers. 

#675
BerzerkGene

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dreman9999 wrote...

BerzerkGene wrote...

"The Normandy SR-2 is capable of being upgraded with a pair of Thanix Cannons" As i understand the technology the ammo, such as it is is suspended in an EM field until its fired from the barrel. Splitting this would be folly at best. How would you manage to split it without it blowing a hole in your ship?
The Reaper guns are more advanced than the thanix, which is a scaled down version of their gun. The Normandy's one obvious doesn't have the firepower. The normandy is a fraction of the size of a dreadnought. A Thanix would replace the spine mounted mass driver dreadnoughts use as their main gun. That gun is about 1km long. If a scaled down version a fraction the size of the original has on average 1/16 the firepower, something 16 times bigger would do it. Granted the Normandy isn't THAT small, so a dreadnough sized one would probablt be ten times the size. That would mean 2 shots would kill a reaper.

The thanix isn't hull mounted, the Normandy one is intergrated into the Normandy. It has to deploy, its not strapped to the outside.
Why not make a thousand frigates with thanix? Considering their 'supposed' widespread use by the alliance, turians and quarians as main weapons, i don't see it being that ridiculous.

The thanix cannons have  to be close  to be effective...http://masseffect.wi...er_Capabilities 

Weapons specifically designed to overcome shields, such as the Javelin, GARDIAN lasers, or the Thanix series, can bypass

Thats whats written, but the Normandy's thanix almost had the range of the collector cruiser, which is still reaper tech.
If i saw a thanix being used, and only from close range, i might agree. The Reapers being so large would make the need for careful aim not as necessary, especially with their penchant to just sit and tank hits.
The problem is you never see the tahnix, the most power weapons the galxy has avaliable, being used. In the sword fleet scene, you see an alliance cruiser take off a reaper leg with its mass accelerator. Here, a thanix would have been devestating, since the barrier was already down. You never see them used. At all, unless you count the 3 unnecessary shots by the normandy against some oculi.