In her defense I'll say that Oculi seem to be a poor man's fighter. The only thing they have going for them is exceptional agility and a heck of a ramming prow. In end cinematics if your EMS is high, we can see skilled fighters taking them out relatively easily. So while they're a problem, they're not an impossible problem. (As in, it doesn't stop the idea cold, but it does have to be taken into account.)dreman9999 wrote...
Not you...I meanABCoLD wrote...
Dude, I brought them up first. I'm not ignoring them.dreman9999 wrote...
Why do people ignore this?.... http://masseffect.wi...com/wiki/Oculus
Do you not realize that reaper use oculus in mass as well. They can barrow into our ship and destroy them from the inside out. ThE OCULUS IS MADE IN MASS THERE TOO AND IS A PROMLEM TO GET THROUGH.I said they'd be a problem.
daecath.
"Machines can be broken"-Conventional Victory Support Thread
#201
Posté 31 juillet 2012 - 07:17
#202
Posté 31 juillet 2012 - 07:17
dreman9999 wrote...
We can't really say what the reaper can or can't do with tech. They are more advace then we are and have a full understanding ofit while we, in the game , are still trying to understand it.
We don't know that. We only know that they are a fraction ahead of us in some areas, moreso in others.
Still doesn't mean they can break science on a whim.
#203
Posté 31 juillet 2012 - 07:19
The Reapers do not have the weaknesses inherent in organic species. They do not need to eat. They do not need to sleep. They do not have morale. They do not need resupplying as we do. They do not have bases or fuel depots or shipyards that need to be protected. They will simply keep coming and coming and coming. Forever. Until either all of them, or all of us, are dead.
You. Cannot. Stop. An. Enemy. That. CANNOT. Be. Stopped.
#204
Posté 31 juillet 2012 - 07:19
Considering that Anderson repeatedly uses a secure QEC, I imagine what happened is that the Reapers were tracking the live broadcasts of her QEC reports and used that to track an active QEC communicator that could have been used to coordinate resistance efforts on Earth. They weren't tracking her signal, but her location as she described it when the signal was rebroadcast.daecath wrote...
Don't blame me, I didn't write this. Just repeating what they claimed. But you're right, it shouldn't have been hackable or traceable.Ticonderoga117 wrote...
daecath wrote...
Actually, they didn't hack her communications, they just traced the signal. Big difference.
What signal?!
QEC comms HAVE NO SIGNAL!
Science people, read some!
https://twitter.com/...860954766753792
#205
Posté 31 juillet 2012 - 07:20
ABCoLD wrote...
In her defense I'll say that Oculi seem to be a poor man's fighter. The only thing they have going for them is exceptional agility and a heck of a ramming prow. In end cinematics if your EMS is high, we can see skilled fighters taking them out relatively easily. So while they're a problem, they're not an impossible problem. (As in, it doesn't stop the idea cold, but it does have to be taken into account.)dreman9999 wrote...
Not you...I meanABCoLD wrote...
Dude, I brought them up first. I'm not ignoring them.dreman9999 wrote...
Why do people ignore this?.... http://masseffect.wi...com/wiki/Oculus
Do you not realize that reaper use oculus in mass as well. They can barrow into our ship and destroy them from the inside out. ThE OCULUS IS MADE IN MASS THERE TOO AND IS A PROMLEM TO GET THROUGH.I said they'd be a problem.
daecath.
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak... given that they're piloted by indoctrinated species immediately limits their ability to think in a fight. I don't think even a reaper would want to be concentrate on a hundred differemt occuli while it's getting the crap pounded out it.
Modifié par krasnoarmeets, 31 juillet 2012 - 07:23 .
#206
Posté 31 juillet 2012 - 07:21
Point of order, a Reaper needs to refuel, and it needs to discharge its core. It does contain facilities to process fuel aboard itself (presumably) and can go great distances without discharging its core though. But the rest is hyperbole/supposition/obvious.Father_Jerusalem wrote...
Regardless of whether or not this tactic would work (it wouldn't), regardless of whether or not the Reapers vastly outnumber the organic races (they do), regardless of whether or not the Reapers en mass are impossible to defeat conventionally (they are), regardless of whether or not the Reapers are VASTLY technologically advanced compared to us (they are), there is this:
The Reapers do not have the weaknesses inherent in organic species. They do not need to eat. They do not need to sleep. They do not have morale. They do not need resupplying as we do. They do not have bases or fuel depots or shipyards that need to be protected. They will simply keep coming and coming and coming. Forever. Until either all of them, or all of us, are dead.
You. Cannot. Stop. An. Enemy. That. CANNOT. Be. Stopped.
#207
Posté 31 juillet 2012 - 07:22
#208
Posté 31 juillet 2012 - 07:23
No one knows what actually happens once you're liquified. It could be that they separate out the stuff they don't want. But we know that none of the people we see in ME2 being turned into the reaper were indoctrinated. The colonist wakes up screaming, as does your crew if you were too late. None of them were happy about being turned into organic goo. My guess is that they aren't actually preserving "you" in terms of unique personality, but rather simply cataloging memories, harnessing brain power, etc. We know that there is reaper code, so my guess is that organics are simply the hardware, and the reaper code is installed to control it. But that happens after the reaperization, and like any machine, you wouldn't want defective parts, so someone with brain damage, which indoctrination causes, would likely be rejected.ABCoLD wrote...
To totally derail the thread, I always thought that subjects in the end would HAVE to be indoctrinated. Why wouldn't the Reaper form immediately turn and try to kill the other Reapers or suicide in a sun if it wasn't indoctrinated? Also, speaking of genetic defects making you genetically unsuitable... you have to remember that they also liquify your clothing, shoes, omni-tool and anything in your stomach... I thought that the human milk-shaking was the most retarded plot twist I'd ever seen. Then I saw the colorsplosion/starchild.daecath wrote...
You're talking husks and ground troops. Those aren't the problem. The problem are the large reaper ships. And those aren't easily replaced. It took the population of multiple colonies to build even the half finished reaper in 2. EDI estimated that the numbers required to finish it would have been in the billions. You don't just grab billions of people who are actively fighting you, liquify them, and turn them into a reaper in a couple days. Especially when the requirements are pretty strict - ie. they have to be alive, of good genetic stock, and it's possible they can't be indoctrinated. Since the mind is preserved as part of the reaper, and indoctrination damages the mind, it seems logical to assume that an indoctrinated individual would be as unsuitable mentally as someone with a genetic defect would be as unsuitable physically. I can't back that up, but I remember reading that somewhere (although it could have been someone speculating). In any case, by the numbers BioWare gave, it would take a decade to harvest the population of Earth. So for every capital ship taken out, it would take them about a year to replace it, and that's assuming that every harvested individual was suitable for creating a reaper. Many of those would end up processed into destroyers or husks.
#209
Posté 31 juillet 2012 - 07:23
Huh, so they're Husk fighters. That's kinda neat, and kinda Battlestar Galacticaey. In any event, bed. Fight on!krasnoarmeets wrote...
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak...
#210
Posté 31 juillet 2012 - 07:24
LolSkirata129 wrote...
yeah, their weapons seemed weak enough anyway that I imagine they could be pretty much ignored in the type of strategy I proposed. just basic evasive maneuvers so as not to run into them would be necessary.
#211
Posté 31 juillet 2012 - 07:24
Before we start talking about science, understand this first . The science wehave is only based on the info we have on hand.....which compaired to the universe is extremly little. They maybeconditions and out side factor that can easily change the basic pricible we have in science that we don't know yet. Ever the main element of the series...Element Zero.. is an exaple of that concept.Ticonderoga117 wrote...
dreman9999 wrote...
We can't really say what the reaper can or can't do with tech. They are more advace then we are and have a full understanding ofit while we, in the game , are still trying to understand it.
We don't know that. We only know that they are a fraction ahead of us in some areas, moreso in others.
Still doesn't mean they can break science on a whim.
On point , the reaper may of found a way how , they have a full understanding of the tech while we just started to understand it.
#212
Posté 31 juillet 2012 - 07:26
The reason Bioware was suprised by fan response to ME3's ending was because they gave them the same thing in 2. A reasonably servicable game that was ok right until you get to the final boss whereupon the game started hitting itself in the head with a frying pan and screaming "I am teh B3st!"daecath wrote...
No one knows what actually happens once you're liquified. It could be that they separate out the stuff they don't want. But we know that none of the people we see in ME2 being turned into the reaper were indoctrinated. The colonist wakes up screaming, as does your crew if you were too late. None of them were happy about being turned into organic goo. My guess is that they aren't actually preserving "you" in terms of unique personality, but rather simply cataloging memories, harnessing brain power, etc. We know that there is reaper code, so my guess is that organics are simply the hardware, and the reaper code is installed to control it. But that happens after the reaperization, and like any machine, you wouldn't want defective parts, so someone with brain damage, which indoctrination causes, would likely be rejected.
The milk-shake human thing was just stupid. Any attempt to explain it or understand it is an attempt to excuse horribly bad writing. And with that, I'm going to bed, for reals.
#213
Posté 31 juillet 2012 - 07:26
Yes we do... Talk to Legion in ME2. He tells you.daecath wrote...
No one knows what actually happens once you're liquified. It could be that they separate out the stuff they don't want. But we know that none of the people we see in ME2 being turned into the reaper were indoctrinated. The colonist wakes up screaming, as does your crew if you were too late. None of them were happy about being turned into organic goo. My guess is that they aren't actually preserving "you" in terms of unique personality, but rather simply cataloging memories, harnessing brain power, etc. We know that there is reaper code, so my guess is that organics are simply the hardware, and the reaper code is installed to control it. But that happens after the reaperization, and like any machine, you wouldn't want defective parts, so someone with brain damage, which indoctrination causes, would likely be rejected.ABCoLD wrote...
To totally derail the thread, I always thought that subjects in the end would HAVE to be indoctrinated. Why wouldn't the Reaper form immediately turn and try to kill the other Reapers or suicide in a sun if it wasn't indoctrinated? Also, speaking of genetic defects making you genetically unsuitable... you have to remember that they also liquify your clothing, shoes, omni-tool and anything in your stomach... I thought that the human milk-shaking was the most retarded plot twist I'd ever seen. Then I saw the colorsplosion/starchild.daecath wrote...
You're talking husks and ground troops. Those aren't the problem. The problem are the large reaper ships. And those aren't easily replaced. It took the population of multiple colonies to build even the half finished reaper in 2. EDI estimated that the numbers required to finish it would have been in the billions. You don't just grab billions of people who are actively fighting you, liquify them, and turn them into a reaper in a couple days. Especially when the requirements are pretty strict - ie. they have to be alive, of good genetic stock, and it's possible they can't be indoctrinated. Since the mind is preserved as part of the reaper, and indoctrination damages the mind, it seems logical to assume that an indoctrinated individual would be as unsuitable mentally as someone with a genetic defect would be as unsuitable physically. I can't back that up, but I remember reading that somewhere (although it could have been someone speculating). In any case, by the numbers BioWare gave, it would take a decade to harvest the population of Earth. So for every capital ship taken out, it would take them about a year to replace it, and that's assuming that every harvested individual was suitable for creating a reaper. Many of those would end up processed into destroyers or husks.
http://www.youtube.c...?v=CqtAHNQT3-w
Modifié par dreman9999, 31 juillet 2012 - 07:28 .
#214
Posté 31 juillet 2012 - 07:27
To properly apply Occam's Razor, if given two possible answers, the simplest is probably true. They tracked a rebroadcast of her report. It's a lot simpler than saying that Reapers actively track the quantum state of every particle in the galaxy.dreman9999 wrote...
Before we start talking about science, understand this first . The science wehave is only based on the info we have on hand.....which compaired to the universe is extremly little. They maybeconditions and out side factor that can easily change the basic pricible we have in science that we don't know yet. Ever the main element of the series...Element Zero.. is an exaple of that concept.
On point , the reaper may of found a way how , they have a full understanding of the tech while we just started to understand it.
#215
Posté 31 juillet 2012 - 07:28
ABCoLD wrote...
Point of order, a Reaper needs to refuel, and it needs to discharge its core. It does contain facilities to process fuel aboard itself (presumably) and can go great distances without discharging its core though. But the rest is hyperbole/supposition/obvious.
They don't need fuel of any type, period.
And discharge their core? They spent 3 years travelling to our galaxy, with not a single place during that trip to discharge anything. Oh and...
http://masseffect.wi...dex/The_Reapers
quote-
"Reaper power sources seem to violate known physical laws. Reapers usually destroy fuel infrastructure rather than attempting to capture it intact, indicating that Reapers do not require organic species' energy supplies. Consequently, the Reapers attack without regard for maintaining supply lines behind them, except to move husks from one planet to another. Unlike Citadel ships, Reapers do not appear to discharge static buildup from their drive cores, although they sometimes appear wreathed in static discharge when they land on planets."
Modifié par andy69156915, 31 juillet 2012 - 07:30 .
#216
Posté 31 juillet 2012 - 07:30
In the case of occum's razor, what you thing and what I thinked happen is resonable.ABCoLD wrote...
To properly apply Occam's Razor, if given two possible answers, the simplest is probably true. They tracked a rebroadcast of her report. It's a lot simpler than saying that Reapers actively track the quantum state of every particle in the galaxy.dreman9999 wrote...
Before we start talking about science, understand this first . The science wehave is only based on the info we have on hand.....which compaired to the universe is extremly little. They maybeconditions and out side factor that can easily change the basic pricible we have in science that we don't know yet. Ever the main element of the series...Element Zero.. is an exaple of that concept.
On point , the reaper may of found a way how , they have a full understanding of the tech while we just started to understand it.
#217
Posté 31 juillet 2012 - 07:31
ABCoLD wrote...
Huh, so they're Husk fighters. That's kinda neat, and kinda Battlestar Galacticaey. In any event, bed. Fight on!krasnoarmeets wrote...
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak...
Yup and husks have extremely limited mental capacity. Reaper forces for the most part don't appear to possess any survival instinct i.e. fight or flight. They only seem to have the fight instinct and rely on overwhelming force to get the job done. That being said it seems reasonable to assume that one of their central focuses won't be avoiding incoming fire, rather removing the incoming threat by overwhelming it. Husks do not try to avoid fire, nor do Cannibals really. I have never witnessed Cannibals running away because they're getting the crap shot out of them.
#218
Posté 31 juillet 2012 - 07:34
That doesn matteR . It's numbers and attack power is it's strength. Endless swarms of these will take on any tactic.krasnoarmeets wrote...
ABCoLD wrote...
In her defense I'll say that Oculi seem to be a poor man's fighter. The only thing they have going for them is exceptional agility and a heck of a ramming prow. In end cinematics if your EMS is high, we can see skilled fighters taking them out relatively easily. So while they're a problem, they're not an impossible problem. (As in, it doesn't stop the idea cold, but it does have to be taken into account.)dreman9999 wrote...
Not you...I meanABCoLD wrote...
Dude, I brought them up first. I'm not ignoring them.dreman9999 wrote...
Why do people ignore this?.... http://masseffect.wi...com/wiki/Oculus
Do you not realize that reaper use oculus in mass as well. They can barrow into our ship and destroy them from the inside out. ThE OCULUS IS MADE IN MASS THERE TOO AND IS A PROMLEM TO GET THROUGH.I said they'd be a problem.
daecath.
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak... given that they're piloted by indoctrinated species immediately limits their ability to think in a fight. I don't think even a reaper would want to be concentrate on a hundred differemt occuli while it's getting the crap pounded out it.
#219
Posté 31 juillet 2012 - 07:35
That doesn matter . It's numbers and attack power is it's strength. Endless swarms of these will take on any tactic.krasnoarmeets wrote...
ABCoLD wrote...
Huh, so they're Husk fighters. That's kinda neat, and kinda Battlestar Galacticaey. In any event, bed. Fight on!krasnoarmeets wrote...
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak...
Yup and husks have extremely limited mental capacity. Reaper forces for the most part don't appear to possess any survival instinct i.e. fight or flight. They only seem to have the fight instinct and rely on overwhelming force to get the job done. That being said it seems reasonable to assume that one of their central focuses won't be avoiding incoming fire, rather removing the incoming threat by overwhelming it. Husks do not try to avoid fire, nor do Cannibals really. I have never witnessed Cannibals running away because they're getting the crap shot out of them.
#220
Posté 31 juillet 2012 - 07:41
ABCoLD wrote...
Point of order, a Reaper needs to refuel, and it needs to discharge its core. It does contain facilities to process fuel aboard itself (presumably) and can go great distances without discharging its core though. But the rest is hyperbole/supposition/obvious.Father_Jerusalem wrote...
Regardless of whether or not this tactic would work (it wouldn't), regardless of whether or not the Reapers vastly outnumber the organic races (they do), regardless of whether or not the Reapers en mass are impossible to defeat conventionally (they are), regardless of whether or not the Reapers are VASTLY technologically advanced compared to us (they are), there is this:
The Reapers do not have the weaknesses inherent in organic species. They do not need to eat. They do not need to sleep. They do not have morale. They do not need resupplying as we do. They do not have bases or fuel depots or shipyards that need to be protected. They will simply keep coming and coming and coming. Forever. Until either all of them, or all of us, are dead.
You. Cannot. Stop. An. Enemy. That. CANNOT. Be. Stopped.
On their three year journey from darkspace to our galaxy, they stopped by an ARCO, did they?
#221
Posté 31 juillet 2012 - 07:52
dreman9999 wrote...
In the case of occum's razor, what you thing and what I thinked happen is resonable.ABCoLD wrote...
To properly apply Occam's Razor, if given two possible answers, the simplest is probably true. They tracked a rebroadcast of her report. It's a lot simpler than saying that Reapers actively track the quantum state of every particle in the galaxy.dreman9999 wrote...
Before we start talking about science, understand this first . The science wehave is only based on the info we have on hand.....which compaired to the universe is extremly little. They maybeconditions and out side factor that can easily change the basic pricible we have in science that we don't know yet. Ever the main element of the series...Element Zero.. is an exaple of that concept.
On point , the reaper may of found a way how , they have a full understanding of the tech while we just started to understand it.
Occams razor is not a scientific law. It is just a logical tool that might give you a hint where you should start looking for the explanation of some event. Sometimes chains of events happen in the real universe which seem quite impropable, yet they still happen.
Just an additional comment, carry on
Modifié par satunnainen, 31 juillet 2012 - 07:53 .
#222
Posté 31 juillet 2012 - 07:53
dreman9999 wrote...
That doesn matter . It's numbers and attack power is it's strength. Endless swarms of these will take on any tactic.krasnoarmeets wrote...
ABCoLD wrote...
Huh, so they're Husk fighters. That's kinda neat, and kinda Battlestar Galacticaey. In any event, bed. Fight on!krasnoarmeets wrote...
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak...
Yup and husks have extremely limited mental capacity. Reaper forces for the most part don't appear to possess any survival instinct i.e. fight or flight. They only seem to have the fight instinct and rely on overwhelming force to get the job done. That being said it seems reasonable to assume that one of their central focuses won't be avoiding incoming fire, rather removing the incoming threat by overwhelming it. Husks do not try to avoid fire, nor do Cannibals really. I have never witnessed Cannibals running away because they're getting the crap shot out of them.
It does matter. The additional complexity increases production time, i.e. it requires a drone 'pilot' with limited mental capacity, which also limits their versatility meaning they have a limited practical application i.e. they are only useful within the contraints of the standard reaper overwhelm tactic. An intelligent enemy can learn to overcome such clumsy tactics, plus it's only effective so long as you have a staggering numerical advantage as it is typically accompanied by staggering losses. They are not endless.
Modifié par krasnoarmeets, 31 juillet 2012 - 07:54 .
#223
Posté 31 juillet 2012 - 08:01
What is wrong with you, they do not vastly outnumber the galaxy. Impossible to defeat 'conventionally' they're not. Its stated they can be blown up, where would the 4 dreadnoughts to 1 reaper come from? Vastly technologically superior, in regards to shields, propulsion and indoctrination, yes. In space magic machines, also yes. Weapons, not by much.Father_Jerusalem wrote...
Regardless of whether or not this tactic would work (it wouldn't), regardless of whether or not the Reapers vastly outnumber the organic races (they do), regardless of whether or not the Reapers en mass are impossible to defeat conventionally (they are), regardless of whether or not the Reapers are VASTLY technologically advanced compared to us (they are), there is this:
The Reapers do not have the weaknesses inherent in organic species. They do not need to eat. They do not need to sleep. They do not have morale. They do not need resupplying as we do. They do not have bases or fuel depots or shipyards that need to be protected. They will simply keep coming and coming and coming. Forever. Until either all of them, or all of us, are dead.
You. Cannot. Stop. An. Enemy. That. CANNOT. Be. Stopped.
So what if they don't need all that crap? Making them sound implacable doesn't change the fact you can kill them. Not just with "entire fleets"(which is a gross exagerration on the rannoch reaper's part) or "giant thresher maws". Reapers die more ways than just that.
Simply saying they cannot be stopped proves nothing. You didn;t even answer OP's point. He wanted to know why that wouldn't work. It has merit, especially since reapers can be destroyed from the inside.
This is old but i though i'd throw my opinion in here.Taboo-XX wrote...
There aren't even that many Dreadnoughts dude. It's stated in game.
I don't even think there are half that many.
YOU AREN'T GOING TO WIN BECAUSE IT ISN'T FEASIBLE IN ANY CONTEXT.
It is feasible. Why?
Because dreadnoughts aren't the only ships in the galaxy. You also fail to take Thanix cannons into account, which can arm a fighter with the firepower of a cruiser. Cruisers have approximately 1/4 the firepower of a dreadnought with conventional weapons. So 16 Thanix armed fighters would have the same firepower as a dreadnought.
What now ****.
#224
Posté 31 juillet 2012 - 08:04
An intellignet enemy can only only use tactic to over come them for a while. Then it becomes and indurance match. We already seen this before with ground husk. This concept will only work if wehave a deffinaent way to get close and one shot a reaper. The entire concept is to wear us out and overwhelm us. The reapers don't really need to us complex tactic to win and any complex tactics we use just add to the lose of resources. manpower, and will we lose. All the means is that we can win for a while, bu t inh elong while we lose.krasnoarmeets wrote...
dreman9999 wrote...
That doesn matter . It's numbers and attack power is it's strength. Endless swarms of these will take on any tactic.krasnoarmeets wrote...
ABCoLD wrote...
Huh, so they're Husk fighters. That's kinda neat, and kinda Battlestar Galacticaey. In any event, bed. Fight on!krasnoarmeets wrote...
There's also this from that wiki entry:
"Oculi are cybernetic constructs, being piloted (in the case of those used by the Collectors) by a single Collector drone. Each drone is stripped down until only its nervous system remains, with the remaining tissue then being hardened to withstand vacuum and integrated into an Oculus shell."
As it turns out, they're manned, so to speak...
Yup and husks have extremely limited mental capacity. Reaper forces for the most part don't appear to possess any survival instinct i.e. fight or flight. They only seem to have the fight instinct and rely on overwhelming force to get the job done. That being said it seems reasonable to assume that one of their central focuses won't be avoiding incoming fire, rather removing the incoming threat by overwhelming it. Husks do not try to avoid fire, nor do Cannibals really. I have never witnessed Cannibals running away because they're getting the crap shot out of them.
It does matter. The additional complexity increases production time, i.e. it requires a drone 'pilot' with limited mental capacity, which also limits their versatility meaning they have a limited practical application i.e. they are only useful within the contraints of the standard reaper overwhelm tactic. An intelligent enemy can learn to overcome such clumsy tactics, plus it's only effective so long as you have a staggering numerical advantage as it is typically accompanied by staggering losses. They are not endless.
#225
Posté 31 juillet 2012 - 08:06
Thanks, and completely agree, but try not to insult each other. I hate when threads get shut down because of that.BerzerkGene wrote...
What is wrong with you, they do not vastly outnumber the galaxy. Impossible to defeat 'conventionally' they're not. Its stated they can be blown up, where would the 4 dreadnoughts to 1 reaper come from? Vastly technologically superior, in regards to shields, propulsion and indoctrination, yes. In space magic machines, also yes. Weapons, not by much.Father_Jerusalem wrote...
Regardless of whether or not this tactic would work (it wouldn't), regardless of whether or not the Reapers vastly outnumber the organic races (they do), regardless of whether or not the Reapers en mass are impossible to defeat conventionally (they are), regardless of whether or not the Reapers are VASTLY technologically advanced compared to us (they are), there is this:
The Reapers do not have the weaknesses inherent in organic species. They do not need to eat. They do not need to sleep. They do not have morale. They do not need resupplying as we do. They do not have bases or fuel depots or shipyards that need to be protected. They will simply keep coming and coming and coming. Forever. Until either all of them, or all of us, are dead.
You. Cannot. Stop. An. Enemy. That. CANNOT. Be. Stopped.
So what if they don't need all that crap? Making them sound implacable doesn't change the fact you can kill them. Not just with "entire fleets"(which is a gross exagerration on the rannoch reaper's part) or "giant thresher maws". Reapers die more ways than just that.
Simply saying they cannot be stopped proves nothing. You didn;t even answer OP's point. He wanted to know why that wouldn't work. It has merit, especially since reapers can be destroyed from the inside.This is old but i though i'd throw my opinion in here.Taboo-XX wrote...
There aren't even that many Dreadnoughts dude. It's stated in game.
I don't even think there are half that many.
YOU AREN'T GOING TO WIN BECAUSE IT ISN'T FEASIBLE IN ANY CONTEXT.
It is feasible. Why?
Because dreadnoughts aren't the only ships in the galaxy. You also fail to take Thanix cannons into account, which can arm a fighter with the firepower of a cruiser. Cruisers have approximately 1/4 the firepower of a dreadnought with conventional weapons. So 16 Thanix armed fighters would have the same firepower as a dreadnought.
What now ****.





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