Bioware is it too much to ask for the feeling of victory when we beat ME3
#1
Posté 31 juillet 2012 - 06:23
Same with ME2
ME3 left me feeling like I had lost even post EC
I do not play a game to lose I play it to win.
#2
Posté 31 juillet 2012 - 06:30
Which means they killed ME post ME3 endings, without pulling a rabit out of their hat.
Modifié par Meltemph, 31 juillet 2012 - 06:31 .
#3
Posté 31 juillet 2012 - 06:31
#4
Posté 31 juillet 2012 - 06:31
#5
Posté 31 juillet 2012 - 06:40
#6
Posté 31 juillet 2012 - 06:41
And honestly, it makes sense that destroying them would also destroy synthetics. I don't like that, but in my game the geth are dead so it's not a huge issue. My only wish is for the Crucible to get a more scientific explanation.
Modifié par Zaire Taylor, 31 juillet 2012 - 06:44 .
#7
Posté 31 juillet 2012 - 06:42
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:DocGriffin wrote...
What about the ending felt unvictorious to you? Were you looking for a Star Wars medal ceremony a la Shep's survival and reunion? Because you can feel victorious without that. I mean, unless you chose Refusal, you get to see the Reapers either destroyed, under your control, or helping to rebuild the galaxy. I'd feel pretty victorious with any of those, given the goal of the series was stopping them.
Control- too many variables too much possibility for Shep to go crazy and restart the cycle
Destroy- just look at my sig and take a guess
All of the choices were choosing how you lose not choosing how you win. I just wanted a victory, maybe with some losses, but not entire sentient races, and then a clip of Shepard with his/her LI a la TDKR. I really do not think that is too much to ask.
#8
Posté 31 juillet 2012 - 06:45
#9
Posté 31 juillet 2012 - 06:49
Shepard Cmdr wrote...
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:
Control- too many variables too much possibility for Shep to go crazy and restart the cycle
Destroy- just look at my sig and take a guess
All of the choices were choosing how you lose not choosing how you win. I just wanted a victory, maybe with some losses, but not entire sentient races, and then a clip of Shepard with his/her LI a la TDKR. I really do not think that is too much to ask.
Oh I see, you were looking for an ending without any bittersweet elements to it. Honestly, I went into the game knowing there wouldn't be a 'perfect' ending. It's practically drilled into your head that 'hey, we're not coming out of this unscathed,' so I think if you come to terms with that it's a lot easier to enjoy the endings.
And as far as the 'the choices were choosing how you lose' comment, I disagree, it's more which side of bitter would you like with your sweet. And honestly, that bitter can change from person to person. For example, I don't have any 'space magic' or moral issues with Synthesis, the bitter for me there is Shepard dying. I suppose it's a pick your poison scenario, but certainly not a choice of loss altogether. All the endings felt like a win scenario for me.
Modifié par DocGriffin, 31 juillet 2012 - 06:50 .
#10
Posté 31 juillet 2012 - 06:54
There are quite a few unavoidable losses (Thane, Mordin, Legion) Yes I include Mordin because I can never kill Wrex, and because the Krogan deserve a cure. I am saying that I want a VICTORY WITH LOSSES and you are saying I want an ending with no bitter to the sweet. IMO there are no victory possibilities.DocGriffin wrote...
Shepard Cmdr wrote...
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:
Control- too many variables too much possibility for Shep to go crazy and restart the cycle
Destroy- just look at my sig and take a guess
All of the choices were choosing how you lose not choosing how you win. I just wanted a victory, maybe with some losses, but not entire sentient races, and then a clip of Shepard with his/her LI a la TDKR. I really do not think that is too much to ask.
Oh I see, you were looking for an ending without any bittersweet elements to it. Honestly, I went into the game knowing there wouldn't be a 'perfect' ending. It's practically drilled into your head that 'hey, we're not coming out of this unscathed,' so I think if you come to terms with that it's a lot easier to enjoy the endings.
And as far as the 'the choices were choosing how you lose' comment, I disagree, it's more which side of bitter would you like with your sweet. And honestly, that bitter can change from person to person. For example, I don't have any 'space magic' or moral issues with Synthesis, the bitter for me there is Shepard dying. I suppose it's a pick your poison scenario, but certainly not a choice of loss altogether. All the endings felt like a win scenario for me.
#11
Posté 31 juillet 2012 - 06:54
DocGriffin wrote...
What about the ending felt unvictorious to you? Were you looking for a Star Wars medal ceremony a la Shep's survival and reunion? Because you can feel victorious without that. I mean, unless you chose Refusal, you get to see the Reapers either destroyed, under your control, or helping to rebuild the galaxy. I'd feel pretty victorious with any of those, given the goal of the series was stopping them.
Agreed, I don't see how those aren't victories. Unless your only goal was to have shepard survive.
#12
Posté 31 juillet 2012 - 06:56
Shepard Cmdr wrote...
<snip>
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:
<snip>
I'm confused. How does synthesis kill all culture?
Modifié par iamweaver, 31 juillet 2012 - 06:57 .
#13
Posté 31 juillet 2012 - 06:56
#14
Posté 31 juillet 2012 - 06:58
Ending post-EC felt better, but was still pretty empty (just like the romance storyline w/ Jack)
#15
Posté 31 juillet 2012 - 06:58
OK. I admit. That was mean.
#16
Posté 31 juillet 2012 - 06:59
#17
Guest_thematic_*
Posté 31 juillet 2012 - 06:59
Guest_thematic_*
Shepard Cmdr wrote...
There are quite a few unavoidable losses (Thane, Mordin, Legion) Yes I include Mordin because I can never kill Wrex, and because the Krogan deserve a cure. I am saying that I want a VICTORY WITH LOSSES and you are saying I want an ending with no bitter to the sweet. IMO there are no victory possibilities.
???
You want a victory with losses.
You have one unavoidable loss: Thane (the others are avoidable, no matter how much you don't want to do what's necessary to avoid them)
You have your victory. You defeat the Reapers.
What's the problem here?
#18
Posté 31 juillet 2012 - 07:01
Post-EC, I at least feel like I won the war in some ways.
Granted, the future of the ME universe would be strange to imagine, but I'm not getting paid to write it, so I don't really care!
#19
Guest_10110001110100_*
Posté 31 juillet 2012 - 07:02
Guest_10110001110100_*
The possibility of a WIN should have been in there. Save the crushing fatalist angst for the art-house.
#20
Posté 31 juillet 2012 - 07:03
like thisiamweaver wrote...
Shepard Cmdr wrote...
<snip>
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:
<snip>
I'm confused. How does synthesis kill all culture?
www.youtube.com/watch
skip to about 1:40 for the good part
#21
Posté 31 juillet 2012 - 07:03
Even inaction is monstrous...
Modifié par Bill Casey, 31 juillet 2012 - 07:04 .
#22
Posté 31 juillet 2012 - 07:06
Legion is also unavoidable, and if you save Mordin and Wrex survived Virmire then Wrex dies.thematic wrote...
Shepard Cmdr wrote...
There are quite a few unavoidable losses (Thane, Mordin, Legion) Yes I include Mordin because I can never kill Wrex, and because the Krogan deserve a cure. I am saying that I want a VICTORY WITH LOSSES and you are saying I want an ending with no bitter to the sweet. IMO there are no victory possibilities.
???
You want a victory with losses.
You have one unavoidable loss: Thane (the others are avoidable, no matter how much you don't want to do what's necessary to avoid them)
You have your victory. You defeat the Reapers.
What's the problem here?
It just does not feel like victory, also the starbrat was not the best choice to provide the choices Harbinger would have been better.
#23
Posté 31 juillet 2012 - 07:07
Pretty much everything. Even the musical cues speak of tragedy and loss rather than victory. Sad piano music: yep, that's truly a signifier of victory! Not.DocGriffin wrote...
What about the ending felt unvictorious to you?
Synthesis dissolves our protagonist into green space magic, killing her. She'll never see her loved ones again, never reunite with the person who suffered all the stages of grief two years previously, and could only tentatively allow him/herself to open up to love her again.
Control kills our protagonist and replaces her with an AI. That being might share her memories and moral stances, but it is not the same entity - our hero "loses everything", as the game puts it.
And even Destroy does little to satisfy: we can exterminate our enemies, but we do so at a terrible price, and the best our hero can hope for afterwards is an easter egg that shows her gasping in the rubble.
There are those who'd call a genuine victory "unrealistic" - but I do wonder whether these are the same people who'd defend green space magic turning every living thing in the galaxy (even plant life) into techno-organic hybrids.
And for what it's worth, the problem isn't even that there's a cost to achieving victory: it's that the costs are SO high in each case that it feels like a Pyrrhic victory at best, leaving a bitter aftertaste in the mouth and effectively killing all desire to celebrate and cheer.
#24
Posté 31 juillet 2012 - 07:08
Destroy should have the option of "save everyone, scrap reapers" if you have enougth EMS.
Why not? I am speaking about a ridiculous amount, for example 7000.
Is nonsensical if you have a huge EMS fleet plenty of badasses, that you cannot "fix" the targeting system of the crucible. Consider that the crucible has crew. Scientists, of course.
I mean:
"****,****,****, we are targeting geth and Edi, Add a 'facking' if to the code!!!!"
#25
Posté 31 juillet 2012 - 07:08
Are you saying that synthesis means that we will no longer have problems to overcome? Why is that? Synthesis allows, somehow, organics to be able to incorporate nanomachines into their DNA. This does not eliminate all problems. This simply means that organics can continue to advance past their current physical limitations, matching the growth of synthetics.Shepard Cmdr wrote...
like thisiamweaver wrote...
Shepard Cmdr wrote...
<snip>
Synthesis- no, just no completely creeps me out aside from completely killing all culture:sick:
<snip>
I'm confused. How does synthesis kill all culture?
www.youtube.com/watch
skip to about 1:40 for the good part





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