Bioware is it too much to ask for the feeling of victory when we beat ME3
#126
Posté 31 juillet 2012 - 04:19
Sarcasm by the way.
#127
Posté 31 juillet 2012 - 04:48
ME1 I came out feeling euphoric and victorius, ME2 feels like I smacked the enemy in the mouth and came out smiling. ME3 feels empty and pointless.
And ultimately, it's all about how the game ends. The journey is pointless if the ending is a shining polished piece of turd, much like the EC.
#128
Posté 31 juillet 2012 - 05:04
SpamBot2000 wrote...
Candidate 88766 wrote...
I actually kinda agree with this.hostaman wrote...
I understand how the majority of players didn't like the ending of ME, hoping for something more akin to blowing up the death star. But I personally enjoyed it, and preferred it to a typical Hollywood ending.
I've written on other treads that the gaming industry will learn a great deal from this, that gamers are not ready for games to take on more complex less black and white stories.
I think Bioware did the end really badly. Partly because it made little sense, but mostly because choices and themes from the trilogy had no impact on it. However, I'm glad that they tried to do something different. They've been telling us all along just how powerful the Reapers are. I personally feel that a victory without massive loss would be a disservice to the plot. I get why most people don't like that, and I wouldn't bregrudge a happy ending to those that want one, but I personally feel that a bittersweet/bleak ending is much more powerful in this case. And I'm glad that Bioware at least tried to do this. I'm gutted they couldn't pull it off, but I appreciate them trying. Thats no excuse for choices having no impact though.
Personally I find the poster's patronizing attitude about "gamers" not being "ready" for the profound experience of ME3 so misguided that I cannot take him seriously at all.
And BW attempting to do something "different"? Anyone believing this really needs a crash course in popular culture.
Calm down dear, it's just an opinion. Patronising enough for you?
I'm just trying to restore a little balance. There is an assumption on the forum that "everyone" hates the ME3 ending. Not true. The haters are often just more vocal than those who enjoyed it. And all this bunk about Writing theory etc. is entirely subjective.
It's not patronising to say that you understand why somebody disliked something. Many people feel that the Writers abandoned thier own rules, and even I must admit I enjoyed ME2 more than ME3. But when comapared to the tons of dross out there (including movies like Battleship!) I still feel it stands up. It may not be the citizen Kane of video games, but it shows what could be achieved one day.
I like to tell Bioware what I didn't like about the games as constructive feedback, rather than using terms like liar, or incompetent.
For my 10cents - No more planet scanning please - It's quite dull and feels like playing a mini-game that's dropped in from the 80's.
#129
Posté 31 juillet 2012 - 05:13
#130
Posté 31 juillet 2012 - 05:15
#131
Posté 31 juillet 2012 - 05:21
#132
Posté 31 juillet 2012 - 05:23
#133
Posté 31 juillet 2012 - 05:27
Now everything sure didn't happen the way I personally would have liked, and those original endings were garbage, but victory sure is sweet.
#134
Posté 31 juillet 2012 - 05:28
#135
Posté 31 juillet 2012 - 05:49
Shepard Cmdr wrote...
All of the choices were choosing how you lose not choosing how you win.
#136
Posté 31 juillet 2012 - 05:51
hostaman wrote...
It's not patronising to say that you understand why somebody disliked something. Many people feel that the Writers abandoned thier own rules, and even I must admit I enjoyed ME2 more than ME3. But when comapared to the tons of dross out there (including movies like Battleship!) I still feel it stands up. It may not be the citizen Kane of video games, but it shows what could be achieved one day.
I like to tell Bioware what I didn't like about the games as constructive feedback, rather than using terms like liar, or incompetent.
For my 10cents - No more planet scanning please - It's quite dull and feels like playing a mini-game that's dropped in from the 80's.
Ah, but you did say "gamers" were "not ready" for the ME3 ending. Which would seem to imply there is a process of readying oneself to appreciate such fine things, and unlike yourself, the "gamers" hadn't completed this process. A failure to mature on their part, which you from the vantage point of your more advanced state deign to understand.
Feel free to frame your feedback to BioWare in such constructive terms as you deem appropriate, but don't expect the "gamers" to react with perfect deference to your dilletante slumming in the "low arts".
#137
Posté 31 juillet 2012 - 05:51
#138
Posté 31 juillet 2012 - 05:54
secondedSundance31us wrote...
I don't need a Hollywood ending to feel victorious nor do I need BW to spoon feed me every element of the game.
#139
Posté 31 juillet 2012 - 05:55
#140
Posté 31 juillet 2012 - 05:55
#141
Guest_thematic_*
Posté 31 juillet 2012 - 05:57
Guest_thematic_*
flanny wrote...
I thing part of the problem is that the endings come from the catalyst not Shepard, you don't fight to get the choices, the catalyst brings you before him and then gives you them. The reason people don't feel like they accomplished anything is because they didn't.
Granted, they did leave a pile of Reaper bodies a story high about half an hour ago, but I guess people don't think of that.
#142
Posté 31 juillet 2012 - 05:58
Anything but a perfect fairy tale ending just doesn't do it for our generation! Well.. if you have to, then you can kill off some no name NPCs, but not too many...
#143
Posté 31 juillet 2012 - 06:01
that's irrelevant, you're left knowing that you only succeded because the catalyst brought you to it and gave you the choices, you didn't fight your way there, you didn't force the catalyst to give the choices and you couldn't have done if the catalyst didn't help you.thematic wrote...
flanny wrote...
I thing part of the problem is that the endings come from the catalyst not Shepard, you don't fight to get the choices, the catalyst brings you before him and then gives you them. The reason people don't feel like they accomplished anything is because they didn't.
Granted, they did leave a pile of Reaper bodies a story high about half an hour ago, but I guess people don't think of that.
#144
Posté 31 juillet 2012 - 06:03
flanny wrote...
I thing part of the problem is that the endings come from the catalyst not Shepard, you don't fight to get the choices, the catalyst brings you before him and then gives you them. The reason people don't feel like they accomplished anything is because they didn't.
That probably is a bigger problem. At least for me.
Where in the final mission/sequence do you feel like a hero?
There are two instances of horde mode and a scripted beam run.
The missle sequence was good, but for a finale it's not near good enough. Hell i managed to simply live by jump in and out of cover while waiting for the missile to be ready.
Then you get the beam run, which you can't even die in. And then the end sequence which is just a bunch of words(that made little sense in my eyes).
Theres no emotional payoff. ME1 Rush from illos up to the council chamber + fight with saren mixed with cool space battle. ME2s SM speaks for itself.
ME3 cool cinimatic to start, nothing cool after that.
Hell even Halo 3's ending sequence at least had some payoff with the iconic theme blasting in the background as you escaped the station(which wasn't scripted). There was nothing close to that here.
Modifié par Fawx9, 31 juillet 2012 - 06:04 .
#145
Posté 31 juillet 2012 - 06:04
Feeling victorious probably goes against their artistic integrity somehow...
#146
Posté 31 juillet 2012 - 06:07
zsom wrote...
And I want Hamlet to be rewritten as well.. he totally deserves to be together with the crazy chick who drowned herself. And I want Maximus to become emperor, and Mel Gibson to win against the English.
Anything but a perfect fairy tale ending just doesn't do it for our generation! Well.. if you have to, then you can kill off some no name NPCs, but not too many...
Oh, so we put ME3 now in the same line with Homer, Shakespeare and Dostoevsky? Excuse me, I will go puke for some time and will return to this debate regarding "pure art".
#147
Guest_thematic_*
Posté 31 juillet 2012 - 06:09
Guest_thematic_*
flanny wrote...
that's irrelevant, you're left knowing that you only succeded because the catalyst brought you to it and gave you the choices, you didn't fight your way there, you didn't force the catalyst to give the choices and you couldn't have done if the catalyst didn't help you.
Lol, what? You didn't fight your way there? The entirety of Priorty: Earth was you fighting your way to the Citadel, to activate the Catalyst.
Sure, you couldn't have done it if the Catalyst hadn't helped you, the same way that you can't write on a computer without a word processor program. You activated the Catalyst, the Catalyst was required to provide choices. That's what happened, not a judgemet call on the Catalyst's part, him determining you worthy, and allowing you to adjust things.
#148
Posté 31 juillet 2012 - 06:20
Andrew_S wrote...
Stop a 300 year war, cure a disease that has kept a people down for 1,400 years, stop Reapers from terrorizing the galaxy (that has gone on for maybe 1 billion years), save every inhabited planet in the known galaxy before it is too late and every species from extinction, (possibly) save species long thought dead from being wiped out for good, and at the end becoming a heroic martyr for future generations to inspire, a synthetic all powerful being (protective or for you sith lovers, oppressive), or living on after the mission is accomplished. I feel like a boss.
Seconded.
#149
Posté 31 juillet 2012 - 06:32
Ozida wrote...
zsom wrote...
And I want Hamlet to be rewritten as well.. he totally deserves to be together with the crazy chick who drowned herself. And I want Maximus to become emperor, and Mel Gibson to win against the English.
Anything but a perfect fairy tale ending just doesn't do it for our generation! Well.. if you have to, then you can kill off some no name NPCs, but not too many...
Oh, so we put ME3 now in the same line with Homer, Shakespeare and Dostoevsky? Excuse me, I will go puke for some time and will return to this debate regarding "pure art".
Absolutely! SInce Maximus Decimus Meridius is a character in the Odyssey and Braveheart was written by Dostoevsky. Oh wait a minute... Maybe we should put ME3 in the same line as the other products of modern entertainment industry.
#150
Posté 31 juillet 2012 - 06:34





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