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Bioware is it too much to ask for the feeling of victory when we beat ME3


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#176
ShepnTali

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BatmanPWNS wrote...

That would be too video gamey, not enough art and we wouldn't be able to SPECULATE!


And it wouldn't have provoked a bigger fan reaction than any other video game's conclusion in the medium's history.

#177
clennon8

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The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.

It most definitely is.

#178
Bill Casey

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Words from Admiral Steven Hackett may be applicable...

operation-overwatch-success

But I also want to speak to some of what you may be seeing in the media soon. Eventually, it will be public knowledge that we had operations on Earth, retrieving data and personnel necessary for the military and economic well-being of the galaxy.

This success will bring hope to billions of people. It will also enrage some of them. Be prepared for the tough questions – when are we starting our full-scale assault? Why retrieve this helium-3 magnate but not another one, or save my loved ones? Who are you to play God?

There are no good answers to these questions. The reality is, the Reapers have almost every conceivable advantage — numbers, firepower, technology – and we make do with what we have.


Modifié par Bill Casey, 31 juillet 2012 - 08:40 .


#179
incinerator950

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clennon8 wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.

It most definitely is.


Sorry, its as convoluted as the instant win function from ME1, but its not happy enough.

#180
AlanC9

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Andrew_S wrote...

Conniving_Eagle wrote...

Shepard's survival in Destroy is undetermined by anything other than the player's headcanon.


People love saying headcanon, but what about common sense? Take the destroy ending. Shep is determined to blow the Reapers to hell. He/she knows they are on the verge of death and just goes for it (more dramatic than sniping the tube from across the room).  Without the bonus scene, that is it. A defient and badass end to our hero. That is the closure.

Enter the bonus scene, showing Shep still drawing breath. There is NO reason for Bioware to undermine that previous "death" by giving us a "last breath", it would ruin what just came before. I don't care what they spew on twitter or whatever, their stance is that other than what we see it is up to us to determine what happens next, so they only said that dumb "last breath" so they wouldnt take a stance on what they said is up to us and make something canon that would offend some group.  But people want to run with that since they are hating ME3 and Bioware.

If someone wants Shep to be dead after even that, go for it. But that is not the flow of the scene(s). The headcanon is imaging Shep as dead. Shep being alive is what is implied and how it flows...



IMHO :D


Pretty much this.I'm constantly amazard by how many people are going all-out to headcanon the endings into something that they don't like.

#181
Blueprotoss

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sth128 wrote...

Our studies of past pages led us to believe that BSN is cyclical. Many patterns repeat. The same quests of resolution, the same memes of absolution. The same conflicts are argued in every thread, but in a different manner.

The speculation is too prevalent to be merely chance. I believe the posters are only servants to this pattern. They are not its master...

This is very true and this carries over to the next Bioware game.

#182
sH0tgUn jUliA

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Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.

Once again, I do not see ME3 as my personal task to fulfill the destiny and stop the Reapers at any cost, even if it requires my money and time... I see it as a bloody game to entertain me after a bloody work day. So if it fails to do that, then, yes, it is "their" problem they couldn't satisfy at least one customer. And I am usually easy to please considering some of the games I've played.


@ The Mad Hanar: If I want to see someone stop a cycle, I'll rent a goddamn movie on Netflix. If I want to have fun in the evening I'll play a video game. Do you see the difference?

Playing a depressing game for 40 goddamn hours to have it end in a depressing manner like this was NOT FUN. I'd rather watch a damned movie for two hours -- it's cheaper and less of a personal investment.

Modifié par sH0tgUn jUliA, 31 juillet 2012 - 08:38 .


#183
incinerator950

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Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.

Once again, I do not see ME3 as my personal task to fulfill the destiny and stop the Reapers at any cost, even if it requires my money and time... I see it as a bloody game to entertain me after a bloody work day. So if it fails to do that, then, yes, it is "their" problem they couldn't satisfy at least one customer. And I am usually easy to please considering some of the games I've played.


I fail to see how a Soap Opera is a cure for stress relief.

#184
Guest_The Mad Hanar_*

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Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.



Story wise, yes. The point was to stop the cycle. Everybody knew that going in.

#185
incinerator950

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The Mad Hanar wrote...

Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.



Story wise, yes. The point was to stop the cycle. Everybody knew that going in.


Apparently not.  <_<

#186
Iakus

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The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


You do that with every ending

Everyone's a winner!

#187
sH0tgUn jUliA

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incinerator950 wrote...

The Mad Hanar wrote...

Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.



Story wise, yes. The point was to stop the cycle. Everybody knew that going in.


Apparently not.  <_<


So I guess if BW goes the depressing story route with the very good MP route I'll just ignore the story and play MP. Fine. It'll get like another CoD and Battlefield to me then. I don't play the campaigns in those games either.

#188
Blueprotoss

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sH0tgUn jUliA wrote...

If I want to see someone stop a cycle, I'll rent a goddamn movie on Netflix. If I want to have fun in the evening I'll play a video game. Do you see the difference?

Playing a depressing game for 40 goddamn hours to have it end in a depressing manner like this was NOT FUN. I'd rather watch a damned movie for two hours -- it's cheaper and less of a personal investment.

Apparently you haven't played that many games including some of the titles in this generation based on your comment.  Video games is another story telling medium just like comics, novels, movies, and tv shows are while they don't need to be filled with action to be good.

#189
AlanC9

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iakus wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


You do that with every ending

Everyone's a winner!


Of course, the Refuse guys did get everyone they even even heard of brutally killed. But they did it their way, so I guess it's a moral victory.

#190
Guest_The Mad Hanar_*

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sH0tgUn jUliA wrote...

incinerator950 wrote...

The Mad Hanar wrote...

Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.


Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.



Story wise, yes. The point was to stop the cycle. Everybody knew that going in.


Apparently not.  <_<


So I guess if BW goes the depressing story route with the very good MP route I'll just ignore the story and play MP. Fine. It'll get like another CoD and Battlefield to me then. I don't play the campaigns in those games either.


If you want to go the extreme route that's completely up to you.

#191
Iakus

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AlanC9 wrote...

Of course, the Refuse guys did get everyone they even even heard of brutally killed. But they did it their way, so I guess it's a moral victory.


Yeah but that's just Bioware's way of saying "You chose wrong.  But don't worry, we'll fix it for you!"  ;)

#192
Ozida

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Blueprotoss wrote...

sH0tgUn jUliA wrote...
If I want to see someone stop a cycle, I'll rent a goddamn movie on Netflix. If I want to have fun in the evening I'll play a video game. Do you see the difference?

Playing a depressing game for 40 goddamn hours to have it end in a depressing manner like this was NOT FUN. I'd rather watch a damned movie for two hours -- it's cheaper and less of a personal investment.

Apparently you haven't played that many games including some of the titles in this generation based on your comment.  Video games is another story telling medium just like comics, novels, movies, and tv shows are while they don't need to be filled with action to be good.


Then how come they have such genres as: RPG, action, quest, shooter and so one and not: drama, comedy, documental, erotic as the other media you've mentioned above?

#193
Blueprotoss

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sH0tgUn jUliA wrote...

So I guess if BW goes the depressing story route with the very good MP route I'll just ignore the story and play MP. Fine. It'll get like another CoD and Battlefield to me then. I don't play the campaigns in those games either.

Ignorance is strong in this one since MP is normally optional and an have a great SP like in ME3.  I can name a long list of game series that have good SP and MP while I'll name a few like Assassin's Creed, L4D, CoD, Dead Rising, Resident Evil, FEAR, and Dead Space.

#194
Guest_The Mad Hanar_*

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Blueprotoss wrote...

sH0tgUn jUliA wrote...

So I guess if BW goes the depressing story route with the very good MP route I'll just ignore the story and play MP. Fine. It'll get like another CoD and Battlefield to me then. I don't play the campaigns in those games either.

Ignorance is strong in this one since MP is normally optional and an have a great SP like in ME3.  I can name a long list of game series that have good SP and MP while I'll name a few like Assassin's Creed, L4D, CoD, Dead Rising, Resident Evil, FEAR, and Dead Space.


Shh! It's impossible to have good SP and MP!

#195
Blueprotoss

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Ozida wrote...

Blueprotoss wrote...

sH0tgUn jUliA wrote...
If I want to see someone stop a cycle, I'll rent a goddamn movie on Netflix. If I want to have fun in the evening I'll play a video game. Do you see the difference?

Playing a depressing game for 40 goddamn hours to have it end in a depressing manner like this was NOT FUN. I'd rather watch a damned movie for two hours -- it's cheaper and less of a personal investment.

Apparently you haven't played that many games including some of the titles in this generation based on your comment.  Video games is another story telling medium just like comics, novels, movies, and tv shows are while they don't need to be filled with action to be good.


Then how come they have such genres as: RPG, action, quest, shooter and so one and not: drama, comedy, documental, erotic as the other media you've mentioned above?

Yet you're talking about semantics based on how games can be labeled as fantasy, sci-fi, thriller, comedy, drama, romance, eductaional, action, erotic, documentary, and etc.  You could even say that the ESRB is based off of the MPPA because they're ratings and explainations are very similar.

Modifié par Blueprotoss, 31 juillet 2012 - 09:13 .


#196
Ticonderoga117

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Didn't you get the word? Feeling victorious and uplifted is not "in style" these days. Everyone and their mother it seems on the BSN loves the "cut your wrists and give up on life" mentality of ME3.

#197
Senario

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Agreed, the best we got is destroy ending with good EMS. And even then it really doesn't "Feel" like a really great victory.

#198
sth128

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The Mad Hanar wrote...

Ozida wrote...

The Mad Hanar wrote...

You stopped the cycle.

It's not their fault that's not enough for you.

Ok, let me ask you this: what was the point of the game? To "stop the cycle" or to have fun? While I did the first one, I certainly had a lack of a second one.

Story wise, yes. The point was to stop the cycle. Everybody knew that going in.

And Batman & Robin had both Batman and Robin in it, why is everyone calling it a bad movie?

Because the story sucked. Their actions are comedic at best, and Batman had a credit card.

It's not enough that we just "end the cycle". A resolution without context is meaningless. So what if you win? Without knowing why the Reapers did what they did or how the hero's actions affected the galaxy all efforts would be voided.

What if "Back to the Future II" simply ended when Marty McFly realized the entire course of history has been badly damaged? I mean, he "went back to the future", is it enough? No.

In any story telling, it's not enough that the hero simply achieve what he or she set out to do. The victory must have long lasting meaning that relates the theme of the story itself. LOTR didn't just end when the ring fell into the lava. Star Wars didn't just end when the death star blew up.

The hero must realize that the original destination is not what he was seeking after all, that there's more to the galaxy than just "stop the cycle".

Did Batman Begins just end when Bruce donned the cowl?

#199
incinerator950

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The Mad Hanar wrote...

Blueprotoss wrote...

sH0tgUn jUliA wrote...

So I guess if BW goes the depressing story route with the very good MP route I'll just ignore the story and play MP. Fine. It'll get like another CoD and Battlefield to me then. I don't play the campaigns in those games either.

Ignorance is strong in this one since MP is normally optional and an have a great SP like in ME3.  I can name a long list of game series that have good SP and MP while I'll name a few like Assassin's Creed, L4D, CoD, Dead Rising, Resident Evil, FEAR, and Dead Space.


Shh! It's impossible to have good SP and MP!


It depends, the general definition of a good MP is one that can outlive its deadfall terminus.  However, if AC4 and ACFA lasted this long, ME3 can too.  Its just a question of improving a few aspects of the SP.  

#200
DeathWingKingUltimate

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Because in all other 2 games we have won with the help of our own efforts, weapons and strategy, in the end of ME3, victory handed to us by the villain itself and a Deus Ex machina so i didn't felt accomplished because its a ME game. expected something else like an epic end to trilogy. anyway i got over this they screwed the story and finale for me.