[quote]Tyeme Downs wrote...
[quote]GodlessPaladin wrote...
[quote]xtorma wrote...
[quote]GodlessPaladin wrote...
[quote]Cellar_Cat wrote...
[quote]xtorma wrote...
Balance ...each side being equal. you need to come up with another word, because using balance implies that both sides are equal.
a state of equilibrium or equipoise; equal distribution of
weight, amount, etc.
there will never be equality in this game ,so arguing that balance is achieveable is fallacious IE... misleading. Balance is equal , so there is no such thing as "perfect balance", something is either equal, or it is not.
[/quote]
If the word were used in such a black & white manner as that, nothing would ever be balanced anywhere.
[/quote]
He's just being deliberately obtuse.
[/quote]
did you just call me stupid? why?
[/quote]
No, I said you were being deliberately obtuse. I said that because I feel like you are deliberately trying to make communication more difficult by obfuscating the intended meaning of what someone is saying. I explain to you what people mean when they talk about balance in game design jargon, and you go and complain about the word used as if I made up the jargon myself.
Moreover, your objection is still wrong. In common english terms (e.g. the particular definition of balance you cherrypicked to fight over) equilibrium, equality, et cetera doesn't need to be exact. You can talk about "greater equality" for example, and that's not actually incorrect. You can talk about achieving equilibrium between things that are not literally the same objects and, against, not be incorrect.
[/quote]
You guys are not even addressing to OP any more, your just bickering.
I disagree with the OP.
GP's line by line argument against the OP spent more time arguing the semantics of the OP than the concept(s) within the post. While I disagree with the OP, I felt that GP's argument was more for the sake of arguing than making any conceptual argument.[/quote] I identified a number of logical fallacies and contradictions. Those are not "minor semantic errors." Even one completely invalidates an argument. In addition I pointed out the falsehood or irrelevance of a number of the premises. You can't actually
get a much more direct argument to the core concepts of a post.
Here's the refutation again, which you brush off as not disagreeing with the base concepts. I'm posting it again because there was the exact same issue when I replied to your thread and you refused to scroll up and continually insisted that I didn't respond to something that I had quoted and addressed... until like 7 other people agreed with me.
I wrote...
Let's comb through this tripe that claims to establish a general logical principle.
[quote]InvincibleHero wrote...
I
have to disagree highly that all things can be balanced. It will never
happen in any game.[/quote] Symmetrical games like, say, Basketball
are perfectly balanced. Therefore, your statement is wrong. <--Step one, completely falsify the entire argument for a general principle by introducing a counterexample.
[quote]You are flat out saying all characters and weapons need to put out the same DPS.[/quote] Who is "you?" I've never seen
any advocate of balance suggest anything like this in 15 years of being involved in discussions about game design. This is just you arguing against an obviously wrong position you set up yourself instead of refuting any argument people are actually using.
<---Step two, identify a serious fallacy, wherein he's not actually addressing the issue.
[quote]Some
abilites cannot be measured in DPS like stasis. Every class can be used
with varying effectiveness and players of skill have soloed gold with
everyone. Yes some do better than others but that doesn't mean they are
broken.[/quote] All of these are moot points we can agree on. None of them actually support your case that "having everything balanced is a fallacy" and are therefore irrelevant.
[quote]Just
like the quarian female engineer turret people complained it was too
weak. I could care less at the damage it gets brutes and banshees to
stop and get whacked easily. That is priceless. That does not get
measured in the balance of the ability and people don't look deep at
other things either.[/quote] You are simply dealing with a false premise here e.g. that balance only takes into account DPS. In fact, your assertion is
also fallacious because your own statements prove that it is a false premise,
since your own assertion is measuring the usefulness of an ability (Sentry Turret) in terms other than DPS (making your claim that such a measurement is impossible self-contradictory).
<--Identifying a false premise and proving its necessary falsehood by mapping it to a contradiction contained within the argument itself.
[quote]
Try
using the pirahna on a level 1 engineer in gold with no mods and see
how far that gets. The fact it needs gears or ability synergies with
certain classes to make it great does not make it OP.[/quote]
"It's overpowered only in conjunction with other elements, so it's not overpowered at all ever" is self-contradictory.
"The Geth Infiltrator Krysae build with Disruptor Ammo is overpowered."
"No it's not, because the Geth Infiltrator is using it."
^--See
the problem? The objection doesn't establish that nothing in the
equation of "Geth Infiltrator Krysae Build with Disruptor Ammo" is
overpowered. So your argument here is doing nothing to establish that
observing balance issues are a fallacy or anything of the sort.
^---Another contradiction.
[quote]I think the only adjustment it needs is adding weight.[/quote]
Interesting how you suggest a nerf while you're arguing that balancing in general is a
fallacy.
Seems like doublethink to me. Since you suggested that a nerf is
necessary (indeed, you used the word "needs"), you are now a nerfer,
congratulations.
^---Pointing out hypocrisy and doublethink.
[quote]To balance all is to kill diversity as everything has to be similar to be fair.[/quote]Two things can be comparably useful without being the same.
^---Rejecting the core concept entirely.
[quote]Yes
some are obviously weak (destroyer missiles) and some are strong
(grenade powers) taken alone but the rest of their powers or overall
health/shields speed etc are already taken into account.[/quote]
You're not establishing balance as a fallacy here. All you're doing is
alleging that things are already balanced to an acceptable degree.
And the rest is basically just you repeating yourself and making tinfoil
hat accusations about people's supposed shady motives. Nowhere in here
do you establish any argumentational form as fallacious, and I suspect
that's because you don't actually know what the word fallacy means.
___
How is that "merely semantic" Tyreme? There is no argument left at all from the OP. The only defense given to this was about semantics (e.g. the definition of the word balance), so of course the following arguments by me were addressing semantics.
Modifié par GodlessPaladin, 31 juillet 2012 - 12:09 .