milikmt27 wrote...
i think those DLC npc are a good idea...you can ignore them if u dont want to do the quest but ts a great way to make a smooth transaction from the original campain to the dlc
it makes for a much more intresting gameplay
you know its there , not like in te other games...u get a dlc u install it and then suddenly this guy apears out of nowhere and askes u to do something.....da's version is much more realistic...the guy s there if u wish to help him ok if not /ignore ftw 
True enough.....cept as an RPG the one big important rule of thumb that is just being shattered by placing REAL LIFE dollar value in the middle of a fantasy ROLE PLAYING game is the simple, yet elegant, rule of immersion.
As some one else noted- right now it's just one guy in camp and not a big deal......but as others in similar threads have pointed out- what's next? Last i checked this a forum on DA:O placed by the Ip so that players can voice their opinions.......right? Well, I for one don't want my PC stopping at "Applebee's Bar & Grill" instead of a "Ye olde Tavern" (or mayhaps shopping at Walmart Armours) when I stop at redcliffe in the next expansion.
In game advertsing is a HUGE turn off to me.........place in the launch options or same menu as start new game/continue/load/whatever...........but don't shove down my throat during the actual game please.
Further, I would even suggest that EA is turning more people off w/ this concept than money being made........I mean really, if you are playing DA:O enough to know that the guy in camp is there.........then its not much a stretch that you, as a functional consumer, will be intelligent enough to know about DLC via either launch sequence of the game or other sources. I don't picture many people just stumbling on Warden's Keep mid game and being shocked to hear of its existance and ability to purchase.........but I may be wrong.
Empire Total War is a prime example..........they managed to inudate me w/ information about their DLC w/out ever once in game suggesting that I could get new units to use by spending Real life money. DLC is NOT a new concept- this is just a poorly executed use of advertising its availability.
Most consumers are not lucky enough to have such a easy seen venue for a company to see their displeasure.........Bioware/EA as been kind enough (and smart enough as the other major recourse is simply boycotting the products there of) to offer us this one- I say we use it to let them know our displeasure w/ in game advertisments of DLC.