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Okay game, relentless advertising/selling not acceptable


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#1
Garrigan

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I think this game is okay; it's no BG or BG2, but okay.  What really caught me off guard however is the constant push to buy more of it.  For instance, the quests that appear normal, until you try them and realize you have to buy them sucked enough, but now those quests are being advertised when I load the game.  I mean every time I load the game EA is using my computer to adverstise more "premium content".  No thanks. 

I haven't finished the game yet, but I will.  Probably won't be buying another Bioware game though, which is sad to say since I enjoyed the Baldur's Gate series so much (and for so many replays).

That's it.  Cheers and happy holidays!

Modifié par Garrigan, 20 décembre 2009 - 04:11 .


#2
jth82

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all i can say is, try to blame EA instead of bioware for those things

you will feel much better

#3
arntson

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jth82 wrote...

all i can say is, try to blame EA instead of bioware for those things
you will feel much better

i always blame ea for every little thing like when i fall down when i get a cold or when i get killed in cod or halo or gears or resistance to or oh my im rambling but ya i agree this is bs

#4
whtnyte-raernst

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You don't have to use the launcher to start the game.

#5
Eurypterid

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I'm not thrilled with the in-game DLC NPCs, but so far it's only the one guy at the party camp, and he's easy enough to ignore, so no big deal IMO. This is something new and experimental for BioWare as well, so they may very well tweak/change it for the future. As far as the adverts when you fire up the game, I don't care. I hit the start button pretty quickly and don't really see the advertising. I'm certainly not going to let that keep me from buying and playing future BioWare titles. It'll take a lot more than that to turn me off their games.

#6
tempAE0F

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Imagine that, a for-profit trying to get people to buy their product.



Sheltered babies whining about nothing.

#7
Rodro Lliv

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Although I would like an option to turn DLC sellers off, I don't feel being pushed to buy content. I don't have to buy it, I can simply ignore the dude that offers the quest. I wish I could dismiss him so I don't have to see the character again, but it's certainly not pushing me.



About the launcher's banner, it's out the game, so no big deal. But those who find it annoying can make a shortcut of the game's exe to avoid the launcher. Pretty simple.

#8
Torias

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I believe they are doing this in order to make the DLC creation commercially viable.

DLC doesn't have advertising campaigns that go with it, such as banner adverts, preview and reviews, and it definitely doesn't have shelf space in stores.

They also have a limited audience (limited to those people who have bought the game and are still playing it when the DLC is released).

They have costs, both up-front (the creation of the infrastructure in the game to support DLC, which they still haven't recouped the costs of yet), incremental (the cost of creating each new bit of DLC) and opportunity (using talented staff to create DLC instead of new games).

There are also pressures to make the DLC cheap, and long...

Combine all those different factors, and you can see why they are doing everything possible (and inventing new things) to get the word out about the DLC they have made, to increase the chance of people considering whether to buy it or not.

#9
arntson

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tempAE0F wrote...

Imagine that, a for-profit trying to get people to buy their product.

Sheltered babies whining about nothing.

ok miss i-think-im-better-than-everyone-else ok so if i buy your product your free to still use that product to advertise your other products oh well i do think its kinda bs although i will still buy bioware games until ea starts trying to control them(i pray they dont

#10
arntson

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sorry some how double post

Modifié par arntson, 20 décembre 2009 - 04:32 .


#11
Garrigan

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tempAE0F wrote...

Imagine that, a for-profit trying to get people to buy their product.

Sheltered babies whining about nothing.


Actually, I already bought their product, remember?  I just have issues with how they market to current customers (i.e., me). 

What's with the insults?

#12
arntson

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Torias wrote...

I believe they are doing this in order to make the DLC creation commercially viable.
DLC doesn't have advertising campaigns that go with it, such as banner adverts, preview and reviews, and it definitely doesn't have shelf space in stores.
They also have a limited audience (limited to those people who have bought the game and are still playing it when the DLC is released).
They have costs, both up-front (the creation of the infrastructure in the game to support DLC, which they still haven't recouped the costs of yet), incremental (the cost of creating each new bit of DLC) and opportunity (using talented staff to create DLC instead of new games).
There are also pressures to make the DLC cheap, and long...
Combine all those different factors, and you can see why they are doing everything possible (and inventing new things) to get the word out about the DLC they have made, to increase the chance of people considering whether to buy it or not.

well fallouts dlc(some of it) does anyways good point

#13
Silensfurtim

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Dragon Age Origins is already winning Gamespot's Most Despicable Use of In-Game Advertising Award LOL

#14
milikmt27

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i think those DLC npc are a good idea...you can ignore them if u dont want to do the quest but ts a great way to make a smooth  transaction from the original campain to the dlc :) it makes for a much more intresting gameplay :P you know its there , not like in te other games...u get a dlc u install it and then suddenly this guy apears out of nowhere and askes u to do something.....da's version is much more realistic...the guy s there if u wish to help him ok if not /ignore ftw :lol:

#15
Bathead

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On the PS3, fortunately, I haven't had to deal with this.

#16
SleeplessInSigil

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I personally love the idea of content-additions to single-player RPG games in bite-sized increments rather than waiting maybe an year or more for "Expansions."

#17
Sunder_2

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milikmt27 wrote...

i think those DLC npc are a good idea...you can ignore them if u dont want to do the quest but ts a great way to make a smooth  transaction from the original campain to the dlc :) it makes for a much more intresting gameplay :P you know its there , not like in te other games...u get a dlc u install it and then suddenly this guy apears out of nowhere and askes u to do something.....da's version is much more realistic...the guy s there if u wish to help him ok if not /ignore ftw :lol:



True  enough.....cept as an RPG the one big important rule of thumb that is just being shattered by placing  REAL LIFE dollar value in the middle of a fantasy ROLE PLAYING game is the simple, yet elegant, rule of immersion. 

As some one else noted- right now it's just one guy in camp and not a big deal......but as others in similar threads have pointed out-  what's next?  Last i checked this a forum on DA:O  placed by the Ip so that players can voice their opinions.......right?  Well, I for one don't want my PC stopping at "Applebee's Bar & Grill" instead of a "Ye olde Tavern" (or mayhaps shopping at Walmart Armours) when I stop at redcliffe in the next expansion.  

In game advertsing is a HUGE turn off to me.........place in the launch options or same menu as start new game/continue/load/whatever...........but don't shove down my throat during the actual game please.   

Further, I would even suggest that EA is turning more people off w/ this concept than money being made........I mean really, if you are playing DA:O enough to know that the guy in camp is there.........then its not much a stretch that you, as a functional consumer, will be intelligent enough to know about DLC via either launch sequence of the game or other sources.  I don't picture many people just stumbling on Warden's Keep mid game and being shocked to hear of its existance and ability to purchase.........but I may be wrong.

Empire Total War is a prime example..........they managed to inudate me w/ information about their DLC w/out ever once in game suggesting that I could get new units to use by spending Real life money.   DLC is NOT a new concept- this is just a poorly executed use of advertising its availability. 

Most consumers are not lucky enough to have such a easy seen venue for a company to see their displeasure.........Bioware/EA as been kind enough (and smart enough as the other major recourse is simply boycotting the products there of) to offer us this one- I say we use it to let them know our displeasure w/ in game advertisments of DLC.

#18
Aesir Rising

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I started a game with no DLC enabled to see how it played without overpowered items and extra starting attribute points. I was annoyed by the in-game teasers for Stone Warden and Warden's Keep in the form of NPCs and quest log "Premium Content" entries that don't go away.

The launcher banner ads are more than enough. But what irks me is they did a half-assed job on the in-game teaser code anyway - I already bought the DLC. I just didn't enable it. No reason to show me in-game purchase prompts for stuff I already purchased.

Modifié par Aesir Rising, 20 décembre 2009 - 05:44 .


#19
AntiChri5

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The thing about the merchant selling you DLC is that he is already in the game. When it is entirely obvious that the DLC was being prepared about the same time as the game was finished you will never be able to shake off rumors about content being shaved off, even if they simply didn't have time to put t in. If i have not bought the DLC (i have) then, as far as the game is concerned it should not exist.

#20
Oliver Sudden

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I dunno, I found the guy in camp pretty funny. The loading screen ads are a bit much, though.



As to for-profits trying to get people to purchase their product ... there's good ways of advertising and schlocky ways. Paper inserts in with the disc are as annoying as drop outs were in mags, but EA has gone a bit beyond what I want to see.

#21
Phat-Phreddy

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SleeplessInSigil wrote...

I personally love the idea of content-additions to single-player RPG games in bite-sized increments rather than waiting maybe an year or more for "Expansions."


Personally, I have to disagree.

I would much rather have one new campaign, a year or so after the fact, rather than paying for small dlc's.

I certainly am not a fan of seeing it pushed in game.

#22
NetBeansAndJava

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whtnyte-raernst wrote...

You don't have to use the launcher to start the game.


Yeah, for pc users, you can just create a shortcut directly to the exe.  I did it b/c I thought it was frivolous to press play everytime I wanted to play.  I mean, I wouldn't exactly be clicking the icon if I didn't want to play, now would I? 

#23
AntiChri5

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NetBeansAndJava wrote...

whtnyte-raernst wrote...

You don't have to use the launcher to start the game.


Yeah, for pc users, you can just create a shortcut directly to the exe.  I did it b/c I thought it was frivolous to press play everytime I wanted to play.  I mean, I wouldn't exactly be clicking the icon if I didn't want to play, now would I? 


Maybe you were being contolled by a Bloodmage and only just managed to break free of his spell.

#24
wanderon

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i haven't found any in game DLC stuff to be immersion breaking or out of line - if it helps to sell more DLC which in turn means a bigger budget for the following rounds of DLC I'm all for it - as long as the company making the games is churning out profits we can look forward to more great gaming down the road.



On the other hand if the DLC doesn't work we will likely go back to getting one decent CRPG every 3-4 years (if that) with an expansion or two and those budgets will get squeezed even more and instead of a 60-100 hour game we will end up paying even higher prices for less game in the future.



I have bought all the content available for BG, NWN, NWN2, and DA:O and will continue to do so as long as they keep making these quality games and supporting the DLC for DA:O is just another way to support the creation of this and future CRPGs.

#25
Inarai

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arntson wrote...

tempAE0F wrote...

Imagine that, a for-profit trying to get people to buy their product.

Sheltered babies whining about nothing.

ok miss i-think-im-better-than-everyone-else ok so if i buy your product your free to still use that product to advertise your other products oh well i do think its kinda bs although i will still buy bioware games until ea starts trying to control them(i pray they dont


You mean like my cable company advertises on TV?  Or sends be emails on the account I have through them to advertise?  Or how my cellphone company sends me text messages to advertise their services?  I could go on.

Get this through your head:  As long as it can be done in a way that doesn't interfere with the enjoyment of the product for most consumers, companies will use an oppurtunity to advertise their product.  That is just the way it is.  And frankly, if you're going to whine about that, then seeing you go off on someone else for having a snotty attitude is the very zenith of mirth.