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Why I am still here and still complaining


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#51
WindfishDude

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Unata wrote...

Cheviot wrote...

Oransel wrote...

Well, because I want to make sure that Bioware will not go away with what they have done - deliberately releasing subpar product.


They didn't release subpar product, they released a product that you didn't like. I hope you can see the difference.


It's subpar compared to ME2 to me anyway, aside from numerous clipping issues, there are some details in ME2 that added to the immersive affect of playing the game, examples of what I mean are, in ME2 you could open and close the bridge/observation deck windows, you could have a drink in the lounge, seems in ME3 everyone else can but Shep, your Prothean globe and N7 helmit are gone, should have been able to find them like the models around the ship (if you had them in ME2 that is).

It's the little things that are missing in ME3 that made ME2 superior to ME3 and granted planet scanning was dedious but you could land and explore some in ME2, where in ME3 you can scan an entire solar system and find a book :huh: and probe it aboard :blink:, these things make ME3 subpar to the rest of the series.


Then there's stuff like no weapon holstering, which killed any semblance of exploration I would've gotten out of the game.
I think what irks me most, is the lack of new ideas. Where did the creativity go? Why not make a poker-ish minigame to play with your crew, or make a mini-game out of analyzing stuff you found in space? 
New ideas! ME3 feels like everyone developing it was just on autopilot.
Like watching a show on it's 8th season and everyone just doens't give a s*** anymore.

#52
Conniving_Eagle

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Cheviot wrote...

Oransel wrote...

If Casey and Mac told me truth - ME3 is a linear shooter with almost all RPG elements gone, no ME2 squadmates and cheap Halo rip-off plot and finally ABC endings... Well... Maybe I'd bought it after some time. But no, they promised true masterpiece which 16 widely different endings, every choice matter and no Reaper turn-off button. True RPG incorporating everything from the previous games.

It's like buying a new good Volvo car, only to see that it is ******* 20 years old russian Volga which is crap.  


So, in short, you didn't like it.  As I said in my post.   However, not everyone shares your opinion. 


Go away, Casey.

#53
MetioricTest

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Oh come on.

No matter how you look at it you can't claim Mass Effect 3 was objectively a bad game in any way apart from the ending.

Sure it may be full of things you dislike but a lot of work went into it's plot,characters and missions which make them really cool. There's a reason the game was received so well and sold so well. In fact it's because the game as a whole is so so good, that the ending stings so much.

#54
WindfishDude

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MetioricTest wrote...

Oh come on.

No matter how you look at it you can't claim Mass Effect 3 was objectively a bad game in any way apart from the ending.

Sure it may be full of things you dislike but a lot of work went into it's plot,characters and missions which make them really cool. There's a reason the game was received so well and sold so well. In fact it's because the game as a whole is so so good, that the ending stings so much.


Agree to disagree? ME3 looks great (when the animations aren't derping  out), it sounds great (when the hacked-up dialogue doens't break the immersion) and it plays great (if you're only looking for a tight cover shooter) -but please don't disregard our arguments on ME3 being a hollow experience. Aside from rushing through the missions, there isn't really much to this game.

I'm not calling it a bad game, but from my own fanboy-ish perspective, compared to ME1 and 2, it's a bad final chapter and a bad Mass Effect experience.

#55
MetioricTest

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Aside from rushing through the missions, there isn't really much to this game.


Explain this to me... Aside from playing the game... There isn't really much to the game O_o wut?

In terms of gameplay and structure it's near identical to 2.

#56
Sundance31us

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Sir MOI wrote...

I'm still here because I love what they did with the EC and I think they should be aware that alot of people support their good work too.

I feel the same.

#57
WindfishDude

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MetioricTest wrote...

Aside from rushing through the missions, there isn't really much to this game.


Explain this to me... Aside from playing the game... There isn't really much to the game O_o wut?

In terms of gameplay and structure it's near identical to 2.


Are you trolling me? You really shouldn't be trolling a disgruntled ME gamer, especially when said disgruntled gamer just tried to be civil with you and just wanted to agree to disagree.

Modifié par WindfishDude, 31 juillet 2012 - 03:05 .


#58
Ozida

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MetioricTest wrote...


Aside from rushing through the missions, there isn't really much to this game.

Explain this to me... Aside from playing the game... There isn't really much to the game O_o wut?

In terms of gameplay and structure it's near identical to 2.

I already wrote a post about that at some point: social.bioware.com/forum/1/topic/355/index/13317398. ME3 is obviously shorter on side missions, so, yeah, there is really not that much else to do except of the main plot missions. Doesn't necessarily mean it's a bad game (which I still subjectively think it is Image IPB), but it is hard to argue that it is not "exactly the same" as previous two games.

#59
sharkboy421

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WindfishDude wrote...

I spent the last many years loving the hell out of this franchise. I can't just stop now.

ME3 is a rushed, disappointing money-grab, and I will never ever stop voicing my discontent. I have no problem with people loving it, opinions you know.

But ME3, to me, was supposed to me the greatest game of all time. It was supposed to be huge, with an insane amount of variables and it was supposed to be Bioware's crowning jewel. The first time the studio made full trilogy, and they stumble at the finish line.

I don't just hate the endings. ME3 disappoints with many, many things. Priority Earth is a horribly dull last level, the whole game just feels uninspired, like they wanted to be done with it and move on.

I will never stop. ME3, you were supposed to be the chosen one.


This sums up my feelings almost perfectly.  I suppose on some issues I may have had unrealistically high expectations, but for the most part Mass Effect had never failed to deliever.  But I think what stings the most with ME3 is not that it didn't meet those expectations, its that it completely missed the mark on so many levels; even those that were promised by Bioware.

As much as there are parts that are enjoyable, I can still see where things are just so off and think: what could have been.

#60
spirosz

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I'm here waiting to see what they'll do with Jack, if no future content has her, then I'll probably dip.

#61
The Heretic of Time

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Me too OP. I'm also here to seize the opportunity whenever I can to shove it in BioWare's faces that the f*cked up. I want BioWare to know they f*cked up. I want BioWare to feel it.

It is for their own good. Without us "complainers" they'll live under the illusion that they delivered a good product. They didn't. They delivered a sub-par product and we're here to continuously keep them aware of that.

Modifié par Heretic_Hanar, 31 juillet 2012 - 03:27 .


#62
KIERONOO

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I'm here because now I'm all for IT.

#63
AlanC9

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Oransel wrote...
If Casey and Mac told me truth - ME3 is a linear shooter with almost all RPG elements gone, no ME2 squadmates and cheap Halo rip-off plot and finally ABC endings... Well... Maybe I'd bought it after some time. But no, they promised true masterpiece which 16 widely different endings, every choice matter and no Reaper turn-off button. True RPG incorporating everything from the previous games.

It's like buying a new good Volvo car, only to see that it is ******* 20 years old russian Volga which is crap.  


Bio never promised 16 endings.

And what RPG elements is ME3 missing that ME2 had?

#64
MetioricTest

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AlanC9 wrote...

Oransel wrote...
If Casey and Mac told me truth -  


Bio never promised 16 endings.



"If Casey and Mac told me truth
"

#65
DirtyPhoenix

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Sir MOI wrote...

I'm still here because I love what they did with the EC and I think they should be aware that alot of people support their good work too.



#66
ShepnTali

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It's good to have a mix of people complaining and butt kissing.

#67
Fireblader70

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Look at you, OP... 'so self-righteous'.

#68
shepdog77

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pirate1802 wrote...

Sir MOI wrote...

I'm still here because I love what they did with the EC and I think they should be aware that alot of people support their good work too.


Word.

#69
sharkboy421

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AlanC9 wrote...

Oransel wrote...
If Casey and Mac told me truth - ME3 is a linear shooter with almost all RPG elements gone, no ME2 squadmates and cheap Halo rip-off plot and finally ABC endings... Well... Maybe I'd bought it after some time. But no, they promised true masterpiece which 16 widely different endings, every choice matter and no Reaper turn-off button. True RPG incorporating everything from the previous games.

It's like buying a new good Volvo car, only to see that it is ******* 20 years old russian Volga which is crap.  


Bio never promised 16 endings.

And what RPG elements is ME3 missing that ME2 had?


I think that is a bit of a loaded term.  I don't mean that you are using it to be hostile, its just what defines "RPG elements" can be very different for different people.

Some of the features that are associated with RPGs like inventory management, stats and skills, I find them to be very tedious.  While I thought ME2 maybe went a little too far removing those parts, I liked the redesigned powers and skill trees and weapons.  ME3 got it right by re-introducing weapon mods and armor pieces with extra stats affecting damage, health, etc.  I thought that was fantastic.

Where ME3 failed for me, and I think for others as well, was in the category of player agency.  ME1 and ME2 had it just about right by giving the player the ability to respond to situations in the manner they felt was most appropriate.  While the general story line was always moving forward in a certain direction, the player had the ability to influence and flavor the path taken which created unique play throughs.  ME3 was very limited in this case apart from a few places.  A large part of this has to do with the large amounts of auto-dialogue and the static order of the priority missions.  ME1 and ME2 allowed you to do the main story missions in various order or even skip certain missions if you wanted.  ME3 will follow the same static order every time.  I think this is one of biggest hits to the "RPG elements" to ME3.

Also, I personally was very dissappointed with the almost complete removal of protections in ME3.  The protection mechanics in ME2 felt very RPG like to me.  Although it was a very simple mechanic, the balance and counter balance of it really added to the combat.  You had to think about who you wanted in order to be the most effective.  Facing down krogan or vorcha? Bring Mordin.  Facing geth? Tali is your girl.  And then you have people like Miranda and Garrus who are good at everything and are never a "bad" choice.  Although I liked the new enemy AI (and their Drew Brees like throwing arm), ME3 was severely lacking in the "tactical" planning aspect of combat.

I personally tend to agree that ME3 is lacking in the RPG department compared to ME1 and ME2, but it all depends on your definition of RPG.

#70
Guest_The Mad Hanar_*

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The industry and journalists are on their side.

The fans never mattered and never will.

#71
shepdog77

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ShepnTali wrote...

It's good to have a mix of people complaining and butt kissing.


Can there never be an in-between?  Always has to be these extremes of haters or lovers, and one side calling the other trolls.

#72
MoonsKisu

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Jade8aby88 wrote...

Speak for yourself, I'm here complaining because I love Mass Effect and I feel like IT deserves a better ending, not myself. But you're right, BioWare's lack of honesty about the rushed product that was the original endings is pretty annoying. Not to mention all the promises.


Agreed.

Would have preferred the endings be fixed for real but given what they had to work with I'm...satisfied...with the EC. 

Modifié par MoonsKisu, 31 juillet 2012 - 05:18 .


#73
MegaSovereign

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Mass Effect 3 is actually better written than most games out there...

#74
Conniving_Eagle

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AlanC9 wrote...

Oransel wrote...
If Casey and Mac told me truth - ME3 is a linear shooter with almost all RPG elements gone, no ME2 squadmates and cheap Halo rip-off plot and finally ABC endings... Well... Maybe I'd bought it after some time. But no, they promised true masterpiece which 16 widely different endings, every choice matter and no Reaper turn-off button. True RPG incorporating everything from the previous games.

It's like buying a new good Volvo car, only to see that it is ******* 20 years old russian Volga which is crap.  


Bio never promised 16 endings.

And what RPG elements is ME3 missing that ME2 had?


I can't find the quote about the 16 endings, but I can find this.

"That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.” -Casey Hudson

They still lied... multiple times...

Modifié par Conniving_Eagle, 31 juillet 2012 - 05:20 .


#75
Conniving_Eagle

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MegaSovereign wrote...

Mass Effect 3 is actually better written than most games out there...


Like?