This week's balance changes are now live and detailed here.
July 31 Multiplayer Balance Changes
Débuté par
Eric Fagnan
, juil. 31 2012 08:02
#1
Posté 31 juillet 2012 - 08:02
#2
Posté 31 juillet 2012 - 08:02
Shield gate has been defeated.
I must also say that the Phoenix changes are a tad depressing, but oh well.
Oh, and first.
I must also say that the Phoenix changes are a tad depressing, but oh well.
Oh, and first.
Modifié par OperatingWookie, 01 août 2012 - 02:24 .
#3
Posté 31 juillet 2012 - 08:02
oh boy
#4
Posté 31 juillet 2012 - 08:02
BOOOO!
#5
Posté 31 juillet 2012 - 08:02
Nice indra got buffed. Piranha untouched for another week.
#6
Posté 31 juillet 2012 - 08:03
Shield gate reduced!!!
#7
Posté 31 juillet 2012 - 08:03
Sweet, Piranha remained untouch. Cry nerfers and let us bathe in your tears.
#8
Posté 31 juillet 2012 - 08:03
OH LAWD here come the cries and whines.
#9
Posté 31 juillet 2012 - 08:03
Particle Beam buff. Yay.
#10
Posté 31 juillet 2012 - 08:03
BEST BALANCE CHANGE EVER!!! Huge damage buff to my favorite weapon in the game, the glorious Indruh!!!
#11
Posté 31 juillet 2012 - 08:03
Maybe I'll try out that Indra that has been collecting dust.
#12
Posté 31 juillet 2012 - 08:03
No Piranha nerf, oh boy the tears will be delicious.
#13
Posté 31 juillet 2012 - 08:03
OperatingWookie wrote...
Shield gate has been defeated.
Partially.
#14
Guest_Air Quotes_*
Posté 31 juillet 2012 - 08:03
Guest_Air Quotes_*
Yay, no Piranha changes (yet)
Typhoon tho
I like the changes to Pull
Typhoon tho
I like the changes to Pull
#15
Posté 31 juillet 2012 - 08:03
This is...
Brilliant! Buffs where needed, and balancing all around. Good to see Carnage and Pull get some love too.
Brilliant! Buffs where needed, and balancing all around. Good to see Carnage and Pull get some love too.
#16
Posté 31 juillet 2012 - 08:03
Wow, loving these changes. Will be interesting to try out the new shield/health mechanics!
#17
Posté 31 juillet 2012 - 08:04
Whooo nothing to the pirahna.
#18
Posté 31 juillet 2012 - 08:04
change to the destoyers fire rate eh? That is cool, I was gonna mess around with the clip size perk anyways.
#19
Posté 31 juillet 2012 - 08:04
No Destroyer Missile Launcher buff? 
I also don't quite understand why the Typhoon nerf was needed...
I also don't quite understand why the Typhoon nerf was needed...
Modifié par Seargent_Braken, 31 juillet 2012 - 08:06 .
#20
Posté 31 juillet 2012 - 08:04
Wait, Pull does damage on hit? Go figure.
#21
Posté 31 juillet 2012 - 08:05
Yay Indra
Boo smash and typhoon...
#22
Posté 31 juillet 2012 - 08:05
So is the Typhoon trash now?
#23
Posté 31 juillet 2012 - 08:05
Sweet. Thank's so much for not killing my baby (The Destroyer) Now i have a reason to run ultra heavy builds on gold (Anything + Javelin)
#24
Posté 31 juillet 2012 - 08:05
These are good changes although the cooldown for smash was increased a bit too much but on the how it is good,
#25
Posté 31 juillet 2012 - 08:05
my typhoon =(





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