pretty good changes this week hopefully they dont touch the piranna next week or ever again now the typhoon got nerfed again....
July 31 Multiplayer Balance Changes
Débuté par
Eric Fagnan
, juil. 31 2012 08:02
#26
Posté 31 juillet 2012 - 08:05
#27
Posté 31 juillet 2012 - 08:05
I told you smash was getting nerfed , twice , check my posts
Typhoon nerfed , of cource why wouldnt it right...
How r we supposed to feel when you give us an UR and the nerf it seriously Mr.Fagnan.
Have u ever been a gamer or just a programer ?
Typhoon nerfed , of cource why wouldnt it right...
How r we supposed to feel when you give us an UR and the nerf it seriously Mr.Fagnan.
Have u ever been a gamer or just a programer ?
#28
Posté 31 juillet 2012 - 08:05
Sweet, shieldgate to 90%. Might have to give the widow a look-see now.
#29
Posté 31 juillet 2012 - 08:05
Uhhhhh. . .
Well I like the pull buff.
Well I like the pull buff.
#30
Posté 31 juillet 2012 - 08:05
OH GOD NO THE PIRANHA I HARDLY--
Oh.
Nevermind.
Oh.
Nevermind.
#31
Posté 31 juillet 2012 - 08:06
They didnt do much to the particle beam at all...
#32
Posté 31 juillet 2012 - 08:06
Indra buff. Loving that. Reduced shield gate. Joy!
#33
Posté 31 juillet 2012 - 08:06
Carnage, Pull, Incinerate buff? That's glorious!
I also like the change of the Shield Gate in Gold and Platinum, could help those unloved one shot snipers.
Also, the Particle Rifle buff is much appreciated.
Typhoon, nerf... still waiting to see it in action now.
I also like the change of the Shield Gate in Gold and Platinum, could help those unloved one shot snipers.
Also, the Particle Rifle buff is much appreciated.
Typhoon, nerf... still waiting to see it in action now.
Modifié par Aethyl, 31 juillet 2012 - 08:07 .
#34
Posté 31 juillet 2012 - 08:06
Looks good. And I really should try the Indra now.
#35
Posté 31 juillet 2012 - 08:06
I never got to use my Typhoon IV on a Destroyer before the last two nerfs...
Why u hate me RNG
#36
Posté 31 juillet 2012 - 08:06
no it will just take more than one clip to kill a Banshee on gold now, as it should beBloodClaw95 wrote...
So is the Typhoon trash now?
edit for enemy
Modifié par darkchief10, 31 juillet 2012 - 08:07 .
#37
Posté 31 juillet 2012 - 08:06
Shield gate reduced huh? Because Gold and Platinum really needed to be HARDER.
#38
Posté 31 juillet 2012 - 08:06
Ok, now I just need to test if my Typhoon I still eats an Atlas in one clip on the Destroyer.
Shield gate reduction is GOOD news.
Shield gate reduction is GOOD news.
#39
Posté 31 juillet 2012 - 08:06
Yay Indra!
#40
Posté 31 juillet 2012 - 08:07
They buffed the phirana by the shield gate adjustment... major buff to GPS on gold because only 6 pellets instead of the normal 8...
I wonder if a javelin can 1 shot stuff now... that would be really nice... the typhoon seems like its way needed but nice adjustment to the Indra needs a little more...
I wonder if a javelin can 1 shot stuff now... that would be really nice... the typhoon seems like its way needed but nice adjustment to the Indra needs a little more...
#41
Posté 31 juillet 2012 - 08:07
Oh hell yes, the shield gate fix is great! The Widow! It's useful again!
#42
Posté 31 juillet 2012 - 08:07
Shields are down a bit for enemies.
Yay !!!
^.^
Yay !!!
^.^
#43
Posté 31 juillet 2012 - 08:07
Still no Missile Launcher buff? *sigh*
#44
Posté 31 juillet 2012 - 08:07
wow, the nerfs actually aren't that bad at all this time. And the buffs are pretty good too. Also, you mad piranha nerfers?
#45
Posté 31 juillet 2012 - 08:07
Nerfed Smash, whut
#46
Posté 31 juillet 2012 - 08:07
I already loved pull and the indra, thanks BW!
#47
Posté 31 juillet 2012 - 08:07
N7 Indra Sniper Rifle
- Damage increased from [62.6-78.2] to [72.6-92.2]
That's a pretty sweet buff for those of us that have it at X.
Prothean Particle Beam Assault Rifle
- Damage increased from [17.2-21.4] to [19.2-25.8]
Charge up time needs to be reduced before this gun will be useful.
Smash Power
- Base cooldown increased from 5 to 8 seconds
I don't support nerfs but this power was really cheap even for campers
Gold and Platinum Difficulties
- Enemy shield/barrier damage gates on weapon damage reduced from 100% to 90%, which
means 10% of the remaining weapon damage after impacting shields/barriers will pass
through to health.
Good to see a buff for single shot snipers but I think a little more love is still needed.
- Damage increased from [62.6-78.2] to [72.6-92.2]
That's a pretty sweet buff for those of us that have it at X.
Prothean Particle Beam Assault Rifle
- Damage increased from [17.2-21.4] to [19.2-25.8]
Charge up time needs to be reduced before this gun will be useful.
Smash Power
- Base cooldown increased from 5 to 8 seconds
I don't support nerfs but this power was really cheap even for campers
Gold and Platinum Difficulties
- Enemy shield/barrier damage gates on weapon damage reduced from 100% to 90%, which
means 10% of the remaining weapon damage after impacting shields/barriers will pass
through to health.
Good to see a buff for single shot snipers but I think a little more love is still needed.
#48
Posté 31 juillet 2012 - 08:07
HELL YES. I say.CmnDwnWrkn wrote...
BEST BALANCE CHANGE EVER!!! Huge damage buff to my favorite weapon in the game, the glorious Indruh!!!
#49
Posté 31 juillet 2012 - 08:07
I don't know what all that stuff they did to pull means but anything buffed to that power is needed.
#50
Posté 31 juillet 2012 - 08:07
But yeah, that PPR buff was poopdick.





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